pmacs3/application.py

848 lines
30 KiB
Python
Executable File

#!/usr/bin/env python
import curses, curses.ascii, getpass, os, re, string, sets, sys, termios, time
import traceback
import buffer2, bufferlist, color, completer, keyinput, method, minibuffer
import util, window2
from point2 import Point
# modes
import mode2
import mode.mini, mode.search, mode.replace, mode.which
import mode.console, mode.consolemini
import mode.c, mode.python, mode.perl, mode.nasm, mode.sh, mode.sql, mode.java
import mode.elisp, mode.scheme
import mode.blame, mode.diff, mode.dir
import mode.xml, mode.tt, mode.css, mode.javascript, mode.html
import mode.text, mode.mutt
import mode.bds, mode.life
import mode.rst
def run(buffers, jump_to_line=None, init_mode=None):
# save terminal state so we can restore it when the program exits
attr = termios.tcgetattr(sys.stdin)
keyinput.disable_control_chars()
retval = 1
try:
retval = curses.wrapper(run_app, buffers, jump_to_line, init_mode)
except:
traceback.print_exc()
# restore terminal state
termios.tcsetattr(sys.stdin, termios.TCSANOW, attr)
return retval
def run_app(stdscr, buffers, jump_to_line=None, init_mode=None):
a = Application(stdscr, buffers, jump_to_line, init_mode)
a.run()
KILL_RING_LIMIT = 128
WORD_LETTERS = list(string.letters + string.digits)
ERROR_TIMEOUT = -1
#ERROR_TIMEOUT = 2
#DARK_BACKGROUND = False
DARK_BACKGROUND = True
class Application(object):
def __init__(self, stdscr, buffers=[], jump_to_line=None, init_mode=None):
# initalize curses primitives
self.stdscr = stdscr
(self.y, self.x) = self.stdscr.getmaxyx()
# initialize some basic stuff
# each highlighted_range contains three things: [window, start_p, end_p]
self.highlighted_ranges = []
self.mini_active = False
self.mini_buffer = None
self.mini_prompt = ""
self.error_string = ""
self.error_timestamp = None
self.input = keyinput.Handler()
# initialize our colors
if curses.has_colors():
curses.start_color()
try:
curses.use_default_colors()
color.default_color = True
except:
# guess we weren't on 2.4
color.default_color = False
color.init()
# this is how we can change color settings
if curses.can_change_color():
#curses.init_color(curses.COLOR_BLUE, 750, 400, 0)
pass
else:
self.set_error("Dynamic color not available")
# initialize our modes
self.modes = {
'blame': mode.blame.Blame,
'c': mode.c.C,
'console': mode.console.Console,
'consolemini': mode.consolemini.Console,
'diff': mode.diff.Diff,
'dir': mode.dir.Dir,
'fundamental': mode2.Fundamental,
'mini': mode.mini.Mini,
'nasm': mode.nasm.Nasm,
'perl': mode.perl.Perl,
'python': mode.python.Python,
'replace': mode.replace.Replace,
'search': mode.search.Search,
'sh': mode.sh.Sh,
'text': mode.text.Text,
'which': mode.which.Which,
'xml': mode.xml.XML,
'html': mode.html.HTML,
'css': mode.css.CSS,
'life': mode.life.Life,
'mutt': mode.mutt.Mutt,
'javascript': mode.javascript.Javascript,
'sql': mode.sql.Sql,
'template': mode.tt.Template,
'bds': mode.bds.BDS,
'rst': mode.rst.RST,
'java': mode.java.Java,
'elisp': mode.elisp.ELisp,
'scheme': mode.scheme.Scheme,
}
# these are used in this order to determine which mode to open certain
# kinds of files
self.mode_paths = {
'/etc/profile': 'sh',
}
self.mode_basenames = {
'.bashrc': 'sh',
'.bash_profile': 'sh',
'.profile': 'sh',
'components.xml': 'bds',
'.emacs': 'elisp',
}
self.mode_extensions = {
'.py': 'python',
'.pl': 'perl',
'.pm': 'perl',
'.t': 'perl',
'.c': 'c',
'.txt': 'text',
'.s': 'nasm',
'.sh': 'sh',
'.bash': 'sh',
'.xml': 'xml',
'.xml.in': 'xml',
'.html': 'html',
'.htm': 'html',
'.js': 'javascript',
'.sql': 'sql',
'.tt': 'template',
'.css': 'css',
'.rst': 'rst',
'.java': 'java',
'.el': 'elisp',
}
self.mode_detection = {
'python': 'python',
'perl': 'perl',
'sh': 'sh',
'bash': 'sh',
}
# initialize our methods
self.methods = {}
for name in dir(method):
cls = eval("method.%s" % name)
if hasattr(cls, '_is_method') and cls._is_method:
self.methods[cls._name()] = cls()
# create all the insert methods for the character ranges we like
for c in string.letters + string.digits + string.punctuation:
obj = method.InsertString(c)
self.methods[obj.name] = obj
