Renamed File.result to File.success

This commit is contained in:
Andrew Alderwick 2021-04-17 21:49:33 +01:00
parent 257f740ce8
commit 51bd0a919c
9 changed files with 12 additions and 12 deletions

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@ -10,7 +10,7 @@
|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 } |0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 }
|0140 ;Controller { vector 2 button 1 key 1 } |0140 ;Controller { vector 2 button 1 key 1 }
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 }
|01a0 ;DateTime { year 2 month 1 day 1 hour 1 minute 1 second 1 dotw 1 doty 2 isdst 1 refresh 1 } |01a0 ;DateTime { year 2 month 1 day 1 hour 1 minute 1 second 1 dotw 1 doty 2 isdst 1 refresh 1 }
|0200 |0200

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@ -32,7 +32,7 @@
|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 } |0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 }
|0140 ;Controller { vector 2 button 1 key 1 } |0140 ;Controller { vector 2 button 1 key 1 }
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 }
( vectors ) ( vectors )

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@ -17,7 +17,7 @@
|0110 ;Console { vector 2 pad 6 char 1 byte 1 short 2 string 2 } |0110 ;Console { vector 2 pad 6 char 1 byte 1 short 2 string 2 }
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 }
( program ) ( program )

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@ -10,7 +10,7 @@
|0100 ;System { vector 2 pad 6 r 2 g 2 b 2 } |0100 ;System { vector 2 pad 6 r 2 g 2 b 2 }
|0110 ;Console { vector 2 pad 6 char 1 byte 1 short 2 string 2 } |0110 ;Console { vector 2 pad 6 char 1 byte 1 short 2 string 2 }
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 }
( program ) ( program )

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@ -8,7 +8,7 @@
|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 } |0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 }
|0140 ;Controller { vector 2 button 1 key 1 } |0140 ;Controller { vector 2 button 1 key 1 }
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 }
|01a0 ;DateTime { year 2 month 1 day 1 hour 1 minute 1 second 1 dotw 1 doty 2 isdst 1 refresh 1 } |01a0 ;DateTime { year 2 month 1 day 1 hour 1 minute 1 second 1 dotw 1 doty 2 isdst 1 refresh 1 }
|0200 |0200

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@ -13,7 +13,7 @@
|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 } |0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 }
|0140 ;Controller { vector 2 button 1 key 1 } |0140 ;Controller { vector 2 button 1 key 1 }
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 }
|01a0 ;DateTime { year 2 month 1 day 1 hour 1 minute 1 second 1 dotw 1 doty 2 isdst 1 refresh 1 } |01a0 ;DateTime { year 2 month 1 day 1 hour 1 minute 1 second 1 dotw 1 doty 2 isdst 1 refresh 1 }
( vectors ) ( vectors )
@ -838,9 +838,9 @@
@l-File-load .l-File-length .l-File-name [ load 00 ] [ 02 ] .File.load @l-File-load .l-File-length .l-File-name [ load 00 ] [ 02 ] .File.load
@l-File-name [ 0000 ] [ 0000 ] [ name 00 ] [ 02 ] .File.name @l-File-name [ 0000 ] [ 0000 ] [ name 00 ] [ 02 ] .File.name
@l-File-root @l-File-root
@l-File-offset .l-File-load .l-File-save [ offset 00 ] [ 02 ] .File.offset @l-File-offset .l-File-load .l-File-success [ offset 00 ] [ 02 ] .File.offset
@l-File-result [ 0000 ] [ 0000 ] [ result 00 ] [ 02 ] .File.result @l-File-save [ 0000 ] [ 0000 ] [ save 00 ] [ 02 ] .File.save
@l-File-save .l-File-result .l-File-vector [ save 00 ] [ 02 ] .File.save @l-File-success .l-File-save .l-File-vector [ success 00 ] [ 02 ] .File.success
@l-File-vector [ 0000 ] [ 0000 ] [ vector 00 ] [ 02 ] .File.vector @l-File-vector [ 0000 ] [ 0000 ] [ vector 00 ] [ 02 ] .File.vector
@l-Mouse .l-File .l-Screen [ Mouse 00 ] [ 80 ] .Mouse .l-Mouse-root @l-Mouse .l-File .l-Screen [ Mouse 00 ] [ 80 ] .Mouse .l-Mouse-root
@l-Mouse-chord [ 0000 ] .l-Mouse-state [ chord 00 ] [ 01 ] .Mouse.chord @l-Mouse-chord [ 0000 ] .l-Mouse-state [ chord 00 ] [ 01 ] .Mouse.chord

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@ -47,7 +47,7 @@
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
|0140 ;Controller { vector 2 button 1 key 1 } |0140 ;Controller { vector 2 button 1 key 1 }
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 }
( program ) ( program )

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@ -61,7 +61,7 @@
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
|0140 ;Controller { vector 2 button 1 key 1 } |0140 ;Controller { vector 2 button 1 key 1 }
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 }
( program ) ( program )

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@ -55,7 +55,7 @@
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 } |0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
|0140 ;Controller { vector 2 button 1 key 1 } |0140 ;Controller { vector 2 button 1 key 1 }
|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 } |0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
|0170 ;File { vector 2 result 2 offset 2 pad 2 name 2 length 2 load 2 save 2 } |0170 ;File { vector 2 success 2 offset 2 pad 2 name 2 length 2 load 2 save 2 }
( program ) ( program )