Fixed stack balance issue
This commit is contained in:
parent
83932d8847
commit
3b38421b35
|
@ -67,7 +67,6 @@ RTN
|
||||||
### OS Boot Disk
|
### OS Boot Disk
|
||||||
|
|
||||||
- Load external disk in disk2
|
- Load external disk in disk2
|
||||||
- Build hex editor
|
|
||||||
|
|
||||||
### Assembler
|
### Assembler
|
||||||
|
|
||||||
|
@ -76,15 +75,10 @@ RTN
|
||||||
- Jump helpers
|
- Jump helpers
|
||||||
- Don't brk when return stack is not zeroed
|
- Don't brk when return stack is not zeroed
|
||||||
- LDRS should load from the zeropage?
|
- LDRS should load from the zeropage?
|
||||||
- Keep ref counts in macros
|
|
||||||
- A fast way(2 bytes) to read from the zero page #aa LDR.
|
- A fast way(2 bytes) to read from the zero page #aa LDR.
|
||||||
|
|
||||||
## Notes
|
## Notes
|
||||||
|
|
||||||
### Conditional Jumping
|
|
||||||
|
|
||||||
I've considered automatically popping an amount of items from the stack equal to the offset between the opcode's push/pop to make the stack length more predictable, and making the pattern JMP? POP2 unecessary, but that idea would make DUP? unusable. That change was reverted.
|
|
||||||
|
|
||||||
## Palettes
|
## Palettes
|
||||||
|
|
||||||
- `[ 6a03 4a0d aa0c ]`, purple/cyan
|
- `[ 6a03 4a0d aa0c ]`, purple/cyan
|
||||||
|
|
|
@ -1,7 +1,11 @@
|
||||||
(
|
(
|
||||||
app/noodle : illustration program
|
app/noodle : illustration program
|
||||||
|
|
||||||
|
right-click - erase
|
||||||
alt-click - drag canvas
|
alt-click - drag canvas
|
||||||
|
arrows - move zoom
|
||||||
|
space - toogle zoom
|
||||||
|
backspace - blank canvas
|
||||||
|
|
||||||
TODO
|
TODO
|
||||||
- Only draw-canvas when mouse has changed
|
- Only draw-canvas when mouse has changed
|
||||||
|
@ -11,6 +15,8 @@
|
||||||
- Limit size
|
- Limit size
|
||||||
- Draw point inbetween
|
- Draw point inbetween
|
||||||
- Pixel cleanup brush
|
- Pixel cleanup brush
|
||||||
|
BUGS
|
||||||
|
- If canvas is higher than 0, mouse picking fails
|
||||||
)
|
)
|
||||||
|
|
||||||
%RTN { JMP2r }
|
%RTN { JMP2r }
|
||||||
|
@ -23,13 +29,13 @@
|
||||||
|
|
||||||
;center { x 2 y 2 }
|
;center { x 2 y 2 }
|
||||||
;toolbar { x1 2 y1 2 x2 2 y2 2 }
|
;toolbar { x1 2 y1 2 x2 2 y2 2 }
|
||||||
;cursor { x 2 y 2 x0 2 y0 2 size 1 patt 1 drag 1 zoom 1 }
|
;cursor { x 2 y 2 x0 2 y0 2 size 1 patt 1 drag 1 }
|
||||||
;zoom { x 2 y 2 }
|
;zoom { active 1 x 2 y 2 }
|
||||||
;rect { x1 2 y1 2 x2 2 y2 2 }
|
;rect { x1 2 y1 2 x2 2 y2 2 }
|
||||||
;origin { x1 2 y1 2 x2 2 y2 2 }
|
;origin { x1 2 y1 2 x2 2 y2 2 }
|
||||||
;color { byte 1 }
|
;color { byte 1 }
|
||||||
;pos { x 2 y 2 }
|
;pt0 { x 2 y 2 }
|
||||||
;pix { x 2 y 2 }
|
;pt1 { x 2 y 2 }
|
||||||
;px { x 1 y 1 }
|
;px { x 1 y 1 }
|
||||||
|
|
||||||
|0100 @RESET
|
|0100 @RESET
|
||||||
|
@ -122,7 +128,7 @@ BRK
|
||||||
~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/
|
~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/
|
||||||
DUP2
|
DUP2
|
||||||
#0000 NEQ2 ,$no-toggle-zoom ROT JMP2?
