parent
856ae98445
commit
ff64e1a3ff
429
highlight.py
429
highlight.py
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import point
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# to be clear:
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# tokens are generated by the lexer from the buffer, and correspond to lexical
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# information about a logical portion of the buffer.
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# regions are derived from a combination of the lexical tokens (which correspond
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# to the logical buffer) and the physical line endings (i.e. dependent on screen
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# width, etc.)
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class Highlighter:
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'''class used by modes to manage syntax highlighting'''
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def __init__(self, m):
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self.mode = m
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self.tokens = None
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self.regions = None
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def invalidate_tokens(self):
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self.tokens = None
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self.invalidate_regions()
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def invalidate_regions(self):
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self.regions = None
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def invalidate_token_range(self, start_offset, end_offset, m, n, diff):
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# fix all the tokens to update their offsets, and clean out
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# a token which spans the change
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offset = start_offset
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i = 0
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last_index_before = None
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first_index_after = None
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while i < len(self.tokens):
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t = self.tokens[i]
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t.debug = False
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if t.end <= start_offset:
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last_index_before = i
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i += 1
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elif t.start >= end_offset:
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if first_index_after is None:
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first_index_after = i
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t.start += diff
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t.end += diff
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i += 1
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else:
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if offset == start_offset:
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offset = self.tokens[i].start
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del self.tokens[i]
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# delete m tokens further forward
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for i in range(0, m):
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if first_index_after is None:
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break
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elif first_index_after > len(self.tokens):
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del self.tokens[first_index_after]
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elif first_index_after == len(self.tokens):
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del self.tokens[first_index_after]
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first_index_after = None
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# delete n tokens further back
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for i in range(0, n):
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if last_index_before is None:
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break
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elif last_index_before > 0:
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del self.tokens[last_index_before]
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last_index_before -= 1
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elif last_index_before == 0:
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del self.tokens[0]
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last_index_before = None
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break
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return (last_index_before, first_index_after)
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def reparse_region(self, last_index_before, first_index_after):
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i = last_index_before
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if i is None:
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i = 0
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tokens_before = False
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start_offset = 0
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else:
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tokens_before = True
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start_offset = self.tokens[i].start
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j = first_index_after
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if j is None or j >= len(self.tokens):
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j = -1
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tokens_after = False
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end_offset = None
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else:
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tokens_after = True
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end_offset = self.tokens[j].end
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# FIXME
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# new things the strategy should do include:
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# 1. not generating the huge "data" string
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# 2. really generating the "roll-back" with
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# data not just by rolling back the index
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# of the lexer
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# 3. pass in only as much data as you need
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# to do the minimal check, and for the
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# "after the change" checking, use append
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# to strategically keep the string 1-2
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# tokens ahead of where it needs to be
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#data = self.mode.window.buffer.make_string()
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#self.mode.lexer.lex(data, start_offset)
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if self.tokens:
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buf_index = max(self.tokens[i].start - 100, 0)
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else:
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buf_index = 0
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if end_offset is None:
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data = self.mode.window.buffer.make_string(start=buf_index, end=None)
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else:
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data = self.mode.window.buffer.make_string(start=buf_index,
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end=end_offset + 100)
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self.mode.lexer.lex(data, start_offset - buf_index, buf_index)
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saved_t = False
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while True:
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if saved_t is True:
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# we want to retry t agagin
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saved_t = False
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else:
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try:
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t = self.mode.lexer.next()
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if t is None:
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continue
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except:
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# we have no more tokens, so delete whatever was left and
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# then return
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if i < len(self.tokens):
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del self.tokens[i:]
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self.mode.lexer.lex()
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return
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if i >= len(self.tokens):
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# we don't have any old tokens this far out, so just keep
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t.debug = True
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self.tokens.append(t)
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i += 1
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elif t.end <= self.tokens[i].start:
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# we shouldn't get here if we are before the change
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assert not tokens_before
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# the token is before our tokens, so we can just add it
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t.debug = True
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self.tokens.insert(i, t)
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i += 1
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elif t.start == self.tokens[i].start and \
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t.end == self.tokens[i].end and \
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t.name == self.tokens[i].name:
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# the token is identical to ours, so we can either
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# stop if we are after the change, or confirm the
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# start point if we are before
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if tokens_before:
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tokens_before = False
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i += 1
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else:
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self.tokens[i].debug = True
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self.mode.lexer.lex()
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return
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else:
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if i < len(self.tokens):
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del self.tokens[i]
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if tokens_before and i < 0:
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raise Exception, "oh no!"
