diff --git a/gui/neralie/makefile b/gui/neralie/makefile new file mode 100644 index 0000000..e1ecd34 --- /dev/null +++ b/gui/neralie/makefile @@ -0,0 +1,27 @@ +ID=neralie +DIR=~/roms +ASM=uxncli ${DIR}/drifblim.rom +LIN=uxncli ${DIR}/uxnlin.rom +EMU=uxn11 +ROM=bin/${ID}.rom + +all: ${ROM} + +lint: + @ ${LIN} src/${ID}.tal +run: all + @ ${EMU} ${ROM} +clean: + @ rm -f ${ROM} ${ROM}.sym +install: ${ROM} + @ cp ${ROM} ${DIR} +uninstall: + @ rm -f ${DIR}/${ID}.rom +archive: all + @ cp src/${ID}.tal ../../../oscean/etc/${ID}.tal.txt + +.PHONY: all clean lint run install uninstall archive + +${ROM}: src/* + @ mkdir -p bin + @ ${ASM} src/${ID}.tal ${ROM} diff --git a/gui/neralie/src/neralie.tal b/gui/neralie/src/neralie.tal new file mode 100644 index 0000000..3745d03 --- /dev/null +++ b/gui/neralie/src/neralie.tal @@ -0,0 +1,260 @@ +( app/neralie : clock with arvelie date ) + +|00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2 +|10 @Console &vector $2 &read $1 &pad $5 &write $1 &error $1 +|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 +|c0 @DateTime &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 + +|000 + +@fps ¤t $1 &next $1 &second $1 +@number &started $1 &count $1 +@lines &addr $1 +@neralie &n0123 $2 &n4 $1 &n5 $1 &n6 $1 &n7 $1 &n8 $1 &n9 $1 &color $1 &x $2 &y $2 &w $2 &h $2 +@mul &ahi $1 &alo $1 &bhi $1 &blo $1 +@frame + &x1 $2 &x2 $2 &y1 $2 &y2 $2 + +( program ) + +|100 @on-reset ( -> ) + + ( | theme ) + #0f3d .System/r DEO2 + #0fe3 .System/g DEO2 + #0fb2 .System/b DEO2 + + ( | vectors ) + ;on-screen .Screen/vector DEO2 + + ( | window ) + #0160 .Screen/width DEO2 + #0110 .Screen/height DEO2 + + #01 .fps/current STZ + + ( | set size ) + #0018 ( padding ) + DUP2 .frame/x1 STZ2 + DUP2 .frame/y1 STZ2 + DUP2 .Screen/width DEI2 SWP2 SUB2 #0001 SUB2 .frame/x2 STZ2 + .Screen/height DEI2 SWP2 SUB2 .frame/y2 STZ2 + + #01 .neralie/color STZ + + .frame/x1 LDZ2 .frame/x2 LDZ2 + OVR2 OVR2 .frame/y1 LDZ2 ;h JSR2 + .frame/y2 LDZ2 ;h JSR2 + .frame/y1 LDZ2 #0001 SUB2 .frame/y2 LDZ2 INC2 + OVR2 OVR2 .frame/x1 LDZ2 ;v JSR2 + .frame/x2 LDZ2 ;v JSR2 + +@on-screen ( -> ) + + ;update-fps JSR2 + + #00 .neralie/color STZ + ;draw-clock JSR2 + ;neralie-calc JSR2 + + #01 .neralie/color STZ + ;draw-date JSR2 + ;draw-clock JSR2 + +BRK + +@neralie-calc ( -- ) + + ( | add up fractions of a pulse, store tenths in n6 ) + ( ) #0120 #00 .DateTime/hour DEI MUL2 + ( ) #00c0 #00 .DateTime/minute DEI MUL2 ADD2 + ( ) #00f8 #00 .DateTime/second DEI MUL2 ADD2 + ( ) #0271 #00 .fps/next LDZ MUL2 #00 .fps/current LDZ DIV2 #30 SFT2 ADD2 + ( ) #01b0 ;modf JSR2 SWP2 #0017 MUL2 #03e8 DIV2 .neralie/n6 STZ POP + + ( | add up units and tens of pulses, store in n5 and n4 ) + ( ) #0042 #00 .DateTime/hour DEI MUL2 ADD2 + ( ) #005e #00 .DateTime/minute DEI MUL2 ADD2 + ( ) #000b #00 .DateTime/second DEI MUL2 ADD2 + ( ) #000a ;modf JSR2 SWP2 .neralie/n5 STZ POP + ( ) #000a ;modf JSR2 SWP2 .neralie/n4 STZ POP + + ( | add up hundreds of pulses + 10 x beats, store in n0123 ) + ( ) #01a0 #00 .DateTime/hour DEI MUL2 ADD2 + ( ) #0006 #00 .DateTime/minute DEI MUL2 ADD2 .neralie/n0123 STZ2 + +JMP2r + +@draw-date ( -- ) + + ( auto x ) #01 .Screen/auto DEO + + .Screen/width DEI2 #01 SFT2 #0034 SUB2 .Screen/x DEO2 + .Screen/height DEI2 #0010 SUB2 .Screen/y DEO2 + + ( | arvelie ) + .DateTime/year DEI2 #07d6 SUB2 NIP + DUP #0a DIV #00 SWP #30 SFT2 ;font-numbers ADD2 .Screen/addr DEO2 + #01 .Screen/sprite DEO + #0a DIVk MUL SUB #00 SWP #30 SFT2 ;font-numbers ADD2 .Screen/addr DEO2 + #01 .Screen/sprite DEO + .DateTime/doty DEI2 + DUP2 #000e DIV2 #30 SFT2 ;font-letters ADD2 .Screen/addr DEO2 + #01 .Screen/sprite DEO + #000e DIV2k MUL2 SUB2 + DUP2 #000a DIV2 ,digit JSR + #000a DIV2k MUL2 SUB2 ,digit JSR + + .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2 + + ( | neralie ) + .neralie/n0123 LDZ2 + #03e8 ;modf JSR2 ,digit JSR + #0064 ;modf JSR2 ,digit JSR + #000a ;modf JSR2 ,digit JSR + #000b ,digit JSR ( the colon ) + ,digit JSR + #00 .neralie/n4 LDZ ,digit JSR + #00 .neralie/n5 LDZ ,digit JSR + + ( auto none ) #00 .Screen/auto DEO + +JMP2r + +@digit ( index* -- ) + + #30 SFT2 ;font-numbers ADD2 .Screen/addr DEO2 + .neralie/color LDZ .Screen/sprite DEO + +JMP2r + +@draw-clock ( -- ) + + .frame/x2 LDZ2 .frame/x1 LDZ2 + DUP2 .neralie/x STZ2 SUB2 .neralie/w STZ2 + .frame/y2 LDZ2 .frame/y1 LDZ2 + DUP2 .neralie/y STZ2 SUB2 .neralie/h STZ2 + + ;neralie/n4 NIP .neralie/n0123 LDZ2 + + DUP2 ;&h JSR2 + + ;&next JSR2 #0008 .Screen/x DEO2 .neralie/y LDZ2 #0003 SUB2 .Screen/y DEO2 ,digit JSR + + DUP2 ;&v JSR2 + #04 ;v/spacing STA + .frame/y1 LDZ2 #0003 SUB2 .neralie/y LDZ2 .neralie/x LDZ2 ;v JSR2 + #01 ;v/spacing STA + ,&next JSR #0008 .Screen/y DEO2 .neralie/x LDZ2 #0003 SUB2 .Screen/x DEO2 ;digit JSR2 + DUP2 ,&h JSR + ,&next JSR .Screen/width DEI2 #0010 SUB2 .Screen/x DEO2 .neralie/y LDZ2 #0003 SUB2 .Screen/y DEO2 ;digit JSR2 + DUP2 ,&v JSR + ,&next JSR POP2 + DUP2 ,&h JSR + ,&next JSR POP2 + DUP2 ,&v JSR + POP2 POP + JMP2r + + &next ( digit-addr number* -- next-digit-addr next-number* prev-digit* ) + #03e8 ;modf JSR2 STH2 #000a MUL2 + ROT STHk INC ROT ROT + #00 STHr LDZ ADD2 + STH2r + JMP2r + + &h ( number* -- ) + ,scale JSR + .neralie/h LDZ2 ;mul2hi JSR2 + ORAk #02 JCN POP2 JMP2r + DUP2 .neralie/y LDZ2 ADD2 .neralie/y STZ2 + .neralie/h LDZ2 SWP2 SUB2 .neralie/h STZ2 + .neralie/x LDZ2 DUP2 .neralie/w LDZ2 ADD2 .neralie/y LDZ2 ,h JMP + + &v ( number* -- ) + ,scale JSR + .neralie/w LDZ2 ;mul2hi JSR2 + ORAk #02 JCN POP2 JMP2r + DUP2 .neralie/x LDZ2 ADD2 .neralie/x STZ2 + .neralie/w LDZ2 SWP2 SUB2 .neralie/w STZ2 + .neralie/y LDZ2 DUP2 .neralie/h LDZ2 ADD2 .neralie/x LDZ2 ,v JMP + +@scale ( 0..10000* -- 0..65535* ) + DUP2 #8db8 ;mul2hi JSR2 + SWP2 #0006 MUL2 ADD2 + JMP2r + +@h ( x1* x2* y* -- ) + .Screen/y DEO2 + .Screen/x .lines/addr STZ + ,v/draw-line JMP + +@v ( y1* y2* x* -- ) + .Screen/x DEO2 + .Screen/y .lines/addr STZ + + &draw-line ( v1* v2* -- ) + LTH2k #01 JCN SWP2 + STH2 + + &loop + LIT2 [ 00 ] &spacing [ 01 ] ADD2 + DUP2 DUP2r STH2r LTH2 ,&keep-going JCN + POP2 POP2r + JMP2r + + &keep-going + DUP2 .lines/addr LDZ DEO2 + .neralie/color LDZ .Screen/pixel DEO + ,&loop JMP + +@update-fps ( -- ) + .fps/next LDZ INC .fps/next STZ + .DateTime/second DEI .fps/second LDZ NEQ JMP JMP2r + .DateTime/second DEI .fps/second STZ + .fps/next LDZ .fps/current STZ + + #00 .fps/next STZ + JMP2r + +@modf ( dividend* divisor* SUB2 remainder* quotient* ) + DIV2k STH2k MUL2 SUB2 STH2r JMP2r + +@mul2hi ( a* b* -- product-top-16-bits* ) + + ;mul/bhi STA2 ;mul/ahi STA2 + #00 + #00 + #00 .mul/alo LDZ #00 .mul/blo LDZ MUL2 + POP + #00 .mul/ahi LDZ #00 .mul/blo LDZ MUL2 ,&adc JSR + #00 .mul/alo LDZ #00 .mul/bhi LDZ MUL2 ,&adc JSR + POP + #00 .mul/ahi LDZ #00 .mul/bhi LDZ MUL2 ADD2 + JMP2r + + &adc ( 31..24 a* b* -- 31..24 sum* ) + OVR2 ADD2 SWP2 OVR2 + GTH2 ,&carry JCN + JMP2r + &carry + ROT INC ROT ROT + JMP2r + +@font-numbers [ + 7cc6 ced6 e6c6 7c00 1838 1818 1818 7e00 3c66 063c 6066 7e00 + 3c66 061c 0666 3c00 1c3c 6ccc fe0c 1e00 7e62 607c 0666 3c00 + 3c66 607c 6666 3c00 7e66 060c 1818 1800 3c66 663c 6666 3c00 + 3c66 663e 0666 3c00 7cc6 ced6 e6c6 7c00 0018 1800 1818 0000 ] + +@font-letters [ + 183c 6666 7e66 6600 fc66 667c 6666 fc00 3c66 c0c0 c066 3c00 + f86c 6666 666c f800 fe62 6878 6862 fe00 fe62 6878 6860 f000 + 3c66 c0c0 ce66 3e00 6666 667e 6666 6600 7e18 1818 1818 7e00 + 1e0c 0c0c cccc 7800 e666 6c78 6c66 e600 f060 6060 6266 fe00 + c6ee fefe d6c6 c600 c6e6 f6de cec6 c600 386c c6c6 c66c 3800 + fc66 667c 6060 f000 386c c6c6 dacc 7600 fc66 667c 6c66 e600 + 3c66 603c 0666 3c00 7e5a 1818 1818 3c00 6666 6666 6666 3c00 + 6666 6666 663c 1800 c6c6 c6d6 feee c600 c66c 3838 6cc6 c600 + 6666 663c 1818 3c00 fec6 8c18 3266 fe00 0018 187e 1818 0000 ] +