|
#0000 NEQ2 ,$no-toggle-zoom ROT JMP2?
|
||||||
~cursor.zoom #00 EQU =cursor.zoom
|
~zoom.active #00 EQU =zoom.active
|
||||||
( release ) #00 =Mouse.state
|
( release ) #00 =Mouse.state
|
||||||
,redraw JSR2
|
,redraw JSR2
|
||||||
$no-toggle-zoom
|
$no-toggle-zoom
|
||||||
|
@ -143,27 +149,20 @@ BRK
|
||||||
|
|
||||||
$no-touch
|
$no-touch
|
||||||
|
|
||||||
,$no-ctrl ~Controller #00 EQU ~cursor.zoom #00 EQU #0000 NEQ2 JMP2?
|
~Controller.buttons #f0 AND
|
||||||
|
DUP #04 SHR #01 AND #01 NEQ ,$no-up ROT JMP2?
|
||||||
,$no-ctrl-up ~Controller #10 EQU JMP2?
|
( move ) ~zoom.y -- =zoom.y $no-up
|
||||||
~zoom.y ++ =zoom.y
|
DUP #05 SHR #01 AND #01 NEQ ,$no-down ROT JMP2?
|
||||||
$no-ctrl-up
|
( move ) ~zoom.y ++ =zoom.y $no-down
|
||||||
,$no-ctrl-down ~Controller #20 EQU JMP2?
|
DUP #06 SHR #01 AND #01 NEQ ,$no-left ROT JMP2?
|
||||||
~zoom.y -- =zoom.y
|
( move ) ~zoom.x -- =zoom.x $no-left
|
||||||
$no-ctrl-down
|
DUP #07 SHR #01 AND #01 NEQ ,$no-right ROT JMP2?
|
||||||
,$no-ctrl-left ~Controller #40 EQU JMP2?
|
( move ) ~zoom.x ++ =zoom.x $no-right
|
||||||
~zoom.x ++ =zoom.x
|
#00 NEQ ,draw-canvas ROT JSR2?
|
||||||
$no-ctrl-left
|
|
||||||
,$no-ctrl-right ~Controller #80 EQU JMP2?
|
|
||||||
~zoom.x -- =zoom.x
|
|
||||||
$no-ctrl-right
|
|
||||||
,draw-canvas JSR2
|
|
||||||
|
|
||||||
$no-ctrl
|
|
||||||
|
|
||||||
,$no-keys ~Keys #00 EQU JMP2?
|
,$no-keys ~Keys #00 EQU JMP2?
|
||||||
,$no-keys-toogle-zoom ~Keys #20 NEQ JMP2?
|
,$no-keys-toogle-zoom ~Keys #20 NEQ JMP2?
|
||||||
~cursor.zoom #00 EQU =cursor.zoom
|
~zoom.active #00 EQU =zoom.active
|
||||||
,redraw JSR2
|
,redraw JSR2
|
||||||
$no-keys-toogle-zoom
|
$no-keys-toogle-zoom
|
||||||
( release ) #00 =Keys
|
( release ) #00 =Keys
|
||||||
|
@ -199,18 +198,18 @@ RTN
|
||||||
|
|
||||||
,erase ~Mouse.state #10 EQU JMP2?
|
,erase ~Mouse.state #10 EQU JMP2?