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# we need to keep sliding our window back
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i -= 1
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start_offset = self.tokens[i].start
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self.mode.lexer.lex(data, start_offset)
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elif tokens_before:
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# ok, now we aren't sliding our window back
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# and can proceed normally
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tokens_before = False
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saved_t = True
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else:
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# the new token conflicts with the old one, so delete
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# the old one and try again
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saved_t = True
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raise Exception, "we should never get here (dolphin 2)"
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def _region_changed_slow(self):
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self.invalidate_tokens()
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self.get_regions()
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return
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def _region_added_dumb(self, p, xdiff, ydiff, s):
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self.invalidate_regions()
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# calculate the start and end offsets of the change, and the
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# difference to the length of the whole data string
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start_offset = self.mode.window.buffer.get_point_offset(p)
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end_offset = start_offset
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assert (xdiff > 0 and ydiff >= 0) or ydiff > 0
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if ydiff > 0:
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p2 = point.Point(p.x + xdiff, p.y + ydiff)
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elif ydiff == 0:
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p2 = point.Point(p.x + xdiff, p.y)
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new_offset = self.mode.window.buffer.get_point_offset(p2)
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diff = new_offset - start_offset
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assert diff > 0
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# move the tokens start and end points so that the additions
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# (while not being correct) won't break the existing
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# highlighting
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for t in self.tokens:
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t.debug = False
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if t.end <= start_offset:
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pass
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elif t.start >= end_offset:
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t.start += diff
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t.end += diff
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else:
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t.end += diff
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def _region_added_complex(self, p, xdiff, ydiff, s):
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self.invalidate_regions()
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# calculate the start and end offsets of the change, and the
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# difference to the length of the whole data string
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start_offset = self.mode.window.buffer.get_point_offset(p)
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end_offset = start_offset
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assert ydiff >= 0
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if ydiff > 0:
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p2 = point.Point(p.x + xdiff, p.y + ydiff)
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elif ydiff == 0:
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p2 = point.Point(p.x + xdiff, p.y)
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new_offset = self.mode.window.buffer.get_point_offset(p2)
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diff = new_offset - start_offset
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(i, j) = self.invalidate_token_range(start_offset, end_offset, 1, 1, diff)
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#(i, j) = self.invalidate_token_range(start_offset, end_offset, 1, 2, diff)
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self.reparse_region(i, j)
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def region_added(self, p, xdiff, ydiff, s):
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if s == ' ' or s == ' ':
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self._region_added_dumb(p, xdiff, ydiff, s)
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else:
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self._region_added_complex(p, xdiff, ydiff, s)
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def _region_removed_dumb(self, p1, p2, s):
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self.invalidate_regions()
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# calculate the start and end offsets of the change, and the
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# difference to the length of the whole data string
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#diff = r
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diff = len(s)
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start_offset = self.mode.window.buffer.get_point_offset(p1)
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end_offset = start_offset + diff
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# move the tokens start and end points so that the additions
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# (while not being correct) won't break the existing
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# highlighting
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i = 0
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while i < len(self.tokens):
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t = self.tokens[i]
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t.debug = False
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# if our token contains a trailing newline, certain
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# deletions may not match unless we pretend that the end
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# is one character earlier
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if t.string.endswith('\n'):
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t_end = t.end - 1
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else:
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t_end = t.end
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if t_end <= start_offset:
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pass
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elif t.start >= start_offset and t_end <= end_offset:
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del self.tokens[i]
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continue
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elif t_end >= start_offset and t_end <= end_offset:
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t.end = start_offset
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elif t.start >= start_offset and t.start <= end_offset:
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t.start = end_offset
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else:
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t.start -= diff
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t.end -= diff
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if t.start == t.end:
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del self.tokens[i]
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continue
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else:
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assert t.start < t.end
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i += 1
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def _region_removed_complex(self, p1, p2, s):
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self.invalidate_regions()
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# calculate the start and end offsets of the change, and the
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# difference to the length of the whole data string
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diff = len(s)
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start_offset = self.mode.window.buffer.get_point_offset(p1)
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end_offset = start_offset + diff
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(i, j) = self.invalidate_token_range(start_offset, end_offset, 1, 1, -diff)
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#(i, j) = self.invalidate_token_range(start_offset, end_offset, 1, 2, -diff)
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self.reparse_region(i, j)
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def region_removed(self, p1, p2, s):
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self._region_removed_complex(p1, p2, s)
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def get_tokens(self):
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if self.tokens is None:
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self.lex_buffer()
