Piano example
This commit is contained in:
parent
de53a6c95f
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7034a0cbfb
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@ -57,6 +57,8 @@ RTN
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- Implement Uxambly REPL
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- Implement Uxambly REPL
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- Load disks at a different place than 0x0000.
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- Load disks at a different place than 0x0000.
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- Curl device? 8-bit web browser?
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- Curl device? 8-bit web browser?
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- Replace LTS/GTS? `LTS = #80 ADD SWP #80 ADD SWP LTH`
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- `#80 ADD SWP #80 ADD GTH`
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## Palettes
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## Palettes
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2
build.sh
2
build.sh
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@ -32,7 +32,7 @@ else
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fi
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fi
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echo "Assembling.."
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echo "Assembling.."
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./bin/assembler projects/software/nasu.usm bin/boot.rom
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./bin/assembler projects/demos/piano.usm bin/boot.rom
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echo "Running.."
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echo "Running.."
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if [ "${2}" = '--cli' ];
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if [ "${2}" = '--cli' ];
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@ -0,0 +1,527 @@
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( piano )
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%RTN { JMP2r }
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%8+ { #0008 ADD2 } %8- { #0008 SUB2 }
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%8* { #0008 MUL2 } %8/ { #0008 DIV2 }
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%2/ { #0002 DIV2 }
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%++ { #0001 ADD2 }
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%MOD { DUP2 DIV MUL SUB }
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%TOS { #00 SWP }
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%PRINT-SHORT { .Console/short DEO2 #0d .Console/char DEO }
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( devices )
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
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|30 @Audio [ &pad $8 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|40 @Controller [ &vector $2 &button $1 &key $1 ]
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|60 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
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|70 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
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( variables )
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|0000
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@last $1
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@octave $1
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@addr $1
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@pointer [ &x $2 &y $2 ]
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@color $1
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@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
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@adsr-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
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@wave-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
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@octave-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
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@center [ &x $2 &y $2 ]
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@knob [ &x $2 &y $2 &value $1 ]
