diff --git a/src/devices/screen.c b/src/devices/screen.c index 01b2b68..11a1edd 100644 --- a/src/devices/screen.c +++ b/src/devices/screen.c @@ -65,6 +65,40 @@ screen_blit(Uint8 *layer, Uint8 *ram, Uint16 addr, int x1, int y1, int color, in } } +/* clang-format off */ + +static Uint8 icons[] = { + 0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c, 0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe, 0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02, + 0x82, 0x7c, 0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04, 0x00, 0xfe, 0x80, 0x80, 0x7c, + 0x02, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x02, + 0x1e, 0x02, 0x02, 0x02, 0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c, 0x00, 0x7c, 0x82, + 0x82, 0x7e, 0x02, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e, 0x00, 0xfc, + 0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc, 0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c, 0x00, + 0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc, 0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c, + 0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}; + +/* clang-format on */ + +static void +draw_byte(Uint8 v, Uint16 x, Uint16 y, Uint8 color) +{ + screen_blit(uxn_screen.fg, icons, v >> 4 << 3, x, y, color, 0, 0, 0); + screen_blit(uxn_screen.fg, icons, (v & 0xf) << 3, x + 8, y, color, 0, 0, 0); +} + +static void +screen_debugger(Uxn *u) +{ + int i; + for(i = 0; i < u->wst.ptr; i++) + draw_byte(u->wst.dat[i], i * 0x18 + 0x8, uxn_screen.height - 0x18, 0x2); + for(i = 0; i < u->rst.ptr; i++) + draw_byte(u->rst.dat[i], i * 0x18 + 0x8, uxn_screen.height - 0x10, 0x3); + for(i = 0; i < 0x40; i++) + draw_byte(u->ram[i], (i & 0x7) * 0x18 + 0x8, ((i >> 3) << 3) + 0x8, 1 + !!u->ram[i]); +} + void screen_palette(Uint8 *addr) { @@ -111,15 +145,19 @@ screen_resize(Uint16 width, Uint16 height) } void -screen_redraw(void) +screen_redraw(Uxn *u) { Uint8 *fg = uxn_screen.fg, *bg = uxn_screen.bg; Uint32 palette[16], *pixels = uxn_screen.pixels; - int i, x, y, w = uxn_screen.width, h = uxn_screen.height; - int x1 = uxn_screen.x1; - int y1 = uxn_screen.y1; - int x2 = uxn_screen.x2 > w ? w : uxn_screen.x2; - int y2 = uxn_screen.y2 > h ? h : uxn_screen.y2; + int i, x, y, w = uxn_screen.width, h = uxn_screen.height, x1, y1, x2, y2; + if(u->dev[0x0e]) { + screen_change(0, 0, w, h); + screen_debugger(u); + } + x1 = uxn_screen.x1; + y1 = uxn_screen.y1; + x2 = uxn_screen.x2 > w ? w : uxn_screen.x2; + y2 = uxn_screen.y2 > h ? h : uxn_screen.y2; for(i = 0; i < 16; i++) palette[i] = uxn_screen.palette[(i >> 2) ? (i >> 2) : (i & 3)]; for(y = y1; y < y2; y++) @@ -131,40 +169,6 @@ screen_redraw(void) uxn_screen.x2 = uxn_screen.y2 = 0; } -/* clang-format off */ - -Uint8 icons[] = { - 0x00, 0x7c, 0x82, 0x82, 0x82, 0x82, 0x82, 0x7c, 0x00, 0x30, 0x10, 0x10, 0x10, 0x10, 0x10, - 0x10, 0x00, 0x7c, 0x82, 0x02, 0x7c, 0x80, 0x80, 0xfe, 0x00, 0x7c, 0x82, 0x02, 0x1c, 0x02, - 0x82, 0x7c, 0x00, 0x0c, 0x14, 0x24, 0x44, 0x84, 0xfe, 0x04, 0x00, 0xfe, 0x80, 0x80, 0x7c, - 0x02, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x80, 0xfc, 0x82, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x02, - 0x1e, 0x02, 0x02, 0x02, 0x00, 0x7c, 0x82, 0x82, 0x7c, 0x82, 0x82, 0x7c, 0x00, 0x7c, 0x82, - 0x82, 0x7e, 0x02, 0x82, 0x7c, 0x00, 0x7c, 0x82, 0x02, 0x7e, 0x82, 0x82, 0x7e, 0x00, 0xfc, - 0x82, 0x82, 0xfc, 0x82, 0x82, 0xfc, 0x00, 0x7c, 0x82, 0x80, 0x80, 0x80, 0x82, 0x7c, 0x00, - 0xfc, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfc, 0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x82, 0x7c, - 0x00, 0x7c, 0x82, 0x80, 0xf0, 0x80, 0x80, 0x80}; - -/* clang-format on */ - -void -draw_byte(Uint8 v, Uint16 x, Uint16 y, Uint8 color) -{ - screen_blit(uxn_screen.fg, icons, v >> 4 << 3, x, y, color, 0, 0, 0); - screen_blit(uxn_screen.fg, icons, (v & 0xf) << 3, x + 8, y, color, 0, 0, 0); -} - -void -screen_debugger(Uxn *u) -{ - int i; - for(i = 0; i < u->wst.ptr; i++) - draw_byte(u->wst.dat[i], i * 0x18 + 0x8, uxn_screen.height - 0x18, 0x2); - for(i = 0; i < u->rst.ptr; i++) - draw_byte(u->rst.dat[i], i * 0x18 + 0x8, uxn_screen.height - 0x10, 0x3); - for(i = 0; i < 0x40; i++) - draw_byte(u->ram[i], (i & 0x7) * 0x18 + 0x8, ((i >> 3) << 3) + 0x8, 1 + !!u->ram[i]); -} - Uint8 screen_dei(Uxn *u, Uint8 addr) { diff --git a/src/devices/screen.h b/src/devices/screen.h index 2989faf..5599dbb 100644 --- a/src/devices/screen.h +++ b/src/devices/screen.h @@ -26,8 +26,7 @@ void screen_fill(Uint8 *layer, int x1, int y1, int x2, int y2, int color); void screen_palette(Uint8 *addr); void screen_resize(Uint16 width, Uint16 height); void screen_change(Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2); -void screen_redraw(void); -void screen_debugger(Uxn *u); +void screen_redraw(Uxn *u); Uint8 screen_dei(Uxn *u, Uint8 addr); void screen_deo(Uint8 *ram, Uint8 *d, Uint8 port); diff --git a/src/uxnemu.c b/src/uxnemu.c index 6734e11..5499b2d 100644 --- a/src/uxnemu.c +++ b/src/uxnemu.c @@ -209,12 +209,7 @@ emu_resize(int width, int height) static void emu_redraw(Uxn *u) { - if(u->dev[0x0e]) { - screen_change(0, 0, uxn_screen.width, uxn_screen.height); - screen_redraw(); - screen_debugger(u); - } else - screen_redraw(); + screen_redraw(u); if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0) system_error("SDL_UpdateTexture", SDL_GetError()); SDL_RenderClear(emu_renderer);