Improving minimap

This commit is contained in:
neauoire 2022-09-10 17:38:52 -07:00
parent 39a717262f
commit 55ebe5d26d
1 changed files with 26 additions and 32 deletions

View File

@ -40,7 +40,7 @@
#0070 .player/y STZ2 #0070 .player/y STZ2
#0000 .player/a STZ2 #0000 .player/a STZ2
;draw-map JSR2 ;draw-minimap JSR2
BRK BRK
@ -142,7 +142,31 @@ JMP2r
@draw-minimap ( -- ) @draw-minimap ( -- )
;draw-map JSR2 #01 .Screen/auto DEO
#0000 .Screen/y DEO2
#1000
&ver
STHk
#0000 .Screen/x DEO2
#1000
&hor
( id ) #00 OVR STHkr #40 SFT ADD
( addr* ) #0003 MUL2 ;nametable ADD2
LDA2k ;spritesheet ADD2 .Screen/addr DEO2
( color ) INC2 INC2 LDA .Screen/sprite DEO
INC GTHk ,&hor JCN
POP2
POPr
.Screen/y DEI2k #0008 ADD2 ROT DEO2
INC GTHk ,&ver JCN
POP2
( draw player )
.player/x LDZ2 #0003 SUB2 .Screen/x DEO2
.player/y LDZ2 #0003 SUB2 .Screen/y DEO2
;player-icn .Screen/addr DEO2
#05 .Screen/sprite DEO
.player/x LDZ2 .player/x LDZ2
.player/y LDZ2 .player/y LDZ2
@ -208,36 +232,6 @@ JMP2r
JMP2r JMP2r
@draw-map ( -- )
#01 .Screen/auto DEO
#0000 .Screen/y DEO2
#1000
&ver
STHk
#0000 .Screen/x DEO2
#1000
&hor
( id ) #00 OVR STHkr #40 SFT ADD
( addr* ) #0003 MUL2 ;nametable ADD2
LDA2k ;spritesheet ADD2 .Screen/addr DEO2
( color ) INC2 INC2 LDA .Screen/sprite DEO
INC GTHk ,&hor JCN
POP2
POPr
.Screen/y DEI2k #0008 ADD2 ROT DEO2
INC GTHk ,&ver JCN
POP2
( draw player )
.player/x LDZ2 #0003 SUB2 .Screen/x DEO2
.player/y LDZ2 #0003 SUB2 .Screen/y DEO2
;player-icn .Screen/addr DEO2
#05 .Screen/sprite DEO
JMP2r
@get-tile ( x* y* -- tile ) @get-tile ( x* y* -- tile )
#43 SFT2 SWP2 #03 SFT2 ADD2 #0003 MUL2 #43 SFT2 SWP2 #03 SFT2 ADD2 #0003 MUL2