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( program )
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|0100 ( -> )
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( theme )
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#0fe5 .System/r DEO2
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#0fc5 .System/g DEO2
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#0f25 .System/b DEO2
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( vectors )
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;on-control .Controller/vector DEO2
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;on-mouse .Mouse/vector DEO2
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( find center )
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.Screen/width DEI2 2/ .center/x POK2
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.Screen/height DEI2 2/ .center/y POK2
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( place octave )
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.center/x PEK2 #0050 SUB2 .octave-view/x1 POK2
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.center/y PEK2 #0008 ADD2 .octave-view/y1 POK2
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.octave-view/x1 PEK2 #0048 ADD2 .octave-view/x2 POK2
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.octave-view/y1 PEK2 #0018 ADD2 .octave-view/y2 POK2
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( place adsr )
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.center/x PEK2 .adsr-view/x1 POK2
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.center/y PEK2 #0008 ADD2 .adsr-view/y1 POK2
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.adsr-view/x1 PEK2 #0058 ADD2 .adsr-view/x2 POK2
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.adsr-view/y1 PEK2 #0018 ADD2 .adsr-view/y2 POK2
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( place waveform )
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.center/x PEK2 #0050 SUB2 .wave-view/x1 POK2
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.center/y PEK2 #0020 SUB2 .wave-view/y1 POK2
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.wave-view/x1 PEK2 #00a8 ADD2 .wave-view/x2 POK2
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.wave-view/y1 PEK2 #0020 ADD2 .wave-view/y2 POK2
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( default settings )
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#ff .last POK
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#048c .Audio/adsr DEO2
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#88 .Audio/volume DEO
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;sine-wave .Audio/addr DEO2
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;sine-wave/end ;sine-wave SUB2 #0001 SFT2 .Audio/length DEO2
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( background )
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;redraw JSR2
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BRK
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@on-mouse ( -> )
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;draw-cursor JSR2
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.Mouse/state DEI #00 NEQ ,&no-touch JNZ BRK &no-touch
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( wave-view )
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.Mouse/x DEI2 DUP2 .wave-view/x1 PEK2 GTH2 ROT ROT .wave-view/x2 PEK2 LTH2 #0101 EQU2
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.Mouse/y DEI2 DUP2 .wave-view/y1 PEK2 GTH2 ROT ROT .wave-view/y2 PEK2 LTH2 #0101 EQU2
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#0101 EQU2 ;on-touch-wave-view JNZ2
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( adsr-view )
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.Mouse/x DEI2 DUP2 .adsr-view/x1 PEK2 GTH2 ROT ROT .adsr-view/x2 PEK2 LTH2 #0101 EQU2
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.Mouse/y DEI2 DUP2 .adsr-view/y1 PEK2 GTH2 ROT ROT .adsr-view/y2 PEK2 LTH2 #0101 EQU2
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#0101 EQU2 ;on-touch-adsr-view JNZ2
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( octave-view )
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.Mouse/x DEI2 DUP2 .octave-view/x1 PEK2 GTH2 ROT ROT .octave-view/x2 PEK2 LTH2 #0101 EQU2
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.Mouse/y DEI2 DUP2 .octave-view/y1 PEK2 GTH2 ROT ROT .octave-view/y2 PEK2 LTH2 #0101 EQU2
