Removed some globals
This commit is contained in:
parent
c9ddd01696
commit
69f770f56f
2
build.sh
2
build.sh
|
@ -30,7 +30,7 @@ else
|
|||
fi
|
||||
|
||||
echo "Assembling.."
|
||||
./bin/assembler projects/examples/dev.audio.usm bin/boot.rom
|
||||
./bin/assembler projects/software/noodle.usm bin/boot.rom
|
||||
|
||||
echo "Running.."
|
||||
if [ "${2}" = '--cli' ];
|
||||
|
|
|
@ -93,11 +93,11 @@ int
|
|||
start(Uxn *u)
|
||||
{
|
||||
printf("RESET --------\n");
|
||||
if(!evaluxn(u, PAGE_VECTORS))
|
||||
if(!evaluxn(u, PAGE_PROGRAM))
|
||||
return error("Reset", "Failed");
|
||||
printstack(&u->wst);
|
||||
printf("FRAME --------\n");
|
||||
if(!evaluxn(u, PAGE_VECTORS + 0x08))
|
||||
if(!evaluxn(u, PAGE_PROGRAM + 0x08))
|
||||
return error("Frame", "Failed");
|
||||
printstack(&u->wst);
|
||||
return 1;
|
||||
|
|
|
@ -22,7 +22,6 @@ SDL_AudioDeviceID audio_id;
|
|||
static SDL_Window *gWindow;
|
||||
static SDL_Renderer *gRenderer;
|
||||
static SDL_Texture *gTexture;
|
||||
|
||||
static Ppu ppu;
|
||||
static Device *devsystem, *devscreen, *devmouse, *devkey, *devctrl;
|
||||
|
||||
|
@ -45,10 +44,10 @@ error(char *msg, const char *err)
|
|||
void
|
||||
redraw(Uint32 *dst, Uxn *u)
|
||||
{
|
||||
draw(&ppu);
|
||||
drawppu(&ppu);
|
||||
if(ppu.debugger)
|
||||
drawdebugger(&ppu, u->wst.dat, u->wst.ptr);
|
||||
SDL_UpdateTexture(gTexture, NULL, dst, WIDTH * sizeof(Uint32));
|
||||
SDL_UpdateTexture(gTexture, NULL, dst, ppu.width * sizeof(Uint32));
|
||||
SDL_RenderClear(gRenderer);
|
||||
SDL_RenderCopy(gRenderer, gTexture, NULL, NULL);
|
||||
SDL_RenderPresent(gRenderer);
|
||||
|
@ -66,7 +65,7 @@ void
|
|||
togglezoom(Uxn *u)
|
||||
{
|
||||
ppu.zoom = ppu.zoom == 3 ? 1 : ppu.zoom + 1;
|
||||
SDL_SetWindowSize(gWindow, WIDTH * ppu.zoom, HEIGHT * ppu.zoom);
|
||||
SDL_SetWindowSize(gWindow, ppu.width * ppu.zoom, ppu.height * ppu.zoom);
|
||||
redraw(ppu.output, u);
|
||||
}
|
||||
|
||||
|
@ -74,6 +73,8 @@ void
|
|||
quit(void)
|
||||
{
|
||||
free(ppu.output);
|
||||
free(ppu.fg);
|
||||
free(ppu.bg);
|
||||
SDL_DestroyTexture(gTexture);
|
||||
gTexture = NULL;
|
||||
SDL_DestroyRenderer(gRenderer);
|
||||
|
@ -87,21 +88,21 @@ quit(void)
|
|||
int
|
||||
init(void)
|
||||
{
|
||||
if(!initppu(&ppu, 48, 32, 16))
|
||||
return error("PPU", "Init failure");
|
||||
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0)
|
||||
return error("Init", SDL_GetError());
|
||||
gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, WIDTH * ppu.zoom, HEIGHT * ppu.zoom, SDL_WINDOW_SHOWN);
|
||||
gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, ppu.width * ppu.zoom, ppu.height * ppu.zoom, SDL_WINDOW_SHOWN);
|
||||
if(gWindow == NULL)
|
||||
return error("Window", SDL_GetError());
|
||||
gRenderer = SDL_CreateRenderer(gWindow, -1, 0);
|
||||
if(gRenderer == NULL)
|
||||
