Removed window padding
This commit is contained in:
parent
a673d63336
commit
92e06e2eda
15
src/uxnemu.c
15
src/uxnemu.c
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@ -41,7 +41,6 @@ WITH REGARD TO THIS SOFTWARE.
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#define WIDTH 64 * 8
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#define WIDTH 64 * 8
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#define HEIGHT 40 * 8
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#define HEIGHT 40 * 8
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#define PAD 2
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#define TIMEOUT_MS 334
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#define TIMEOUT_MS 334
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#define BENCH 0
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#define BENCH 0
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@ -176,19 +175,19 @@ set_window_size(SDL_Window *window, int w, int h)
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static int
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static int
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set_size(void)
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set_size(void)
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{
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{
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emu_frame.x = PAD;
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emu_frame.x = 0;
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emu_frame.y = PAD;
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emu_frame.y = 0;
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emu_frame.w = uxn_screen.width;
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emu_frame.w = uxn_screen.width;
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emu_frame.h = uxn_screen.height;
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emu_frame.h = uxn_screen.height;
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if(emu_texture != NULL)
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if(emu_texture != NULL)
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SDL_DestroyTexture(emu_texture);
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SDL_DestroyTexture(emu_texture);
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SDL_RenderSetLogicalSize(emu_renderer, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2);
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SDL_RenderSetLogicalSize(emu_renderer, uxn_screen.width, uxn_screen.height);
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emu_texture = SDL_CreateTexture(emu_renderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC, uxn_screen.width, uxn_screen.height);
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emu_texture = SDL_CreateTexture(emu_renderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC, uxn_screen.width, uxn_screen.height);
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if(emu_texture == NULL || SDL_SetTextureBlendMode(emu_texture, SDL_BLENDMODE_NONE))
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if(emu_texture == NULL || SDL_SetTextureBlendMode(emu_texture, SDL_BLENDMODE_NONE))
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return system_error("SDL_SetTextureBlendMode", SDL_GetError());
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return system_error("SDL_SetTextureBlendMode", SDL_GetError());
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if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0)
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if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0)
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return system_error("SDL_UpdateTexture", SDL_GetError());
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return system_error("SDL_UpdateTexture", SDL_GetError());
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set_window_size(emu_window, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom);
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set_window_size(emu_window, (uxn_screen.width) * zoom, (uxn_screen.height) * zoom);
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return 1;
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return 1;
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}
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}
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@ -217,7 +216,7 @@ init(void)
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as.userdata = NULL;
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as.userdata = NULL;
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if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
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if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
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return system_error("sdl", SDL_GetError());
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return system_error("sdl", SDL_GetError());
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emu_window = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH + PAD * 2) * zoom, (HEIGHT + PAD * 2) * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
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emu_window = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH) * zoom, (HEIGHT) * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
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if(emu_window == NULL)
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if(emu_window == NULL)
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return system_error("sdl_window", SDL_GetError());
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return system_error("sdl_window", SDL_GetError());
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emu_renderer = SDL_CreateRenderer(emu_window, -1, 0);
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emu_renderer = SDL_CreateRenderer(emu_window, -1, 0);
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@ -265,7 +264,7 @@ set_zoom(Uint8 z)
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{
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{
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if(z >= 1) {
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if(z >= 1) {
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zoom = z;
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zoom = z;
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set_window_size(emu_window, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom);
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set_window_size(emu_window, (uxn_screen.width) * zoom, (uxn_screen.height) * zoom);
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}
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}
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}
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}
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@ -389,7 +388,7 @@ handle_events(Uxn *u)
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uxn_eval(u, PEEK2(&u->dev[0x30 + 0x10 * (event.type - audio0_event)]));
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uxn_eval(u, PEEK2(&u->dev[0x30 + 0x10 * (event.type - audio0_event)]));
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/* Mouse */
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/* Mouse */
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else if(event.type == SDL_MOUSEMOTION)
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else if(event.type == SDL_MOUSEMOTION)
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mouse_pos(u, &u->dev[0x90], clamp(event.motion.x - PAD, 0, uxn_screen.width - 1), clamp(event.motion.y - PAD, 0, uxn_screen.height - 1));
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mouse_pos(u, &u->dev[0x90], clamp(event.motion.x, 0, uxn_screen.width - 1), clamp(event.motion.y, 0, uxn_screen.height - 1));
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else if(event.type == SDL_MOUSEBUTTONUP)
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else if(event.type == SDL_MOUSEBUTTONUP)
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mouse_up(u, &u->dev[0x90], SDL_BUTTON(event.button.button));
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mouse_up(u, &u->dev[0x90], SDL_BUTTON(event.button.button));
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else if(event.type == SDL_MOUSEBUTTONDOWN)
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else if(event.type == SDL_MOUSEBUTTONDOWN)
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