# window/slot height/width
height = self.y - 2
width = self.x - 1
# initialize our buffers
# note that the first buffer in buffers will be initially visible
buffers.append(buffer2.ScratchBuffer())
buffers.append(buffer2.ConsoleBuffer())
self.bufferlist = bufferlist.BufferList(height, width)
self.active_slot = 0
# build windows for our buffers
for b in buffers:
if b.name() == '*Console*':
window2.Window(b, self, height, width, mode_name='console')
else:
window2.Window(b, self, height, width, mode_name=init_mode)
self.bufferlist.add_buffer(b)
self.bufferlist.set_slot(0, buffers[0])
# see if the user has requested that we go to a particular line
if jump_to_line:
w = self.bufferlist.slots[0].window
method.GotoLine().execute(w, lineno=jump_to_line)
# initialize our kill ring and last action
self.kill_ring = []
self.kill_commands = ['kill', 'kill-region']
self.last_action = None
self.last_search = None
self.last_replace_before = None
self.last_replace_after = None
self.registers = {}
# initialize tab handlers
method.DATATYPES['path'] = completer.FileCompleter()
method.DATATYPES['buffer'] = completer.BufferCompleter(self)
method.DATATYPES['command'] = completer.CommandCompleter()
method.DATATYPES['shell'] = completer.ShellCompleter()
method.DATATYPES['method'] = completer.MethodCompleter()
method.DATATYPES['mode'] = completer.ModeCompleter()
method.DATATYPES['perlfunction'] = completer.PerlFunctionCompleter()
# set up curses
self.win = curses.newwin(self.y, self.x, 0, 0)
self.win.leaveok(0)
curses.meta(1)
curses.halfdelay(1)
def globals(self):
return globals()
def locals(self):
return locals()
def add_slot(self):
# XYZ
b = self.bufferlist.slots[self.active_slot].window.buffer
n = self.bufferlist.add_slot()
self.bufferlist.set_slot(n, b)
def remove_slot(self, n):
assert len(self.bufferlist.slots) > 1, "oh no you didn't!"
assert n >= 0 and n < len(self.bufferlist.slots), \
"invalid slot: %r (%r)" % (n, len(self.bufferlist.slots))
self.bufferlist.remove_slot(n)
if self.active_slot > n:
self.active_slot = max(0, self.active_slot - 1) #XYZ
def single_slot(self):
while len(self.bufferlist.slots) > 1:
if self.active_slot == 0:
self.remove_slot(1)
else:
self.remove_slot(0)
def get_window_height_width(self, i):
assert i >= 0 and i < len(self.bufferlist.slots), \
"invalid slot: %r" % slotname
slot = self.bufferlist.slots[i]
return (slot.height, slot.width)
# files and stuff
def open_path(self, path, cipher=None, password=None):
path = os.path.abspath(os.path.realpath(util.expand_tilde(path)))
b = self.get_buffer_by_path(path)
if b is None:
name = os.path.basename(path)
if self.has_buffer_name(name):
i = 1
auxname = '%s/%d' % (name, i)
while self.has_buffer_name(auxname):
i += 1
auxname = '%s/%d' % (name, i)
name = auxname
mode_name = None
if cipher is None:
if not os.path.exists(path) or os.path.isfile(path):
b = buffer2.FileBuffer(path, name=name)
elif os.path.isdir(path):
b = buffer2.DirBuffer(path, name=name)
mode_name = 'dir'
else:
raise Exception, "not a file or dir: %r" % path
elif cipher == 'aes':
if not password:
raise Exception, "password is required"
if not os.path.exists(path) or os.path.isfile(path):
b = buffer2.AesBuffer(path, password, name=name)
else:
raise Exception, "not a file or dir: %r" % path
b.open()
window2.Window(b, self, height=0, width=0, mode_name=mode_name)
self.add_buffer(b)
return b
# mini buffer handling
def get_mini_buffer(self):
return self.mini_buffer
def mini_buffer_is_open(self):
return self.mini_buffer is not None
def open_mini_buffer(self, prompt, callback, method=None, tabber=None, modename=None):
if self.mini_buffer_is_open():
self.close_mini_buffer()
self.mini_prompt = prompt
self.mini_buffer = minibuffer.MiniBuffer(callback, method, tabber, modename)
try:
window2.Window(self.mini_buffer, self, height=1,
width=self.x-1-len(self.mini_prompt)-1)
self.mini_active = True
except minibuffer.MiniBufferError:
self.mini_buffer = None
self.mini_prompt = ''
def exec_mini_buffer(self):
self.mini_buffer.callback(self.mini_buffer.make_string())
self.close_mini_buffer()
def close_mini_buffer(self):
self.mini_active = False
