Implemented new-file
This commit is contained in:
parent
6656b20d80
commit
03f3d05c82
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@ -30,7 +30,7 @@
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;cursor { x 2 y 2 x0 2 y0 2 dx 2 dy 2 }
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;cursor { x 2 y 2 x0 2 y0 2 dx 2 dy 2 }
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;brush { tool 1 size 1 patt 1 drag 1 last 1 oper 2 }
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;brush { tool 1 size 1 patt 1 drag 1 last 1 oper 2 }
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;zoom { active 1 x 2 y 2 }
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;zoom { active 1 x 2 y 2 }
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;center { x 2 y 2 }
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;document { state 1 edit 1 }
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( interface )
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( interface )
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;toolpane { x1 2 y1 2 x2 2 y2 2 }
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;toolpane { x1 2 y1 2 x2 2 y2 2 }
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;pattpane { x1 2 y1 2 x2 2 y2 2 }
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;pattpane { x1 2 y1 2 x2 2 y2 2 }
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@ -74,38 +74,19 @@
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( load file )
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( load file )
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,filepath ,load-file JSR2
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,filepath ,load-file JSR2
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( find screen center )
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~Screen.width #0002 DIV2 =center.x
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~Screen.height #0002 DIV2 =center.y
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( center canvas )
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~center.x ~canvas.w 8* 2/ SUB2 =canvas.x1
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~center.y ~canvas.h 8* 2/ SUB2 =canvas.y1
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,draw-background JSR2
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,fit-canvas JSR2
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( setup panes )
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( setup panes )
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#0010 =toolpane.x1 #0010 =toolpane.y1
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#0010 =toolpane.x1 #0010 =toolpane.y1
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~Screen.width #0050 SUB2 =pattpane.x1 #0010 =pattpane.y1
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~Screen.width #0050 SUB2 =pattpane.x1 #0010 =pattpane.y1
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#0040 =sizepane.x1 #0010 =sizepane.y1
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#0040 =sizepane.x1 #0010 =sizepane.y1
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~Screen.width #0078 SUB2 =viewpane.x1 #0010 =viewpane.y1
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~Screen.width #0078 SUB2 =viewpane.x1 #0010 =viewpane.y1
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~toolpane.x1 #0028 ADD2 =toolpane.x2
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~toolpane.x1 #0028 ADD2 =toolpane.x2 ~toolpane.y1 #0008 ADD2 =toolpane.y2
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~toolpane.y1 #0008 ADD2 =toolpane.y2
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~pattpane.x1 #0040 ADD2 =pattpane.x2 ~pattpane.y1 #0008 ADD2 =pattpane.y2
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,draw-toolpane JSR2
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~sizepane.x1 #0040 ADD2 =sizepane.x2 ~sizepane.y1 #0008 ADD2 =sizepane.y2
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~viewpane.x1 #0020 ADD2 =viewpane.x2 ~viewpane.y1 #0008 ADD2 =viewpane.y2
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~pattpane.x1 #0040 ADD2 =pattpane.x2
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( center canvas )
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~pattpane.y1 #0008 ADD2 =pattpane.y2
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,center JSR2
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,draw-pattpane JSR2
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~sizepane.x1 #0040 ADD2 =sizepane.x2
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~sizepane.y1 #0008 ADD2 =sizepane.y2
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,draw-sizepane JSR2
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~viewpane.x1 #0020 ADD2 =viewpane.x2
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~viewpane.y1 #0008 ADD2 =viewpane.y2
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,draw-viewpane JSR2
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BRK
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BRK
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@ -201,7 +182,7 @@ BRK
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~Mouse.x CLN2r ~viewpane.x1 GTH2 STH2r ~viewpane.x2 LTH2 #0101 NEQ2 ,$no-touch-viewpane JNZ2
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~Mouse.x CLN2r ~viewpane.x1 GTH2 STH2r ~viewpane.x2 LTH2 #0101 NEQ2 ,$no-touch-viewpane JNZ2
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~Mouse.y CLN2r ~viewpane.y1 GTH2 STH2r ~viewpane.y2 LTH2 #0101 NEQ2 ,$no-touch-viewpane JNZ2
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~Mouse.y CLN2r ~viewpane.y1 GTH2 STH2r ~viewpane.y2 LTH2 #0101 NEQ2 ,$no-touch-viewpane JNZ2
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( release ) #00 =Mouse.state
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( release ) #00 =Mouse.state
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~canvas.x1 #0002 SUB2 ~canvas.y1 #0002 SUB2 ~canvas.x2 #0002 ADD2 ~canvas.y2 #0002 ADD2 #00 ,fill-rect JSR2
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( clear ) ~canvas.x1 #0002 SUB2 ~canvas.y1 #0002 SUB2 ~canvas.x2 #0002 ADD2 ~canvas.y2 #0002 ADD2 #00 ,fill-rect JSR2
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,draw-background JSR2
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,draw-background JSR2
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~Mouse.x ~viewpane.x1 SUB2 8/ SWP POP
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~Mouse.x ~viewpane.x1 SUB2 8/ SWP POP
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DUP #00 NEQ ^$no-incwidth JNZ
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DUP #00 NEQ ^$no-incwidth JNZ
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@ -253,6 +234,11 @@ BRK
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( background interface )
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( background interface )
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~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 ^$no-touch-background JNZ
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~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 ^$no-touch-background JNZ