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return self.tokens
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def lex_buffer(self):
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'''lexes the buffer according to the grammar'''
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if (not hasattr(self.mode, "grammar") or self.mode.grammar is None or
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not hasattr(self.mode, "lexer") or self.mode.lexer is None):
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self.tokens = []
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return
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self.mode.lexer.lex(self.mode.window.buffer.make_string())
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self.tokens = []
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for token in self.mode.lexer:
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if token is not None:
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self.tokens.append(token)
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def get_regions(self):
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def endloop(line, pindex, plines):
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'''helper method for get_regions'''
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self.regions.append([])
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o = offset + len(line) + 1
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if (pindex < len(plines) and
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self.mode.window._physical_lines_cont[pindex]):
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# in this case we don't skip the newline
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o -= 1
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p = pindex + 1
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return o, p
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self.get_tokens()
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if self.regions is None:
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plines = self.mode.window.get_physical_lines()
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tindex = 0 # token index
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offset = 0 # string offset
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pindex = 0 # physical index
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self.regions = [[]]
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# looping over the physical lines
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while pindex < len(plines):
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last = 0
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line = plines[pindex]
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# figure out if we have a current token, and if so, which one
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if tindex < len(self.tokens):
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t = self.tokens[tindex]
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else:
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t = None
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# if the current line doesn't contain a token, then
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# make a default color token for that line and
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# continue
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if type(t) == type(""):
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raise Exception, repr(t)
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if t is None or t.start >= offset + len(line):
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r = Region(0, len(line), self.mode.default_color, line, '', None)
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self.regions[-1].append(r)
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offset, pindex = endloop(line, pindex, plines)
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continue
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# looping over the tokens on a physical line
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while t is not None and t.start < offset + len(line):
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if t.start > offset + last:
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assert last <= t.start - offset, \
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"iegjeigje (%d <= %d)" % (last, t.start - offset)
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# there is uncolored space before/between the token(s)
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r = Region(last, t.start - offset,
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self.mode.default_color,
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line[last:t.start - offset], '', None)
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self.regions[-1].append(r)
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last = t.start - offset
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color = self.mode.colors.get(t.name, self.mode.default_color)
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if t.debug:
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# this is useful for seeing which places get relexed
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#color = self.mode.colors.get('bizzaro', self.mode.default_color)
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pass
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# in the case of a multiline token, looping over
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# the lines it spans and incrementing as in the upper
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# loop...
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while t.end > offset + len(line):
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assert last <= len(line), \
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"jjjjccccc (%d <= %d)" % (last, len(line))
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r = Region(last, len(line), color, line[last:], t.name, t)
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self.regions[-1].append(r)
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last = 0
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offset, pindex = endloop(line, pindex, plines)
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if pindex >= len(plines):
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# huh???
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raise Exception, "fuck me"
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return self.regions
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else:
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line = plines[pindex]
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assert last <= t.end - offset, \
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"bbjjgjg (%d <= %d - %d)" % (last, t.end, offset)
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r = Region(last, t.end - offset, color, line[last:t.end-offset], t.name, t)
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self.regions[-1].append(r)
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last = t.end - offset
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tindex += 1
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if tindex < len(self.tokens):
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t = self.tokens[tindex]
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else:
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t = None
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last = self.regions[-1][-1][1]
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offset, pindex = endloop(line, pindex, plines)
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return self.regions
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class Region:
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index_to_attr = ['start', 'end', 'attr', 'value', 'name']
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def __init__(self, start, end, attr, value, name, token=None):
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self.start = start
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self.end = end
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self.attr = attr
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self.value = value
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self.name = name
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self.token = token
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def __getitem__(self, i):
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return getattr(self, self.index_to_attr[i])
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def __repr__(self):
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return '<Region: %r, %r, %r, %r, %r>' % (self.start, self.end, self.attr,
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self.value, self.name)
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569
window.py
569
window.py
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import os.path, string
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import buffer, point, regex
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WORD_LETTERS = list(string.letters + string.digits)
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# note about the cursor: the cursor position will insert in front of
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# the character it highlights. to this end, it needs to be able to
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# highlight behind the last character on a line. thus, the x
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# coordinate of the (logical) cursor can equal the length of lines[y],
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# even though lines[y][x] throws an index error. both buffer and
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# window need to be aware of this possibility for points.
