(wireworld.tal) Larger cells
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@ -26,8 +26,8 @@
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#0d46 .System/g DEO2
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#006f .System/b DEO2
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( size )
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#0100 .Screen/width DEO2
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#0100 .Screen/height DEO2
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#0200 .Screen/width DEO2
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#0200 .Screen/height DEO2
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( vectors )
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;on-frame .Screen/vector DEO2
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;on-mouse .Mouse/vector DEO2
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@ -90,10 +90,8 @@ BRK
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&no-toggle
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POP
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&no-menu
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( color ) .color LDZ .Mouse/state DEI #01 GTH #00 EQU MUL
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( cell* ) .Mouse/x DEI2 #02 SFT2 .Mouse/y DEI2 #02 SFT2 #60 SFT2 ADD2
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;get-addr/current LDA2 ADD2 STA
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( cell* ) .Mouse/x DEI2 #03 SFT2 .Mouse/y DEI2 #03 SFT2 make-addr STA
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redraw
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BRK
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@ -188,32 +186,41 @@ JMP2r
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JMP2r
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@make-addr ( x* y* -- addr* )
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#60 SFT2 ADD2 ;get-addr/current LDA2 ADD2
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JMP2r
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(
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@|drawing )
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@redraw ( -- )
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;cell-icn .Screen/addr DEO2
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#4000
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&ver
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#00 OVR #20 SFT2 .Screen/y DEO2
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STHk
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#4000
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&hor
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#00 OVR #20 SFT2 .Screen/x DEO2
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DUP STHkr get-addr LDA .Screen/sprite DEO
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INC GTHk ?&hor
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POP2
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POPr
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INC GTHk ?&ver
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POP2
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#01 .Screen/auto DEO
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#0000
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DUP2 .Screen/x DEO2
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.Screen/y DEO2
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#1000 #0000
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&l
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( x ) DUP2 #003f AND2
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( y ) OVR2 #06 SFT2
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make-addr LDA .Screen/sprite DEO
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INCk #3f AND ?&no-bound
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#0000 .Screen/x DEO2
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.Screen/y DEI2 #0008 ADD2 .Screen/y DEO2
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&no-bound
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INC2 GTH2k ?&l
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POP2 POP2
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@draw-ui ( -- )
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( colors )
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#01 .Screen/auto DEO
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#0010 DUP2 .Screen/x DEO2 .Screen/y DEO2
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;color-icn .Screen/addr DEO2
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;cell-icn .Screen/addr DEO2
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#01 .Screen/sprite DEO
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#02 .Screen/sprite DEO
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#03 .Screen/sprite DEO
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@ -224,16 +231,12 @@ JMP2r
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JMP2r
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@phex ( short* -- ) SWP phex/b &b DUP #04 SFT phex/c &c #0f AND DUP #09 GTH #27 MUL ADD #30 ADD #18 DEO JMP2r
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(
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@|assets )
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@pointer-icn [
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80c0 e0f0 f8e0 1000 ]
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@cell-icn [
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e0e0 e000 0000 0000 ]
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@color-icn [
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7cfe fefe fefe 7c00 ]
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@toggle-icn [
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6666 6666 6666 6600
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