if self.mini_buffer_is_open():
self.mini_buffer.close()
self.mini_buffer = None
self.mini_prompt = ""
assert not self.mini_active
def get_mini_buffer_prompt(self):
return self.mini_prompt
def set_mini_buffer_prompt(self, p):
self.mini_prompt = p
# window handling
def toggle_window(self):
assert 0 <= self.active_slot and self.active_slot < len(self.bufferlist.slots)
self.active_slot = (self.active_slot + 1) % len(self.bufferlist.slots) #XYZ
def window(self):
return self.bufferlist.slots[self.active_slot].window
def active_window(self):
if self.mini_active:
return self.mini_buffer.windows[0]
else:
assert 0 <= self.active_slot and self.active_slot < len(self.bufferlist.slots), \
"0 <= %d < %d" % (self.active_slot, len(self.bufferlist.slots))
i = self.active_slot
return self.bufferlist.slots[i].window
# buffer handling
def file_buffer(self, path, data, switch_to=True):
assert not self.has_buffer_name(path), 'oh no! %r is already open' % path
assert not os.path.exists(path), 'oh no! %r already exists in fs' % path
f = open(path, 'w')
f.write(data)
f.close()
b = buffer2.FileBuffer(path)
b.open()
window2.Window(b, self, height=0, width=0)
self.add_buffer(b)
if switch_to:
self.switch_buffer(b)
def data_buffer(self, name, data, switch_to=True, modename=None):
if self.has_buffer_name(name):
b = self.bufferlist.buffer_names[name]
self.remove_buffer(b)
b = buffer2.DataBuffer(name, data)
if modename is not None:
b.modename = modename
window2.Window(b, self, height=0, width=0)
self.add_buffer(b)
if switch_to:
self.switch_buffer(b)
def get_buffer_by_path(self, path):
return self.bufferlist.get_buffer_by_path(path)
def has_buffer_name(self, name):
return self.bufferlist.has_buffer_name(name)
def get_buffer_by_name(self, name):
return self.bufferlist.get_buffer_by_name(name)
def has_buffer(self, b):
return self.bufferlist.has_buffer(b)
def add_buffer(self, b):
self.bufferlist.add_buffer(b)
def remove_buffer(self, b):
assert b.name() is not "*Scratch*", "can't kill the scratch"
assert self.bufferlist.has_buffer(b), "can't kill what's not there"
assert len(self.bufferlist.buffers) > 1, "can't kill with no other buffers"
self.bufferlist.remove_buffer(b)
b.close()
if self.bufferlist.empty_slot(self.active_slot):
b2 = self.bufferlist.hidden_buffers[0]
self.bufferlist.set_slot(self.active_slot, b2)
def switch_buffer(self, b):
assert self.has_buffer_name(b.name()), "buffer %s does not exist" % (b.name())
assert 0 <= self.active_slot and self.active_slot < len(self.bufferlist.slots)
#self.add_window_to_buffer(b, self.active_slot)
self.bufferlist.set_slot(self.active_slot, b)
def add_window_to_buffer(self, b, slotname):
# XYZ
if not b.has_window(slotname):
slot = self.bufferlist.slots[slotname]
window2.Window(b, self, height=slot.height, width=slot.width)
# error string handling
def set_error(self, s):
self.error_string = s
self.error_timestamp = time.time()
def clear_error(self):
self.error_string = ""
self.error_timestamp = None
def resize_event(self):
(self.y, self.x) = self.stdscr.getmaxyx()
self.resize_slots()
def resize_slots(self):
n = len(self.bufferlist.slots)
assert n > 0
x = self.x - 1
y_sum = self.y - 1 - n
self.bufferlist.resize(y_sum, x)
# exit
def exit(self):
self.done = True
# kill stack manipulation
def push_kill(self, s):
if s is not None:
if self.last_action in self.kill_commands and \
len(self.kill_ring):
self.kill_ring[-1] = self.kill_ring[-1] + s
else:
self.kill_ring.append(s)
if KILL_RING_LIMIT and len(self.kill_ring) > KILL_RING_LIMIT:
self.kill_ring.pop(0)
def pop_kill(self):
return self.kill_ring.pop(-1)
def has_kill(self, i=-1):
return len(self.kill_ring) >= abs(i)
def get_kill(self, i=-1):
return self.kill_ring[i]
# undo/redo
def undo(self):
try:
self.window().undo()
except Exception, e:
self.set_error("%s" % (e))
def redo(self):
try:
self.window().redo()
except Exception, e:
self.set_error("%s" % (e))
# action creating methods
def make_insert_action(self, c):
return lambda: self.window().insert_string(c)
def make_window_action(self, methodname):
f = getattr(self.window(), methodname)
f()
# we are evil
def eval(self, s):
return eval(s)