|
||||||
|
|
||||||
#0003 SUB2 =pos.y #0003 SUB2 =pos.x ( cursor offset )
|
#0003 SUB2 =pt0.y #0003 SUB2 =pt0.x ( cursor offset )
|
||||||
|
|
||||||
( trim if zoomed )
|
( trim if zoomed )
|
||||||
,$no-zoom ~cursor.zoom #01 NEQ JMP2?
|
,$no-zoom ~zoom.active #01 NEQ JMP2?
|
||||||
~pos.x 8/ ~zoom.x ADD2 #0003 SUB2 =pos.x
|
~pt0.x 8/ ~zoom.x ADD2 #0003 SUB2 =pt0.x
|
||||||
~pos.y 8/ ~zoom.y ADD2 #0003 SUB2 =pos.y
|
~pt0.y 8/ ~zoom.y ADD2 #0003 SUB2 =pt0.y
|
||||||
$no-zoom
|
$no-zoom
|
||||||
|
|
||||||
( center zoom on paint )
|
( center zoom on paint )
|
||||||
,$no-follow ~cursor.zoom JMP2?
|
,$no-follow ~zoom.active JMP2?
|
||||||
~pos.x ~canvas.w 2/ SUB2 #0003 ADD2 =zoom.x
|
~pt0.x ~canvas.w 2/ SUB2 #0003 ADD2 =zoom.x
|
||||||
~pos.y ~canvas.h 2/ SUB2 #0003 ADD2 =zoom.y
|
~pt0.y ~canvas.h 2/ SUB2 #0003 ADD2 =zoom.y
|
||||||
$no-follow
|
$no-follow
|
||||||
|
|
||||||
#00 =px.x #00 =px.y
|
#00 =px.x #00 =px.y
|
||||||
|
@ -221,7 +220,7 @@ RTN
|
||||||
( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND
|
( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND
|
||||||
#00 EQU ,$no-pixel ROT JMP2?
|
#00 EQU ,$no-pixel ROT JMP2?
|
||||||
,$no-pixel ,patternize JSR2 #00 EQU JMP2?
|
,$no-pixel ,patternize JSR2 #00 EQU JMP2?
|
||||||
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ,add-pixel JSR2
|
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ,add-pixel JSR2
|
||||||
$no-pixel
|
$no-pixel
|
||||||
( incr ) ~px.x #01 ADD =px.x
|
( incr ) ~px.x #01 ADD =px.x
|
||||||
,$hor ~px.x #08 LTH JMP2?
|
,$hor ~px.x #08 LTH JMP2?
|
||||||
|
@ -235,18 +234,18 @@ RTN
|
||||||
|
|
||||||
@erase ( x y )
|
@erase ( x y )
|
||||||
|
|
||||||
#0003 SUB2 =pos.y #0003 SUB2 =pos.x ( cursor offset )
|
#0003 SUB2 =pt0.y #0003 SUB2 =pt0.x ( cursor offset )
|
||||||
|
|
||||||
( trim if zoomed )
|
( trim if zoomed )
|
||||||
,$no-zoom ~cursor.zoom #01 NEQ JMP2?
|
,$no-zoom ~zoom.active #01 NEQ JMP2?
|
||||||
~pos.x 8/ ~zoom.x ADD2 #0003 SUB2 =pos.x
|
~pt0.x 8/ ~zoom.x ADD2 #0003 SUB2 =pt0.x
|
||||||
~pos.y 8/ ~zoom.y ADD2 #0003 SUB2 =pos.y
|
~pt0.y 8/ ~zoom.y ADD2 #0003 SUB2 =pt0.y
|
||||||
$no-zoom
|
$no-zoom
|
||||||
|
|
||||||
( center zoom on paint )
|
( center zoom on paint )
|
||||||
,$no-follow ~cursor.zoom JMP2?
|
,$no-follow ~zoom.active JMP2?
