Fixed mouse pickin g for noodle

This commit is contained in:
neauoire 2021-03-25 09:24:26 -07:00
parent 11a299778a
commit 7e5779cfc3
2 changed files with 57 additions and 39 deletions

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@ -41,7 +41,7 @@
;canvas { x1 2 y1 2 x2 2 y2 2 w 2 h 2 } ;canvas { x1 2 y1 2 x2 2 y2 2 w 2 h 2 }
;rect { x1 2 y1 2 x2 2 y2 2 } ;rect { x1 2 y1 2 x2 2 y2 2 }
;line { x0 2 y0 2 x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 } ;line { x1 2 y1 2 x2 2 y2 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 }
;origin { x1 2 y1 2 x2 2 y2 2 } ;origin { x1 2 y1 2 x2 2 y2 2 }
;color { byte 1 } ;color { byte 1 }
;pt0 { x 2 y 2 } ;pt0 { x 2 y 2 }
@ -66,7 +66,7 @@
|0200 @RESET |0200 @RESET
( default canvas ) ( default canvas )
#002a =canvas.w #001a =canvas.h #0020 =canvas.w #0010 =canvas.h
( default brush ) ( default brush )
#04 =brush.size #04 =brush.size
@ -92,7 +92,7 @@
#0010 =pattpane.x1 ~Screen.height #0018 SUB2 =pattpane.y1 #0010 =pattpane.x1 ~Screen.height #0018 SUB2 =pattpane.y1
~Screen.width #0050 SUB2 =sizepane.x1 #0010 =sizepane.y1 ~Screen.width #0050 SUB2 =sizepane.x1 #0010 =sizepane.y1
~toolpane.x1 #0020 ADD2 =toolpane.x2 ~toolpane.x1 #0028 ADD2 =toolpane.x2
~toolpane.y1 #0008 ADD2 =toolpane.y2 ~toolpane.y1 #0008 ADD2 =toolpane.y2
,draw-toolpane JSR2 ,draw-toolpane JSR2
@ -210,16 +210,20 @@ BRK
,$touch-end JMP2 ,$touch-end JMP2
$no-touch-brush $no-touch-brush
,$no-touch-zoom ~brush.tool #04 NEQ JMP2?
~zoom.active #00 EQU =zoom.active
( release ) #00 =Mouse.state
~Mouse.x ~canvas.x1 SUB2 ~canvas.w 2/ SUB2 =zoom.x
~Mouse.y ~canvas.y1 SUB2 ~canvas.h 2/ SUB2 =zoom.y
,redraw JSR2
,$touch-end JMP2
$no-touch-zoom
$no-touch-canvas $no-touch-canvas
( background interface ) ( background interface )
,$no-touch-background ~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 JMP2? ,$no-touch-background ~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 JMP2?
~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/ ~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/
DUP2 #0000 NEQ2 ,$no-toggle-zoom ROT JMP2?
~zoom.active #00 EQU =zoom.active
( release ) #00 =Mouse.state
,redraw JSR2
$no-toggle-zoom
DUP2 #0001 NEQ2 ,$no-load-button ROT JMP2? DUP2 #0001 NEQ2 ,$no-load-button ROT JMP2?
,filepath ,load-file JSR2 ,filepath ,load-file JSR2
,draw-canvas JSR2 ,draw-canvas JSR2
@ -262,6 +266,8 @@ BRK
( tool0 ) #02 =brush.tool ,draw-toolpane JSR2 $no-ekey ( tool0 ) #02 =brush.tool ,draw-toolpane JSR2 $no-ekey
DUP #72 NEQ ,$no-rkey ROT JMP2? DUP #72 NEQ ,$no-rkey ROT JMP2?
( tool0 ) #03 =brush.tool ,draw-toolpane JSR2 $no-rkey ( tool0 ) #03 =brush.tool ,draw-toolpane JSR2 $no-rkey
DUP #74 NEQ ,$no-tkey ROT JMP2?
( tool0 ) #04 =brush.tool ,draw-toolpane JSR2 $no-tkey
DUP DUP
DUP #30 GTH SWP #39 LTH #0101 NEQ2 ,$no-numkey ROT JMP2? DUP #30 GTH SWP #39 LTH #0101 NEQ2 ,$no-numkey ROT JMP2?