# the mighty run-loop!
def run(self):
self.done = False
while not self.done:
i = self.win.getch()
if i == curses.KEY_RESIZE:
while i == curses.KEY_RESIZE:
i = self.win.getch()
self.resize_event()
err = ''
try:
self.input.parse(i)
except Exception, e:
err = str(e)
while len(self.input.tokens):
t = self.input.tokens.pop(0)
self.active_window().mode.handle_token(t)
self.draw()
if err:
self.set_error(err)
if self.error_timestamp is not None and ERROR_TIMEOUT > 0 and \
time.time() - self.error_timestamp > ERROR_TIMEOUT:
self.clear_error()
(y, x) = self.stdscr.getmaxyx()
if y != self.y or x != self.x:
self.resize_event()
# clear the error line; it might look confusing to the user
try:
self.win.addstr(self.y-1, 0, ' ' * self.x)
except:
pass
self.win.refresh()
return
# highlighting
# each highlighted_range contains three things: [window, start_p, end_p]
def add_highlighted_range(self, w, p1, p2, fg='default', bg='default'):
self.highlighted_ranges.append([w, p1, p2, fg, bg])
def clear_highlighted_ranges(self):
self.highlighted_ranges = []
# full screen drawer
def draw(self):
try:
self.draw_slots()
self.draw_input_bar()
self.draw_cursor()
self.win.noutrefresh()
curses.doupdate()
except:
# ok, so there was a problem...
# let's see if the screen changed sizes and if so, resize our slots
self.resize_event()
def draw_cursor(self):
if self.mini_active:
b = self.mini_buffer
w = b.windows[0]
p = w.logical_cursor()
if p.y >= len(b.lines):
return
(vy, vx) = (self.y - 1, min(p.x + len(self.mini_prompt), self.x - 2))
else:
slot = self.bufferlist.slots[self.active_slot]
w = slot.window
if w.active_point is not None and w.point_is_visible(w.active_point):
p = w.active_point
else:
p = w.logical_cursor()
count = 0
(x, y) = w.first.xy()
(vy, vx) = (None, None)
while count < slot.height:
if p.y == y and p.x >= x and p.x <= x + slot.width:
(vy, vx) = (slot.offset + count, p.x - x)
break
if x + slot.width >= len(w.buffer.lines[y]):
x = 0
y += 1
else:
x += slot.width
count += 1
if vy is None or vx is None:
return
try:
self.win.move(vy, vx)
except:
raise Exception, "(%d,%d==%r) was illegal (%d,%d)" % \
(vx, vy, p, self.x, self.y)
# sub-drawing methods
def draw_slots(self):
self.win.erase()
for i in range(0, len(self.bufferlist.slots)):
slot = self.bufferlist.slots[i]
self.draw_slot(i)
self.draw_status_bar(i)
def highlight_char(self, sy, sx, fg='default', bg='default'):
junk = self.win.inch(sy, sx)
char = junk & 255
#attr = color.build(fg, bg, curses.A_REVERSE)
attr = color.build(fg, bg)
try:
self.win.addch(sy, sx, char, attr)
except:
raise Exception, "(%d, %d, %r, %r) v. (%d, %d)" % \
(sy, sx, fg, bg, self.y, self.x)
def highlight_chars(self, sy, sx1, sx2, fg='default', bg='default'):
assert sx2 < self.x, "%d < %d" % (sx2, self.x)
for x in range(sx1, sx2):
self.highlight_char(sy, x, fg, bg)
def draw_slot(self, i):
assert self.active_slot < len(self.bufferlist.slots), "only two"
assert i < len(self.bufferlist.slots), "only three"
slot = self.bufferlist.slots[i]
if slot.window is None:
return
w = slot.window
modename = w.mode.name()
if modename in w.buffer.highlights:
self._draw_slot_lit(i)
else:
self._draw_slot_raw(i)
# highlighted regions
for (high_w, p1, p2, fg, bg) in self.highlighted_ranges:
if w is high_w and p2 >= w.first and p1 <= w.last:
count = 0
(x, y) = w.first.xy()
px = p1.x
while count < slot.height:
if p1.y == y and px >= x and px - x < slot.width:
if slot.width > p2.x - x:
