(lander) Circle drawing
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@ -10,8 +10,8 @@
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|0100 ( -> )
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|0100 ( -> )
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( theme )
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( theme )
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#0f0f .System/r DEO2
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#0f00 .System/r DEO2
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#0f0f .System/g DEO2
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#0fff .System/g DEO2
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#0f0f .System/b DEO2
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#0f0f .System/b DEO2
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( resize )
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( resize )
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#0190 .Screen/width DEO2
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#0190 .Screen/width DEO2
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@ -27,7 +27,15 @@ BRK
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@on-control ( -> )
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@on-control ( -> )
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.Controller/button DEI phex/b #0a18 DEO
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.Controller/button DEI
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DUP #10 NEQ ?&no-u
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redraw
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&no-u
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DUP #20 NEQ ?&no-d
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redraw
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&no-d
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POP
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BRK
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BRK
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@ -40,23 +48,47 @@ BRK
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DUP2 .Screen/x DEO2
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DUP2 .Screen/x DEO2
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.Screen/y DEO2
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.Screen/y DEO2
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#80 .Screen/pixel DEO
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#80 .Screen/pixel DEO
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draw-lander
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[ LIT &o $1 ] draw-lander
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JMP2r
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JMP2r
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@draw-lander ( -- )
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@draw-lander ( orientation -- )
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#4000
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POP
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#0010 #0000
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&l
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&l
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#00 OVR ;sin32 ADD2 LDA2
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DUP2 draw-circle
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#00 SWP #01 SFT2 .Screen/y DEO2
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INC2 GTH2k ?&l
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#00 SWP #01 SFT2 .Screen/x DEO2
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POP2 POP2
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#01 .Screen/pixel DEO
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INC INC GTHk ?&l
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JMP2r
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@draw-circle ( radius* -- )
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;get-point/radius STA2
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#2000
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&l
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STHk
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INCk get-point
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STHr get-point
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#01 draw-line
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INC GTHk ?&l
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POP2
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POP2
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JMP2r
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JMP2r
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@get-point ( id -- x* y* )
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[ LIT2r &radius $2 ]
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#1f AND DUP ADD
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#00 SWP ;circle-tbl ADD2 LDA2
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#00 SWP STH2kr MUL2 #04 SFT2
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ROT
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#00 SWP STH2r MUL2 #04 SFT2
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SWP2
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JMP2r
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@draw-line ( x1* y1* x2* y2* color -- )
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@draw-line ( x1* y1* x2* y2* color -- )
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,&color STR
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,&color STR
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@ -101,9 +133,9 @@ JMP2r
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&c #0f AND DUP #09 GTH #27 MUL ADD #30 ADD #18 DEO
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&c #0f AND DUP #09 GTH #27 MUL ADD #30 ADD #18 DEO
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JMP2r
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JMP2r
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@sin32 [
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@circle-tbl [
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8000 9802 b009 c715 da25 ea38 f64f fd67
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8000 9802 b009 c715 da25 ea38 f64f fd67
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ff80 fd98 f6b0 eac7 dada c7ea b0f6 98fd
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ff80 fd98 f6b0 eac7 dada c7ea b0f6 98fd
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80ff 67fd 4ff6 38ea 25da 15c7 09b0 0298
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80ff 67fd 4ff6 38ea 25da 15c7 09b0 0298
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0080 0267 094f 1538 2525 3815 4f09 6702 ]
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0080 0267 094f 1538 2525 3815 4f09 6702 ]
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