return error("Renderer", SDL_GetError());
|
||||
gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, WIDTH, HEIGHT);
|
||||
gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, ppu.width, ppu.height);
|
||||
if(gTexture == NULL)
|
||||
return error("Texture", SDL_GetError());
|
||||
SDL_StartTextInput();
|
||||
SDL_ShowCursor(SDL_DISABLE);
|
||||
if(!initppu(&ppu))
|
||||
return error("PPU", "Init failure");
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -110,12 +111,10 @@ domouse(Uxn *u, SDL_Event *event)
|
|||
{
|
||||
Uint8 flag = 0x00;
|
||||
Uint16 addr = devmouse->addr + 2;
|
||||
Uint16 x = clamp(event->motion.x / ppu.zoom - PAD * 8, 0, HOR * 8 - 1);
|
||||
Uint16 y = clamp(event->motion.y / ppu.zoom - PAD * 8, 0, VER * 8 - 1);
|
||||
u->ram.dat[addr + 0] = (x >> 8) & 0xff;
|
||||
u->ram.dat[addr + 1] = x & 0xff;
|
||||
u->ram.dat[addr + 2] = (y >> 8) & 0xff;
|
||||
u->ram.dat[addr + 3] = y & 0xff;
|
||||
Uint16 x = clamp(event->motion.x / ppu.zoom - ppu.pad, 0, ppu.hor * 8 - 1);
|
||||
Uint16 y = clamp(event->motion.y / ppu.zoom - ppu.pad, 0, ppu.ver * 8 - 1);
|
||||
mempoke16(u, addr + 0, x);
|
||||
mempoke16(u, addr + 2, y);
|
||||
u->ram.dat[addr + 5] = 0x00;
|
||||
switch(event->button.button) {
|
||||
case SDL_BUTTON_LEFT: flag = 0x01; break;
|
||||
|
@ -193,9 +192,6 @@ console_poke(Uxn *u, Uint16 ptr, Uint8 b0, Uint8 b1)
|
|||
case 0x0d: printf("%s\n", &m[(m[ptr + 0x0c] << 8) + b1]); break;
|
||||
}
|
||||
fflush(stdout);
|
||||
(void)m;
|
||||
(void)ptr;
|
||||
(void)b0;
|
||||
return b1;
|
||||
}
|
||||
|
||||
|
@ -207,7 +203,7 @@ screen_poke(Uxn *u, Uint16 ptr, Uint8 b0, Uint8 b1)
|
|||
if(b0 == 0x0c) {
|
||||
Uint16 x = (m[ptr] << 8) + m[ptr + 1];
|
||||
Uint16 y = (m[ptr + 2] << 8) + m[ptr + 3];
|
||||
putpixel(b1 >> 4 & 0xf ? ppu.fg : ppu.bg, x, y, b1 & 0xf);
|
||||
putpixel(&ppu, b1 >> 4 & 0xf ? ppu.fg : ppu.bg, x, y, b1 & 0xf);
|
||||
ppu.reqdraw = 1;
|
||||
}
|
||||
return b1;
|
||||
|
@ -230,7 +226,7 @@ sprite_poke(Uxn *u, Uint16 ptr, Uint8 b0, Uint8 b1)
|
|||
Uint8 ch1 = ((sprite[v] >> (7 - h)) & 0x1);
|
||||
if(ch1 == 0 && (blend == 0x05 || blend == 0x0a || blend == 0x0f))
|
||||
continue;
|
||||
putpixel(layer, x + h, y + v, ch1 ? blend % 4 : blend / 4);
|
||||
putpixel(&ppu, layer, x + h, y + v, ch1 ? blend % 4 : blend / 4);
|
||||
}
|
||||
ppu.reqdraw = 1;
|
||||
}
|
||||
|
@ -393,10 +389,8 @@ main(int argc, char **argv)
|
|||
portuxn(&u, 0x0f, "---", ppnil);
|
||||
|
||||
/* Write screen size to dev/screen */
|
||||
u.ram.dat[devscreen->addr + 2] = (HOR * 8 >> 8) & 0xff;
|
||||
u.ram.dat[devscreen->addr + 3] = HOR * 8 & 0xff;
|
||||
u.ram.dat[devscreen->addr + 4] = (VER * 8 >> 8) & 0xff;
|
||||
u.ram.dat[devscreen->addr + 5] = VER * 8 & 0xff;
|
||||
mempoke16(&u, devscreen->addr + 2, ppu.hor * 8);
|
||||
mempoke16(&u, devscreen->addr + 4, ppu.ver * 8);
|
||||
|
||||