( size ) ~Keys #31 SUB =brush.size ,draw-sizepane JSR2 $no-numkey ( size ) ~Keys #31 SUB =brush.size ,draw-sizepane JSR2 $no-numkey
@ -311,23 +317,32 @@ RTN
@paint-line ( x1 y1 x2 y2 ) @paint-line ( x1 y1 x2 y2 )
( load ) =line.y0 =line.x0 =line.y =line.x ( load ) =line.y1 =line.x1 =line.y2 =line.x2
~line.x0 ~line.x SUB2 ABS2 =line.dx
~line.y0 ~line.y SUB2 ABS2 #0000 SWP2 SUB2 =line.dy ( trim if zoomed )
#ffff #00 ~line.x ~line.x0 LTS2 #0002 MUL2 ADD2 =line.sx ,$no-zoom ~zoom.active #01 NEQ JMP2?
#ffff #00 ~line.y ~line.y0 LTS2 #0002 MUL2 ADD2 =line.sy ~line.x1 8/ ~zoom.x ADD2 =line.x1
~line.y1 8/ ~zoom.y ADD2 =line.y1
~line.x2 8/ ~zoom.x ADD2 =line.x2
~line.y2 8/ ~zoom.y ADD2 =line.y2
$no-zoom
~line.x1 ~line.x2 SUB2 ABS2 =line.dx
~line.y1 ~line.y2 SUB2 ABS2 #0000 SWP2 SUB2 =line.dy
#ffff #00 ~line.x2 ~line.x1 LTS2 #0002 MUL2 ADD2 =line.sx
#ffff #00 ~line.y2 ~line.y1 LTS2 #0002 MUL2 ADD2 =line.sy
~line.dx ~line.dy ADD2 =line.e1 ~line.dx ~line.dy ADD2 =line.e1
$loop $loop
( paint ) ~line.x ~line.y ~brush.oper JSR2 ( paint ) ~line.x2 ~line.y2 ~brush.oper JSR2
,$end ~line.x ~line.x0 EQU2 ~line.y ~line.y0 EQU2 #0101 EQU2 JMP2? ,$end ~line.x2 ~line.x1 EQU2 ~line.y2 ~line.y1 EQU2 #0101 EQU2 JMP2?
~line.e1 #0002 MUL2 =line.e2 ~line.e1 #0002 MUL2 =line.e2
,$skipy ~line.e2 ~line.dy LTS2 JMP2? ,$skipy ~line.e2 ~line.dy LTS2 JMP2?
~line.e1 ~line.dy ADD2 =line.e1 ~line.e1 ~line.dy ADD2 =line.e1
~line.x ~line.sx ADD2 =line.x ~line.x2 ~line.sx ADD2 =line.x2
$skipy $skipy
,$skipx ~line.e2 ~line.dx GTS2 JMP2? ,$skipx ~line.e2 ~line.dx GTS2 JMP2?
~line.e1 ~line.dx ADD2 =line.e1 ~line.e1 ~line.dx ADD2 =line.e1
~line.y ~line.sy ADD2 =line.y ~line.y2 ~line.sy ADD2 =line.y2
$skipx $skipx
,$loop JMP2 ,$loop JMP2
@ -342,7 +357,19 @@ RTN
@paint-rect ( x1 y1 x2 y2 ) @paint-rect ( x1 y1 x2 y2 )
( load ) =rect.y2 =rect.x2 DUP2 =pt2.y =rect.y1 DUP2 =pt2.x =rect.x1 ( load ) =rect.y2 =rect.x2 =rect.y1 =rect.x1
( trim if zoomed )
,$no-zoom ~zoom.active #01 NEQ JMP2?
~rect.x1 8/ ~zoom.x ADD2 =rect.x1
~rect.y1 8/ ~zoom.y ADD2 =rect.y1
~rect.x2 8/ ~zoom.x ADD2 #0001 ADD2 =rect.x2
~rect.y2 8/ ~zoom.y ADD2 #0001 ADD2 =rect.y2
$no-zoom
~rect.x1 =pt2.x
~rect.y1 =pt2.y
$ver $ver
~rect.x1 =pt2.x ~rect.x1 =pt2.x
$hor $hor
@ -351,9 +378,9 @@ RTN
( draw ) ~pt2.x ~pt2.y ~brush.oper JSR2 ( draw ) ~pt2.x ~pt2.y ~brush.oper JSR2
$no-pixel $no-pixel
( incr ) ~pt2.x ++ =pt2.x ( incr ) ~pt2.x ++ =pt2.x
,$hor ~pt2.x ~rect.x2 LTH2 JMP2? ,$hor ~pt2.x ~rect.x2 LTS2 JMP2?
