123 lines
2.9 KiB
Plaintext
123 lines
2.9 KiB
Plaintext
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( a blank file )
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%+ { ADD } %- { SUB } %* { MUL } %/ { DIV }
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%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
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%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
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%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
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( fixed-point )
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%RESF { #0008 }
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%TO2F { RESF #0040 SFT2 SFT2 }
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%MUL2F { MUL2 RESF SFT2 }
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%DIV2F { SWP2 TO2F SWP2 DIV2 }
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%RTN { JMP2r }
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%TOB { SWP POP }
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%MOD2 { OVR2 OVR2 DIV2 MUL2 SUB2 }
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%MOD { DUP2 / * - }
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%SFL2 { #0040 SFT2 SFT2 }
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%DEBUG { .Console/byte DEO #0a .Console/char DEO }
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%DEBUG2 { .Console/short DEO2 #0a .Console/char DEO }
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%WIDTH { #0080 }
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%HEIGHT { #0080 }
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( devices )
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|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 ]
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|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
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|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|40 @Audio1 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|50 @Audio2 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|60 @Audio3 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
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|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ]
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|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
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( variables )
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|0000
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@zoom $1
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@iter $1
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@fractal [ &c_re $2 &c_im $2 &x $2 &y $2 ]
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( program )
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|0100 ( -> )
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( theme )
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#f840 .System/r DEO2
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#f840 .System/g DEO2
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#f840 .System/b DEO2
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#20 .iter POK
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#04 .zoom POK
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#0000 #0080
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&ver
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( col ) OVR2 .Screen/y DEO2
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#0000 #0080
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&hor
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( row ) OVR2 .Screen/x DEO2
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,mandelbrot JSR
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( incr ) SWP2 #0001 ++ SWP2
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OVR2 OVR2 LTH2 ,&hor JNZ
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POP2 POP2
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( incr ) SWP2 #0001 ++ SWP2
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OVR2 OVR2 LTH2 ,&ver JNZ
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POP2 POP2
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BRK
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@mandelbrot ( -- )
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(
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.Screen/x DEI2
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.Screen/y DEI2 )
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(
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double c_re = [col - width/2.0]*4.0/width;
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double c_im = [row - height/2.0]*4.0/width;
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double x = 0, y = 0;
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int iteration = 0;
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while [x*x+y*y <= 4 && iteration < max] {
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double x_new = x*x - y*y + c_re;
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y = 2*x*y + c_im;
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x = x_new;
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iteration++;
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}
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if [iteration < max] putpixel[col, row, white];
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else putpixel[col, row, black];
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)
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( c_re = [col - width / 2.0] * 4.0 / width )
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(
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.Screen/x DEI2 TO2F
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WIDTH TO2F
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#0002 TO2F
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DIV2F
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SUB2
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#0002 TO2F
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WIDTH TO2F
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DIV2F
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MUL2F
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.fractal/c_re POK2
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)
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#01 .Screen/color DEO
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RTN
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