start(&u);
|
||||
quit();
|
||||
|
|
63
src/ppu.c
63
src/ppu.c
|
@ -33,16 +33,21 @@ Uint8 font[][8] = {
|
|||
void
|
||||
clear(Ppu *p)
|
||||
{
|
||||
int i, sz = HEIGHT * WIDTH;
|
||||
for(i = 0; i < sz; ++i)
|
||||
int i, sz = p->height * p->width;
|
||||
for(i = 0; i < sz; ++i) {
|
||||
p->output[i] = p->colors[0];
|
||||
p->fg[i] = 0;
|
||||
p->bg[i] = 0;
|
||||
p->fg[sz + i] = 0;
|
||||
p->bg[sz + i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
drawpixel(Ppu *p, Uint16 x, Uint16 y, Uint8 color)
|
||||
{
|
||||
if(x >= p->x1 && x <= p->x2 && y >= p->x1 && y <= p->y2)
|
||||
p->output[y * WIDTH + x] = p->colors[color];
|
||||
p->output[y * p->width + x] = p->colors[color];
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -79,20 +84,20 @@ drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr)
|
|||
drawicn(p, x + 8, y, font[b & 0xf], 1 + (ptr == i), 0);
|
||||
}
|
||||
for(x = 0; x < 32; ++x) {
|
||||
drawpixel(p, x, HEIGHT / 2, 2);
|
||||
drawpixel(p, WIDTH - x, HEIGHT / 2, 2);
|
||||
drawpixel(p, WIDTH / 2, HEIGHT - x, 2);
|
||||
drawpixel(p, WIDTH / 2, x, 2);
|
||||
drawpixel(p, WIDTH / 2 - 16 + x, HEIGHT / 2, 2);
|
||||
drawpixel(p, WIDTH / 2, HEIGHT / 2 - 16 + x, 2);
|
||||
drawpixel(p, x, p->height / 2, 2);
|
||||
drawpixel(p, p->width - x, p->height / 2, 2);
|
||||
drawpixel(p, p->width / 2, p->height - x, 2);
|
||||
drawpixel(p, p->width / 2, x, 2);
|
||||
drawpixel(p, p->width / 2 - 16 + x, p->height / 2, 2);
|
||||
drawpixel(p, p->width / 2, p->height / 2 - 16 + x, 2);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
putpixel(Uint8 *layer, Uint16 x, Uint16 y, Uint8 color)
|
||||
putpixel(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color)
|
||||
{
|
||||
Uint16 row = (y % 8) + ((x / 8 + y / 8 * HOR) * 16), col = 7 - (x % 8);
|
||||
if(x >= HOR * 8 || y >= VER * 8 || row > RES - 8)
|
||||
Uint16 row = (y % 8) + ((x / 8 + y / 8 * p->hor) * 16), col = 7 - (x % 8);
|
||||
if(x >= p->hor * 8 || y >= p->ver * 8 || row > (p->hor * p->ver * 16) - 8)
|
||||
return;
|
||||
if(color == 0 || color == 2)
|
||||
layer[row] &= ~(1UL << col);
|
||||
|
@ -119,26 +124,36 @@ loadtheme(Ppu *p, Uint8 *addr)
|
|||
}
|
||||
|
||||
void
|
||||
draw(Ppu *p)
|
||||
drawppu(Ppu *p)
|
||||
{
|
||||
Uint16 x, y;
|
||||
for(y = 0; y < VER; ++y)
|
||||
for(x = 0; x < HOR; ++x) {
|
||||
Uint16 key = (y * HOR + x) * 16;
|
||||
drawchr(p, (x + PAD) * 8, (y + PAD) * 8, &p->bg[key], 0);
|
||||
drawchr(p, (x + PAD) * 8, (y + PAD) * 8, &p->fg[key], 1);
|
||||
for(y = 0; y < p->ver; ++y)
|
||||
for(x = 0; x < p->hor; ++x) {
|
||||
Uint16 key = (y * p->hor + x) * 16;
|
||||
drawchr(p, x * 8 + p->pad, y * 8 + p->pad, &p->bg[key], 0);
|
||||
drawchr(p, x * 8 + p->pad, y * 8 + p->pad, &p->fg[key], 1);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
initppu(Ppu *p)
|
||||