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#0101 EQU2 ;on-touch-octave-view JNZ2
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BRK
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@on-touch-wave-view ( -> )
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.Mouse/x DEI2 .wave-view/x1 PEK2 SUB2 .Audio/length DEO2
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;draw-wave JSR2
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;draw-cursor JSR2
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BRK
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@on-touch-octave-view ( -> )
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.Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 #0008 DIV2 SWP POP #08 NEQ ,&no-mod JNZ
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.Mouse/y DEI2 .octave-view/y1 PEK2 SUB2 #0008 DIV2 SWP POP
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DUP #00 NEQ ,&no-incr JNZ
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.octave PEK #01 ADD .octave POK
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&no-incr
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DUP #02 NEQ ,&no-decr JNZ
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.octave PEK #01 SUB .octave POK
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&no-decr
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POP
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( release ) #00 .Mouse/state DEO
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;draw-octave JSR2
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BRK
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&no-mod
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.Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 #0008 DIV2 DUP2 SWP POP .last POK ;notes ADD2 GET ;play JSR2
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( release ) #00 .Mouse/state DEO
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;draw-octave JSR2
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BRK
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@on-touch-adsr-view ( -> )
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.Mouse/x DEI2 .adsr-view/x1 PEK2 SUB2 8/ SWP POP #03 DIV
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DUP #00 NEQ ,&no-a JNZ
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.Audio/adsr DEI
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#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD
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.Audio/adsr DEO &no-a
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DUP #01 NEQ ,&no-d JNZ
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.Audio/adsr DEI
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DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
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.Audio/adsr DEO &no-d
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DUP #02 NEQ ,&no-s JNZ
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.Audio/adsr #01 ADD DEI
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#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD
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.Audio/adsr #01 ADD DEO &no-s
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DUP #03 NEQ ,&no-r JNZ
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.Audio/adsr #01 ADD DEI
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DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
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.Audio/adsr #01 ADD DEO &no-r
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POP
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( release ) #00 .Mouse/state DEO
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;draw-adsr JSR2
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;draw-cursor JSR2
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BRK
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@on-control ( -> )
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( clear last cursor )
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;clear .Screen/addr DEO2
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.pointer/x PEK2 .Screen/x DEO2
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.pointer/y PEK2 .Screen/y DEO2
