Add sample duration handling
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49eda85851
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9437c4e520
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@ -2608,23 +2608,20 @@ audio_handler(void *ctx, Uint8 *out_stream, int len) {
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for (int n = 0; n < N_CHANNELS; n++) {
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Uint8 device = (3 + n) << 4;
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// TODO: Make sure this works properly and evals to the audio stack
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// instead of the regular stack.
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// Uxn *u = (Uxn *)ctx;
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// Uint8 *addr = &u->dev[device];
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// if (channel[n].duration <= 0 && PEEK2(addr)) {
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// uxn_eval(u, PEEK2(addr));
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// }
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// printf("DEVICE: %x\n", device);
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// printf("ADDR: %x\n", PEEK2(addr));
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if (channel[n].sample.data != 0) {
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channel[n].duration -= SOUND_TIMER;
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Uxn *u = (Uxn *)ctx;
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Uint8 *addr = &u->dev[device];
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if (channel[n].duration <= 0 && PEEK2(addr)) {
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uxn_eval(u, PEEK2(addr));
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// printf("EVAL: %x\n", device);
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// printf("ADDR: %x\n", PEEK2(addr));
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// printf("----\n");
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}
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channel[n].duration -= SOUND_TIMER;
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int x = 0;
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if (channel[n].xfade) {
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float delta = 1.0f / (XFADE_SAMPLES);
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while (x < XFADE_SAMPLES * 2) {
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while (x < XFADE_SAMPLES * 2 && x < len / 2) {
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float alpha = x * delta;
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float beta = 1.0f - alpha;
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Sint16 next_a = next_a = next_sample(&channel[n].next_sample);
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@ -15,8 +15,8 @@ typedef signed int Sint32;
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#define AUDIO_DEIMASK 0x0014
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#define AUDIO_DEOMASK 0x8000
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#define AUDIO_BUFSIZE 256
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#define SAMPLE_FREQUENCY 44100
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#define AUDIO_BUFSIZE 256.0f
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#define SAMPLE_FREQUENCY 44100.0f
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#define POLYPHONY 4
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Uint8 audio_get_vu(int instance);
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@ -29,7 +29,7 @@ typedef struct {
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} Stack;
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typedef struct Uxn {
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Uint8 *ram, dev[0x100];
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Uint8 *ram, *dev;
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Stack wst, rst;
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} Uxn;
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22
src/uxnemu.c
22
src/uxnemu.c
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@ -103,7 +103,6 @@ audio_deo(int instance, Uint8 *d, Uint8 port, Uxn *u)
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SDL_LockAudioDevice(audio_id);
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audio_start(instance, d, u);
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SDL_UnlockAudioDevice(audio_id);
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SDL_PauseAudioDevice(audio_id, 0);
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}
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}
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@ -251,7 +250,7 @@ emu_redraw(Uxn *u)
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}
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static int
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emu_init(void)
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emu_init(Uxn *u)
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{
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SDL_AudioSpec as;
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SDL_zero(as);
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@ -260,7 +259,7 @@ emu_init(void)
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as.channels = 2;
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as.callback = audio_handler;
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as.samples = AUDIO_BUFSIZE;
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as.userdata = NULL;
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as.userdata = u;
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if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
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return system_error("sdl", SDL_GetError());
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@ -280,6 +279,7 @@ emu_init(void)
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deadline_interval = ms_interval * TIMEOUT_MS;
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exec_deadline = SDL_GetPerformanceCounter() + deadline_interval;
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screen_resize(WIDTH, HEIGHT);
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SDL_PauseAudioDevice(audio_id, 0);
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return 1;
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}
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@ -541,7 +541,11 @@ emu_end(Uxn *u)
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int
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main(int argc, char **argv)
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{
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Uint8 dev[0x100] = {0};
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Uxn u = {0};
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u.dev = &dev;
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Uxn u_audio = {0};
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u_audio.dev = &dev;
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int i = 1;
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if(i == argc)
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return system_error("usage", "uxnemu [-v] | uxnemu [-f | -2x | -3x | --] file.rom [args...]");
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@ -559,10 +563,16 @@ main(int argc, char **argv)
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}
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}
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/* Start system. */
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if(!emu_init())
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return system_error("Init", "Failed to initialize varvara.");
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if(!system_init(&u, (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8)), argv[i++]))
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Uint8 *ram = (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8));
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char *rom = argv[i++];
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if(!system_init(&u, ram, rom)) {
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return system_error("Init", "Failed to initialize uxn.");
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}
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if(!system_init(&u_audio, ram, rom)) {
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return system_error("Init", "Failed to initialize uxn.");
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}
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if(!emu_init(&u_audio))
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return system_error("Init", "Failed to initialize varvara.");
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/* Game Loop */
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u.dev[0x17] = argc - i;
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if(uxn_eval(&u, PAGE_PROGRAM)) {
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