|
||||||
~pos.x ~canvas.w 2/ SUB2 #0003 ADD2 =zoom.x
|
~pt0.x ~canvas.w 2/ SUB2 #0003 ADD2 =zoom.x
|
||||||
~pos.y ~canvas.h 2/ SUB2 #0003 ADD2 =zoom.y
|
~pt0.y ~canvas.h 2/ SUB2 #0003 ADD2 =zoom.y
|
||||||
$no-follow
|
$no-follow
|
||||||
|
|
||||||
#00 =px.x #00 =px.y
|
#00 =px.x #00 =px.y
|
||||||
|
@ -257,7 +256,7 @@ RTN
|
||||||
( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND
|
( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND
|
||||||
#00 EQU ,$no-pixel ROT JMP2?
|
#00 EQU ,$no-pixel ROT JMP2?
|
||||||
,$no-pixel ,patternize JSR2 #00 EQU JMP2?
|
,$no-pixel ,patternize JSR2 #00 EQU JMP2?
|
||||||
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ,remove-pixel JSR2
|
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ,remove-pixel JSR2
|
||||||
$no-pixel
|
$no-pixel
|
||||||
( incr ) ~px.x #01 ADD =px.x
|
( incr ) ~px.x #01 ADD =px.x
|
||||||
,$hor ~px.x #08 LTH JMP2?
|
,$hor ~px.x #08 LTH JMP2?
|
||||||
|
@ -275,42 +274,42 @@ RTN
|
||||||
$noplain
|
$noplain
|
||||||
|
|
||||||
,$notone1 ~cursor.patt #01 NEQ JMP2?
|
,$notone1 ~cursor.patt #01 NEQ JMP2?
|
||||||
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ADD2 #0001 AND2 #0000 EQU2
|
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0001 AND2 #0000 EQU2
|
||||||
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 SUB2 #0001 AND2 #0000 EQU2
|
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0001 AND2 #0000 EQU2
|
||||||
#0101 EQU2
|
#0101 EQU2
|
||||||
RTN
|
RTN
|
||||||
$notone1
|
$notone1
|
||||||
|
|
||||||
,$notone2 ~cursor.patt #02 NEQ JMP2?
|
,$notone2 ~cursor.patt #02 NEQ JMP2?
|
||||||
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2
|
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2
|
||||||
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2
|
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2
|
||||||
#0101 EQU2
|
#0101 EQU2
|
||||||
RTN
|
RTN
|
||||||
$notone2
|
$notone2
|
||||||
|
|
||||||
,$notone3 ~cursor.patt #03 NEQ JMP2?
|
,$notone3 ~cursor.patt #03 NEQ JMP2?
|
||||||
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ADD2 #0005 AND2 #0000 EQU2
|
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0005 AND2 #0000 EQU2
|
||||||
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 SUB2 #0005 AND2 #0000 EQU2
|
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0005 AND2 #0000 EQU2
|
||||||
#0101 EQU2
|
#0101 EQU2
|
||||||
RTN
|
RTN
|
||||||
$notone3
|
$notone3
|
||||||
|
|
||||||
,$notone4 ~cursor.patt #04 NEQ JMP2?
|
,$notone4 ~cursor.patt #04 NEQ JMP2?
|
||||||
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2
|
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2
|
||||||
RTN
|
RTN
|
||||||
$notone4
|
$notone4
|
||||||
|
|
||||||
,$notone5 ~cursor.patt #05 NEQ JMP2?
|
,$notone5 ~cursor.patt #05 NEQ JMP2?
|
||||||
~pos.x #00 ~px.x ADD2 ~pos.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2
|
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2
|
||||||
RTN
|
RTN
|
||||||
$notone5
|
$notone5
|
||||||
|
|
||||||
,$notone6 ~cursor.patt #06 NEQ JMP2?
|
,$notone6 ~cursor.patt #06 NEQ JMP2?