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class Window(object):
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def __init__(self, b, a, height=24, width=80, slot='main', mode_name=None):
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self.buffer = b
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self.application = a
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self.buffer.add_window(self, slot)
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self.first = point.Point(0, 0, "logical")
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self.last = point.Point(0, 0, "logical")
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self.cursor = point.Point(0, 0, "logical")
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self.mark = None
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self.active_point = None
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#self.physical_movement = False
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self.height = height
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self.width = width
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self._logical_offsets = None
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self._physical_lines = None
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self._physical_lines_cont = None
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self.input_line = ""
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if mode_name is not None:
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pass
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elif hasattr(self.buffer, 'modename') and self.buffer.modename is not None:
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mode_name = self.buffer.modename
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elif self.buffer.name() == "*Minibuffer*":
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mode_name = 'mini'
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elif self.buffer.name() == "*Console*":
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#mode_name = "console"
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mode_name = "fundamental"
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elif hasattr(self.buffer, 'path'):
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path = self.buffer.path
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basename = os.path.basename(path)
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#ext = os.path.splitext(path)[1].lower()
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||||
ext = self._get_path_ext(path)
|
||||
if path in self.application.mode_paths:
|
||||
mode_name = self.application.mode_paths[path]
|
||||
elif basename in self.application.mode_basenames:
|
||||
mode_name = self.application.mode_basenames[basename]
|
||||
elif ext in self.application.mode_extensions:
|
||||
mode_name = self.application.mode_extensions[ext]
|
||||
elif len(self.buffer.lines) > 0 and \
|
||||
self.buffer.lines[0].startswith('#!'):
|
||||
line = self.buffer.lines[0]
|
||||
for word in self.application.mode_detection:
|
||||
if word in line:
|
||||
mode_name = self.application.mode_detection[word]
|
||||
|
||||
if mode_name is None:
|
||||
mode_name = "fundamental"
|
||||
|
||||
m = self.application.modes[mode_name](self)
|
||||
self.set_mode(m)
|
||||
|
||||
def _get_path_ext(self, path):
|
||||
name = os.path.basename(path).lower()
|
||||
tokens = name.split('.')
|
||||
if len(tokens) > 2 and tokens[-1] in ('gz', 'in', 'zip'):
|
||||
return '.%s.%s' % (tokens[-2], tokens[-1])
|
||||
else:
|
||||
return os.path.splitext(path)[1].lower()
|
||||
|
||||
def set_mode(self, m):
|
||||
self.mode = m
|
||||
self.redraw()
|
||||
|
||||
def get_cursor_offset(self):
|
||||
cursor = self.logical_cursor()
|
||||
return self.buffer.get_point_offset(cursor)
|
||||
|
||||
# the message is printed when the point is not visible, and the proper
|
||||
# variable is set
|
||||
def set_active_point(self, p, use_msg_when_hidden=True,
|
||||
msg='marking on line %(y)d, character %(x)d'):
|
||||
self.active_point = p
|
||||
if not self.point_is_visible(p):
|
||||
self.application.set_error(msg % {'x': p.x, 'y': p.y})
|
||||
|
||||
# cursors
|
||||
#
|
||||
# there are three:
|
||||
# the actual cursor (not good for most things)
|
||||
# the logical cursor (good for logical actions on buffer)
|
||||
# the physical cursor (good for drawing)
|
||||
def logical_cursor(self):
|
||||
y = self.cursor.y
|
||||
if self.cursor.x <= len(self.buffer.lines[y]):
|
||||
return self.cursor
|
||||
else:
|
||||
return point.Point(len(self.buffer.lines[y]), y, "logical")
|
||||
def logical_point(self, p):
|
||||
self.get_physical_lines()
|
||||
x = 0
|
||||
y = 0
|
||||
for i in range(0, p.y):
|
||||
if self._physical_lines_cont[i]:
|
||||
x += self.width
|
||||
else:
|
||||
x = 0
|
||||
y += 1
|
||||
x += p.x
|
||||
return point.Point(x, y, "logical")
|
||||
def physical_cursor(self):
|
||||
p = self.logical_cursor()
|
||||
#return self.physical_point(p)
|
||||
self.get_physical_lines()
|
||||
y = 0
|
||||
for i in self._logical_offsets[0:p.y]:
