2021-04-21 15:00:31 -04:00
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( GUI Animation )
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
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2021-04-21 16:01:50 -04:00
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|0000
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2021-04-21 15:00:31 -04:00
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@dvd [ &x $2 &y $2 &dx $1 &dy $1 ]
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( program )
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|0100 ( -> )
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( theme )
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#4cfd .System/r DEO2
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#4cf3 .System/g DEO2
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#dcf2 .System/b DEO2
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( vectors )
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;on-frame .Screen/vector DEO2
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( starting position )
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.Screen/width DEI2 #0002 DIV2 .dvd/x POK2
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.Screen/height DEI2 #0002 DIV2 .dvd/y POK2
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#21 ;draw-dvd JSR2
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BRK
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@on-frame ( -> )
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( clear ) #20 ;draw-dvd JSR2
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( hit-right ) .dvd/x PEK2 .Screen/width DEI2 #0020 SUB2 EQU2
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( hit-left ) .dvd/x PEK2 #0000 EQU2
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#0000 EQU2 ,&no-flipx JNZ
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.dvd/dx PEK #00 EQU .dvd/dx POK &no-flipx
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( hit-bottom ) .dvd/y PEK2 .Screen/height DEI2 #0010 SUB2 EQU2
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( hit-top ) .dvd/y PEK2 #0000 EQU2
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#0000 EQU2 ,&no-flipy JNZ
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.dvd/dy PEK #00 EQU .dvd/dy POK &no-flipy
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( incr ) .dvd/x PEK2 #0001 #00 .dvd/dx PEK #00 EQU #fffe MUL2 ADD2 ADD2 .dvd/x POK2
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( incr ) .dvd/y PEK2 #0001 #00 .dvd/dy PEK #00 EQU #fffe MUL2 ADD2 ADD2 .dvd/y POK2
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( draw ) #21 ;draw-dvd JSR2
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BRK
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@draw-dvd ( color -- )
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( stash color ) STH
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;dvd_icn .Screen/addr DEO2
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.dvd/y PEK2 .dvd/y PEK2 #0010 ADD2
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&ver
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OVR2 .Screen/y DEO2
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.dvd/x PEK2 .dvd/x PEK2 #0020 ADD2
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&hor
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OVR2 .Screen/x DEO2
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( draw ) DUPr STHr .Screen/color DEO
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( next ) .Screen/addr DEI2 #0008 ADD2 .Screen/addr DEO2
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( incr ) SWP2 #0008 ADD2 SWP2
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OVR2 OVR2 LTH2 ,&hor JNZ
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POP2 POP2
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( incr ) SWP2 #0008 ADD2 SWP2
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OVR2 OVR2 LTH2 ,&ver JNZ
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POP2 POP2
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( destroy color ) POPr
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JMP2r
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@dvd_icn [
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001f 3f38 3838 787f 00fe fe7e 7777 e3c3
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000f 1f3b 7b77 e7c7 00fc fe8f 8707 0efc
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7f00 000f ff7f 0700 0301 00ff f0f8 ff00
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8700 00ff 7f7f ff00 f000 00e0 fcfc 8000
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]
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