Returned emulator border
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12509b7e6b
commit
289d13aeb4
29
src/uxnemu.c
29
src/uxnemu.c
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@ -39,6 +39,8 @@ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE.
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WITH REGARD TO THIS SOFTWARE.
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*/
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*/
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#define PAD 2
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#define PAD2 4
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#define WIDTH 64 * 8
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#define WIDTH 64 * 8
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#define HEIGHT 40 * 8
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#define HEIGHT 40 * 8
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#define TIMEOUT_MS 334
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#define TIMEOUT_MS 334
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@ -60,6 +62,13 @@ static Uint64 exec_deadline, deadline_interval, ms_interval;
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char *rom_path;
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char *rom_path;
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int window_created = 0;
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int window_created = 0;
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static int
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clamp(int v, int min, int max)
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{
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return v < min ? min : v > max ? max
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: v;
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}
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static Uint8
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static Uint8
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audio_dei(int instance, Uint8 *d, Uint8 port)
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audio_dei(int instance, Uint8 *d, Uint8 port)
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{
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{
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@ -171,7 +180,7 @@ set_zoom(Uint8 z, int win)
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if(z >= 1) {
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if(z >= 1) {
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zoom = z;
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zoom = z;
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if(win)
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if(win)
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set_window_size(emu_window, (uxn_screen.width) * zoom, (uxn_screen.height) * zoom);
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set_window_size(emu_window, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom);
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}
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}
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}
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}
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@ -184,23 +193,29 @@ emu_resize(int width, int height)
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return 0;
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return 0;
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if(emu_texture != NULL)
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if(emu_texture != NULL)
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SDL_DestroyTexture(emu_texture);
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SDL_DestroyTexture(emu_texture);
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SDL_RenderSetLogicalSize(emu_renderer, width, height);
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SDL_RenderSetLogicalSize(emu_renderer, width + PAD2, height + PAD2);
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emu_texture = SDL_CreateTexture(emu_renderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC, width, height);
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emu_texture = SDL_CreateTexture(emu_renderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC, width, height);
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if(emu_texture == NULL || SDL_SetTextureBlendMode(emu_texture, SDL_BLENDMODE_NONE))
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if(emu_texture == NULL || SDL_SetTextureBlendMode(emu_texture, SDL_BLENDMODE_NONE))
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return system_error("SDL_SetTextureBlendMode", SDL_GetError());
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return system_error("SDL_SetTextureBlendMode", SDL_GetError());
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if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0)
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if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0)
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return system_error("SDL_UpdateTexture", SDL_GetError());
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return system_error("SDL_UpdateTexture", SDL_GetError());
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set_window_size(emu_window, width * zoom, height * zoom);
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set_window_size(emu_window, (width + PAD2) * zoom, (height + PAD2) * zoom);
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return 1;
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return 1;
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}
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}
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static void
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static void
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emu_redraw(void)
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emu_redraw(void)
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{
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{
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SDL_Rect r;
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r.x = PAD;
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r.y = PAD;
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r.w = uxn_screen.width;
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r.h = uxn_screen.height;
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screen_redraw();
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screen_redraw();
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if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0)
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if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0)
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system_error("SDL_UpdateTexture", SDL_GetError());
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system_error("SDL_UpdateTexture", SDL_GetError());
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SDL_RenderCopy(emu_renderer, emu_texture, NULL, NULL);
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SDL_RenderClear(emu_renderer);
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SDL_RenderCopy(emu_renderer, emu_texture, NULL, &r);
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SDL_RenderPresent(emu_renderer);
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SDL_RenderPresent(emu_renderer);
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}
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}
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@ -359,7 +374,7 @@ handle_events(Uxn *u)
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uxn_eval(u, PEEK2(&u->dev[0x30 + 0x10 * (event.type - audio0_event)]));
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uxn_eval(u, PEEK2(&u->dev[0x30 + 0x10 * (event.type - audio0_event)]));
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/* Mouse */
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/* Mouse */
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else if(event.type == SDL_MOUSEMOTION)
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else if(event.type == SDL_MOUSEMOTION)
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mouse_pos(u, &u->dev[0x90], event.motion.x, event.motion.y);
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mouse_pos(u, &u->dev[0x90], clamp(event.motion.x - PAD, 0, uxn_screen.width), clamp(event.motion.y - PAD, 0, uxn_screen.height));
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else if(event.type == SDL_MOUSEBUTTONUP)
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else if(event.type == SDL_MOUSEBUTTONUP)
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mouse_up(u, &u->dev[0x90], SDL_BUTTON(event.button.button));
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mouse_up(u, &u->dev[0x90], SDL_BUTTON(event.button.button));
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else if(event.type == SDL_MOUSEBUTTONDOWN)
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else if(event.type == SDL_MOUSEBUTTONDOWN)
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@ -447,10 +462,10 @@ run(Uxn *u)
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Uint64 next_refresh = 0;
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Uint64 next_refresh = 0;
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Uint64 frame_interval = SDL_GetPerformanceFrequency() / 60;
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Uint64 frame_interval = SDL_GetPerformanceFrequency() / 60;
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window_created = 1;
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window_created = 1;
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emu_window = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, uxn_screen.width * zoom, uxn_screen.height * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
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emu_window = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
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if(emu_window == NULL)
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if(emu_window == NULL)
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return system_error("sdl_window", SDL_GetError());
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return system_error("sdl_window", SDL_GetError());
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emu_renderer = SDL_CreateRenderer(emu_window, -1, 0);
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emu_renderer = SDL_CreateRenderer(emu_window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE);
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if(emu_renderer == NULL)
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if(emu_renderer == NULL)
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return system_error("sdl_renderer", SDL_GetError());
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return system_error("sdl_renderer", SDL_GetError());
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emu_resize(uxn_screen.width, uxn_screen.height);
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emu_resize(uxn_screen.width, uxn_screen.height);
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