(screen) cache elements of the auto byte
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163d48ec34
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011662e1dd
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@ -200,7 +200,7 @@ screen_redraw(Uxn *u)
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/* cache */
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static Uint16 rX, rY, rA;
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static Uint16 rX, rY, rA, rMX, rMY, rMA, rML;
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Uint8
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screen_dei(Uxn *u, Uint8 addr)
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@ -227,6 +227,7 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
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switch(port) {
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case 0x3: screen_resize(PEEK2(d + 2), uxn_screen.height); break;
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case 0x5: screen_resize(uxn_screen.width, PEEK2(d + 4)); break;
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case 0x6: rMX = d[0x6] & 0x1, rMY = d[0x6] & 0x2, rMA = d[0x6] & 0x4, rML = d[0x6] >> 4; break;
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case 0x8:
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case 0x9: rX = (d[0x8] << 8) | d[0x9]; break;
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case 0xa:
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@ -253,43 +254,40 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
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}
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/* pixel mode */
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else {
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Uint8 move = d[0x6];
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Uint16 w = uxn_screen.width;
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if(rX < w && rY < uxn_screen.height)
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layer[rX + rY * w] = color;
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screen_change(rX, rY, rX + 1, rY + 1);
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if(move & 0x1) rX++;
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if(move & 0x2) rY++;
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if(rMX) rX++;
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if(rMY) rY++;
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}
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break;
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}
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case 0xf: {
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Uint8 i;
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Uint8 ctrl = d[0xf];
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Uint8 move = d[0x6];
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Uint8 length = move >> 4;
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Uint8 twobpp = !!(ctrl & 0x80);
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Uint8 color = ctrl & 0xf;
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Uint8 *layer = ctrl & 0x40 ? uxn_screen.fg : uxn_screen.bg;
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int fx = ctrl & 0x10 ? -1 : 1;
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int fy = ctrl & 0x20 ? -1 : 1;
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dx = (move & 0x1) << 3, dxy = dx * fy;
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dy = (move & 0x2) << 2, dyx = dy * fx;
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addr_incr = (move & 0x4) << (1 + twobpp);
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dx = rMX << 3, dxy = dx * fy;
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dy = rMY << 2, dyx = dy * fx;
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addr_incr = rMA << (1 + twobpp);
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if(twobpp) {
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for(i = 0; i <= length; i++) {
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for(i = 0; i <= rML; i++) {
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screen_2bpp(layer, &ram[rA], rX + dyx * i, rY + dxy * i, color, fx, fy);
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rA += addr_incr;
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}
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} else {
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for(i = 0; i <= length; i++) {
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for(i = 0; i <= rML; i++) {
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screen_1bpp(layer, &ram[rA], rX + dyx * i, rY + dxy * i, color, fx, fy);
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rA += addr_incr;
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}
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}
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screen_change(rX, rY, rX + dyx * length + 8, rY + dxy * length + 8);
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if(move & 0x1) rX += dx * fx;
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if(move & 0x2) rY += dy * fy;
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screen_change(rX, rY, rX + dyx * rML + 8, rY + dxy * rML + 8);
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if(rMX) rX += dx * fx;
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if(rMY) rY += dy * fy;
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break;
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}
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}
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