Removed genpoke macros
This commit is contained in:
parent
c9e35a5ad8
commit
6a1bf9215d
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@ -56,9 +56,9 @@ file_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
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{
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Uint8 read = b0 == 0xd;
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if(read || b0 == 0xf) {
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char *name = (char *)&u->ram.dat[genpeek16(m, 0x8)];
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Uint16 result = 0, length = genpeek16(m, 0xa);
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Uint16 offset = genpeek16(m, 0x4);
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char *name = (char *)&u->ram.dat[mempeek16(m, 0x8)];
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Uint16 result = 0, length = mempeek16(m, 0xa);
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Uint16 offset = mempeek16(m, 0x4);
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Uint16 addr = (m[b0 - 1] << 8) | b1;
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FILE *f = fopen(name, read ? "r" : (offset ? "a" : "w"));
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if(f) {
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@ -66,7 +66,7 @@ file_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
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printf("%s %d bytes, at %04x from %s\n", read ? "Loaded" : "Saved", length, addr, name);
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fclose(f);
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}
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genpoke16(m, 0x2, result);
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mempoke16(m, 0x2, result);
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}
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return b1;
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}
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@ -49,7 +49,7 @@ audio_callback(void *u, Uint8 *stream, int len)
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void
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redraw(Uint32 *dst, Uxn *u)
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{
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drawppu(&ppu);
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draw(&ppu);
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if(debug)
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drawdebugger(&ppu, u->wst.dat, u->wst.ptr);
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SDL_UpdateTexture(gTexture, NULL, dst, ppu.width * sizeof(Uint32));
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@ -130,8 +130,8 @@ domouse(SDL_Event *event)
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Uint8 flag = 0x00;
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Uint16 x = clamp(event->motion.x / zoom - ppu.pad, 0, ppu.hor * 8 - 1);
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Uint16 y = clamp(event->motion.y / zoom - ppu.pad, 0, ppu.ver * 8 - 1);
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genpoke16(devmouse->dat, 0x2, x);
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genpoke16(devmouse->dat, 0x4, y);
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mempoke16(devmouse->dat, 0x2, x);
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mempoke16(devmouse->dat, 0x4, y);
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devmouse->dat[7] = 0x00;
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switch(event->button.button) {
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case SDL_BUTTON_LEFT: flag = 0x01; break;
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@ -184,8 +184,7 @@ doctrl(Uxn *u, SDL_Event *event, int z)
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Uint8
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system_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
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{
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getcolors(&ppu, &m[0x8]);
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printf("%02x%02x %02x%02x %02x%02x\n", m[0x8], m[0x9], m[0xa], m[0xb], m[0xc], m[0xd]);
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putcolors(&ppu, &m[0x8]);
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reqdraw = 1;
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(void)u;
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(void)b0;
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@ -209,9 +208,9 @@ Uint8
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screen_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
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{
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if(b0 == 0xe) {
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Uint16 x = genpeek16(m, 0x8);
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Uint16 y = genpeek16(m, 0xa);
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Uint8 *addr = &u->ram.dat[genpeek16(m, 0xc)];
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Uint16 x = mempeek16(m, 0x8);
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Uint16 y = mempeek16(m, 0xa);
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Uint8 *addr = &u->ram.dat[mempeek16(m, 0xc)];
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Uint8 *layer = b1 >> 4 & 0x1 ? ppu.fg : ppu.bg;
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switch(b1 >> 5) {
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case 0: putpixel(&ppu, layer, x, y, b1 & 0x3); break;
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@ -228,9 +227,9 @@ file_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
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{
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Uint8 read = b0 == 0xd;
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if(read || b0 == 0xf) {
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char *name = (char *)&u->ram.dat[genpeek16(m, 0x8)];
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Uint16 result = 0, length = genpeek16(m, 0xa);
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Uint16 offset = genpeek16(m, 0x4);
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char *name = (char *)&u->ram.dat[mempeek16(m, 0x8)];