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#30 .Screen/color DEO
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.Controller/key DEI
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DUP #61 NEQ ,&no-c JNZ
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#00 .last POK ;notes GET ;play JSR2 &no-c
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DUP #73 NEQ ,&no-d JNZ
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#01 .last POK ;notes #0001 ADD2 GET ;play JSR2 &no-d
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DUP #64 NEQ ,&no-e JNZ
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#02 .last POK ;notes #0002 ADD2 GET ;play JSR2 &no-e
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DUP #66 NEQ ,&no-f JNZ
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#03 .last POK ;notes #0003 ADD2 GET ;play JSR2 &no-f
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DUP #67 NEQ ,&no-g JNZ
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#04 .last POK ;notes #0004 ADD2 GET ;play JSR2 &no-g
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DUP #68 NEQ ,&no-a JNZ
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#05 .last POK ;notes #0005 ADD2 GET ;play JSR2 &no-a
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DUP #6a NEQ ,&no-b JNZ
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#06 .last POK ;notes #0006 ADD2 GET ;play JSR2 &no-b
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DUP #6b NEQ ,&no-c2 JNZ
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#07 .last POK ;notes #0007 ADD2 GET ;play JSR2 &no-c2
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POP
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.Controller/button DEI #f0 AND
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DUP #04 SFT #01 AND #01 NEQ ,&no-up JNZ
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( move ) .Audio/addr DEI2 #0010 SUB2 .Audio/addr DEO2 &no-up
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DUP #05 SFT #01 AND #01 NEQ ,&no-down JNZ
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( move ) .Audio/addr DEI2 #0010 ADD2 .Audio/addr DEO2 &no-down
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DUP #06 SFT #01 AND #01 NEQ ,&no-left JNZ
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( move ) .Audio/addr DEI2 #0001 SUB2 .Audio/addr DEO2 &no-left
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DUP #07 SFT #01 AND #01 NEQ ,&no-right JNZ
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( move ) .Audio/addr DEI2 #0001 ADD2 .Audio/addr DEO2 &no-right
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POP
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;redraw JSR2
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BRK
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@play ( pitch -- )
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.octave PEK #0c MUL ADD .Audio/pitch DEO
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RTN
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@redraw ( -- )
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;draw-octave JSR2
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;draw-adsr JSR2
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;draw-wave JSR2
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RTN
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@draw-cursor ( -- )
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( clear last cursor )
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;clear .Screen/addr DEO2
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.pointer/x PEK2 .Screen/x DEO2
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.pointer/y PEK2 .Screen/y DEO2
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#30 .Screen/color DEO
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( record pointer positions )
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.Mouse/x DEI2 .pointer/x POK2
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.Mouse/y DEI2 .pointer/y POK2
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( draw new cursor )
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;cursor .Screen/addr DEO2
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.pointer/x PEK2 .Screen/x DEO2
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.pointer/y PEK2 .Screen/y DEO2
