(bunnymark) Added controller input
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@ -4,6 +4,7 @@
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|00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2 &debug $1 &halt $1
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|00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2 &debug $1 &halt $1
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|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
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|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
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|80 @Controller &vector $2 &button $1 &key $1
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|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &wheel $1
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|90 @Mouse &vector $2 &x $2 &y $2 &state $1 &wheel $1
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|c0 @DateTime &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1
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|c0 @DateTime &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1
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@ -45,6 +46,10 @@
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.Mouse/state DEI
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.Mouse/state DEI
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( ) DUP #01 NEQ ?{ add-bunny }
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( ) DUP #01 NEQ ?{ add-bunny }
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( ) #02 LTH ?{ remove-bunny }
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( ) #02 LTH ?{ remove-bunny }
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( | controller handling )
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.Controller/button DEI
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( ) DUP #01 NEQ ?{ add-bunny }
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( ) #02 LTH ?{ remove-bunny }
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( | clear )
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( | clear )
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#0000 DUP2 .Screen/x DEO2
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#0000 DUP2 .Screen/x DEO2
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.Screen/y DEO2
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.Screen/y DEO2
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