Removed genpoke macros

This commit is contained in:
neauoire 2021-04-20 20:38:15 -07:00
parent c9e35a5ad8
commit 6a1bf9215d
6 changed files with 65 additions and 71 deletions

View File

@ -56,9 +56,9 @@ file_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
{
Uint8 read = b0 == 0xd;
if(read || b0 == 0xf) {
char *name = (char *)&u->ram.dat[genpeek16(m, 0x8)];
Uint16 result = 0, length = genpeek16(m, 0xa);
Uint16 offset = genpeek16(m, 0x4);
char *name = (char *)&u->ram.dat[mempeek16(m, 0x8)];
Uint16 result = 0, length = mempeek16(m, 0xa);
Uint16 offset = mempeek16(m, 0x4);
Uint16 addr = (m[b0 - 1] << 8) | b1;
FILE *f = fopen(name, read ? "r" : (offset ? "a" : "w"));
if(f) {
@ -66,7 +66,7 @@ file_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
printf("%s %d bytes, at %04x from %s\n", read ? "Loaded" : "Saved", length, addr, name);
fclose(f);
}
genpoke16(m, 0x2, result);
mempoke16(m, 0x2, result);
}
return b1;
}

View File

@ -49,7 +49,7 @@ audio_callback(void *u, Uint8 *stream, int len)
void
redraw(Uint32 *dst, Uxn *u)
{
drawppu(&ppu);
draw(&ppu);
if(debug)
drawdebugger(&ppu, u->wst.dat, u->wst.ptr);
SDL_UpdateTexture(gTexture, NULL, dst, ppu.width * sizeof(Uint32));
@ -130,8 +130,8 @@ domouse(SDL_Event *event)
Uint8 flag = 0x00;
Uint16 x = clamp(event->motion.x / zoom - ppu.pad, 0, ppu.hor * 8 - 1);
Uint16 y = clamp(event->motion.y / zoom - ppu.pad, 0, ppu.ver * 8 - 1);
genpoke16(devmouse->dat, 0x2, x);
genpoke16(devmouse->dat, 0x4, y);
mempoke16(devmouse->dat, 0x2, x);
mempoke16(devmouse->dat, 0x4, y);
devmouse->dat[7] = 0x00;
switch(event->button.button) {
case SDL_BUTTON_LEFT: flag = 0x01; break;
@ -184,8 +184,7 @@ doctrl(Uxn *u, SDL_Event *event, int z)
Uint8
system_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
{
getcolors(&ppu, &m[0x8]);
printf("%02x%02x %02x%02x %02x%02x\n", m[0x8], m[0x9], m[0xa], m[0xb], m[0xc], m[0xd]);
putcolors(&ppu, &m[0x8]);
reqdraw = 1;
(void)u;
(void)b0;
@ -209,9 +208,9 @@ Uint8
screen_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
{
if(b0 == 0xe) {
Uint16 x = genpeek16(m, 0x8);
Uint16 y = genpeek16(m, 0xa);
Uint8 *addr = &u->ram.dat[genpeek16(m, 0xc)];
Uint16 x = mempeek16(m, 0x8);
Uint16 y = mempeek16(m, 0xa);
Uint8 *addr = &u->ram.dat[mempeek16(m, 0xc)];
Uint8 *layer = b1 >> 4 & 0x1 ? ppu.fg : ppu.bg;
switch(b1 >> 5) {
case 0: putpixel(&ppu, layer, x, y, b1 & 0x3); break;
@ -228,9 +227,9 @@ file_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
{
Uint8 read = b0 == 0xd;
if(read || b0 == 0xf) {
char *name = (char *)&u->ram.dat[genpeek16(m, 0x8)];
Uint16 result = 0, length = genpeek16(m, 0xa);
Uint16 offset = genpeek16(m, 0x4);
char *name = (char *)&u->ram.dat[mempeek16(m, 0x8)];
Uint16 result = 0, length = mempeek16(m, 0xa);
Uint16 offset = mempeek16(m, 0x4);
Uint16 addr = (m[b0 - 1] << 8) | b1;
FILE *f = fopen(name, read ? "r" : (offset ? "a" : "w"));
if(f) {
@ -238,7 +237,7 @@ file_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
printf("%s %d bytes, at %04x from %s\n", read ? "Loaded" : "Saved", length, addr, name);
fclose(f);
}
genpoke16(m, 0x2, result);
mempoke16(m, 0x2, result);
}
return b1;
}
@ -249,16 +248,16 @@ audio_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
if(b0 == 0xa) {
if(b1 >= apu.n_notes) apu.notes = SDL_realloc(apu.notes, (b1 + 1) * sizeof(Note));
while(b1 >= apu.n_notes) SDL_zero(apu.notes[apu.n_notes++]);
apu_play_note(&apu.notes[b1], genpeek16(m, 0x0), genpeek16(m, 0x2), m[0x8], m[0x9] & 0x7f, m[0x9] > 0x7f);
apu_play_note(&apu.notes[b1], mempeek16(m, 0x0), mempeek16(m, 0x2), m[0x8], m[0x9] & 0x7f, m[0x9] > 0x7f);
