parent
88726de97e
commit
b5fbae5f23
131
bufferlist.py
131
bufferlist.py
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@ -26,93 +26,60 @@ class Slot(object):
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else:
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return None
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class VSlot(Slot):
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size = 0
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slots = []
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heights = []
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def __init__(self, height, width, y_offset=0, x_offset=0):
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self.window = None
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self.resize(height, width, y_offset, x_offset)
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def is_empty(self):
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for slot in self.slots:
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if not slot.is_empty():
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return False
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return True
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def get_percs(self):
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return [float(x) / self.height for x in self.heights]
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def resize(self, height, width, y_offset=0, x_offset=0):
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class Box(object):
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boxtype = 'box'
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def _set_hwyx(self, h, w, y, x):
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self.height = h
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self.width = w
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self.y_offset = y
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self.x_offset = x
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def __init__(self, h, w, y, x):
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self._set_hwyx(h, w, y, x)
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def resize(self, h, w, y, x):
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self._set_hwyx(h, w, y, x)
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class VBoxes(Box):
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boxtype = 'vboxes'
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def __init__(self, h, w, y, x):
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Box.__init__(self, h, w, y, x)
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self.boxes = [Box(h, w, y, x)]
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def rescale(self):
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n = len(self.boxes)
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# first let's divide the new space based on old proportions
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oldtotal = sum([box.height for box in self.boxes])
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newtotal = self.height - len(self.boxes) + 1
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heights = [None] * n
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for i in range(0, n):
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heights[i] = int(float(newtotal * self.boxes[i]) / oldtotal)
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# fix any rounding errors
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_sum = sum([h for h in heights])
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if _sum < total:
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adder = 1
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else:
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adder = -1
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for i in range(0, abs(total - _sum)):
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heights[i % n] += adder
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# now do it!
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offset = self.y_offset
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for i in range(0, n):
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self.boxes[i].resize(heights[i], self.width, offset, self.x_offset)
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offset += heights[i] + 1
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def resize(self, height, width, y_offset, x_offset):
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self.height = height
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self.width = width
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self.y_offset = y_offset
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self.x_offset = x_offset
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percs = self.get_percs()
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self.heights = [int(self.height * p) for p in percs]
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assert sum(self.heights) <= self.height
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i = 0
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while sum(self.heights) < self.height:
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self.heights[i] += 1
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i = (i + 1) % self.height
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self.window.set_size(self.width, self.height)
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total = 0
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for i in range(0, self.size):
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if self.slots[i] is not None:
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(slot, height) = (self.slots[i], self.heights[i])
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slot.resize(height, width, y_offset + total, x_offset)
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total += height
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self.rescale()
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def add_slot(self):
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self.size += 1
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self.slots.append(Slot(self.height, self.width, 0))
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self.heights.append(0)
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self.fit_slots()
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return len(self.slots) - 1
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def empty_slot(self, i):
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assert i > -1 and i < len(self.slots), "slot %d does not exist" % i
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return self.slots[i].is_empty()
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def unset_slot(self, i):
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assert i > -1 and i < len(self.slots), "slot %d does not exist" % i
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old_w = self.slots[i].unset()
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if old_w is not None:
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old_b = old_w.buffer
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if not self.is_buffer_visible(old_b):
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self.hidden_buffers.insert(0, old_b)
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if len(old_b.windows) > 1:
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old_b.remove_window(old_w)
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def set_slot(self, i, b):
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assert i > -1 and i < len(self.slots), "slot %d does not exist" % i
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assert b in self.buffers, "buffer %s does not exist" % (b.name())
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slot = self.slots[i]
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self.unset_slot(i)
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if b in self.hidden_buffers:
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self.hidden_buffers.remove(b)
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if self.is_window_visible(b.windows[0]):
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app = b.windows[0].application
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w = window.Window(b, app, height=slot.height, width=slot.width)
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else:
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w = b.windows[0]
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slot.set(w)
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def remove_slot(self, i):
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assert i > -1 and i < len(self.slots), "slot %d does not exist" % i
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self.unset_slot(i)
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del self.slots[i]
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self.fit_slots()
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def set(self, i, w):
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self.window = w
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self.resize(self.height, self.width, self.y_offset, self.x_offset)
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w.set_size(self.width, self.height)
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def unset(self, i):
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if not self.is_empty():
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old_w = self.window
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self.window = None
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return old_w
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else:
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return None
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def split_box(self, n):
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for box in boxes:
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b.height = 0
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self.boxes.extend(boxes)
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class BufferList(object):
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def __init__(self, height, width, buffers=()):
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@ -11,6 +11,7 @@ WORD_LETTERS = list(string.letters + string.digits)
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# error. both buffer and window need to be aware of this possibility for points.
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class Window(object):
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boxtype = 'window'
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margins = ((80, 'blue'),)
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margins_visible = False
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def __init__(self, b, a, height=24, width=80, mode_name=None):
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