uxn/examples/line.usm

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( draw routines )
:dev/r fff8 ( std read port )
:dev/w fff9 ( std write port )
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;x_ 2 ;y_ 2 ;color 1
;x0 2 ;y0 2 ;x1 2 ;y1 2 ;dx 2 ;dy 2 ;err1 2 ;err2 2
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|0100 @RESET
( set dev/write to screen )
,01 ,dev/w STR
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( positive )
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,01 ,color STR
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+0030 ,x0 STR^ +0040 ,y0 STR^
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+0100 ,x1 STR^ +0060 ,y1 STR^
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,line JSR
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,02 ,color STR
+0020 ,x0 STR^ +0010 ,y0 STR^
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+0090 ,x1 STR^ +0070 ,y1 STR^
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,line JSR
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,03 ,color STR
+0010 ,x0 STR^ +0040 ,y0 STR^
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+0070 ,x1 STR^ +0060 ,y1 STR^
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,line JSR
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( draw control points )
,02 ,color STR
,x0 LDR^ ,y0 LDR^ ,putpixel JSR
,x1 LDR^ ,y1 LDR^ ,putpixel JSR
,redraw JSR
BRK
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@line
,x0 LDR^ ,x_ STR^ ,y0 LDR^ ,y_ STR^ ( start at x0,y0 )
,x1 LDR^ ,x0 LDR^ ,diff16sub JSR ,dx STR^ ( int dx = abs[x1 - x0] )
,y1 LDR^ ,y0 LDR^ ,diff16sub JSR -0001 MUL!^ ,dy STR^ ( int dy = -abs[y1 - y0] )
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,dx LDR^ ,dy LDR^ ADD!^ ,err1 STR^ ( int err1 = dx + dy, e2; )
@lineloop
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,x_ LDR^ ,y_ LDR^ ,putpixel JSR ( draw )
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@line-x
,err1 LDR^ +0002 MUL!^ ,err2 STR^ ( e2 = 2 * err; )
,err2 LDR^ ,dy LDR^ LTH!^ ,line-y ROT JMP? POP^ ( e2 >= dy )
,err1 LDR^ ,dy LDR^ ADD!^ ,err1 STR^ ( err1 += dy; )
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,x_ LDR^ +0001 ADD!^ ,x_ STR^ ( y0 += y0 < y1 ? 1 : -1; )
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@line-y
,err2 LDR^ ,dx LDR^ GTH!^ ,line-end ROT JMP? POP^ ( e2 <= dx )
,err1 LDR^ ,dx LDR^ ADD!^ ,err1 STR^ ( err1 += dx; )
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,y_ LDR^ +0001 ADD!^ ,y_ STR^ ( y0 += y0 < y1 ? 1 : -1; )
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@line-end
,x_ LDR^ ,x1 LDR^ NEQ!^ ,lineloop ROT JMP? POP^ ( loop )
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RTS
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@redraw
,0000 IOW^
,0000 IOW^
,00 IOW
,01 IOW
RTS
@putpixel
IOW^ ( y short )
IOW^ ( x short )
,color LDR IOW ( color byte )
,00 IOW ( redraw byte )
RTS
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@diff16
OVR^ OVR^ GTH^ ,diff16sub ROT JMP? POP^
SWP^ @diff16sub SUB^
RTS
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|c000 @FRAME BRK
|d000 @ERROR BRK
|FFFA .RESET .FRAME .ERROR