} else if(b0 == 0xe && apu.queue != NULL) {
if(apu.queue->n == apu.queue->sz) {
apu.queue->sz = apu.queue->sz < 4 ? 4 : apu.queue->sz * 2;
apu.queue->dat = SDL_realloc(apu.queue->dat, apu.queue->sz * sizeof(*apu.queue->dat));
}
if(apu.queue->is_envelope)
apu.queue->dat[apu.queue->n++] = genpeek16(m, 0xb) >> 1;
apu.queue->dat[apu.queue->n++] = mempeek16(m, 0xb) >> 1;
else
apu.queue->dat[apu.queue->n++] = genpeek16(m, 0xb) + 0x8000;
apu.queue->dat[apu.queue->n++] = mempeek16(m, 0xb) + 0x8000;
apu.queue->dat[apu.queue->n++] = (m[0xd] << 8) + b1;
} else if(b0 == 0xf && apu.queue != NULL)
apu.queue->finishes = 1;
@ -281,14 +280,14 @@ datetime_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
time_t seconds = time(NULL);
struct tm *t = localtime(&seconds);
t->tm_year += 1900;
genpoke16(m, 0x0, t->tm_year);
mempoke16(m, 0x0, t->tm_year);
m[0x2] = t->tm_mon;
m[0x3] = t->tm_mday;
m[0x4] = t->tm_hour;
m[0x5] = t->tm_min;
m[0x6] = t->tm_sec;
m[0x7] = t->tm_wday;
genpoke16(m, 0x08, t->tm_yday);
mempoke16(m, 0x08, t->tm_yday);
m[0xa] = t->tm_isdst;
(void)u;
(void)b0;
@ -327,14 +326,14 @@ start(Uxn *u)
case SDL_KEYDOWN:
case SDL_KEYUP:
doctrl(u, &event, event.type == SDL_KEYDOWN);
evaluxn(u, genpeek16(devctrl->dat, 0));
evaluxn(u, mempeek16(devctrl->dat, 0));
devctrl->dat[3] = 0;
break;
case SDL_MOUSEBUTTONUP:
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEMOTION:
domouse(&event);
evaluxn(u, genpeek16(devmouse->dat, 0));
evaluxn(u, mempeek16(devmouse->dat, 0));
break;
case SDL_WINDOWEVENT:
if(event.window.event == SDL_WINDOWEVENT_EXPOSED)
@ -342,7 +341,7 @@ start(Uxn *u)
break;
}
}
evaluxn(u, genpeek16(devscreen->dat, 0));
evaluxn(u, mempeek16(devscreen->dat, 0));
SDL_UnlockAudioDevice(audio_id);
if(reqdraw)
redraw(ppu.output, u);
@ -387,8 +386,8 @@ main(int argc, char **argv)
apu.channel_ptr = &devapu->dat[0xa];
/* Write screen size to dev/screen */
genpoke16(devscreen->dat, 2, ppu.hor * 8);
genpoke16(devscreen->dat, 4, ppu.ver * 8);
mempoke16(devscreen->dat, 2, ppu.hor * 8);
mempoke16(devscreen->dat, 4, ppu.ver * 8);
start(&u);
quit();

View File

@ -44,10 +44,16 @@ clear(Ppu *p)
}
void
drawpixel(Ppu *p, Uint16 x, Uint16 y, Uint8 color)
putcolors(Ppu *p, Uint8 *addr)
{
if(x >= p->pad && x <= p->width - p->pad - 1 && y >= p->pad && y <= p->height - p->pad - 1)
p->output[y * p->width + x] = p->colors[color];
int i;
for(i = 0; i < 4; ++i) {
Uint8
r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f,
g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f,
b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f;
p->colors[i] = (r << 20) + (r << 16) + (g << 12) + (g << 8) + (b << 4) + b;
}
}
void
@ -91,6 +97,15 @@ putchr(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color)
}
}
/* output */
void
drawpixel(Ppu *p, Uint16 x, Uint16 y, Uint8 color)
{
if(x >= p->pad && x <= p->width - p->pad - 1 && y >= p->pad && y <= p->height - p->pad - 1)
p->output[y * p->width + x] = p->colors[color];
}
void
drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr)
{
@ -111,20 +126,7 @@ drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr)
}
void
getcolors(Ppu *p, Uint8 *addr)
{
int i;
for(i = 0; i < 4; ++i) {
Uint8
r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f,
g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f,
b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f;
p->colors[i] = (r << 20) + (r << 16) + (g << 12) + (g << 8) + (b << 4) + b;
}
}
void
drawppu(Ppu *p)
draw(Ppu *p)
{
Uint16 x, y;
for(y = 0; y < p->ver; ++y)

