Added build script

This commit is contained in:
neauoire 2023-11-14 20:12:28 -08:00
parent e9f1ceb820
commit 4f83ed914f
4 changed files with 92 additions and 7 deletions

21
cli/lz/build.sh Executable file
View File

@ -0,0 +1,21 @@
#!/bin/sh -e
LIN="uxncli $HOME/roms/uxnlin.rom"
ASM="uxncli $HOME/roms/drifblim.rom"
if [[ "$*" == *"--lint"* ]]
then
$LIN decoder.tal
clang-format -i lz_main.c
fi
# Make c file
cc lz_main.c -o main && ./main
./main # read example.txt, write compressed.bin
$ASM decoder.tal decoder.rom
uxncli decoder.rom compressed.bin decompressed.txt
rm ./main
rm ./compressed.bin
rm ./decompressed.txt

View File

@ -25,9 +25,13 @@
@on-ready ( -> )
;src decompress
;mem pstr #0a18 DEO
( debug ) #010e DEO
( halt ) #010f DEO
( ;mem pstr #0a18 DEO )
( debug #800e DEO )
( write )
;dst .File1/name DEO2
;mem .ptr LDZ2 SUB2 .File1/length DEO2
;mem .File1/write DEO2
( halt ) #800f DEO
BRK

View File

@ -53,4 +53,67 @@ Dictionary ┌─────────────────┬──
* Example: an offset of 0 means go back by 1 bytes into the history.
* `a b c d e f|g`
* Example: an offset of 5 means go back by 6 bytes into the history.
* `a|b c d e f g`
* `a|b c d e f g`
22:56 < neauoire> how large do I make the dictionary?
22:57 < cancel> yeah. and the dictionary is just the
previous 256 bytes of the file. or, if you
haven't progressed through 256 bytes yet,
whatever you have
22:57 < cancel> so if you're 20 bytes into the file, your
dictionary is the 20 bytes you've already
processed
22:57 < cancel> if you're on the first byte of the file,
your dictionary size is 0
22:57 < cancel> if you're on byte 500, the dictionary size
is 256
22:58 < cancel> if your dictionary size is 0, you're
definitely not gonna have a match
22:58 < cancel> if you don't have a match, you need to
emit the literal command
22:58 < cancel> if your dictionary size is 0, you're
definitely not gonna have a match
22:58 < cancel> if you don't have a match, you need to
emit the literal command
22:58 < cancel> and then just slap some bytes down into
the output
22:58 < cancel> but... how many?
22:59 < neauoire> it's designed to be stream right?
22:59 < neauoire> mhmm maybe not
22:59 < cancel> yeah, but you have to write the size of
the literal first
22:59 < cancel> so... how big should the literal be?
22:59 < cancel> well, you don't know yet
23:00 < cancel> so, just write that the literal is 1 byte
long, and then put that first byte of the
file you were looking at for a match
23:01 < cancel> now, you're looking at the second byte of
the file
23:01 < cancel> repeat the process above
23:01 < cancel> your dictionary is now size 1
23:01 < cancel> and it has that first character in it
23:01 < cancel> let's say your file is 'abcdefg'
23:01 < neauoire> yeah
23:01 < cancel> your dictionary is 'a'
23:01 < cancel> and the next character is 'b'
23:01 < cancel> well, there's no match in the dictionary.
23:02 < cancel> so you need to write a literal again...
23:02 < cancel> but the last thing you wrote was already a
literal
23:02 < cancel> so just combine it with the previous
literal
23:03 < cancel> ok
23:03 < cancel> you can make a 'compressed' file that
doesn't actually compress
23:03 < cancel> it can just be all literals
23:03 < neauoire> it'll take me a while to even just
accomplish this bit
23:03 < cancel> it will be bigger than the original input
23:03 < neauoire> ah yes
23:03 < cancel> but it will still be a usable file for the
decompressor
23:03 < neauoire> let me try that

View File

@ -247,7 +247,6 @@ main(int argc, char *argv[])
break;
}
buffer[i] = c;
printf("%02x\n", c);
}
int res = uxn_lz_compress(my_byte_buffer, 1000000, &buffer, i);
@ -267,8 +266,6 @@ main(int argc, char *argv[])
printf("!!!%d -> %d\n", res, res2);
printf("%s\n", output2);
//
return 0;