|
||||
y += i
|
||||
y += p.x / self.width
|
||||
x = p.x % self.width
|
||||
# this allows the cursor to be in the right margin, rather than on the
|
||||
# next line... i.e. not the behavior you want for actual text.
|
||||
if p.x == len(self.buffer.lines[p.y]) and y > 0 and p.x > 0 and x == 0:
|
||||
#if y > 0 and p.x > 0 and x == 0:
|
||||
x = self.width
|
||||
y -= 1
|
||||
return point.Point(x, y, "physical")
|
||||
def physical_point(self, p):
|
||||
self.get_physical_lines()
|
||||
y = 0
|
||||
for i in self._logical_offsets[0:p.y]:
|
||||
y += i
|
||||
y += p.x / self.width
|
||||
x = p.x % self.width
|
||||
return point.Point(x, y, "physical")
|
||||
|
||||
# debug
|
||||
def get_debug_repr(self):
|
||||
return ""
|
||||
|
||||
def get_physical_lines(self):
|
||||
if self._physical_lines is None:
|
||||
self._physical_lines = []
|
||||
self._physical_lines_cont = []
|
||||
self._logical_offsets = []
|
||||
for l in self.buffer.lines:
|
||||
pl = []
|
||||
while len(l) > self.width:
|
||||
pl.append(l[:self.width])
|
||||
l = l[self.width:]
|
||||
pl.append(l)
|
||||
self._logical_offsets.append(len(pl))
|
||||
self._physical_lines.extend(pl)
|
||||
for i in range(0, len(pl)-1):
|
||||
self._physical_lines_cont.append(True)
|
||||
self._physical_lines_cont.append(False)
|
||||
return self._physical_lines
|
||||
|
||||
# redrawing
|
||||
def set_size(self, width, height):
|
||||
self.width = width
|
||||
self.height = height
|
||||
self.redraw()
|
||||
self._invalidate_physical_lines()
|
||||
self.mode.invalidate()
|
||||
def _invalidate_physical_lines(self):
|
||||
self._physical_lines = None
|
||||
|
||||
def _region_added(self, p, xdiff, ydiff, str=None):
|
||||
cursor = self.logical_cursor()
|
||||
self._invalidate_physical_lines()
|
||||
if cursor.y > p.y:
|
||||
self.cursor = cursor.offset(0, ydiff)
|
||||
elif self.cursor >= p:
|
||||
self.cursor = cursor.offset(xdiff, ydiff)
|
||||
else:
|
||||
pass
|
||||
self.redraw() # added 2006-5-28
|
||||
if not self.cursor_is_visible():
|
||||
self.center_view()
|
||||
self.mode.region_added(p, xdiff, ydiff, str)
|
||||
|
||||
def _region_removed(self, p1, p2, str):
|
||||
pdelta = p1 - p2
|
||||
xdiff, ydiff = pdelta.x, pdelta.y
|
||||
self._invalidate_physical_lines()
|
||||
if self.cursor.y > p2.y:
|
||||
self.cursor = self.cursor.offset(0, ydiff)
|
||||
elif self.cursor > p2:
|
||||
self.cursor = self.cursor.offset(xdiff, ydiff)
|
||||
elif self.cursor >= p1:
|
||||
self.cursor = p1.offset(0, 0)
|
||||
else:
|
||||
pass
|
||||
if not self.cursor_is_visible():
|
||||
self.center_view()
|
||||
self.mode.region_removed(p1, p2, str)
|
||||
|
||||
def visible_offset(self):
|
||||
pfirst = self.physical_point(self.first)
|
||||
return pfirst.y
|
||||
def visible_cursor(self):
|
||||
i = self.visible_offset()
|
||||
return self.physical_cursor().offset(0, -i)
|
||||
def visible_lines(self):
|
||||
i = self.visible_offset()
|
||||
lines = self.get_physical_lines()
|
||||
return lines[i:i+self.height]
|
||||
def continued_visible_line(self, i):
|
||||
return self._physical_lines_cont[i + self.visible_offset()]
|
||||
def redraw(self):
|
||||
plines = self.get_physical_lines()
|
||||
pfirst = self.physical_point(self.first)
|
||||
py = min(pfirst.y + self.height - 1, len(plines) - 1)
|
||||
px = min(self.width, len(plines[py]))
|
||||
plast = point.Point(px, py, "physical")
|
||||
self.last = self.logical_point(plast)
|
||||
if self.last < self.first:
|
||||
raise Exception, "BUGGJGJG:\n%s" % (self.dump())
|
||||
self._validate_first_last()
|
||||
def point_is_visible(self, p):
|
||||