|
||||||
~pos.x #00 ~px.x ADD2 #0001 AND2 SWP POP RTN
|
~pt0.x #00 ~px.x ADD2 #0001 AND2 SWP POP RTN
|
||||||
$notone6
|
$notone6
|
||||||
|
|
||||||
,$notone7 ~cursor.patt #07 NEQ JMP2?
|
,$notone7 ~cursor.patt #07 NEQ JMP2?
|
||||||
~pos.y #00 ~px.y ADD2 #0001 AND2 SWP POP RTN
|
~pt0.y #00 ~px.y ADD2 #0001 AND2 SWP POP RTN
|
||||||
$notone7
|
$notone7
|
||||||
|
|
||||||
#00
|
#00
|
||||||
|
@ -321,7 +320,7 @@ RTN
|
||||||
|
|
||||||
SWP POP #07 AND =px.y
|
SWP POP #07 AND =px.y
|
||||||
SWP POP #07 AND =px.x
|
SWP POP #07 AND =px.x
|
||||||
( get tile ) ~pix.x 8/ ~pix.y 8/ ~canvas.w MUL2 ADD2 8*
|
( get tile ) ~pt1.x 8/ ~pt1.y 8/ ~canvas.w MUL2 ADD2 8*
|
||||||
( add addr ) ,data ADD2
|
( add addr ) ,data ADD2
|
||||||
#00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND
|
#00 ~px.y ADD2 LDR #07 ~px.x SUB SHR #01 AND
|
||||||
|
|
||||||
|
@ -329,20 +328,20 @@ RTN
|
||||||
|
|
||||||
@add-pixel ( x y )
|
@add-pixel ( x y )
|
||||||
|
|
||||||
=pix.y =pix.x
|
=pt1.y =pt1.x
|
||||||
( get tile addr ) ,data ~pix.x 8/ ~pix.y 8/ ~canvas.w MUL2 ADD2 8* ~pix.y MOD8 ADD2 ADD2
|
( get tile addr ) ,data ~pt1.x 8/ ~pt1.y 8/ ~canvas.w MUL2 ADD2 8* ~pt1.y MOD8 ADD2 ADD2
|
||||||
( load ) DUP2 LDR
|
( load ) DUP2 LDR
|
||||||
( mask ) #01 #07 ~pix.x MOD8 SWP POP SUB SHL ORA
|
( mask ) #01 #07 ~pt1.x MOD8 SWP POP SUB SHL ORA
|
||||||
( save ) ROT ROT STR
|
( save ) ROT ROT STR
|
||||||
|
|
||||||
RTN
|
RTN
|
||||||
|
|
||||||
@remove-pixel ( x y )
|
@remove-pixel ( x y )
|
||||||
|
|
||||||
=pix.y =pix.x
|
=pt1.y =pt1.x
|
||||||
( get tile addr ) ,data ~pix.x 8/ ~pix.y 8/ ~canvas.w MUL2 ADD2 8* ~pix.y MOD8 ADD2 ADD2
|
( get tile addr ) ,data ~pt1.x 8/ ~pt1.y 8/ ~canvas.w MUL2 ADD2 8* ~pt1.y MOD8 ADD2 ADD2
|
||||||
( load ) DUP2 LDR
|
( load ) DUP2 LDR
|
||||||
( mask ) #01 #07 ~pix.x MOD8 SWP POP SUB SHL #ff XOR AND
|
( mask ) #01 #07 ~pt1.x MOD8 SWP POP SUB SHL #ff XOR AND
|
||||||
( save ) ROT ROT STR
|
( save ) ROT ROT STR
|
||||||
|
|
||||||
RTN
|
RTN
|
||||||
|
@ -359,7 +358,7 @@ RTN
|
||||||
|
|
||||||
@draw-canvas
|
@draw-canvas
|
||||||
|
|
||||||
,draw-canvas-zoom ~cursor.zoom #01 EQU JMP2?
|
,draw-canvas-zoom ~zoom.active #01 EQU JMP2?