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Uint16 result = 0, length = mempeek16(m, 0xa);
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Uint16 offset = mempeek16(m, 0x4);
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Uint16 addr = (m[b0 - 1] << 8) | b1;
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FILE *f = fopen(name, read ? "r" : (offset ? "a" : "w"));
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if(f) {
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@ -238,7 +237,7 @@ file_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
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printf("%s %d bytes, at %04x from %s\n", read ? "Loaded" : "Saved", length, addr, name);
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fclose(f);
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}
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genpoke16(m, 0x2, result);
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mempoke16(m, 0x2, result);
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}
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return b1;
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}
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@ -249,16 +248,16 @@ audio_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
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if(b0 == 0xa) {
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if(b1 >= apu.n_notes) apu.notes = SDL_realloc(apu.notes, (b1 + 1) * sizeof(Note));
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while(b1 >= apu.n_notes) SDL_zero(apu.notes[apu.n_notes++]);
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apu_play_note(&apu.notes[b1], genpeek16(m, 0x0), genpeek16(m, 0x2), m[0x8], m[0x9] & 0x7f, m[0x9] > 0x7f);
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apu_play_note(&apu.notes[b1], mempeek16(m, 0x0), mempeek16(m, 0x2), m[0x8], m[0x9] & 0x7f, m[0x9] > 0x7f);
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} else if(b0 == 0xe && apu.queue != NULL) {
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if(apu.queue->n == apu.queue->sz) {
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apu.queue->sz = apu.queue->sz < 4 ? 4 : apu.queue->sz * 2;
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apu.queue->dat = SDL_realloc(apu.queue->dat, apu.queue->sz * sizeof(*apu.queue->dat));
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}
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if(apu.queue->is_envelope)
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apu.queue->dat[apu.queue->n++] = genpeek16(m, 0xb) >> 1;
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apu.queue->dat[apu.queue->n++] = mempeek16(m, 0xb) >> 1;
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else
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apu.queue->dat[apu.queue->n++] = genpeek16(m, 0xb) + 0x8000;
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apu.queue->dat[apu.queue->n++] = mempeek16(m, 0xb) + 0x8000;
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apu.queue->dat[apu.queue->n++] = (m[0xd] << 8) + b1;
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} else if(b0 == 0xf && apu.queue != NULL)
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apu.queue->finishes = 1;
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@ -281,14 +280,14 @@ datetime_poke(Uxn *u, Uint8 *m, Uint8 b0, Uint8 b1)
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time_t seconds = time(NULL);
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struct tm *t = localtime(&seconds);
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t->tm_year += 1900;
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genpoke16(m, 0x0, t->tm_year);
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mempoke16(m, 0x0, t->tm_year);
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m[0x2] = t->tm_mon;
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m[0x3] = t->tm_mday;
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m[0x4] = t->tm_hour;
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m[0x5] = t->tm_min;
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m[0x6] = t->tm_sec;
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m[0x7] = t->tm_wday;
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genpoke16(m, 0x08, t->tm_yday);
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mempoke16(m, 0x08, t->tm_yday);
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m[0xa] = t->tm_isdst;
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(void)u;
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(void)b0;
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@ -327,14 +326,14 @@ start(Uxn *u)
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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doctrl(u, &event, event.type == SDL_KEYDOWN);
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evaluxn(u, genpeek16(devctrl->dat, 0));
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evaluxn(u, mempeek16(devctrl->dat, 0));
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devctrl->dat[3] = 0;
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break;
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case SDL_MOUSEBUTTONUP:
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEMOTION:
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domouse(&event);
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evaluxn(u, genpeek16(devmouse->dat, 0));
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evaluxn(u, mempeek16(devmouse->dat, 0));
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break;
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case SDL_WINDOWEVENT:
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if(event.window.event == SDL_WINDOWEVENT_EXPOSED)
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@ -342,7 +341,7 @@ start(Uxn *u)
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break;
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}
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}
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evaluxn(u, genpeek16(devscreen->dat, 0));
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evaluxn(u, mempeek16(devscreen->dat, 0));
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SDL_UnlockAudioDevice(audio_id);
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if(reqdraw)
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redraw(ppu.output, u);