return self.first <= p and p <= self.last
|
||||
def cursor_is_visible(self):
|
||||
cursor = self.logical_cursor()
|
||||
return self.point_is_visible(cursor)
|
||||
def first_is_visible(self):
|
||||
first_point = self.buffer.get_buffer_start()
|
||||
return self.point_is_visible(first_point)
|
||||
def last_is_visible(self):
|
||||
last_point = self.buffer.get_buffer_end()
|
||||
return self.point_is_visible(last_point)
|
||||
|
||||
def center_view(self):
|
||||
pcursor = self.physical_cursor()
|
||||
x = 0
|
||||
if self.height == 1:
|
||||
# we special case this to avoid rounding problems
|
||||
y = max(0, pcursor.y)
|
||||
else:
|
||||
offset = self.height - (self.height / 2)
|
||||
y = max(0, pcursor.y - offset)
|
||||
pfirst = point.Point(x, y, "physical")
|
||||
self.first = self.logical_point(pfirst)
|
||||
self.redraw()
|
||||
def relocate_cursor(self):
|
||||
if not self.cursor_is_visible():
|
||||
i = self.visible_offset()
|
||||
pp = point.Point(0, i, "physical")
|
||||
lp = self.logical_point(pp)
|
||||
self.goto(lp)
|
||||
|
||||
# point validation
|
||||
def _validate_cursor(self):
|
||||
self.buffer._validate_point(self.logical_cursor())
|
||||
def _validate_mark(self):
|
||||
self.buffer._validate_point(self.mark)
|
||||
def _validate_first_last(self):
|
||||
assert self.first <= self.logical_cursor(), "one"
|
||||
assert (self.first.x % self.width) == 0, "two: %d %% %d != 0 (%d)" % (self.first.x, self.width, self.first.x % self.width)
|
||||
assert self.first <= self.last, "four"
|
||||
|
||||
# moving in buffer
|
||||
def forward(self):
|
||||
cursor = self.logical_cursor()
|
||||
if cursor.x < len(self.buffer.lines[cursor.y]):
|
||||
self.cursor.x = cursor.x + 1
|
||||
elif cursor.y < len(self.buffer.lines) - 1:
|
||||
self.cursor.y = cursor.y + 1
|
||||
self.cursor.x = 0
|
||||
if not self.cursor_is_visible():
|
||||
self.center_view()
|
||||
def backward(self):
|
||||
cursor = self.logical_cursor()
|
||||
if cursor.x > 0:
|
||||
self.cursor.x = cursor.x - 1
|
||||
elif self.cursor.y > 0:
|
||||
self.cursor.y = cursor.y - 1
|
||||
self.cursor.x = len(self.buffer.lines[self.cursor.y])
|
||||
if not self.cursor_is_visible():
|
||||
self.center_view()
|
||||
def end_of_line(self):
|
||||
self.cursor.x = len(self.buffer.lines[self.cursor.y])
|
||||
if not self.cursor_is_visible():
|
||||
self.center_view()
|
||||
def start_of_line(self):
|
||||
self.cursor.x = 0
|
||||
if not self.cursor_is_visible():
|
||||
self.center_view()
|
||||
def previous_line(self):
|
||||
if self.cursor.y > 0:
|
||||
self.cursor.y -= 1
|
||||
if not self.cursor_is_visible():
|
||||
self.center_view()
|
||||
def next_line(self):
|
||||
if self.cursor.y < len(self.buffer.lines) - 1:
|
||||
self.cursor.y += 1
|
||||
if not self.cursor_is_visible():
|
||||
self.center_view()
|
||||
|
||||
def pshift(self, p, i):
|
||||
y = max(0, p.y + i)
|
||||
y = min(y, len(self._physical_lines) - 1)
|
||||
x = min(len(self._physical_lines[y]), p.x)
|
||||
return self.logical_point(point.Point(x, y, "physical"))
|
||||
|
||||
# word handling
|
||||
def find_left_word(self, p=None):
|
||||
if p is None:
|
||||
p = self.logical_cursor().offset(0, 0)
|
||||
start = self.buffer.get_buffer_start()
|
||||
if p == start:
|
||||
return
|
||||
elif p.x == 0:
|
||||
p.y -= 1
|
||||
p.x = len(self.buffer.lines[p.y])
|
||||
else:
|
||||
p.x -= 1
|
||||
while p >= start and self.point_char(p) not in WORD_LETTERS:
|
||||
if p.x == 0:
|
||||
p.y -= 1
|
||||
p.x = len(self.buffer.lines[p.y])
|
||||
else:
|
||||
p.x -= 1
|
||||
found_word = False
|
||||
while p >= start and self.point_char(p) in WORD_LETTERS:
