Renamed mouse mod to mouse scroll
This commit is contained in:
parent
69f72485c7
commit
2a9fc00441
|
@ -22,17 +22,17 @@
|
|||
|
||||
( devices )
|
||||
|
||||
|00 @System &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1
|
||||
|00 @System &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1
|
||||
|10 @Console &vector $2 &read $1 &pad $5 &write $1 &error $1
|
||||
|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|
||||
|30 @Audio0 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1
|
||||
|40 @Audio1 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1
|
||||
|50 @Audio2 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1
|
||||
|60 @Audio3 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1
|
||||
|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|
||||
|30 @Audio0 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1
|
||||
|40 @Audio1 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1
|
||||
|50 @Audio2 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1
|
||||
|60 @Audio3 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1
|
||||
|80 @Controller &vector $2 &button $1 &key $1
|
||||
|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &pad $3 &modx $2 &mody $2
|
||||
|a0 @File &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2
|
||||
|b0 @DateTime &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1
|
||||
|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &pad $3 &scrollx $2 &scrolly $2
|
||||
|a0 @File &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2
|
||||
|b0 @DateTime &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1
|
||||
|
||||
( variables )
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@ mouse_pos(Device *d, Uint16 x, Uint16 y)
|
|||
}
|
||||
|
||||
void
|
||||
mouse_mod(Device *d, Uint16 x, Uint16 y)
|
||||
mouse_scroll(Device *d, Uint16 x, Uint16 y)
|
||||
{
|
||||
poke16(d->dat, 0xa, x);
|
||||
poke16(d->dat, 0xc, -y);
|
||||
|
|
|
@ -13,4 +13,4 @@ WITH REGARD TO THIS SOFTWARE.
|
|||
void mouse_down(Device *d, Uint8 mask);
|
||||
void mouse_up(Device *d, Uint8 mask);
|
||||
void mouse_pos(Device *d, Uint16 x, Uint16 y);
|
||||
void mouse_mod(Device *d, Uint16 x, Uint16 y);
|
||||
void mouse_scroll(Device *d, Uint16 x, Uint16 y);
|
||||
|
|
21
src/uxnemu.c
21
src/uxnemu.c
|
@ -500,16 +500,16 @@ run(Uxn *u)
|
|||
else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY)
|
||||
uxn_eval(u, peek16((devaudio0 + (event.type - audio0_event))->dat, 0));
|
||||
/* Mouse */
|
||||
else if(event.type == SDL_MOUSEWHEEL)
|
||||
mouse_mod(devmouse, event.wheel.x, event.wheel.y);
|
||||
else if(event.type == SDL_MOUSEBUTTONUP)
|
||||
mouse_up(devmouse, 0x1 << (event.button.button - 1));
|
||||
else if(event.type == SDL_MOUSEBUTTONDOWN)
|
||||
mouse_down(devmouse, 0x1 << (event.button.button - 1));
|
||||
else if(event.type == SDL_MOUSEMOTION)
|
||||
mouse_pos(devmouse,
|
||||
clamp(event.motion.x - PAD, 0, ppu.width - 1),
|
||||
clamp(event.motion.y - PAD, 0, ppu.height - 1));
|
||||
else if(event.type == SDL_MOUSEBUTTONUP)
|
||||
mouse_up(devmouse, 0x1 << (event.button.button - 1));
|
||||
else if(event.type == SDL_MOUSEBUTTONDOWN)
|
||||
mouse_down(devmouse, 0x1 << (event.button.button - 1));
|
||||
else if(event.type == SDL_MOUSEWHEEL)
|
||||
mouse_scroll(devmouse, event.wheel.x, event.wheel.y);
|
||||
/* Controller */
|
||||
else if(event.type == SDL_KEYDOWN || event.type == SDL_TEXTINPUT) {
|
||||
if(event.type == SDL_TEXTINPUT)
|
||||
|
@ -522,17 +522,16 @@ run(Uxn *u)
|
|||
do_shortcut(u, &event);
|
||||
} else if(event.type == SDL_KEYUP)
|
||||
controller_up(devctrl, get_button(&event));
|
||||
else if(event.type == SDL_JOYBUTTONDOWN)
|
||||
controller_down(devctrl, get_button_joystick(&event));
|
||||
else if(event.type == SDL_JOYBUTTONUP)
|
||||
controller_up(devctrl, get_button_joystick(&event));
|
||||
else if(event.type == SDL_JOYAXISMOTION) {
|
||||
Uint8 vec = get_vector_joystick(&event);
|
||||
if(!vec)
|
||||
controller_up(devctrl, (0x03 << (!event.jaxis.axis * 2)) << 4);
|
||||
else
|
||||
controller_down(devctrl, (0x01 << ((vec + !event.jaxis.axis * 2) - 1)) << 4);
|
||||
}
|
||||
} else if(event.type == SDL_JOYBUTTONDOWN)
|
||||
controller_down(devctrl, get_button_joystick(&event));
|
||||
else if(event.type == SDL_JOYBUTTONUP)
|
||||
controller_up(devctrl, get_button_joystick(&event));
|
||||
/* Console */
|
||||
else if(event.type == stdin_event)
|
||||
console_input(u, event.cbutton.button);
|
||||
|
|
Loading…
Reference in New Issue