~pt2.y ++ =pt2.y ~pt2.y ++ =pt2.y
,$ver ~pt2.y ~rect.y2 LTH2 JMP2? ,$ver ~pt2.y ~rect.y2 LTS2 JMP2?
,draw-canvas JSR2 ,draw-canvas JSR2
,draw-toolpane JSR2 ,draw-toolpane JSR2
@ -372,12 +399,6 @@ RTN
~pt0.y 8/ ~zoom.y ADD2 #0003 SUB2 =pt0.y ~pt0.y 8/ ~zoom.y ADD2 #0003 SUB2 =pt0.y
$no-zoom $no-zoom
( center zoom on paint )
,$no-follow ~zoom.active JMP2?
~pt0.x ~canvas.w 2/ SUB2 #0003 ADD2 =zoom.x
~pt0.y ~canvas.h 2/ SUB2 #0003 ADD2 =zoom.y
$no-follow
#00 =px.x #00 =px.y #00 =px.x #00 =px.y
$ver $ver
#00 =px.x #00 =px.x
@ -592,6 +613,12 @@ RTN
( incr ) ~Sprite.addr 8+ =Sprite.addr ( incr ) ~Sprite.addr 8+ =Sprite.addr
,$tools ~Sprite.x ~toolpane.x2 LTH2 JMP2? ,$tools ~Sprite.x ~toolpane.x2 LTH2 JMP2?
,$no-zoom ~zoom.active #01 NEQ JMP2?
~Sprite.x #0008 SUB2 =Sprite.x
,tool_icn #0028 ADD2 =Sprite.addr
#01 #04 ~brush.tool EQU #02 MUL ADD =Sprite.color
$no-zoom
RTN RTN
@draw-pattpane @draw-pattpane
@ -657,11 +684,9 @@ RTN
,save_icn =Sprite.addr ,save_icn =Sprite.addr
#01 =Sprite.color #01 =Sprite.color
~Screen.width #0020 SUB2 =Sprite.x ~Screen.width #0020 SUB2 =Sprite.x
,zoom_icn #00 ~zoom.active 8* ADD2 =Sprite.addr
#01 =Sprite.color
( draw width ) ( draw width )
~Screen.width #0048 SUB2 =Sprite.x ~Screen.width #0040 SUB2 =Sprite.x
,font_hex ~canvas.w #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr ,font_hex ~canvas.w #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
( draw ) #02 =Sprite.color ( draw ) #02 =Sprite.color
~Sprite.x 8+ =Sprite.x ~Sprite.x 8+ =Sprite.x
@ -735,11 +760,8 @@ RTN
[ e0d0 a844 2212 0c00 ] [ e0d0 a844 2212 0c00 ]
[ c0b8 4848 7804 0200 ] [ c0b8 4848 7804 0200 ]
[ 44ba 4444 44ba 4400 ] [ 44ba 4444 44ba 4400 ]
[ 3844 8282 8244 3800 ] [ 3048 8484 4834 0200 ] ( zoom )
[ fe82 8282 8282 fe00 ] [ 3245 8284 4834 0200 ] ( zoom out )
[ 80c0 e0f0 f8e0 1000 ]
[ 0202 0438 4080 8000 ]
[ 0204 0810 2040 8000 ]
@brush_view @brush_view
[ 0000 0010 0000 0000 ] [ 0000 0010 0000 0000 ]
@ -752,10 +774,6 @@ RTN
[ 7c82 8282 8282 7c00 ] [ 7c82 8282 8282 7c00 ]
[ 7cfe fefe fefe 7c00 ] [ 7cfe fefe fefe 7c00 ]
@zoom_icn
[ 3048 8484 4834 0200 ]
[ 3245 8284 4834 0200 ]
@bigpixel_icn @bigpixel_icn
[ 5580 0080 0080 0080 ] [ 5580 0080 0080 0080 ]
[ 55ff 7fff 7fff 7fff ] [ 55ff 7fff 7fff 7fff ]
@ -768,7 +786,7 @@ RTN
@save_icn [ fe82 8282 848a f400 ] @save_icn [ fe82 8282 848a f400 ]
@blank_icn [ 0000 0000 0000 0000 ] @blank_icn [ 0000 0000 0000 0000 ]
@filepath [ projects/pictures/tima2a1a.bit 00 ] @filepath [ projects/pictures/akane2010.bit 00 ]
@font_hex ( 0-F ) @font_hex ( 0-F )
[ [