initppu(Ppu *p, Uint8 hor, Uint8 ver, Uint8 pad)
|
||||
{
|
||||
if(!(p->output = (Uint32 *)malloc(WIDTH * HEIGHT * sizeof(Uint32))))
|
||||
p->hor = hor;
|
||||
p->ver = ver;
|
||||
p->pad = pad;
|
||||
p->width = (8 * p->hor + p->pad * 2);
|
||||
p->height = (8 * p->ver + p->pad * 2);
|
||||
|
||||
if(!(p->output = malloc(p->width * p->height * sizeof(Uint32))))
|
||||
return 0;
|
||||
if(!(p->bg = malloc(p->width * p->height * sizeof(Uint8) * 2)))
|
||||
return 0;
|
||||
if(!(p->fg = malloc(p->width * p->height * sizeof(Uint8) * 2)))
|
||||
return 0;
|
||||
clear(p);
|
||||
p->x1 = PAD * 8;
|
||||
p->x2 = WIDTH - PAD * 8 - 1;
|
||||
p->y1 = PAD * 8;
|
||||
p->y2 = HEIGHT - PAD * 8 - 1;
|
||||
p->x1 = p->pad;
|
||||
p->x2 = p->width - p->pad - 1;
|
||||
p->y1 = p->pad;
|
||||
p->y2 = p->height - p->pad - 1;
|
||||
return 1;
|
||||
}
|
17
src/ppu.h
17
src/ppu.h
|
@ -18,21 +18,14 @@ typedef unsigned short Uint16;
|
|||
typedef signed short Sint16;
|
||||
typedef unsigned int Uint32;
|
||||
|
||||
#define HOR 48
|
||||
#define VER 32
|
||||
#define PAD 2
|
||||
#define RES (HOR * VER * 16)
|
||||
#define WIDTH (8 * HOR + 8 * PAD * 2)
|
||||
#define HEIGHT (8 * VER + 8 * PAD * 2)
|
||||
|
||||
typedef struct Ppu {
|
||||
Uint8 reqdraw, zoom, debugger, bg[RES], fg[RES];
|
||||
Uint16 x1, y1, x2, y2;
|
||||
Uint8 reqdraw, zoom, debugger, *bg, *fg;
|
||||
Uint16 hor, ver, pad, width, height, x1, y1, x2, y2;
|
||||
Uint32 *output, colors[4];
|
||||
} Ppu;
|
||||
|
||||
int initppu(Ppu *p);
|
||||
void draw(Ppu *p);
|
||||
int initppu(Ppu *p, Uint8 hor, Uint8 ver, Uint8 pad);
|
||||
void drawppu(Ppu *p);
|
||||
void drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr);
|
||||
void loadtheme(Ppu *p, Uint8 *addr);
|
||||
void putpixel(Uint8 *layer, Uint16 x, Uint16 y, Uint8 color);
|
||||
void putpixel(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color);
|
|
@ -178,7 +178,7 @@ loaduxn(Uxn *u, char *filepath)
|
|||
FILE *f;
|
||||
if(!(f = fopen(filepath, "rb")))
|
||||
return haltuxn(u, "Missing input rom.", 0);
|
||||
fread(u->ram.dat + PAGE_VECTORS, sizeof(u->ram.dat) - PAGE_VECTORS, 1, f);
|
||||
fread(u->ram.dat + PAGE_PROGRAM, sizeof(u->ram.dat) - PAGE_PROGRAM, 1, f);
|
||||
printf("Uxn loaded[%s].\n", filepath);
|
||||
return 1;
|
||||
}
|
||||
|
|
|
@ -17,7 +17,7 @@ typedef unsigned short Uint16;
|
|||
typedef signed short Sint16;
|
||||
|
||||
#define PAGE_DEVICE 0x0100
|
||||
#define PAGE_VECTORS 0x0200
|
||||
#define PAGE_PROGRAM 0x0200
|
||||
|
||||
typedef struct {
|
||||
Uint8 ptr, error;
|
||||
|
@ -47,3 +47,4 @@ int bootuxn(Uxn *c);
|
|||
int inituxn(Uxn *u, Uint16 vec);
|
||||
int evaluxn(Uxn *u, Uint16 vec);
|
||||
Device *portuxn(Uxn *u, Uint8 id, char *name, Uint8 (*pofn)(Uxn *, Uint16, Uint8, Uint8));
|
||||
void mempoke16(Uxn *u, Uint16 a, Uint16 b);
|
Loading…
Reference in New Issue