pmacs3/bufferlist.py

194 lines
6.3 KiB
Python

import sets
import window
class Slot(object):
window = None
def __init__(self, height, width, y_offset=0, x_offset=0):
self.resize(height, width, y_offset, x_offset)
def is_empty(self):
return self.window is None
def resize(self, height, width, y_offset=0, x_offset=0):
self.height = height
self.width = width
self.y_offset = y_offset
self.x_offset = x_offset
if self.window is not None:
self.window.set_size(self.width, self.height)
def set(self, w):
self.window = w
self.resize(self.height, self.width, self.y_offset, self.x_offset)
w.set_size(self.width, self.height)
def unset(self):
if not self.is_empty():
old_w = self.window
self.window = None
return old_w
else:
return None
class Box(object):
boxtype = 'box'
def _set_hwyx(self, h, w, y, x):
self.height = h
self.width = w
self.y_offset = y
self.x_offset = x
def __init__(self, h, w, y, x):
self._set_hwyx(h, w, y, x)
def resize(self, h, w, y, x):
self._set_hwyx(h, w, y, x)
class VBoxes(Box):
boxtype = 'vboxes'
def __init__(self, h, w, y, x):
Box.__init__(self, h, w, y, x)
self.boxes = [Box(h, w, y, x)]
def rescale(self):
n = len(self.boxes)
# first let's divide the new space based on old proportions
oldtotal = sum([box.height for box in self.boxes])
newtotal = self.height - len(self.boxes) + 1
heights = [None] * n
for i in range(0, n):
heights[i] = int(float(newtotal * self.boxes[i]) / oldtotal)
# fix any rounding errors
_sum = sum([h for h in heights])
if _sum < total:
adder = 1
else:
adder = -1
for i in range(0, abs(total - _sum)):
heights[i % n] += adder
# now do it!
offset = self.y_offset
for i in range(0, n):
self.boxes[i].resize(heights[i], self.width, offset, self.x_offset)
offset += heights[i] + 1
def resize(self, height, width, y_offset, x_offset):
self.height = height
self.width = width
self.y_offset = y_offset
self.x_offset = x_offset
self.rescale()
def split_box(self, n):
for box in boxes:
b.height = 0
self.boxes.extend(boxes)
class BufferList(object):
def __init__(self, height, width, buffers=()):
self.height = height
self.width = width
self.buffers = sets.Set()
self.buffer_names = {}
self.hidden_buffers = []
self.slots = []
self.add_slot()
self.fit_slots()
for b in buffers:
self.add_buffer(b)
def fit_slots(self):
total = self.height - len(self.slots) + 1
heights = [total / len(self.slots)] * len(self.slots)
for i in range(0, total % len(self.slots)):
heights[i] += 1
offsets = [0]
for i in range(1, len(self.slots)):
offsets.insert(i, offsets[i - 1] + heights[i - 1] + 1)
for i in range(0, len(self.slots)):
self.slots[i].resize(heights[i], self.width, offsets[i])
def resize(self, height, width):
self.height = height
self.width = width
self.fit_slots()
def is_window_visible(self, w):
for slot in self.slots:
if w is slot.window:
return True
return False
def is_buffer_visible(self, b):
for slot in self.slots:
if slot.window is not None and b is slot.window.buffer:
return True
return False
# manipulate slots
def add_slot(self):
self.slots.append(Slot(self.height, self.width, 0))
self.fit_slots()
return len(self.slots) - 1
def empty_slot(self, i):
assert i > -1 and i < len(self.slots), "slot %d does not exist" % i
return self.slots[i].is_empty()
def unset_slot(self, i):
assert i > -1 and i < len(self.slots), "slot %d does not exist" % i
old_w = self.slots[i].unset()
if old_w is not None:
old_b = old_w.buffer
if not self.is_buffer_visible(old_b):
self.hidden_buffers.insert(0, old_b)
if len(old_b.windows) > 1:
old_b.remove_window(old_w)
def set_slot(self, i, b):
assert i > -1 and i < len(self.slots), "slot %d does not exist" % i
assert b in self.buffers, "buffer %s does not exist" % (b.name())
slot = self.slots[i]
self.unset_slot(i)
if b in self.hidden_buffers:
self.hidden_buffers.remove(b)
if self.is_window_visible(b.windows[0]):
app = b.windows[0].application
w = window.Window(b, app, height=slot.height, width=slot.width)
else:
w = b.windows[0]
slot.set(w)
def remove_slot(self, i):
assert i > -1 and i < len(self.slots), "slot %d does not exist" % i
self.unset_slot(i)
del self.slots[i]
self.fit_slots()
# add/remove buffers
def add_buffer(self, b):
assert b not in self.buffers, "buffer %s already exists" % (b.name())
self.buffers.add(b)
self.buffer_names[b.name()] = b
self.hidden_buffers.append(b)
def has_buffer(self, b):
return b in self.buffers
def has_buffer_name(self, name):
return name in self.buffer_names
def get_buffer_by_name(self, name):
return self.buffer_names[name]
def get_buffer_by_path(self, path):
for b in self.buffers:
if hasattr(b, 'path') and b.path == path:
return b
return None
def remove_buffer(self, b):
assert b in self.buffers, "buffer %s does not exist" % (b.name())
for i in range(0, len(self.slots)):
slot = self.slots[i]
if self.slots[i].window is not None and self.slots[i].window.buffer is b:
self.unset_slot(i)
self.buffers.remove(b)
del self.buffer_names[b.name()]
if b in self.hidden_buffers:
self.hidden_buffers.remove(b)
# query buffers
def is_buffer_hidden(self, b):
assert b in self.buffers, "buffer %s does not exist" % (b.name())
return b in self.hidden_buffers