View File

@ -24,9 +24,9 @@ typedef struct Ppu {
} Ppu;
int initppu(Ppu *p, Uint8 hor, Uint8 ver, Uint8 pad);
void drawppu(Ppu *p);
void drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr);
void getcolors(Ppu *p, Uint8 *addr);
void putcolors(Ppu *p, Uint8 *addr);
void putpixel(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color);
void puticn(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color);
void putchr(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color);
void putchr(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color);
void draw(Ppu *p);
void drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr);

View File

@ -19,21 +19,21 @@ WITH REGARD TO THIS SOFTWARE.
void push8(Stack *s, Uint8 a) { if (s->ptr == 0xff) { s->error = 2; return; } s->dat[s->ptr++] = a; }
Uint8 pop8(Stack *s) { if (s->ptr == 0) { s->error = 1; return 0; } return s->dat[--s->ptr]; }
Uint8 peek8(Stack *s, Uint8 a) { if (s->ptr < a + 1) s->error = 1; return s->dat[s->ptr - a - 1]; }
void mempoke8(Uxn *u, Uint16 a, Uint8 b) { u->ram.dat[a] = b; }
Uint8 mempeek8(Uxn *u, Uint16 a) { return u->ram.dat[a]; }
void mempoke8(Uint8 *m, Uint16 a, Uint8 b) { m[a] = b; }
Uint8 mempeek8(Uint8 *m, Uint16 a) { return m[a]; }
void devpoke8(Uxn *u, Uint8 a, Uint8 b) { Device *dev = &u->dev[a >> 4]; dev->dat[a & 0xf] = b; dev->poke(u, dev->dat, a & 0x0f, b); }
Uint8 devpeek8(Uxn *u, Uint8 a) { return u->dev[a >> 4].dat[a & 0xf]; }
void push16(Stack *s, Uint16 a) { push8(s, a >> 8); push8(s, a); }
Uint16 pop16(Stack *s) { return pop8(s) + (pop8(s) << 8); }
Uint16 peek16(Stack *s, Uint8 a) { return peek8(s, a * 2) + (peek8(s, a * 2 + 1) << 8); }
void mempoke16(Uxn *u, Uint16 a, Uint16 b) { mempoke8(u, a, b >> 8); mempoke8(u, a + 1, b); }
Uint16 mempeek16(Uxn *u, Uint16 a) { return (mempeek8(u, a) << 8) + mempeek8(u, a + 1); }
void mempoke16(Uint8 *m, Uint16 a, Uint16 b) { mempoke8(m, a, b >> 8); mempoke8(m, a + 1, b); }
Uint16 mempeek16(Uint8 *m, Uint16 a) { return (mempeek8(m, a) << 8) + mempeek8(m, a + 1); }
void devpoke16(Uxn *u, Uint8 a, Uint16 b) { devpoke8(u, a, b >> 8); devpoke8(u, a + 1, b); }
Uint16 devpeek16(Uxn *u, Uint16 a) { return (devpeek8(u, a) << 8) + devpeek8(u, a + 1); }
/* Stack */
void op_brk(Uxn *u) { u->ram.ptr = 0; }
void op_nop(Uxn *u) { (void)u; }
void op_lit(Uxn *u) { push8(u->src, mempeek8(u, u->ram.ptr++)); }
void op_lit(Uxn *u) { push8(u->src, mempeek8(&u->ram.dat[0], u->ram.ptr++)); }
void op_pop(Uxn *u) { pop8(u->src); }
void op_dup(Uxn *u) { push8(u->src, peek8(u->src, 0)); }
void op_swp(Uxn *u) { Uint8 b = pop8(u->src), a = pop8(u->src); push8(u->src, b); push8(u->src, a); }
@ -49,10 +49,10 @@ void op_lts(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, (S
void op_ior(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, devpeek8(u, a)); }
void op_iow(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); devpoke8(u, a, b); }
/* Memory */
void op_pek(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, mempeek8(u, a)); }
void op_pok(Uxn *u) { Uint8 a = pop8(u->src); Uint8 b = pop8(u->src); mempoke8(u, a, b); }
void op_ldr(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, mempeek16(u, a)); }
void op_str(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); mempoke16(u, a, b); }
void op_pek(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, mempeek8(&u->ram.dat[0], a)); }
void op_pok(Uxn *u) { Uint8 a = pop8(u->src); Uint8 b = pop8(u->src); mempoke8(&u->ram.dat[0], a, b); }
void op_ldr(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, mempeek16(&u->ram.dat[0], a)); }
void op_str(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); mempoke16(&u->ram.dat[0], a, b); }
void op_jmp(Uxn *u) { Uint8 a = pop8(u->src); u->ram.ptr += (Sint8)a; }
void op_jnz(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); if (b) u->ram.ptr += (Sint8)a; }
void op_jsr(Uxn *u) { Uint8 a = pop8(u->src); push16(u->dst, u->ram.ptr); u->ram.ptr += (Sint8)a; }
@ -67,7 +67,7 @@ void op_ora(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b
void op_eor(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b ^ a); }
void op_sft(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b >> (a & 0x07) << ((a & 0x70) >> 4)); }
/* Stack */
void op_lit16(Uxn *u) { push16(u->src, mempeek16(u, u->ram.ptr++)); u->ram.ptr++; }
void op_lit16(Uxn *u) { push16(u->src, mempeek16(&u->ram.dat[0], u->ram.ptr++)); u->ram.ptr++; }
void op_pop16(Uxn *u) { pop16(u->src); }
void op_dup16(Uxn *u) { push16(u->src, peek16(u->src, 0)); }
void op_swp16(Uxn *u) { Uint16 b = pop16(u->src), a = pop16(u->src); push16(u->src, b); push16(u->src, a); }
@ -83,10 +83,10 @@ void op_lts16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->sr
void op_ior16(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, devpeek16(u, a)); }
void op_iow16(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); devpoke16(u, a, b); }
/* Memory(16-bits) */
void op_pek16(Uxn *u) { Uint16 a = pop16(u->src); push8(u->src, mempeek8(u, a)); }
void op_pok16(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); mempoke8(u, a, b); }
void op_ldr16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->src, mempeek16(u, a)); }
void op_str16(Uxn *u) { Uint16 a = pop16(u->src); Uint16 b = pop16(u->src); mempoke16(u, a, b); }
void op_pek16(Uxn *u) { Uint16 a = pop16(u->src); push8(u->src, mempeek8(&u->ram.dat[0], a)); }
void op_pok16(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); mempoke8(&u->ram.dat[0], a, b); }
void op_ldr16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->src, mempeek16(&u->ram.dat[0], a)); }
void op_str16(Uxn *u) { Uint16 a = pop16(u->src); Uint16 b = pop16(u->src); mempoke16(&u->ram.dat[0], a, b); }
void op_jmp16(Uxn *u) { u->ram.ptr = pop16(u->src); }
void op_jnz16(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); if (b) u->ram.ptr = a; }
void op_jsr16(Uxn *u) { push16(u->dst, u->ram.ptr); u->ram.ptr = pop16(u->src); }

