Uxnemu skips resizing window until reset vector is done.

This commit is contained in:
Devine Lu Linvega 2023-07-25 14:30:51 -07:00
parent 07f2ea43f7
commit 969f03e0ba
1 changed files with 35 additions and 21 deletions

View File

@ -59,6 +59,7 @@ static Uint32 stdin_event, audio0_event, zoom = 1;
static Uint64 exec_deadline, deadline_interval, ms_interval;
char *rom_path;
int window_created = 0;
static Uint8
audio_dei(int instance, Uint8 *d, Uint8 port)
@ -168,6 +169,8 @@ set_window_size(SDL_Window *window, int w, int h)
int
emu_resize(int width, int height)
{
if(!window_created)
return 0;
if(emu_texture != NULL)
SDL_DestroyTexture(emu_texture);
SDL_RenderSetLogicalSize(emu_renderer, width, height);
@ -191,7 +194,7 @@ emu_redraw(void)
}
static int
init(void)
emu_init(void)
{
SDL_AudioSpec as;
SDL_zero(as);
@ -203,13 +206,7 @@ init(void)
as.userdata = NULL;
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
return system_error("sdl", SDL_GetError());
emu_window = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH)*zoom, (HEIGHT)*zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
if(emu_window == NULL)
return system_error("sdl_window", SDL_GetError());
emu_renderer = SDL_CreateRenderer(emu_window, -1, 0);
if(emu_renderer == NULL)
return system_error("sdl_renderer", SDL_GetError());
SDL_SetRenderDrawColor(emu_renderer, 0x00, 0x00, 0x00, 0xff);
audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0);
if(!audio_id)
system_error("sdl_audio", SDL_GetError());
@ -229,7 +226,7 @@ init(void)
/* Boot */
static int
start(Uxn *u, char *rom, int queue)
emu_start(Uxn *u, char *rom, int queue)
{
free(u->ram);
if(!uxn_boot(u, (Uint8 *)calloc(0x10000 * RAM_PAGES, sizeof(Uint8))))
@ -245,10 +242,11 @@ start(Uxn *u, char *rom, int queue)
}
static void
set_zoom(Uint8 z)
set_zoom(Uint8 z, int win)
{
if(z >= 1) {
zoom = z;
if(win)
set_window_size(emu_window, (uxn_screen.width) * zoom, (uxn_screen.height) * zoom);
}
}
@ -288,8 +286,8 @@ static void
emu_restart(Uxn *u)
{
screen_resize(WIDTH, HEIGHT);
if(!start(u, "launcher.rom", 0))
start(u, rom_path, 0);
if(!emu_start(u, "launcher.rom", 0))
emu_start(u, rom_path, 0);
}
static Uint8
@ -352,7 +350,7 @@ handle_events(Uxn *u)
emu_redraw();
else if(event.type == SDL_DROPFILE) {
screen_resize(WIDTH, HEIGHT);
start(u, event.drop.file, 0);
emu_start(u, event.drop.file, 0);
SDL_free(event.drop.file);
}
/* Audio */
@ -377,7 +375,7 @@ handle_events(Uxn *u)
else if(get_button(&event))
controller_down(u, &u->dev[0x80], get_button(&event));
else if(event.key.keysym.sym == SDLK_F1)
set_zoom(zoom == 3 ? 1 : zoom + 1);
set_zoom(zoom == 3 ? 1 : zoom + 1, 1);
else if(event.key.keysym.sym == SDLK_F2)
system_inspect(u);
else if(event.key.keysym.sym == SDLK_F3)
@ -443,7 +441,7 @@ handle_events(Uxn *u)
}
static int
run(Uxn *u)
emu_run(Uxn *u)
{
Uint64 next_refresh = 0;
Uint64 now;
@ -475,26 +473,41 @@ run(Uxn *u)
}
}
int
emu_show(void)
{
window_created = 1;
emu_window = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, uxn_screen.width * zoom, uxn_screen.height * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
if(emu_window == NULL)
return system_error("sdl_window", SDL_GetError());
emu_renderer = SDL_CreateRenderer(emu_window, -1, 0);
if(emu_renderer == NULL)
return system_error("sdl_renderer", SDL_GetError());
SDL_SetRenderDrawColor(emu_renderer, 0x00, 0x00, 0x00, 0xff);
emu_resize(uxn_screen.width, uxn_screen.height);
return 1;
}
int
main(int argc, char **argv)
{
SDL_DisplayMode DM;
Uxn u = {0};
int i = 1;
if(!init())
if(!emu_init())
return system_error("Init", "Failed to initialize emulator.");
/* default resolution */
screen_resize(WIDTH, HEIGHT);
/* default zoom */
if(argc > 1 && (strcmp(argv[i], "-1x") == 0 || strcmp(argv[i], "-2x") == 0 || strcmp(argv[i], "-3x") == 0))
set_zoom(argv[i++][1] - '0');
set_zoom(argv[i++][1] - '0', 0);
else if(SDL_GetCurrentDisplayMode(0, &DM) == 0)
set_zoom(DM.w / 1280);
set_zoom(DM.w / 1280, 0);
/* load rom */
if(i == argc)
return system_error("usage", "uxnemu [-2x][-3x] file.rom [args...]");
rom_path = argv[i++];
if(!start(&u, rom_path, argc - i))
if(!emu_start(&u, rom_path, argc - i))
return system_error("Start", "Failed");
/* read arguments */
for(; i < argc; i++) {
@ -503,7 +516,8 @@ main(int argc, char **argv)
console_input(&u, '\n', i == argc - 1 ? CONSOLE_END : CONSOLE_EOA);
}
/* start rom */
run(&u);
emu_show();
emu_run(&u);
/* finished */
#ifdef _WIN32
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast"