parent
6f8fdb638a
commit
5ae3d1ef45
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@ -10,7 +10,7 @@ from point2 import Point
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#import mode, mode_c, mode_mini, mode_python, mode_nasm, mode_perl, mode_search
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#import mode_replace, mode_xml, mode_console, mode_sh, mode_text, mode_which
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#import mode_mutt, mode_sql, mode_javascript, mode_diff, mode_blame, mode_tt
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import mode2, mode_mini, mode_python, mode_perl
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import mode2, mode_mini, mode_python, mode_perl, mode_search, mode_replace
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def run(buffers, jump_to_line=None, init_mode=None):
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# save terminal state so we can restore it when the program exits
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@ -88,7 +88,7 @@ class Application(object):
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'perl': mode_perl.Perl,
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'python': mode_python.Python,
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# 'replace': mode_replace.Replace,
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# 'search': mode_search.Search,
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'search': mode_search.Search,
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# 'sh': mode_sh.Sh,
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# 'text': mode_text.Text,
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# 'which': mode_which.Which,
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@ -450,11 +450,18 @@ class Application(object):
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self.draw_slot(i)
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self.draw_status_bar(i)
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def highlight_char(self, sy, sx):
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junk = self.win.inch(sy, sx)
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c = junk & 255
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attr = (junk & (curses.A_COLOR|curses.A_ATTRIBUTES)) | curses.A_REVERSE
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self.win.addch(sy, sx, c, attr)
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def highlight_chars(self, sy, sx1, sx2):
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for x in range(sx1, sx2):
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self.highlight_char(sy, x)
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def draw_slot(self, i):
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#assert len(self.bufferlist.slots) == 1, "only one"
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assert self.active_slot < len(self.bufferlist.slots), "only two"
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assert i < len(self.bufferlist.slots), "only three"
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#assert i == 0, "only four"
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slot = self.bufferlist.slots[i]
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if slot.window is None:
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@ -467,18 +474,10 @@ class Application(object):
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lines = w.buffer.lines
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count = 0
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(x, y) = w.first.xy()
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cursor = w.logical_cursor()
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(cx, cy) = cursor.xy()
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(px, py) = (None, None)
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while count < slot.height:
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if y >= len(lines):
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self.win.addstr(slot.offset + count, 0, '~', redattr)
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else:
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# let's find the cursor
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if cy == y and cx >= x and cx < x + slot.width:
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px = cx - x
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py = count
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line = lines[y]
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if modename in w.buffer.highlights:
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highlighter = w.buffer.highlights[modename]
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@ -517,40 +516,59 @@ class Application(object):
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x += slot.width
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count += 1
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# highlighted regions
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for (high_w, p1, p2) in self.highlighted_ranges:
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if w is not high_w:
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# this region isn't in the current window so skip it
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pass
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elif p2 < w.first or p1 > w.last:
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# this region is not visible, so skip it
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pass
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else:
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# ok, so now we need to do some highlighting
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count = 0
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(x, y) = w.first.xy()
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px = p1.x
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while count < slot.height:
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if p1.y == y and px >= x and px < x + slot.width:
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if px + slot.width > p2.x:
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self.highlight_chars(slot.offset + count, px, p2.x)
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break
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else:
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self.highlight_chars(slot.offset + count, px, px + slot.width)
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px += slot.width
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if x + slot.width >= len(line):
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x = 0
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y += 1
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else:
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x += slot.width
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count += 1
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if self.margins_visible:
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for (limit, shade) in self.margins:
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if self.x > limit:
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for j in range(0, slot.height):
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# the actual character is the lower 8 bits, and the
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# attribute is the upper 8 bits; we will ignore the
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# attribute and just get the character
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char = self.win.inch(j + slot.offset, limit) & 255
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attr = color.build('default', shade, 'bold')
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self.win.addch(j + slot.offset, limit, char, attr)
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if self.mini_active is False and self.active_slot == i:
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if False and w.active_point is not None and w.point_is_visible(w.active_point):
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pa = w.physical_point(w.active_point)
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va = pa.offset(0, -w.visible_offset())
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if len(lines[va.y]):
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a = lines[va.y][va.x]
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else:
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a = ' '
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self.win.addch(va.y + slot.offset, va.x, a, curses.A_REVERSE)
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if w.active_point is not None and w.point_is_visible(w.active_point):
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p = w.active_point
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else:
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assert px is not None and py is not None
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if cy >= len(lines):
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self.set_error('in main1: cursor error; %d >= %d' % (cy, len(lines)))
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return
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elif cx == len(lines[cy]):
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c = ' '
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elif px > len(lines[cy]):
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self.set_error('why? %r %r' % (cx, len(lines[cy])))
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return
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p = w.logical_cursor()
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count = 0
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(x, y) = w.first.xy()
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while count < slot.height:
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if p.y == y and p.x >= x and p.x < x + slot.width:
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self.highlight_char(slot.offset + count, p.x - x)
