Working copy

This commit is contained in:
Devine Lu Linvega 2023-07-05 16:23:05 -07:00
parent bafd434554
commit b896892f29
2 changed files with 66 additions and 11 deletions

View File

@ -93,6 +93,13 @@ e0e0 0000 0000 0000 f0f0 e000 0000 0000
7f7f 7f7f 7f7f 7f7f ffff ffff ffff ffff
7f7f 7f7f 7f7f 3f00 ffff ffff ffff 7f3f ]
@cap-end-chr [
00fc fefe fefe fefe fcfe ffff ffff ffff
fefe fefe fefe fefe ffff ffff ffff ffff
fefe fefe fefe fc00 ffff ffff ffff fefc
]
@rule-chr
[
7f7f 7f7f 6d6d ff00 ffff ffff ffff ffff

View File

@ -44,11 +44,13 @@
SWP2 SUB2
@on-drag ( offset* -> )
.Mouse/y DEI2 DUP2 #0020 LTH2 ?&cursor
DUP2 #0038 LTH2 ?&c
DUP2 #0060 LTH2 ?&d
.Mouse/y DEI2
( ) DUP2 #0020 LTH2 ?&cursor
( ) DUP2 #0038 LTH2 ?&c
( ) DUP2 #0050 LTH2 ?&d
&cursor ( offset* y* -> )
POP2 .state/cursor LDZ2 ADD2 .state/cursor STZ2
POP2 DUP2 .state/c LDZ2 ADD2 .state/c STZ2
.state/d LDZ2 ADD2 .state/d STZ2
<redraw>
BRK
&c ( offset* y* -> )
@ -76,7 +78,7 @@
JMP2r
@<draw-cursor> ( -- )
#0050 .state/cursor LDZ2 ADD2 .Screen/x DEO2
#0050 .Screen/x DEO2
#0018 .Screen/y DEO2
#76 .Screen/auto DEO
;cursor-chr .Screen/addr DEO2
@ -96,15 +98,15 @@
<draw-rule>
<draw-rule>
<draw-rule>
( | cap )
#25 .Screen/auto DEO
;cap-end-chr .Screen/addr DEO2
#85 .Screen/sprite DEO
( | numbers )
#05 .Screen/auto DEO
#0024 .state/c LDZ2 ADD2 .Screen/x DEO2
#0028 .Screen/y DEO2
#00 <draw-num>
JMP2r
@<draw-num> ( num -- )
#00 SWP #30 SFT2 ;num-icn ADD2 .Screen/addr DEO2
#0a .Screen/sprite DEO
<draw-nums>
JMP2r
@<draw-d> ( -- )
@ -117,6 +119,52 @@
<draw-rule-rev>
<draw-rule-rev>
<draw-rule-rev>
( | cap )
#25 .Screen/auto DEO
;cap-end-chr .Screen/addr DEO2
#85 .Screen/sprite DEO
( | numbers )
#05 .Screen/auto DEO
#0034 .state/d LDZ2 ADD2 .Screen/x DEO2
#0041 .Screen/y DEO2
<draw-nums>
JMP2r
@<draw-nums> ( -- )
#01 <draw-num>
( small ) #0900
&l ( -- )
#00 OVR STH2 .Screen/x DEI2k #0016 STH2r SUB2 ADD2 ROT DEO2
INCk <draw-num-small>
INC GTHk ?&l
POP2
( | next )
.Screen/x DEI2k #000d ADD2 ROT DEO2
#02 <draw-num>
.Screen/x DEI2k #0083 ADD2 ROT DEO2
#03 <draw-num>
.Screen/x DEI2k #006b ADD2 ROT DEO2
#04 <draw-num>
.Screen/x DEI2k #0042 ADD2 ROT DEO2
#05 <draw-num>
.Screen/x DEI2k #003a ADD2 ROT DEO2
#06 <draw-num>
.Screen/x DEI2k #0036 ADD2 ROT DEO2
#07 <draw-num>
.Screen/x DEI2k #002d ADD2 ROT DEO2
#08 <draw-num>
.Screen/x DEI2k #0024 ADD2 ROT DEO2
#09 <draw-num>
JMP2r
@<draw-num> ( num -- )
#00 SWP #30 SFT2 ;num-icn ADD2 .Screen/addr DEO2
#0a .Screen/sprite DEO
JMP2r
@<draw-num-small> ( num -- )
#00 SWP #30 SFT2 ;num-icn ADD2 .Screen/addr DEO2
#05 .Screen/sprite DEO
JMP2r
@<draw-rule> ( -- )