Added a second PRNG with longer period
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@ -1,7 +1,6 @@
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( pseudo-random number generator )
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( pseudo-random number generator,
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based on two 16-bit xorshift algorithms by George Marsaglia
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( based on 16-bit xorshift algorithm discussed on
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http://www.jstatsoft.org/v08/i14/paper )
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http://www.retroprogramming.com/2017/07/xorshift-pseudorandom-numbers-in-z80.html )
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( devices )
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( devices )
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@ -18,17 +17,22 @@
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|0100 ( -> )
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|0100 ( -> )
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( init )
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( init )
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;on-frame .Screen/vector DEO2
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;on-frame .Screen/vector DEO2
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( seed prng (must be nonzero) )
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( seed prng (must be nonzero) )
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.DateTime/month DEI .DateTime/day DEI
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#00 .DateTime/second DEI
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#00 .DateTime/second #a0 SFT2 EOR2
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#00 .DateTime/minute DEI #60 SFT2 EOR2
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#00 .DateTime/minute #40 SFT2 EOR2
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#00 .DateTime/hour DEI #c0 SFT2 EOR2 ;prng2/x STA2
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.DateTime/hour EOR
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#00 .DateTime/hour DEI #04 SFT2
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#00 .DateTime/day DEI #10 SFT2 EOR2
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#00 .DateTime/month DEI #60 SFT2 EOR2
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#00 .DateTime/year DEI #a0 SFT2 EOR2 ;prng2/y STA2
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;prng2/x LDA2 ;prng2/y LDA2 EOR2
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ORAk ,&non-zero JCN INC2 &non-zero
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ORAk ,&non-zero JCN INC2 &non-zero
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;prng/seed STA2
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;prng/seed STA2
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( theme )
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( theme )
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#0fe5 .System/r DEO2
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#0fe5 .System/r DEO2
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#0fc5 .System/g DEO2
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#0fc5 .System/g DEO2
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#0f25 .System/b DEO2
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#0f25 .System/b DEO2
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BRK
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BRK
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@ -42,16 +46,17 @@
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BRK
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BRK
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@draw-pixel
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@draw-pixel
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,prng JSR
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,prng2 JSR
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#00 SWP .Screen/x DEO2
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#00 SWP .Screen/x DEO2
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#00 SWP .Screen/y DEO2
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#00 SWP .Screen/y DEO2
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#01 .Screen/pixel DEO
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#01 .Screen/pixel DEO
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JMP2r
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JMP2r
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@prng ( -- number* )
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@prng ( -- number* )
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( returns the next number in the 65,535-long sequence,
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( returns the next number in a 65,535-long sequence,
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which is never zero but every other 16-bit number
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which is never zero but every other 16-bit number
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appears once before the sequence repeats )
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appears once before the sequence repeats )
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( http://www.retroprogramming.com/2017/07/ xorshift-pseudorandom-numbers-in-z80.html )
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,&seed LDR2
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,&seed LDR2
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DUP2 #70 SFT2 EOR2
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DUP2 #70 SFT2 EOR2
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DUP2 #09 SFT2 EOR2
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DUP2 #09 SFT2 EOR2
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@ -61,3 +66,17 @@
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&seed $2
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&seed $2
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@prng2 ( -- number* )
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( returns the next number in a (2^32-1)-long sequence )
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( http://b2d-f9r.blogspot.com/2010/08/ 16-bit-xorshift-rng-now-with-more.html )
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,&x LDR2
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DUP2 #50 SFT2 EOR2
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DUP2 #03 SFT2 EOR2
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,&y LDR2 DUP2 ,&x STR2
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DUP2 #01 SFT2 EOR2 EOR2
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,&y STR2k POP
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JMP2r
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&x $2
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&y $2
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