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@ -387,8 +386,8 @@ main(int argc, char **argv)
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apu.channel_ptr = &devapu->dat[0xa];
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/* Write screen size to dev/screen */
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genpoke16(devscreen->dat, 2, ppu.hor * 8);
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genpoke16(devscreen->dat, 4, ppu.ver * 8);
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mempoke16(devscreen->dat, 2, ppu.hor * 8);
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mempoke16(devscreen->dat, 4, ppu.ver * 8);
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start(&u);
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quit();
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36
src/ppu.c
36
src/ppu.c
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@ -44,10 +44,16 @@ clear(Ppu *p)
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}
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void
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drawpixel(Ppu *p, Uint16 x, Uint16 y, Uint8 color)
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putcolors(Ppu *p, Uint8 *addr)
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{
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if(x >= p->pad && x <= p->width - p->pad - 1 && y >= p->pad && y <= p->height - p->pad - 1)
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p->output[y * p->width + x] = p->colors[color];
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int i;
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for(i = 0; i < 4; ++i) {
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Uint8
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r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f,
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g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f,
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b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f;
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p->colors[i] = (r << 20) + (r << 16) + (g << 12) + (g << 8) + (b << 4) + b;
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}
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}
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void
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@ -91,6 +97,15 @@ putchr(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color)
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}
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}
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/* output */
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void
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drawpixel(Ppu *p, Uint16 x, Uint16 y, Uint8 color)
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{
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if(x >= p->pad && x <= p->width - p->pad - 1 && y >= p->pad && y <= p->height - p->pad - 1)
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p->output[y * p->width + x] = p->colors[color];
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}
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void
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drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr)
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{
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@ -111,20 +126,7 @@ drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr)
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}
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void
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getcolors(Ppu *p, Uint8 *addr)
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{
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int i;
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for(i = 0; i < 4; ++i) {
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Uint8
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r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f,
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g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f,
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b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f;
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p->colors[i] = (r << 20) + (r << 16) + (g << 12) + (g << 8) + (b << 4) + b;
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}
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}
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void
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drawppu(Ppu *p)
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draw(Ppu *p)
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{
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Uint16 x, y;
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for(y = 0; y < p->ver; ++y)
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@ -24,9 +24,9 @@ typedef struct Ppu {
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} Ppu;
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int initppu(Ppu *p, Uint8 hor, Uint8 ver, Uint8 pad);
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void drawppu(Ppu *p);
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void drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr);
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void getcolors(Ppu *p, Uint8 *addr);
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void putcolors(Ppu *p, Uint8 *addr);
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void putpixel(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color);
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void puticn(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color);
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void putchr(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color);
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void putchr(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color);
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void draw(Ppu *p);
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void drawdebugger(Ppu *p, Uint8 *stack, Uint8 ptr);
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28
src/uxn.c
28
src/uxn.c
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@ -19,21 +19,21 @@ WITH REGARD TO THIS SOFTWARE.