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( colorize on state )
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#31 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/color DEO
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RTN
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@draw-octave ( -- )
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.octave-view/x1 PEK2 .octave-view/y1 PEK2
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OVR2 OVR2 ;keys-left-icns #21 .last PEK #00 EQU ADD ;draw-key JSR2
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OVR2 #0008 ADD2 OVR2 ;keys-middle-icns #21 .last PEK #01 EQU ADD ;draw-key JSR2
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OVR2 #0010 ADD2 OVR2 ;keys-right-icns #21 .last PEK #02 EQU ADD ;draw-key JSR2
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OVR2 #0018 ADD2 OVR2 ;keys-left-icns #21 .last PEK #03 EQU ADD ;draw-key JSR2
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OVR2 #0020 ADD2 OVR2 ;keys-middle-icns #21 .last PEK #04 EQU ADD ;draw-key JSR2
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OVR2 #0028 ADD2 OVR2 ;keys-middle-icns #21 .last PEK #05 EQU ADD ;draw-key JSR2
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SWP2 #0030 ADD2 SWP2 ;keys-right-icns #21 .last PEK #06 EQU ADD ;draw-key JSR2
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;arrow-icns .Screen/addr DEO2
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.octave-view/x1 PEK2 #0040 ADD2 .Screen/x DEO2
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.octave-view/y1 PEK2 .Screen/y DEO2
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#21 .Screen/color DEO
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;arrow-icns #0008 ADD2 .Screen/addr DEO2
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.octave-view/y1 PEK2 #0010 ADD2 .Screen/y DEO2
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#21 .Screen/color DEO
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;font-hex .octave PEK #03 ADD #00 SWP #0008 MUL2 ADD2 .Screen/addr DEO2
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.octave-view/x2 PEK2 #0008 SUB2 .Screen/x DEO2
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.octave-view/y1 PEK2 #0008 ADD2 .Screen/y DEO2
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#23 .Screen/color DEO
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RTN
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@draw-key ( x* y* addr* color -- )
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STH
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.Screen/addr DEO2
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SWP2 .Screen/x DEO2
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DUP2 #0018 ADD2
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&loop
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( move ) OVR2 .Screen/y DEO2
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( draw ) DUPr STHr .Screen/color DEO
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( incr ) .Screen/addr DEI2 8+ .Screen/addr DEO2
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( incr ) SWP2 8+ SWP2
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OVR2 OVR2 LTH2 ,&loop JNZ
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POP2 POP2
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POPr
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RTN
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@draw-adsr ( -- )
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.adsr-view/x1 PEK2 .adsr-view/y1 PEK2
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.Audio/adsr DEI #04 SFT
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;draw-knob JSR2
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.adsr-view/x1 PEK2 #0018 ADD2 .adsr-view/y1 PEK2
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.Audio/adsr DEI #0f AND
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;draw-knob JSR2
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.adsr-view/x1 PEK2 #0030 ADD2 .adsr-view/y1 PEK2
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.Audio/adsr #01 ADD DEI #04 SFT
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;draw-knob JSR2
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.adsr-view/x1 PEK2 #0048 ADD2 .adsr-view/y1 PEK2