|
||||||
|
|
||||||
~canvas.y1 =Sprite.y
|
~canvas.y1 =Sprite.y
|
||||||
,data =Sprite.addr
|
,data =Sprite.addr
|
||||||
|
@ -377,20 +376,20 @@ RTN
|
||||||
|
|
||||||
@draw-canvas-zoom
|
@draw-canvas-zoom
|
||||||
|
|
||||||
~zoom.y =pix.y
|
~zoom.y =pt1.y
|
||||||
~canvas.y1 =Sprite.y
|
~canvas.y1 =Sprite.y
|
||||||
,data =Sprite.addr
|
,data =Sprite.addr
|
||||||
$ver
|
$ver
|
||||||
~canvas.x1 =Sprite.x
|
~canvas.x1 =Sprite.x
|
||||||
~zoom.x =pix.x
|
~zoom.x =pt1.x
|
||||||
$hor
|
$hor
|
||||||
( incr ) ,bigpixel_icn #0008 #00 ~pix.x ~pix.y ,get-pixel JSR2 MUL2 ADD2 =Sprite.addr
|
( incr ) ,bigpixel_icn #0008 #00 ~pt1.x ~pt1.y ,get-pixel JSR2 MUL2 ADD2 =Sprite.addr
|
||||||
( draw ) #09 =Sprite.color
|
( draw ) #09 =Sprite.color
|
||||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||||
( incr ) ~pix.x ++ =pix.x
|
( incr ) ~pt1.x ++ =pt1.x
|
||||||
,$hor ~Sprite.x ~canvas.x2 NEQ2 JMP2?
|
,$hor ~Sprite.x ~canvas.x2 NEQ2 JMP2?
|
||||||
( incr ) ~Sprite.y 8+ =Sprite.y
|
( incr ) ~Sprite.y 8+ =Sprite.y
|
||||||
( incr ) ~pix.y ++ =pix.y
|
( incr ) ~pt1.y ++ =pt1.y
|
||||||
,$ver ~Sprite.y ~canvas.y2 NEQ2 JMP2?
|
,$ver ~Sprite.y ~canvas.y2 NEQ2 JMP2?
|
||||||
|
|
||||||
RTN
|
RTN
|
||||||
|
@ -499,7 +498,7 @@ RTN
|
||||||
,save_icn =Sprite.addr
|
,save_icn =Sprite.addr
|
||||||
#01 =Sprite.color
|
#01 =Sprite.color
|
||||||
~Screen.width #0020 SUB2 =Sprite.x
|
~Screen.width #0020 SUB2 =Sprite.x
|
||||||
,zoom_icn #00 ~cursor.zoom 8* ADD2 =Sprite.addr
|
,zoom_icn #00 ~zoom.active 8* ADD2 =Sprite.addr
|
||||||
#01 =Sprite.color
|
#01 =Sprite.color
|
||||||
|
|
||||||
( draw width )
|
( draw width )
|
||||||
|
@ -554,13 +553,13 @@ RTN
|
||||||
|
|
||||||
@size_icn
|
@size_icn
|
||||||
[ 0000 0010 0000 0000 ]
|
[ 0000 0010 0000 0000 ]
|
||||||
[ 0000 1038 1000 0000 ]
|
[ 0000 1038 1000 0000 ]
|
||||||
[ 0000 3838 3800 0000 ]
|
[ 0000 3838 3800 0000 ]
|
||||||
[ 0010 387c 3810 0000 ]
|
[ 0010 387c 3810 0000 ]
|
||||||
[ 0038 7c7c 7c38 0000 ]
|
[ 0038 7c7c 7c38 0000 ]
|
||||||
[ 1038 7cfe 7c38 1000 ]
|
[ 1038 7cfe 7c38 1000 ]
|
||||||
[ 387c fefe fe7c 3800 ]
|
[ 387c fefe fe7c 3800 ]
|
||||||
[ 7cfe fefe fefe 7c00 ]
|
[ 7cfe fefe fefe 7c00 ]
|
||||||
|
|
||||||
@pattern_icn
|
@pattern_icn
|
||||||
[ fe82 baba ba82 fe00 ]
|
[ fe82 baba ba82 fe00 ]
|
||||||
|
@ -581,7 +580,7 @@ RTN
|
||||||
[ 1028 4482 4428 1000 ]
|
[ 1028 4482 4428 1000 ]
|
||||||
[ 3844 8282 8244 3800 ]