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void push8(Stack *s, Uint8 a) { if (s->ptr == 0xff) { s->error = 2; return; } s->dat[s->ptr++] = a; }
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Uint8 pop8(Stack *s) { if (s->ptr == 0) { s->error = 1; return 0; } return s->dat[--s->ptr]; }
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Uint8 peek8(Stack *s, Uint8 a) { if (s->ptr < a + 1) s->error = 1; return s->dat[s->ptr - a - 1]; }
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void mempoke8(Uxn *u, Uint16 a, Uint8 b) { u->ram.dat[a] = b; }
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Uint8 mempeek8(Uxn *u, Uint16 a) { return u->ram.dat[a]; }
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void mempoke8(Uint8 *m, Uint16 a, Uint8 b) { m[a] = b; }
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Uint8 mempeek8(Uint8 *m, Uint16 a) { return m[a]; }
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void devpoke8(Uxn *u, Uint8 a, Uint8 b) { Device *dev = &u->dev[a >> 4]; dev->dat[a & 0xf] = b; dev->poke(u, dev->dat, a & 0x0f, b); }
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Uint8 devpeek8(Uxn *u, Uint8 a) { return u->dev[a >> 4].dat[a & 0xf]; }
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void push16(Stack *s, Uint16 a) { push8(s, a >> 8); push8(s, a); }
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Uint16 pop16(Stack *s) { return pop8(s) + (pop8(s) << 8); }
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Uint16 peek16(Stack *s, Uint8 a) { return peek8(s, a * 2) + (peek8(s, a * 2 + 1) << 8); }
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void mempoke16(Uxn *u, Uint16 a, Uint16 b) { mempoke8(u, a, b >> 8); mempoke8(u, a + 1, b); }
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Uint16 mempeek16(Uxn *u, Uint16 a) { return (mempeek8(u, a) << 8) + mempeek8(u, a + 1); }
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void mempoke16(Uint8 *m, Uint16 a, Uint16 b) { mempoke8(m, a, b >> 8); mempoke8(m, a + 1, b); }
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Uint16 mempeek16(Uint8 *m, Uint16 a) { return (mempeek8(m, a) << 8) + mempeek8(m, a + 1); }
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void devpoke16(Uxn *u, Uint8 a, Uint16 b) { devpoke8(u, a, b >> 8); devpoke8(u, a + 1, b); }
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Uint16 devpeek16(Uxn *u, Uint16 a) { return (devpeek8(u, a) << 8) + devpeek8(u, a + 1); }
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/* Stack */
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void op_brk(Uxn *u) { u->ram.ptr = 0; }
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void op_nop(Uxn *u) { (void)u; }
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void op_lit(Uxn *u) { push8(u->src, mempeek8(u, u->ram.ptr++)); }
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void op_lit(Uxn *u) { push8(u->src, mempeek8(&u->ram.dat[0], u->ram.ptr++)); }
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void op_pop(Uxn *u) { pop8(u->src); }
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void op_dup(Uxn *u) { push8(u->src, peek8(u->src, 0)); }
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void op_swp(Uxn *u) { Uint8 b = pop8(u->src), a = pop8(u->src); push8(u->src, b); push8(u->src, a); }
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@ -49,10 +49,10 @@ void op_lts(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, (S
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void op_ior(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, devpeek8(u, a)); }
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void op_iow(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); devpoke8(u, a, b); }
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/* Memory */
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void op_pek(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, mempeek8(u, a)); }
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void op_pok(Uxn *u) { Uint8 a = pop8(u->src); Uint8 b = pop8(u->src); mempoke8(u, a, b); }
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void op_ldr(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, mempeek16(u, a)); }
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void op_str(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); mempoke16(u, a, b); }
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void op_pek(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, mempeek8(&u->ram.dat[0], a)); }
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void op_pok(Uxn *u) { Uint8 a = pop8(u->src); Uint8 b = pop8(u->src); mempoke8(&u->ram.dat[0], a, b); }