self.highlight_chars(slot.offset + count, px-x, p2.x-x, fg, bg)
break
else:
self.highlight_chars(slot.offset + count, px-x, slot.width, fg, bg)
px += slot.width - px + x
if x + slot.width >= len(w.buffer.lines[y]):
x = 0
y += 1
else:
x += slot.width
count += 1
if w.margins_visible:
for (limit, shade) in w.margins:
#if limit <= self.x:
if limit < self.x:
for j in range(0, slot.height):
char = self.win.inch(j + slot.offset, limit) & 255
attr = color.build('default', shade, 'bold')
self.win.addch(j + slot.offset, limit, char, attr)
def _draw_slot_raw(self, i):
slot = self.bufferlist.slots[i]
w = slot.window
modename = w.mode.name()
redattr = color.build_attr(color.pairs('red', 'default'))
(x, y) = w.first.xy()
lines = w.buffer.lines
count = 0
while count < slot.height:
if y >= len(lines):
self.win.addstr(slot.offset + count, 0, '~', redattr)
count += 1
continue
line = lines[y]
s = line[x:x + slot.width]
try:
self.win.addstr(slot.offset + count, 0, s)
except:
self.set_error("addstr(%r + %r, %r, %r)" % (slot.offset, count, 0, s))
if x + slot.width >= len(line):
x = 0
y += 1
else:
self.win.addch(slot.offset + count, slot.width, '\\', redattr)
x += slot.width
count += 1
def _draw_slot_lit(self, i):
slot = self.bufferlist.slots[i]
w = slot.window
modename = w.mode.name()
redattr = color.build_attr(color.pairs('red', 'default'))
highlighter = w.buffer.highlights[modename]
(x, y) = w.first.xy()
j = 0
count = 0
assert len(w.buffer.lines) == len(highlighter.tokens)
while count < slot.height:
if y < len(w.buffer.lines):
while j < len(highlighter.tokens[y]):
token = highlighter.tokens[y][j]
if token.string.endswith('\n'):
tstring = token.string[:-1]
else:
tstring = token.string
assert token.y == y, '%d == %d' % (token.y, y)
s_offset = max(x - token.x, 0)
x_offset = max(token.x - x, 0)
assert x_offset <= slot.width, '%d <= %d' % (x_offset, slot.width)
s = tstring[s_offset:]
token_done = x_offset + len(s) <= slot.width
token_wrap = x_offset + len(s) > slot.width
attr = color.build(*token.color)
self.win.addstr(slot.offset + count, x_offset, s[:slot.width - x_offset], attr)
if token_wrap:
self.win.addch(slot.offset + count, slot.width, '\\', redattr)
x += slot.width
count += 1
if token_done:
j += 1
if count >= slot.height:
break
# we have finished this logical line of tokens
j = x = 0
y += 1
count += 1
else:
self.win.addstr(slot.offset + count, 0, '~', redattr)
count += 1
def draw_status_bar(self, slotname):
slot = self.bufferlist.slots[slotname]
if slot.window is None:
return
w = slot.window
b = w.buffer
cursor = w.logical_cursor()
first = w.first
last = w.last
if b.readonly():
if b.changed():
modflag = '%*'
else:
modflag = '%%'
else:
if b.changed():
modflag = '**'
else:
modflag = '--'
if w.mark:
mark = w.mark
else:
mark = Point(-1, -1)
name = b.name()
if w.first_is_visible():
perc = "Top"
elif w.last_is_visible():
perc = "Bot"
else:
perc = "%2d%%" % (first.y*100 / len(b.lines))
# XYZ: we should actually use more of the 'state' variables
format = "%s %-18s (%s)--L%d--C%d--%s"
status = format % (modflag, name, w.mode.name(), cursor.y+1, cursor.x+1, perc)
#format = "%s %-18s (%s)--L%d--C%d--%s %s %s %s"
#status = format % (modflag, name, w.mode.name(), cursor.y+1, cursor.x+1, perc, w.first, cursor, w.last)
status = status[:slot.width + 1]
status += "-" * (slot.width - len(status) + 1)
self.win.addnstr(slot.height + slot.offset, 0, status, slot.width + 1,
curses.A_REVERSE)
