Removed redundant pixel param from screen routines

This commit is contained in:
Devine Lu Linvega 2023-03-27 08:38:54 -07:00
parent 8a3c86a879
commit 8b43d0d7ae
3 changed files with 9 additions and 9 deletions

View File

@ -108,17 +108,17 @@ screen_clear(UxnScreen *p, Layer *layer)
}
void
screen_redraw(UxnScreen *p, Uint32 *pixels)
screen_redraw(UxnScreen *p)
{
Uint32 i, size = p->width * p->height, palette[16];
for(i = 0; i < 16; i++)
palette[i] = p->palette[(i >> 2) ? (i >> 2) : (i & 3)];
if(p->mono) {
for(i = 0; i < size; i++)
pixels[i] = palette_mono[(p->fg.pixels[i] ? p->fg.pixels[i] : p->bg.pixels[i]) & 0x1];
p->pixels[i] = palette_mono[(p->fg.pixels[i] ? p->fg.pixels[i] : p->bg.pixels[i]) & 0x1];
} else {
for(i = 0; i < size; i++)
pixels[i] = palette[p->fg.pixels[i] << 2 | p->bg.pixels[i]];
p->pixels[i] = palette[p->fg.pixels[i] << 2 | p->bg.pixels[i]];
}
p->fg.changed = p->bg.changed = 0;
}
@ -130,10 +130,10 @@ clamp(int val, int min, int max)
}
void
screen_mono(UxnScreen *p, Uint32 *pixels)
screen_mono(UxnScreen *p)
{
p->mono = !p->mono;
screen_redraw(p, pixels);
screen_redraw(p);
}
/* IO */

View File

@ -28,8 +28,8 @@ extern UxnScreen uxn_screen;
void screen_palette(UxnScreen *p, Uint8 *addr);
void screen_resize(UxnScreen *p, Uint16 width, Uint16 height);
void screen_clear(UxnScreen *p, Layer *layer);
void screen_redraw(UxnScreen *p, Uint32 *pixels);
void screen_mono(UxnScreen *p, Uint32 *pixels);
void screen_redraw(UxnScreen *p);
void screen_mono(UxnScreen *p);
Uint8 screen_dei(Uxn *u, Uint8 addr);
void screen_deo(Uint8 *ram, Uint8 *d, Uint8 port);

View File

@ -220,7 +220,7 @@ static void
redraw(void)
{
if(gRect.w != uxn_screen.width || gRect.h != uxn_screen.height) set_size();
screen_redraw(&uxn_screen, uxn_screen.pixels);
screen_redraw(&uxn_screen);
if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0)
error("SDL_UpdateTexture", SDL_GetError());
SDL_RenderClear(gRenderer);
@ -376,7 +376,7 @@ do_shortcut(Uxn *u, SDL_Event *event)
else if(event->key.keysym.sym == SDLK_F4)
restart(u);
else if(event->key.keysym.sym == SDLK_F5) {
screen_mono(&uxn_screen, uxn_screen.pixels);
screen_mono(&uxn_screen);
redraw();
}
}