(button.tal) Formatting
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@ -16,7 +16,7 @@
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BRK
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@on-frame ( -> )
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[ LIT2 20 &time 00 ] INCk ,&time STR
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[ LIT2 18 &time 00 ] INCk ,&time STR
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EQU ?{ BRK }
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#0000 .Screen/vector DEO2
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;button-chr/up <draw-button>
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@ -27,15 +27,11 @@
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[ LIT2 00 -Mouse/state ] DEI NEQ #42 ADD ;pointer-icn <update-pointer>
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.Mouse/state DEI ?{ BRK }
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.Mouse/x DEI2 .Mouse/y DEI2 within-button ?{ BRK }
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<press-button>
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( release mouse ) [ LIT2 00 -Mouse/state ] DEO
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BRK
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@<press-button> ( -- )
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;button-chr/down <draw-button>
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;on-frame .Screen/vector DEO2
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#10 ;on-frame/time STA
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JMP2r
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[ LIT2 00 -Mouse/state ] DEO
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BRK
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@within-button ( x* y* -- f )
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#0010 SUB2 #0018 LTH2 STH
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@ -73,7 +69,8 @@
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@pointer-icn [ 80c0 e0f0 f8e0 1000 ]
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@button-chr &up [
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@button-chr
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&up [
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0000 1f3f 3f3f 3f3f 001f 3f7f 7f7f 7f7f
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0000 ffff ffff ffff 00ff ffff ffff ffff
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0000 f8fc fcfc fcfc 00f8 fcfe fefe fefe
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@ -82,7 +79,8 @@
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fcfc fcfc fcfc fcfc fefe fefe fefe fefe
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3f3f 3f3f 3f1f 0000 7f7f 7f5f 4020 1f00
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ffff ffff ffff 0000 ffff ffff 0000 ff00
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fcfc fcfc fcf8 0000 fefe fefa 0204 f800 ] &down [
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fcfc fcfc fcf8 0000 fefe fefa 0204 f800 ]
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&down [
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0000 001f 3f3f 3f3f 0000 1f3f 7f7f 7f7f
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0000 00ff ffff ffff 0000 ffff ffff ffff
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0000 00f8 fcfc fcfc 0000 f8fc fefe fefe
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