|
[ 3844 8282 8244 3800 ]
|
||||||
[ 7c82 8282 8282 7c00 ]
|
[ 7c82 8282 8282 7c00 ]
|
||||||
[ 7cfe fefe fefe 7c00 ]
|
[ 7cfe fefe fefe 7c00 ]
|
||||||
|
|
||||||
@zoom_icn
|
@zoom_icn
|
||||||
[ 3048 8484 4834 0200 ]
|
[ 3048 8484 4834 0200 ]
|
||||||
|
@ -599,7 +598,7 @@ RTN
|
||||||
@save_icn [ fe82 8282 848a f400 ]
|
@save_icn [ fe82 8282 848a f400 ]
|
||||||
|
|
||||||
@blank_icn [ 0000 0000 0000 0000 ]
|
@blank_icn [ 0000 0000 0000 0000 ]
|
||||||
@filepath [ projects/picture(20-10).bit 00 ]
|
@filepath [ projects/picture2010.bit 00 ]
|
||||||
|
|
||||||
@font_hex
|
@font_hex
|
||||||
[
|
[
|
||||||
|
|
4
uxn.c
4
uxn.c
|
@ -103,12 +103,12 @@ void (*ops[])(Uxn *u) = {
|
||||||
};
|
};
|
||||||
|
|
||||||
Uint8 opr[][4] = { /* wstack-/+ rstack-/+ */
|
Uint8 opr[][4] = { /* wstack-/+ rstack-/+ */
|
||||||
{0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,1,0,0}, {3,0,0,0}, {1,0,0,0}, {1,0,0,2}, {0,0,2,0},
|
{0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,1,0,0}, {3,0,0,0}, {1,0,0,0}, {1,0,0,0}, {1,0,0,2},
|
||||||
{2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0},
|
{2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0},
|
||||||
{1,0,0,0}, {0,2,0,0}, {2,2,0,0}, {2,3,0,0}, {3,3,0,0}, {0,0,0,0}, {0,0,0,1}, {0,1,1,0},
|
{1,0,0,0}, {0,2,0,0}, {2,2,0,0}, {2,3,0,0}, {3,3,0,0}, {0,0,0,0}, {0,0,0,1}, {0,1,1,0},
|
||||||
{2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0},
|
{2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {2,1,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0},
|
||||||
/* 16-bit */
|
/* 16-bit */
|
||||||
{0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,2,0,0}, {4,0,0,0}, {2,0,0,0}, {2,0,0,0}, {0,0,0,0}, /* TODO */
|
{0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {2,2,0,0}, {4,0,0,0}, {2,0,0,0}, {2,0,0,0}, {2,0,0,2}, /* TODO */
|
||||||
{4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, /* TODO */
|
{4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, /* TODO */
|
||||||
{0,2,0,0}, {0,2,0,0}, {1,1,0,0}, {4,6,0,0}, {6,6,0,0}, {0,0,0,0}, {0,0,0,2}, {0,2,2,0}, /* TODO */
|
{0,2,0,0}, {0,2,0,0}, {1,1,0,0}, {4,6,0,0}, {6,6,0,0}, {0,0,0,0}, {0,0,0,2}, {0,2,2,0}, /* TODO */
|
||||||
{4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0}
|
{4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {4,2,0,0}, {0,0,0,0}, {0,0,0,0}, {0,0,0,0}, {0,2,0,0}
|
||||||
|
|
Loading…
Reference in New Issue