# input bar drawing
def draw_input_bar(self):
if self.error_string:
self.draw_error()
elif self.mini_buffer_is_open():
self.draw_mini_buffer()
else:
self.draw_nothing()
try:
# fucking python, fucking curses, fucking fuck
self.win.addch(self.y-1, self.x-1, ' ')
except:
pass
def draw_error(self):
l = self.x - 1
s1 = self.error_string
s2 = util.cleanse(util.padtrunc(s1, l))
self.win.addnstr(self.y-1, 0, s2, l)
def draw_mini_buffer(self):
l = self.x - 1
b = self.mini_buffer
s1 = self.mini_prompt + b.lines[0]
s2 = util.padtrunc(s1, l)
self.win.addnstr(self.y-1, 0, s2, l)
def draw_nothing(self):
l = self.x - 1
self.win.addnstr(self.y-1, 0, util.pad('', l), l)
def open_aes_file(path, nl, name=None):
if os.path.isfile(path) or not os.path.exists(path):
p = getpass.getpass("Please enter the AES password: ")
return buffer2.AesBuffer(path, p, nl, name)
else:
raise Exception, "can't open %r; unsupported file type" % path
def open_plain_file(path, nl, name=None):
if os.path.isfile(path) or not os.path.exists(path):
return buffer2.FileBuffer(path, nl, name)
elif os.path.isdir(path):
return buffer2.DirBuffer(path, nl, name)
else:
raise Exception, "can't open %r; unsupported file type" % path
if __name__ == "__main__":
ciphers = { 'none': open_plain_file, 'aes': open_aes_file }
linetypes = { 'win': '\r\n', 'mac': '\r', 'unix': '\n' }
import optparse
parser = optparse.OptionParser()
parser.set_defaults(debug=False)
parser.set_defaults(goto=None)
parser.set_defaults(mode=None)
parser.set_defaults(cipher='none')
parser.set_defaults(linetype='unix')
parser.add_option('-d', '--debug', dest='debug', action='store_true',
help='run in debug mode')
parser.add_option('-e', '--encrypt', dest='cipher', metavar='CIPHER',
help='decrypt and encrypt with CIPHER (default: none)')
parser.add_option('-g', '--goto', dest='goto', metavar='NUM', type='int',
help='jump to line NUM of the first argument')
parser.add_option('-l', '--line-end', dest='linetype', metavar='TYPE',
help='use TYPE (win,mac,unix) line endings (default: unix)')
parser.add_option('-m', '--mode', dest='mode', metavar='MODE',
help='open arguments in MODE')
(opts, args) = parser.parse_args()
# if debugging, disable error handling to produce backtraces
if opts.debug:
mode2.DEBUG = True
# we will support using +19 as the first argument to indicate opening the
# first file on line 19 (same as -g 19 or --goto 19)
if len(args) > 0 and args[0].startswith('+'):
opts.goto = int(args[0][1:])
args = args[1:]
if opts.goto is not None:
opts.goto += 1
# figure out which kind of line types we're using
if opts.linetype not in linetypes:
sys.stderr.write('invalid linetype: %r' % opts.linetype)
sys.exit(1)
nl = linetypes[opts.linetype]
# figure out what kind of file open function to use
if opts.cipher not in ciphers:
sys.stderr.write('invalid cipher: %r' % opts.cipher)
sys.exit(2)
f = ciphers[opts.cipher]
# open each path using our callback to get a buffer, open that buffer, etc.
buffers = []
names = sets.Set()
paths = sets.Set()
if not args:
args = ['.']
for path in args:
path = os.path.abspath(os.path.realpath(util.expand_tilde(path)))
if path in paths:
continue
name = os.path.basename(path)
if name in names:
i = 1
auxname = '%s/%d' % (name, i)
while auxname in names:
i += 1
auxname = '%s/%d' % (name, i)
name = auxname
b = f(path, nl, name)
b.open()
buffers.append(b)
paths.add(path)
names.add(name)
# ok, now run our app
run(buffers, opts.goto, opts.mode)