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break
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if x + slot.width >= len(line):
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x = 0
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y += 1
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else:
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c = lines[cy][cx]
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self.win.addch(slot.offset + py , px, c, curses.A_REVERSE)
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x += slot.width
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count += 1
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def draw_status_bar(self, slotname):
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slot = self.bufferlist.slots[slotname]
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@ -147,14 +147,11 @@ class ForwardLines(Method):
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class Search(Method):
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'''Interactive search; finds next occurance of text in buffer'''
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def execute(self, w, **vargs):
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self.old_cursor = w.logical_cursor().offset(0, 0)
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self.old_cursor = w.logical_cursor()
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self.old_window = w
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self.direction = 'next'
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w.application.open_mini_buffer('I-Search: ',
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lambda x: None,
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self,
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None,
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'search')
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w.application.open_mini_buffer('I-Search: ', lambda x: None, self,
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None, 'search')
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class ReverseSearch(Method):
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'''Interactive search; finds previous occurance of text in buffer'''
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def execute(self, w, **vargs):
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@ -1,12 +1,12 @@
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import sets, string
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import color, highlight, method, minibuffer, mode, point
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import random
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import color, method, minibuffer, mode2
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from point2 import Point
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class Replace(mode.Fundamental):
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class Replace(mode2.Fundamental):
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'''This is the default mode'''
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def __init__(self, w):
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mode.Fundamental.__init__(self, w)
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mode2.Fundamental.__init__(self, w)
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self.actions = {}
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self.bindings = {}
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@ -92,8 +92,8 @@ def _find_next(window, move=False):
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# success
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x = x + l.index(s)
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x2 = x + len(s)
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m.p1 = point.Point(x, y)
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m.p2 = point.Point(x2, y)
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m.p1 = Point(x, y)
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m.p2 = Point(x2, y)
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old_window.goto(m.p1)
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old_window.application.clear_highlighted_ranges()
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old_window.application.add_highlighted_range(old_window, m.p1, m.p2)
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@ -1,11 +1,12 @@
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import sets, string
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import color, highlight, method, minibuffer, mode, point
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import color, method, minibuffer, mode2
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from point2 import Point
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class Search(mode.Fundamental):
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class Search(mode2.Fundamental):
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'''This is the default mode'''
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def __init__(self, w):
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mode.Fundamental.__init__(self, w)
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mode2.Fundamental.__init__(self, w)
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self.actions = {}
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self.bindings = {}
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@ -100,7 +101,7 @@ class InsertSearchString(method.Method):
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self.args = []
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self.help = None
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def execute(self, window, **vargs):
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window.insert_string(self.string)
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window.insert_string_at_cursor(self.string)
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s = window.buffer.make_string()
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if not s:
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return
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@ -133,14 +134,11 @@ def _find_previous(old_window, new_window, move=False):
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if s in l:
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# success
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x = l.index(s)
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old_window.goto(point.Point(x, y))
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#new_window.application.highlighted_range = [old_window,
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# point.Point(x,y),
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# point.Point(x + len(s), y)]
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old_window.goto(Point(x, y))
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old_window.application.clear_highlighted_ranges()
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new_window.application.add_highlighted_range(old_window,
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point.Point(x,y),
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point.Point(x + len(s), y))
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Point(x,y),
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Point(x + len(s), y))
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break
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elif y >= len(old_buffer.lines) - 1:
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# failure
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@ -164,14 +162,11 @@ def _find_next(old_window, new_window, move=False):
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if s in l:
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# success
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x = l.index(s) + x
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old_window.goto(point.Point(x, y))
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#new_window.application.highlighted_range = [old_window,
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# point.Point(x,y),
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# point.Point(x + len(s), y)]
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old_window.goto(Point(x, y))
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old_window.application.clear_highlighted_ranges()
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new_window.application.add_highlighted_range(old_window,
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point.Point(x,y),
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point.Point(x + len(s), y))
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Point(x,y),
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Point(x + len(s), y))
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break
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elif y >= len(old_buffer.lines) - 1:
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# failure
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@ -328,8 +328,8 @@ class Window(object):
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self.assure_visible_cursor()
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def forward_lines(self, n):
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assert n > 0, "illegal number of lines: %d" % n
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y = min(self.cursor[1] + n, len(self.buffer.lines) - 1)
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self.goto_line(y)
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y = min(self.logical_cursor().y + n, len(self.buffer.lines) - 1)
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self.goto(Point(0, y))
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def forward_chars(self, n):
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(x, y) = self.logical_cursor().xy()
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for i in range(0, n):
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