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.Audio/adsr #01 ADD DEI #0f AND
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;draw-knob JSR2
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RTN
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@draw-wave ( -- )
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.wave-view/x1 PEK2
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.wave-view/y1 PEK2
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.wave-view/x2 PEK2 #0001 ADD2
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.wave-view/y2 PEK2
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#00 ;fill-rect JSR2
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#01 ;draw-wave-length JSR2
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.wave-view/x1 PEK2 .Screen/x DEO2
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( waveform )
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||||||
|
#00 #a8
|
||||||
|
&loop
|
||||||
|
( dotted line )
|
||||||
|
OVR #01 AND ,&no-dot JNZ
|
||||||
|
.wave-view/y1 PEK2 #0010 ADD2 .Screen/y DEO2
|
||||||
|
#03 .Screen/color DEO
|
||||||
|
&no-dot
|
||||||
|
OVR TOS .Audio/addr DEI2 ADD2 GET
|
||||||
|
#02 DIV #40 ADD DUP #07 SFT #80 MUL SUB
|
||||||
|
TOS #0004 DIV2 .wave-view/y1 PEK2 ADD2 .Screen/y DEO2
|
||||||
|
.Screen/x DEI2 #0001 ADD2 .Screen/x DEO2
|
||||||
|
( draw ) OVR .Audio/length DEI2 SWP POP GTH #02 MUL #01 ADD .Screen/color DEO
|
||||||
|
( incr ) SWP #01 ADD SWP
|
||||||
|
DUP2 LTH ,&loop JNZ
|
||||||
|
POP2
|
||||||
|
|
||||||
|
( range )
|
||||||
|
.wave-view/x1 PEK2 .Screen/x DEO2
|
||||||
|
.wave-view/y1 PEK2 #0010 SUB2 .Screen/y DEO2
|
||||||
|
.Audio/addr DEI2 ;draw-short JSR2
|
||||||
|
.wave-view/x2 PEK2 #0020 SUB2 .Screen/x DEO2
|
||||||
|
.Audio/length DEI2 ;draw-short JSR2
|
||||||
|
|
||||||
|
RTN
|
||||||
|
|
||||||
|
@draw-wave-length ( color -- )
|
||||||
|
|
||||||
|
STH
|
||||||
|
.wave-view/x1 PEK2 .Audio/length DEI2 ADD2 .Screen/x DEO2
|
||||||
|
.wave-view/y1 PEK2 DUP2 #0020 ADD2
|
||||||
|
&loop
|
||||||
|
OVR2 .Screen/y DEO2
|
||||||
|
( draw ) DUPr STHr .Screen/color DEO
|
||||||
|
( incr ) SWP2 #0001 ADD2 SWP2
|
||||||
|
OVR2 OVR2 LTH2 ,&loop JNZ
|
||||||
|
POP2 POP2
|
||||||
|
POPr
|
||||||
|
|
||||||
|
RTN
|
||||||
|
|
||||||
|
@draw-knob ( x* y* value -- )
|
||||||
|
|
||||||
|
( load ) .knob/value POK .knob/y POK2 .knob/x POK2
|
||||||
|
|
||||||
|
.knob/x PEK2 .Screen/x DEO2
|
||||||
|
.knob/y PEK2 .Screen/y DEO2 ;knob_icns .Screen/addr DEO2 #21 .Screen/color DEO
|
||||||
|
.knob/x PEK2 8+ .Screen/x DEO2 ;knob_icns 8+ .Screen/addr DEO2 #21 .Screen/color DEO
|
||||||
|
.knob/y PEK2 8+ .Screen/y DEO2 ;knob_icns #0018 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO
|
||||||
|
.knob/x PEK2 .Screen/x DEO2 ;knob_icns #0010 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO
|
||||||
|
.knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ADD2 GET ADD2 .Screen/x DEO2
|
||||||
|
.knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ADD2 GET ADD2 .Screen/y DEO2
|
||||||
|
;knob_icns #0020 ADD2 .Screen/addr DEO2
|
||||||
|
#25 .Screen/color DEO
|
||||||
|
.knob/x PEK2 #0004 ADD2 .Screen/x DEO2
|
||||||
|
.knob/y PEK2 #0010 ADD2 .Screen/y DEO2
|
||||||
|
;font-hex #00 .knob/value PEK #08 MUL ADD2 .Screen/addr DEO2
|
||||||
|
#21 .Screen/color DEO
|
||||||
|
|
||||||
|
RTN
|
||||||
|
|
||||||
|
@draw-short ( short -- )
|
||||||
|
|
||||||
|
.addr POK2
|
||||||
|
;font-hex #00 ;addr GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
|
||||||
|
( draw ) #22 .Screen/color DEO
|
||||||
|
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||||
|
;font-hex #00 ;addr GET #0f AND #08 MUL ADD2 .Screen/addr DEO2
|
||||||
|
( draw ) #22 .Screen/color DEO
|
||||||
|
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||||
|
;font-hex #00 ;addr ++ GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
|
||||||
|
( draw ) #22 .Screen/color DEO
|
||||||
|
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||||
|
;font-hex #00 ;addr ++ GET #0f AND #08 MUL ADD2 .Screen/addr DEO2
|
||||||
|
( draw ) #22 .Screen/color DEO
|
||||||
|
|
||||||
|
RTN
|
||||||
|
|
||||||
|
@fill-rect ( x1 y1 x2 y2 color -- )
|
||||||
|
|
||||||
|
.color POK
|
||||||
|
( x1 x2 y1 y2 ) ROT2 SWP2
|
||||||
|
&ver
|
||||||
|
( save ) OVR2 .Screen/y DEO2
|
||||||
|
STH2 STH2 OVR2 OVR2
|
||||||
|
&hor
|
||||||
|
( save ) OVR2 .Screen/x DEO2
