(uxn.c) PUT2 should not use POKE

This commit is contained in:
neauoire 2023-08-09 19:38:18 -07:00
parent b610a88083
commit 18302105c6
1 changed files with 1 additions and 1 deletions

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@ -29,7 +29,7 @@ WITH REGARD TO THIS SOFTWARE.
#define FLIP { s = ins & 0x40 ? &u->wst : &u->rst; } #define FLIP { s = ins & 0x40 ? &u->wst : &u->rst; }
#define SET(x, y) { r = s->ptr; if(x > r) HALT(1) r += (x & k) + y; if(r > 254) HALT(2) ptr = s->dat + r - 1; s->ptr = r; } #define SET(x, y) { r = s->ptr; if(x > r) HALT(1) r += (x & k) + y; if(r > 254) HALT(2) ptr = s->dat + r - 1; s->ptr = r; }
#define PUT1(o, v) { *(ptr - o) = v; } #define PUT1(o, v) { *(ptr - o) = v; }
#define PUT2(o, v) { r = (v); POKE2(ptr - 1 - o, r); } #define PUT2(o, v) { r = (v); *(ptr - o) = r; *(ptr - o - 1) = r >> 8; }
int int
uxn_eval(Uxn *u, Uint16 pc) uxn_eval(Uxn *u, Uint16 pc)