Starting Orca
This commit is contained in:
parent
c2fcede6cc
commit
09571b1084
|
@ -0,0 +1,247 @@
|
|||
( Orca )
|
||||
|
||||
%RTN { JMP2r }
|
||||
%8* { #0008 MUL2 } %8/ { #0008 DIV2 }
|
||||
|
||||
( variables )
|
||||
|
||||
;timer { byte 1 frame 1 }
|
||||
;grid { width 1 height 1 }
|
||||
;selection { x1 1 y1 1 x2 1 y2 1 }
|
||||
|
||||
( devices )
|
||||
|
||||
|0100 ;System { vector 2 pad 6 r 2 g 2 b 2 }
|
||||
|0110 ;Console { pad 8 char 1 byte 1 short 2 }
|
||||
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 color 1 }
|
||||
|0130 ;Sprite { vector 2 pad 6 x 2 y 2 addr 2 color 1 }
|
||||
|0140 ;Controller { vector 2 button 1 }
|
||||
|0150 ;Keys { vector 2 key 1 }
|
||||
|
||||
|0200
|
||||
|
||||
( theme ) #0faf =System.r #0fff =System.g #0f5f =System.b
|
||||
( vectors ) ,on-button =Controller.vector
|
||||
( vectors ) ,on-key =Keys.vector
|
||||
( vectors ) ,on-frame =Screen.vector
|
||||
|
||||
( find size )
|
||||
~Screen.width 8/ SWP POP =grid.width
|
||||
~Screen.height 8/ SWP POP =grid.height
|
||||
|
||||
,redraw JSR2
|
||||
|
||||
BRK
|
||||
|
||||
@on-frame
|
||||
|
||||
~timer #01 ADD DUP =timer
|
||||
|
||||
#10 EQU ^$tick JNZ BRK $tick
|
||||
|
||||
,run JSR2
|
||||
|
||||
#00 =timer
|
||||
~timer.frame #01 ADD =timer.frame
|
||||
|
||||
BRK
|
||||
|
||||
@on-key
|
||||
|
||||
~Keys.key #00 NEQ ^$continue JNZ BRK $continue
|
||||
|
||||
~selection.x1 ~selection.y1 ~Keys.key ,put-char JSR2
|
||||
|
||||
( release ) #00 =Keys.key
|
||||
|
||||
,redraw JSR2
|
||||
|
||||
BRK
|
||||
|
||||
@on-button
|
||||
|
||||
( arrows )
|
||||
~Controller.button #f0 AND
|
||||
DUP #04 SFT #01 AND #01 NEQ ^$no-up JNZ
|
||||
~selection.y1 #01 SUB =selection.y1
|
||||
~selection.y2 #01 SUB =selection.y2 $no-up
|
||||
DUP #05 SFT #01 AND #01 NEQ ^$no-down JNZ
|
||||
~selection.y1 #01 ADD =selection.y1
|
||||
~selection.y2 #01 ADD =selection.y2 $no-down
|
||||
DUP #06 SFT #01 AND #01 NEQ ^$no-left JNZ
|
||||
~selection.x1 #01 SUB =selection.x1
|
||||
~selection.x2 #01 SUB =selection.x2 $no-left
|
||||
DUP #07 SFT #01 AND #01 NEQ ^$no-right JNZ
|
||||
~selection.x1 #01 ADD =selection.x1
|
||||
~selection.x2 #01 ADD =selection.x2 $no-right
|
||||
POP
|
||||
,redraw JSR2
|
||||
|
||||
BRK
|
||||
|
||||
@is-selected ( x y -- flag )
|
||||
|
||||
~selection.x1 ~selection.y1 EQU2
|
||||
|
||||
RTN
|
||||
|
||||
@put-char (x y char -- )
|
||||
|
||||
ROT ROT
|
||||
|
||||
#00 SWP #00 ~grid.width MUL2
|
||||
|
||||
ROT #00 SWP ADD2 ,data ADD2 POK2
|
||||
|
||||
RTN
|
||||
|
||||
@get-char ( x y -- char )
|
||||
|
||||
#00 SWP #00 ~grid.width MUL2
|
||||
|
||||
ROT #00 SWP ADD2 ,data ADD2 PEK2
|
||||
|
||||
RTN
|
||||
|
||||
@get-value ( x y -- value )
|
||||