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void op_ldr(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, mempeek16(&u->ram.dat[0], a)); }
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void op_str(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); mempoke16(&u->ram.dat[0], a, b); }
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void op_jmp(Uxn *u) { Uint8 a = pop8(u->src); u->ram.ptr += (Sint8)a; }
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void op_jnz(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); if (b) u->ram.ptr += (Sint8)a; }
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void op_jsr(Uxn *u) { Uint8 a = pop8(u->src); push16(u->dst, u->ram.ptr); u->ram.ptr += (Sint8)a; }
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@ -67,7 +67,7 @@ void op_ora(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b
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void op_eor(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b ^ a); }
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void op_sft(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b >> (a & 0x07) << ((a & 0x70) >> 4)); }
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/* Stack */
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void op_lit16(Uxn *u) { push16(u->src, mempeek16(u, u->ram.ptr++)); u->ram.ptr++; }
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void op_lit16(Uxn *u) { push16(u->src, mempeek16(&u->ram.dat[0], u->ram.ptr++)); u->ram.ptr++; }
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void op_pop16(Uxn *u) { pop16(u->src); }
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void op_dup16(Uxn *u) { push16(u->src, peek16(u->src, 0)); }
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void op_swp16(Uxn *u) { Uint16 b = pop16(u->src), a = pop16(u->src); push16(u->src, b); push16(u->src, a); }
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@ -83,10 +83,10 @@ void op_lts16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->sr
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void op_ior16(Uxn *u) { Uint8 a = pop8(u->src); push16(u->src, devpeek16(u, a)); }
|
||||
void op_iow16(Uxn *u) { Uint8 a = pop8(u->src); Uint16 b = pop16(u->src); devpoke16(u, a, b); }
|
||||
/* Memory(16-bits) */
|
||||
void op_pek16(Uxn *u) { Uint16 a = pop16(u->src); push8(u->src, mempeek8(u, a)); }
|
||||
void op_pok16(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); mempoke8(u, a, b); }
|
||||
void op_ldr16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->src, mempeek16(u, a)); }
|
||||
void op_str16(Uxn *u) { Uint16 a = pop16(u->src); Uint16 b = pop16(u->src); mempoke16(u, a, b); }
|
||||
void op_pek16(Uxn *u) { Uint16 a = pop16(u->src); push8(u->src, mempeek8(&u->ram.dat[0], a)); }
|
||||
void op_pok16(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); mempoke8(&u->ram.dat[0], a, b); }
|
||||
void op_ldr16(Uxn *u) { Uint16 a = pop16(u->src); push16(u->src, mempeek16(&u->ram.dat[0], a)); }
|
||||
void op_str16(Uxn *u) { Uint16 a = pop16(u->src); Uint16 b = pop16(u->src); mempoke16(&u->ram.dat[0], a, b); }
|
||||
void op_jmp16(Uxn *u) { u->ram.ptr = pop16(u->src); }
|
||||
void op_jnz16(Uxn *u) { Uint16 a = pop16(u->src); Uint8 b = pop8(u->src); if (b) u->ram.ptr = a; }
|
||||
void op_jsr16(Uxn *u) { push16(u->dst, u->ram.ptr); u->ram.ptr = pop16(u->src); }
|
||||
|
|
13
src/uxn.h
13
src/uxn.h
|
@ -18,13 +18,6 @@ typedef signed short Sint16;
|
|||
|
||||
#define PAGE_PROGRAM 0x0100
|
||||
|
||||
#define genpeek16(ptr, i) ((ptr[i] << 8) + ptr[i + 1])
|
||||
#define genpoke16(ptr, i, v) \
|
||||
do { \
|
||||
ptr[i] = v >> 8; \
|
||||
ptr[i + 1] = v & 0xff; \
|
||||
} while(0)
|
||||
|
||||
typedef struct {
|
||||
Uint8 ptr, error;
|
||||
Uint8 dat[256];
|
||||
|
@ -38,7 +31,7 @@ typedef struct {
|
|||
struct Uxn;
|
||||
|
||||
typedef struct Device {
|
||||
Uint8 addr, dat[16];
|
||||
Uint8 addr, dat[16], *mem;
|
||||
Uint8 (*poke)(struct Uxn *u, Uint8 *devmem, Uint8, Uint8);
|
||||
} Device;
|
||||
|
||||
|
@ -51,7 +44,7 @@ typedef struct Uxn {
|
|||
int loaduxn(Uxn *c, char *filepath);
|
||||
int bootuxn(Uxn *c);
|
||||
int evaluxn(Uxn *u, Uint16 vec);
|
||||
void mempoke16(Uxn *u, Uint16 a, Uint16 b);
|
||||
Uint16 mempeek16(Uxn *u, Uint16 a);
|
||||
void mempoke16(Uint8 *m, Uint16 a, Uint16 b);
|
||||
Uint16 mempeek16(Uint8 *m, Uint16 a);
|
||||
|
||||
Device *portuxn(Uxn *u, Uint8 id, char *name, Uint8 (*pofn)(Uxn *, Uint8 *, Uint8, Uint8));
|
Loading…
Reference in New Issue