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~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/
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~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/
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DUP2 #0000 NEQ2 ^$no-clear-button JNZ
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,center JSR2
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,clear JSR2
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( release ) #00 =Mouse.state
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$no-clear-button
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DUP2 #0001 NEQ2 ^$no-load-button JNZ
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DUP2 #0001 NEQ2 ^$no-load-button JNZ
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,filepath ,load-file JSR2
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,filepath ,load-file JSR2
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,draw-canvas JSR2
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,draw-canvas JSR2
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@ -310,8 +296,44 @@ BRK
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BRK
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BRK
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@center
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( clear ) ~canvas.x1 #0002 SUB2 ~canvas.y1 #0002 SUB2 ~canvas.x2 #0002 ADD2 ~canvas.y2 #0002 ADD2 #00 ,fill-rect JSR2
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,draw-background JSR2
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~Screen.width #0002 DIV2 ~canvas.w 8* 2/ SUB2 =canvas.x1
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~Screen.height #0002 DIV2 ~canvas.h 8* 2/ SUB2 =canvas.y1
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,fit-canvas JSR2
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,draw-toolpane JSR2
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,draw-pattpane JSR2
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,draw-sizepane JSR2
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,draw-viewpane JSR2
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RTN
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@clear
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@clear
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,untitled_txt ,filepath
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$rename
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( copy src->dst ) OVR2 OVR2 SWP2 PEK2 ROT ROT POK2
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( incr dst ) ++
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( incr src ) SWP2 ++ SWP2
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OVR2 PEK2 #00 NEQ ^$rename JNZ
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#00 ROT ROT POK2 POP2
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( erase old label )
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~Screen.height #0010 SUB2 =Sprite.y
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#0000 =Sprite.x
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$erase
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( draw ) #00 =Sprite.color
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( incr ) ~Sprite.x ++ =Sprite.x
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~Sprite.x ~Screen.width LTH2 ^$erase JNZ
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,draw-background JSR2
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( from ) ,data
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( from ) ,data
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( to ) ~canvas.w ~canvas.h MUL2 #0008 MUL2 ,data ADD2
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( to ) ~canvas.w ~canvas.h MUL2 #0008 MUL2 ,data ADD2
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$loop
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$loop
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@ -705,7 +727,7 @@ RTN
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@draw-background
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@draw-background
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( draw hor line )
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( draw hor line )
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#0000 =Screen.x ~center.y =Screen.y
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#0000 =Screen.x ~Screen.height #0002 DIV2 =Screen.y
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#0000 ~Screen.width ( from/to )
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#0000 ~Screen.width ( from/to )
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$draw-hor
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$draw-hor
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( draw ) #01 =Screen.color
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( draw ) #01 =Screen.color
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@ -714,7 +736,7 @@ RTN
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POP2 POP2
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POP2 POP2
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( draw ver line )
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( draw ver line )
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~center.x =Screen.x #0000 =Screen.y
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~Screen.width #0002 DIV2 =Screen.x #0000 =Screen.y
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#0000 ~Screen.height ( from/to )
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#0000 ~Screen.height ( from/to )
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$draw-ver
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$draw-ver
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( draw ) #01 =Screen.color
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( draw ) #01 =Screen.color
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@ -722,32 +744,36 @@ RTN
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OVR2 OVR2 LTH2 ^$draw-ver JNZ
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OVR2 OVR2 LTH2 ^$draw-ver JNZ
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POP2 POP2
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POP2 POP2
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( draw size )
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#0010 =Sprite.y
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( draw width )
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~Screen.width #00a0 SUB2 =Sprite.x ,font_hex ~canvas.w #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
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( draw ) #03 =Sprite.color
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~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.w #0f AND #08 MUL ADD2 =Sprite.addr
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( draw ) #03 =Sprite.color
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( draw height )