|
||||
POP2 #01
|
||||
|
||||
RTN
|
||||
|
||||
@get-char-sprite ( x y -- addr )
|
||||
|
||||
,get-char JSR2 #20 SUB #00 SWP #0008 MUL2 ,font ADD2
|
||||
|
||||
RTN
|
||||
|
||||
@op-a ( x y char -- )
|
||||
|
||||
POP
|
||||
|
||||
( get left ) DUP2 SWP #01 SUB SWP ,get-value JSR2 STH
|
||||
( get right ) DUP2 SWP #01 ADD SWP ,get-value JSR2 STH
|
||||
|
||||
#01 ADD ADDr STHr ( remove this extra addition -> ) #30 ADD ,put-char JSR2
|
||||
|
||||
RTN
|
||||
|
||||
@op-b ( x y char -- )
|
||||
|
||||
POP POP2
|
||||
|
||||
RTN
|
||||
|
||||
@op-c ( x y char -- )
|
||||
|
||||
POP
|
||||
#01 ADD
|
||||
#30 ~timer.frame ADD ,put-char JSR2
|
||||
|
||||
RTN
|
||||
|
||||
@run-char ( x y char -- )
|
||||
|
||||
( A ) DUP #41 EQU ,op-a JNZ2
|
||||
( B ) DUP #42 EQU ,op-b JNZ2
|
||||
( C ) DUP #43 EQU ,op-c JNZ2
|
||||
POP POP2
|
||||
|
||||
RTN
|
||||
|
||||
@run
|
||||
|
||||
#00 ~grid.height
|
||||
$ver
|
||||
#00 ~grid.width
|
||||
$hor
|
||||
( get x,y ) SWP2 OVR STH SWP2 OVR STHr DUP2
|
||||
,get-char JSR2
|
||||
,run-char JSR2
|
||||
$next-char
|
||||
( incr ) SWP #01 ADD SWP
|
||||
DUP2 LTH ^$hor JNZ
|
||||
POP2
|
||||
( incr ) SWP #01 ADD SWP
|
||||
DUP2 LTH ^$ver JNZ
|
||||
POP2
|
||||
|
||||
,redraw JSR2
|
||||
|
||||
RTN
|
||||
|
||||
@redraw ( -- )
|
||||
|
||||
#00 ~grid.height
|
||||
$ver
|
||||
( pos-y ) OVR #00 SWP #0008 MUL2 =Sprite.y
|
||||
#00 ~grid.width
|
||||
$hor
|
||||
( pos-x ) OVR #00 SWP #0008 MUL2 =Sprite.x
|
||||
( get x,y ) SWP2 OVR STH SWP2 OVR STHr
|
||||
( sprite ) DUP2 ,get-char-sprite JSR2 =Sprite.addr
|
||||
( draw ) ,is-selected JSR2 #08 MUL #01 ADD =Sprite.color
|
||||
( incr ) SWP #01 ADD SWP
|
||||
DUP2 LTH ^$hor JNZ
|
||||
POP2
|
||||
( incr ) SWP #01 ADD SWP
|
||||
DUP2 LTH ^$ver JNZ
|
||||
POP2
|
||||
|
||||
RTN
|
||||
|
||||
@blank_icn [ ffff ffff ffff ffff ]
|
||||
|
||||
@font ( specter8-frag font )
|
||||
[
|
||||
0000 0000 0000 0000 0008 0808 0800 0800
|
||||
0014 1400 0000 0000 0024 7e24 247e 2400
|
||||
0008 1e28 1c0a 3c08 0000 2204 0810 2200
|
||||
0030 4832 4c44 3a00 0008 1000 0000 0000
|
||||
0004 0808 0808 0400 0020 1010 1010 2000
|
||||
0000 2214 0814 2200 0000 0808 3e08 0800
|
||||
0000 0000 0000 0810 0000 0000 3e00 0000
|
||||
0000 0000 0000 0800 0000 0204 0810 2000
|
||||
003c 464a 5262 3c00 0018 0808 0808 1c00
|
||||
003c 4202 3c40 7e00 003c 421c 0242 3c00
|
||||
000c 1424 447e 0400 007e 407c 0242 3c00
|
||||
003c 407c 4242 3c00 007e 0204 0810 1000
|
||||
003c 423c 4242 3c00 003c 4242 3e02 3c00
|
||||
0000 0010 0000 1000 0000 1000 0010 1020
|
||||
0000 0810 2010 0800 0000 003e 003e 0000
|
||||
0000 1008 0408 1000 003c 420c 1000 1000
|
||||
003c 4232 4a42 3c00 003c 4242 7e42 4200
|
||||
007c 427c 4242 7c00 003c 4240 4042 3c00