|
||||
found_word = True
|
||||
if p.x == 0:
|
||||
p.y -= 1
|
||||
p.x = len(self.buffer.lines[p.y])
|
||||
else:
|
||||
p.x -= 1
|
||||
if not found_word:
|
||||
pass
|
||||
elif p.x == len(self.buffer.lines[p.y]):
|
||||
p.x = 0
|
||||
p.y += 1
|
||||
else:
|
||||
p.x += 1
|
||||
return p
|
||||
def find_right_word(self, p=None):
|
||||
if p is None:
|
||||
p = self.logical_cursor().offset(0, 0)
|
||||
end = self.buffer.get_buffer_end()
|
||||
while p < end and self.point_char(p) not in WORD_LETTERS:
|
||||
if p.x == len(self.buffer.lines[p.y]):
|
||||
p.x = 0
|
||||
p.y += 1
|
||||
else:
|
||||
p.x += 1
|
||||
while p < end and self.point_char(p) in WORD_LETTERS:
|
||||
if p.x == len(self.buffer.lines[p.y]):
|
||||
p.x = 0
|
||||
p.y += 1
|
||||
else:
|
||||
p.x += 1
|
||||
return p
|
||||
def left_word(self):
|
||||
p = self.find_left_word()
|
||||
if p is not None:
|
||||
self.goto(p)
|
||||
def right_word(self):
|
||||
p = self.find_right_word()
|
||||
if p is not None:
|
||||
self.goto(p)
|
||||
|
||||
# page up/down
|
||||
def page_up(self):
|
||||
first_point = self.buffer.get_buffer_start()
|
||||
if self.point_is_visible(first_point):
|
||||
self.goto_beginning()
|
||||
return
|
||||
self.cursor = self.pshift(self.physical_cursor(), 3 - self.height)
|
||||
if self.first > first_point:
|
||||
self.first = self.pshift(self.physical_point(self.first), 3 - self.height)
|
||||
self.redraw()
|
||||
def page_down(self):
|
||||
last_point = self.buffer.get_buffer_end()
|
||||
if self.point_is_visible(last_point):
|
||||
self.goto_end()
|
||||
return
|
||||
self.cursor = self.pshift(self.physical_cursor(), self.height - 3)
|
||||
if self.last < last_point:
|
||||
self.first = self.pshift(self.physical_point(self.first), self.height - 3)
|
||||
self.redraw()
|
||||
|
||||
# jumping in buffer
|
||||
def goto(self, p):
|
||||
self.buffer._validate_point(p)
|
||||
self.cursor.x = p.x
|
||||
self.cursor.y = p.y
|
||||
if not self.cursor_is_visible():
|
||||
self.center_view()
|
||||
def goto_line(self, y):
|
||||
if y < 0:
|
||||
y = len(self.buffer.lines) + y + 1
|
||||
self.buffer._validate_y(y)
|
||||
self.cursor.y = y
|
||||
self.cursor.x = 0
|
||||
if not self.cursor_is_visible():
|
||||
self.center_view()
|
||||
def forward_lines(self, n):
|
||||
assert n > 0, "illegal number of lines: %d" % n
|
||||
m = 0
|
||||
p = self.logical_cursor().copy()
|
||||
while m < n and p.y < len(self.buffer.lines):
|
||||
p.y += 1
|
||||
m += 1
|
||||
self.goto(p)
|
||||
def forward_chars(self, n):
|
||||
m = 0
|
||||
p = self.logical_cursor().copy()
|
||||
while p < self.last and m < n:
|
||||
if p.x == len(self.buffer.lines[p.y]):
|
||||
p.y += 1
|
||||
p.x = 0
|
||||
m += 1
|
||||
else:
|
||||
p.x += 1
|
||||
m += 1
|
||||
self.goto(p)
|
||||
def goto_char(self, n):
|
||||
self.goto(point.Point(0, 0))
|
||||
self.forward_chars(n)
|
||||
def goto_beginning(self):
|
||||
self.cursor = self.buffer.get_buffer_start()
|
||||
self.first = self.buffer.get_buffer_start()
|
||||
self.redraw()
|
||||
def goto_end(self):
|
||||
self.cursor = self.buffer.get_buffer_end()
|
||||
if not self.cursor_is_visible():
|
||||
pcursor = self.physical_cursor()
|
||||
pfirst = pcursor.offset(0, 3 - self.height)
|
||||
pfirst.x = 0
|
||||
self.first = self.logical_point(pfirst)
|
||||
self.redraw()
|
||||
|
||||
# mark manipulation
|
||||
def set_mark_point(self, p):
|
||||
self.mark = p.offset(0, 0)
|
||||
def set_mark(self):
|
||||
cursor = self.logical_cursor()
|
||||
self.set_mark_point(cursor)
|
||||
self.application.set_error("Mark set")
|
||||
def goto_mark(self):