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@ -18,13 +18,6 @@ typedef signed short Sint16;
#define PAGE_PROGRAM 0x0100
#define genpeek16(ptr, i) ((ptr[i] << 8) + ptr[i + 1])
#define genpoke16(ptr, i, v) \
do { \
ptr[i] = v >> 8; \
ptr[i + 1] = v & 0xff; \
} while(0)
typedef struct {
Uint8 ptr, error;
Uint8 dat[256];
@ -38,7 +31,7 @@ typedef struct {
struct Uxn;
typedef struct Device {
Uint8 addr, dat[16];
Uint8 addr, dat[16], *mem;
Uint8 (*poke)(struct Uxn *u, Uint8 *devmem, Uint8, Uint8);
} Device;
@ -51,7 +44,7 @@ typedef struct Uxn {
int loaduxn(Uxn *c, char *filepath);
int bootuxn(Uxn *c);
int evaluxn(Uxn *u, Uint16 vec);
void mempoke16(Uxn *u, Uint16 a, Uint16 b);
Uint16 mempeek16(Uxn *u, Uint16 a);
void mempoke16(Uint8 *m, Uint16 a, Uint16 b);
Uint16 mempeek16(Uint8 *m, Uint16 a);
Device *portuxn(Uxn *u, Uint8 id, char *name, Uint8 (*pofn)(Uxn *, Uint8 *, Uint8, Uint8));