|
||||
007c 4242 4242 7c00 007e 4078 4040 7e00
|
||||
007e 4078 4040 4000 003c 4240 4642 3c00
|
||||
0042 427e 4242 4200 001c 0808 0808 1c00
|
||||
007e 0202 0242 3c00 0042 4478 4442 4200
|
||||
0040 4040 4040 7e00 0042 665a 4242 4200
|
||||
0042 6252 4a46 4200 003c 4242 4242 3c00
|
||||
007c 4242 7c40 4000 003c 4242 4244 3a00
|
||||
007c 4242 7c44 4200 003e 403c 0242 3c00
|
||||
007e 0808 0808 1000 0042 4242 4244 3a00
|
||||
0042 4242 4224 1800 0042 4242 5a66 4200
|
||||
0042 423c 4242 4200 0042 423e 0242 3c00
|
||||
007e 020c 3040 7e00 000c 0808 0808 0c00
|
||||
0040 2010 0804 0200 0030 1010 1010 3000
|
||||
0008 1400 0000 0000 0000 0000 0000 7e00
|
||||
0008 0400 0000 0000 0000 3c02 3e42 3a00
|
||||
0040 407c 4242 7c00 0000 3c42 4042 3c00
|
||||
0002 023e 4242 3e00 0000 3c42 7e40 3e00
|
||||
0000 3e40 7840 4000 0000 3c42 3e02 3c00
|
||||
0040 405c 6242 4200 0008 0018 0808 0400
|
||||
0008 0018 0808 4830 0040 4244 7844 4200
|
||||
0010 1010 1010 0c00 0000 6c52 5252 5200
|
||||
0000 5c62 4242 4200 0000 3c42 4242 3c00
|
||||
0000 7c42 427c 4040 0000 3e42 423e 0202
|
||||
0000 5c62 4040 4000 0000 3e40 3c02 7c00
|
||||
0008 7e08 0808 1000 0000 4242 4244 3a00
|
||||
0000 4242 4224 1800 0000 5252 5252 2e00
|
||||
0000 4224 1824 4200 0000 4242 3e02 7c00
|
||||
0000 7e02 3c40 7e00 000c 0810 1008 0c00
|
||||
0008 0808 0808 0800 0030 1008 0810 3000
|
||||
0000 0032 4c00 0000 3c42 99a1 a199 423c
|
||||
]
|
||||
|
||||
@data [ elephant ]
|
|
@ -4,13 +4,12 @@
|
|||
|
||||
( devices )
|
||||
|
||||
|0100 ;Console { pad 8 char 1 byte 1 short 2 }
|
||||
|01F0 .RESET .FRAME .ERROR ( vectors )
|
||||
|01F8 [ 13fd 1ef3 1bf2 ] ( palette )
|
||||
|0100 ;System { vector 2 pad 6 r 2 g 2 b 2 }
|
||||
|0110 ;Console { pad 8 char 1 byte 1 short 2 }
|
||||
|
||||
( program )
|
||||
|
||||
|0400 @RESET
|
||||
|0200
|
||||
|
||||
( for loop )
|
||||
#00 #0d
|
||||
|
@ -41,6 +40,3 @@
|
|||
POP
|
||||
|
||||
BRK
|
||||
|
||||
@FRAME BRK
|
||||
@ERROR BRK
|
|
@ -595,18 +595,15 @@ start(Uxn *u)
|
|||
domouse(u, &event);
|
||||
evaluxn(u, devmouse->vector);
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP:
|
||||
doctrl(u, &event, event.type == SDL_KEYDOWN);
|
||||
evaluxn(u, devctrl->vector);
|
||||
break;
|
||||
case SDL_TEXTINPUT:
|
||||
dotext(u, &event);
|
||||
evaluxn(u, devkey->vector);
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
doctrl(u, &event, 1);
|
||||
evaluxn(u, devctrl->vector);
|
||||
break;
|
||||
case SDL_KEYUP:
|
||||
doctrl(u, &event, 0);
|
||||
evaluxn(u, devctrl->vector);
|
||||
break;
|
||||
case SDL_WINDOWEVENT:
|
||||
if(event.window.event == SDL_WINDOWEVENT_EXPOSED)
|
||||
redraw(pixels, u);
|
||||
|
|
Loading…
Reference in New Issue