|
||||||
|
( draw ) .color PEK .Screen/color DEO
|
||||||
|
( incr ) SWP2 ++ SWP2
|
||||||
|
OVR2 OVR2 LTS2 ,&hor JNZ
|
||||||
|
POP2 POP2 STH2r STH2r
|
||||||
|
( incr ) SWP2 ++ SWP2
|
||||||
|
OVR2 OVR2 LTS2 ,&ver JNZ
|
||||||
|
POP2 POP2 POP2 POP2
|
||||||
|
|
||||||
|
RTN
|
||||||
|
|
||||||
|
@line-rect ( x1 y1 x2 y2 color -- )
|
||||||
|
|
||||||
|
( load ) .color POK DUP2 STH2 .rect/y2 POK2 .rect/x2 POK2 DUP2 STH2 .rect/y1 POK2 .rect/x1 POK2
|
||||||
|
STH2r STH2r
|
||||||
|
&ver
|
||||||
|
( save ) OVR2 .Screen/y DEO2
|
||||||
|
( draw ) .rect/x1 PEK2 .Screen/x DEO2 .color PEK DUP .Screen/color DEO
|
||||||
|
( draw ) .rect/x2 PEK2 .Screen/x DEO2 .Screen/color DEO
|
||||||
|
( incr ) SWP2 ++ SWP2
|
||||||
|
OVR2 OVR2 LTS2 ,&ver JNZ
|
||||||
|
POP2 POP2
|
||||||
|
.rect/x1 PEK2 .rect/x2 PEK2
|
||||||
|
&hor
|
||||||
|
( save ) OVR2 .Screen/x DEO2
|
||||||
|
( draw ) .rect/y1 PEK2 .Screen/y DEO2 .color PEK DUP .Screen/color DEO
|
||||||
|
( draw ) .rect/y2 PEK2 .Screen/y DEO2 .Screen/color DEO
|
||||||
|
( incr ) SWP2 ++ SWP2
|
||||||
|
OVR2 OVR2 ++ LTS2 ,&hor JNZ
|
||||||
|
POP2 POP2
|
||||||
|
|
||||||
|
RTN
|
||||||
|
|
||||||
|
@clear [
|
||||||
|
0000 0000 0000 0000 ]
|
||||||
|
|
||||||
|
@cursor [
|
||||||
|
80c0 e0f0 f8e0 1000 ]
|
||||||
|
|
||||||
|
@arrow-icns [
|
||||||
|
0010 387c fe10 1000
|
||||||
|
0010 1010 fe7c 3810 ]
|
||||||
|
|
||||||
|
@notes [
|
||||||
|
3c 3e 40 41 43 45 47
|
||||||
|
48 4a 4c 4d 4f 51 53 ]
|
||||||
|
|
||||||
|
@keys-left-icns [
|
||||||
|
7c7c 7c7c 7c7c 7c7c
|
||||||
|
7c7c 7c7c 7c7c 7e7f
|
||||||
|
7f7f 7f7f 7f7f 3e00 ]
|
||||||
|
|
||||||
|
@keys-middle-icns [
|
||||||
|
1c1c 1c1c 1c1c 1c1c
|
||||||
|
1c1c 1c1c 1c1c 3e7f
|
||||||
|
7f7f 7f7f 7f7f 3e00 ]
|
||||||
|
|
||||||
|
@keys-right-icns [
|
||||||
|
1f1f 1f1f 1f1f 1f1f
|
||||||
|
1f1f 1f1f 1f1f 3f7f
|
||||||
|
7f7f 7f7f 7f7f 3e00 ]
|
||||||
|
|
||||||
|
@knob_icns [
|
||||||
|
0003 0c10 2020 4040
|
||||||
|
00c0 3008 0404 0202
|
||||||
|
4040 2020 100c 0300
|
||||||
|
0202 0404 0830 c000
|
||||||
|
0000 183c 3c18 0000 ]
|
||||||
|
|
||||||
|
@knob-offsetx [
|
||||||
|
01 00 00 00 00 01 02 03
|
||||||
|
05 06 07 08 08 08 08 07 ]
|
||||||
|
|
||||||
|
@knob-offsety [
|
||||||
|
07 06 05 03 02 01 00 00
|
||||||
|
00 00 01 02 03 05 06 07 ]
|
||||||
|
|
||||||
|
@font-hex ( 0-F )
|
||||||
|
[
|
||||||
|
007c 8282 8282 827c 0030 1010 1010 1010
|
||||||
|
007c 8202 7c80 80fe 007c 8202 1c02 827c
|
||||||
|
000c 1424 4484 fe04 00fe 8080 7c02 827c
|
||||||
|
007c 8280 fc82 827c 007c 8202 1e02 0202
|
||||||
|
007c 8282 7c82 827c 007c 8282 7e02 827c
|
||||||
|
007c 8202 7e82 827e 00fc 8282 fc82 82fc
|
||||||
|
007c 8280 8080 827c 00fc 8282 8282 82fc
|
||||||
|
007c 8280 f080 827c 007c 8280 f080 8080 ]
|
||||||
|
|
||||||
|
@sine-wave [
|
||||||
|
0004 090e 1217 1c20 2529 2e32 363b 3f43
|
||||||
|
474b 4e52 5659 5c60 6365 686b 6d70 7274
|
||||||
|
7677 797a 7b7c 7d7e 7e7e 7e7e 7e7e 7d7c
|
||||||
|
7b7a 7978 7674 7270 6e6b 6966 6360 5d5a
|
||||||
|
5753 4f4c 4844 403c 3833 2f2a 2621 1d18
|
||||||
|
140f 0a05 01fc f7f2 eee9 e4e0 dbd7 d2ce
|
||||||
|
cac5 c1bd b9b5 b1ae aaa7 a3a0 9d9a 9795
|
||||||
|
9290 8e8c 8a88 8785 8483 8282 8181 8181
|
||||||
|
8181 8282 8384 8687 898a 8c8e 9193 9598
|
||||||
|
9b9e a1a4 a8ab afb2 b6ba bec2 c6cb cfd3
|
||||||
|
d8dc e1e6 eaef f4f8 ] &end
|
||||||
|
|
||||||
|
@tri-wave [
|
||||||
|
0002 0406 080a 0c0e 1012 1416 181a 1c1e
|
||||||
|
2022 2426 282a 2c2e 3032 3436 383a 3c3e
|
||||||
|
4041 4345 4749 4b4d 4f51 5355 5759 5b5d
|
||||||
|
5f61 6365 6769 6b6d 6f71 7375 7779 7b7d
|
||||||
|
7f7d 7b79 7775 7371 6f6d 6b69 6765 6361
|
||||||
|
5f5d 5b59 5755 5351 4f4d 4b49 4745 4341
|
||||||
|
403e 3c3a 3836 3432 302e 2c2a 2826 2422
|
||||||
|
201e 1c1a 1816 1412 100e 0c0a 0806 0402
|
||||||
|
00fe fcfa f8f6 f4f2 f0ee ecea e8e6 e4e2
|
||||||
|
e0de dcda d8d6 d4d2 d0ce ccca c8c6 c4c2
|
||||||
|
c1bf bdbb b9b7 b5b3 ]
|
||||||
|
|
||||||
|
@arc [
|
||||||
|
8000 8d00 9a02 a706 b40b c011 cb18 d520
|
||||||
|
df2a e734 ee40 f44b f958 fd65 ff72 ff80
|
||||||
|
ff8d fd9a f9a7 f4b4 eec0 e7cb dfd5 d5df
|
||||||
|
cbe7 c0ee b4f4 a7f9 9afd 8dff 80ff 72ff
|
||||||
|
65fd 58f9 4bf4 40ee 34e7 2adf 20d5 18cb
|
||||||
|
11c0 0bb4 06a7 029a 008d 0080 0072 0265
|
||||||
|
0658 0b4b 113f 1834 202a 2a20 3418 3f11
|
||||||
|
4b0b 5806 6502 7200 ]
|
Loading…
Reference in New Issue