(piano.tal) Improved knobs
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@ -93,6 +93,7 @@ BRK
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@on-control ( -> )
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.Controller/key DEI
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( octave )
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[ LIT "a ] NEQk NIP ?&no-c #30 .octave LDZ #0c MUL ADD play &no-c
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[ LIT "w ] NEQk NIP ?&no-c# #31 .octave LDZ #0c MUL ADD play &no-c#
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[ LIT "s ] NEQk NIP ?&no-d #32 .octave LDZ #0c MUL ADD play &no-d
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@ -106,6 +107,9 @@ BRK
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[ LIT "u ] NEQk NIP ?&no-a# #3a .octave LDZ #0c MUL ADD play &no-a#
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[ LIT "j ] NEQk NIP ?&no-b #3b .octave LDZ #0c MUL ADD play &no-b
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[ LIT "k ] NEQk NIP ?&no-c2 #3c .octave LDZ #0c MUL ADD play &no-c2
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( controls )
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[ LIT "z ] NEQk NIP ?&no-dec .octave LDZk #01 SUB SWP STZ &no-dec
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[ LIT "x ] NEQk NIP ?&no-inc .octave LDZk INC SWP STZ &no-inc
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[ #1b ] NEQk NIP ?&no-esc #010f DEO &no-esc
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POP
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@ -153,7 +157,7 @@ BRK
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.Mouse/x DEI2 .Mouse/y DEI2 .wave-view within-rect
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?on-touch-wave-view
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.Mouse/x DEI2 .Mouse/y DEI2 .adsr-view within-rect
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?on-touch-adsr-view
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?on-touch-knobs-view
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.Mouse/x DEI2 .Mouse/y DEI2 .octave-view within-rect
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?on-touch-octave-view
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@ -190,31 +194,39 @@ BRK
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BRK
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@on-touch-adsr-view ( -> )
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@on-touch-knobs-view ( -> )
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.Mouse/x DEI2 .adsr-view/x1 LDZ2 SUB2 #03 SFT2 NIP #03 DIV
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[ #00 ] NEQk NIP ?&no-a
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.Audio0/adsr DEI touch2 .Audio0/adsr DEO &no-a
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[ #01 ] NEQk NIP ?&no-d
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.Audio0/adsr DEI touch .Audio0/adsr DEO &no-d
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[ #02 ] NEQk NIP ?&no-s
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.Audio0/adsr INC DEI touch2 .Audio0/adsr INC DEO &no-s
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[ #03 ] NEQk NIP ?&no-r
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.Audio0/adsr INC DEI touch .Audio0/adsr INC DEO &no-r
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[ #05 ] NEQk NIP ?&no-left
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.Audio0/volume DEI touch2 .Audio0/volume DEO &no-left
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[ #06 ] NEQk NIP ?&no-right
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.Audio0/volume DEI touch .Audio0/volume DEO &no-right
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POP
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.Mouse/y DEI2 .adsr-view/y1 LDZ2 SUB2 NIP
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OVR #04 LTH ?on-touch-adsr
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OVR #04 GTH ?on-touch-vol
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POP2
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( release ) #00 .Mouse/state DEO
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BRK
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@on-touch-adsr ( knob value -> )
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STH2
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( mask ) #ffff #000f #03 OVRr STHr SUB #60 SFT SFT2 EOR2
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.Audio0/adsr DEI2 AND2
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( value ) #000f STHr OVR LTHk JMP SWP POP SUB
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( shift ) #03 STHr SUB #60 SFT SFT2 ORA2
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.Audio0/adsr DEO2
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draw-adsr
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BRK
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@on-touch-vol ( knob value -> )
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SWP #03 SUB INC INC SWP STH2
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( mask ) #0f OVRr STHr #60 SFT SFT
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.Audio0/volume DEI AND
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( value ) #0f STHr OVR LTHk JMP SWP POP SUB
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( shift ) #01 STHr SUB #20 SFT #40 SFT SFT ORA
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.Audio0/volume DEO
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draw-adsr
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BRK
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@touch
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DUP #f0 AND STH #01 .Mouse/state DEI #01 GTH #0e MUL ADD ADD #0f AND STHr ADD JMP2r
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@touch2
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#10 .Mouse/state DEI #01 GTH #e0 MUL ADD ADD JMP2r
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(
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@|core )
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