|
||||
self.goto(self.mark)
|
||||
def switch_mark(self):
|
||||
if self.mark:
|
||||
p = self.mark
|
||||
cursor = self.logical_cursor()
|
||||
self.set_mark_point(cursor)
|
||||
self.goto(p)
|
||||
|
||||
# deletion
|
||||
def left_delete(self):
|
||||
cursor = self.logical_cursor()
|
||||
if cursor.x > 0:
|
||||
self.buffer.delete_character(cursor.offset(-1, 0, "logical"))
|
||||
elif cursor.y > 0:
|
||||
self.buffer.delete_character(point.Point(len(self.buffer.lines[cursor.y-1]),
|
||||
cursor.y - 1,
|
||||
"logical"))
|
||||
else:
|
||||
pass
|
||||
def right_delete(self):
|
||||
cursor = self.logical_cursor()
|
||||
if cursor < self.last:
|
||||
self.buffer.delete_character(cursor)
|
||||
else:
|
||||
pass
|
||||
|
||||
# killing
|
||||
def kill_line(self):
|
||||
return self.copy_line(kill=True)
|
||||
def kill_region(self):
|
||||
return self.copy_region(kill=True)
|
||||
def kill_left_word(self):
|
||||
p1 = self.find_left_word()
|
||||
p2 = self.logical_cursor()
|
||||
if p1 == p2:
|
||||
return
|
||||
return self.kill(p1, p2)
|
||||
def kill_right_word(self):
|
||||
p1 = self.logical_cursor()
|
||||
p2 = self.find_right_word()
|
||||
if p1 == p2:
|
||||
return
|
||||
return self.kill(p1, p2)
|
||||
def copy_line(self, kill=False):
|
||||
cursor = self.logical_cursor()
|
||||
if (cursor.x < len(self.buffer.lines[cursor.y]) and
|
||||
not regex.whitespace.match(self.buffer.lines[cursor.y][cursor.x:])):
|
||||
limit = point.Point(len(self.buffer.lines[cursor.y]), cursor.y, "logical")
|
||||
elif cursor.y < len(self.buffer.lines) - 1:
|
||||
limit = point.Point(0, cursor.y + 1, "logical")
|
||||
else:
|
||||
return
|
||||
if kill:
|
||||
return self.kill(cursor, limit)
|
||||
else:
|
||||
return self.copy(cursor, limit)
|
||||
def copy_region(self, kill=False):
|
||||
cursor = self.logical_cursor()
|
||||
if cursor < self.mark:
|
||||
p1 = cursor
|
||||
p2 = self.mark
|
||||
elif self.mark < cursor:
|
||||
p1 = self.mark
|
||||
p2 = cursor
|
||||
else:
|
||||
self.input_line = "Empty kill region"
|
||||
return
|
||||
if kill:
|
||||
return self.kill(p1, p2)
|
||||
else:
|
||||
return self.copy(p1, p2)
|
||||
def kill(self, p1, p2):
|
||||
killed = self.buffer.get_substring(p1, p2)
|
||||
self.buffer.delete_string(p1, p2)
|
||||
self.application.push_kill(killed)
|
||||
return killed
|
||||
def copy(self, p1, p2):
|
||||
copied = self.buffer.get_substring(p1, p2)
|
||||
self.application.push_kill(copied)
|
||||
return copied
|
||||
|
||||
# insertion
|
||||
def insert_string(self, s):
|
||||
cursor = self.logical_cursor()
|
||||
self.insert(cursor, s)
|
||||
def insert(self, p, s):
|
||||
c = s.count('\n')
|
||||
if c > 0:
|
||||
y = p.y + c
|
||||
x = len(s) - (c + 1) - 1
|
||||
else:
|
||||
y = p.y
|
||||
x = p.x + len(s)
|
||||
self.buffer.insert_string(p, s)
|
||||
def yank(self):
|
||||
s = self.application.get_kill()
|
||||
self.insert_string(s)
|
||||
def pop_kill(self):
|
||||
return self.application.pop_kill()
|
||||
|
||||
# querying
|
||||
def highlighted_char(self):
|
||||
cursor = self.logical_cursor()
|
||||
self.point_char(cursor)
|
||||
def point_char(self, p):
|
||||
if p.x == len(self.buffer.lines[p.y]):
|
||||
return "\n"
|
||||
else:
|
||||
return self.buffer.lines[p.y][p.x]
|
||||
|
||||
|
||||
# region finding (p is a physical point)
|
||||
def get_region(self, p):
|
||||
regions = self.mode.get_regions()
|
||||
assert len(regions[p.y]) > 0, "no regions found; strange"
|
||||
for r in regions[p.y]:
|
||||
if r.start <= p.x and r.end >= p.x + 1:
|
||||
return r
|
||||
return None
|
Loading…
Reference in New Issue