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~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.h #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
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( draw ) #03 =Sprite.color
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~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.h #0f AND #08 MUL ADD2 =Sprite.addr
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( draw ) #03 =Sprite.color
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( draw save/load/guides icons )
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( draw save/load/guides icons )
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~Screen.width #0018 SUB2 =Sprite.x
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~Screen.height #0010 SUB2 =Sprite.y
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~Screen.height #0010 SUB2 =Sprite.y
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~Screen.width #0020 SUB2 =Sprite.x
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,filestate_icn =Sprite.addr
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#01 =Sprite.color
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~Sprite.x 8+ =Sprite.x
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,load_icn =Sprite.addr
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,load_icn =Sprite.addr
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#01 =Sprite.color
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#01 =Sprite.color
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~Screen.width #0010 SUB2 =Sprite.x
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~Sprite.x 8+ =Sprite.x
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,save_icn =Sprite.addr
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,save_icn =Sprite.addr
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#01 =Sprite.color
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#01 =Sprite.color
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~Screen.width #0020 SUB2 =Sprite.x
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( draw width )
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~Screen.width #0040 SUB2 =Sprite.x
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,font_hex ~canvas.w #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
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( draw ) #02 =Sprite.color
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~Sprite.x 8+ =Sprite.x
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,font_hex ~canvas.w #0f AND #08 MUL ADD2 =Sprite.addr
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( draw ) #02 =Sprite.color
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~Sprite.x 8+ =Sprite.x
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( draw height )
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,font_hex ~canvas.h #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
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( draw ) #02 =Sprite.color
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~Sprite.x 8+ =Sprite.x
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,font_hex ~canvas.h #0f AND #08 MUL ADD2 =Sprite.addr
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( draw ) #02 =Sprite.color
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( draw filename )
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( draw filename )
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#0008 =Sprite.x
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#0008 =Sprite.x
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,filepath #01 ,draw-label JSR2
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,filepath #01 ,draw-label JSR2
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@ -855,18 +881,19 @@ RTN
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@load_icn [ feaa d6aa d4aa f400 ]
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@load_icn [ feaa d6aa d4aa f400 ]
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@save_icn [ fe82 8282 848a f400 ]
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@save_icn [ fe82 8282 848a f400 ]
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@blank_icn [ 0000 0000 0000 0000 ]
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@blank_icn [ 0000 0000 0000 0000 ]
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@filepath [ projects/pictures/tima2a1a.bit 00 ]
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@filestate_icn [ 1054 28c6 2854 1000 ] ( TODO, add to background! )
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@untitled_txt [ untitled.bit 00 ]
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@font_hex ( 0-F )
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@font_hex ( 0-F TODO: should pull from @font instead.. )
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[
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[
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007c 8282 8282 827c 0030 1010 1010 1010
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003c 464a 5262 3c00 0018 0808 0808 1c00
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007c 8202 7c80 80fe 007c 8202 1c02 827c
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003c 4202 3c40 7e00 003c 421c 0242 3c00
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000c 1424 4484 fe04 00fe 8080 7c02 827c
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000c 1424 447e 0400 007e 407c 0242 3c00
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007c 8280 fc82 827c 007c 8202 1e02 0202
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003c 407c 4242 3c00 007e 0204 0810 1000
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007c 8282 7c82 827c 007c 8282 7e02 827c
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003c 423c 4242 3c00 003c 4242 3e02 3c00
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007c 8202 7e82 827e 00fc 8282 fc82 82fc
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003c 4242 7e42 4200 007c 427c 4242 7c00
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007c 8280 8080 827c 00fc 8282 8282 82fc
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003c 4240 4042 3c00 007c 4242 4242 7c00
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007c 8280 f080 827c 007c 8280 f080 8080
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007e 4078 4040 7e00 007e 4078 4040 4000
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]
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]
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@font ( spectrum-zx font )
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@font ( spectrum-zx font )
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@ -907,4 +934,6 @@ RTN
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@ERROR BRK
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@ERROR BRK
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@data [ ]
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|2000 @filepath [ projects/pictures/tima2a1a.bit 00 ]
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|2100 @data
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