Removed special case in JNZ
This commit is contained in:
parent
4d478833d3
commit
a0f54f118b
2
build.sh
2
build.sh
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@ -28,7 +28,7 @@ else
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fi
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echo "Assembling.."
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./bin/assembler projects/software/nasu.usm bin/boot.rom
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./bin/assembler projects/software/noodle.usm bin/boot.rom
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echo "Running.."
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if [ "${2}" = '--cli' ];
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@ -16,8 +16,7 @@
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)
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%RTN { JMP2r }
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%RTN? { JNZ2r }
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%JMP2? { JNZ2 }
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%RTN? { #00 EQU #02 SWP JNZ STH2r JMP2 }
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%++ { #0001 ADD2 } %-- { #0001 SUB2 }
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%8/ { #0003 SFT2 } %8* { #0030 SFT2 }
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@ -70,62 +69,62 @@ BRK
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( ctrl )
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,ctrl-end ~Controller #00 EQU ~lock #00 NEQ #0000 NEQ2 JMP2?
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,ctrl-end ~Controller #00 EQU ~lock #00 NEQ #0000 NEQ2 JNZ2
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( lock ) #04 =lock
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,no-ctrl-up ~Controller #10 NEQ JMP2?
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( clamp ) ,no-ctrl-up ~position.y #0000 EQU2 JMP2?
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,no-ctrl-up ~Controller #10 NEQ JNZ2
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( clamp ) ,no-ctrl-up ~position.y #0000 EQU2 JNZ2
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,find-lineoffset JSR2 =position.x
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~position.y -- =position.y
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,find-selection JSR2 DUP2 =selection.from ++ =selection.to
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,clamp-selection JSR2 ,follow-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2
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@no-ctrl-up
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,no-ctrl-down ~Controller #20 NEQ JMP2?
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,no-ctrl-down ~Controller #20 NEQ JNZ2
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,find-lineoffset JSR2 =position.x ~position.y ++ =position.y
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,find-selection JSR2 DUP2 =selection.from ++ =selection.to
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,clamp-selection JSR2 ,follow-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2
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@no-ctrl-down
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,no-ctrl-left ~Controller #40 NEQ JMP2?
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( clamp ) ,no-ctrl-left ~selection.from ,document.body EQU2 JMP2?
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,no-ctrl-left ~Controller #40 NEQ JNZ2
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( clamp ) ,no-ctrl-left ~selection.from ,document.body EQU2 JNZ2
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~selection.from -- DUP2 =selection.from ++ =selection.to
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,clamp-selection JSR2 ,follow-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2
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@no-ctrl-left
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,no-ctrl-right ~Controller #80 NEQ JMP2?
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,no-ctrl-right ~Controller #80 NEQ JNZ2
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~selection.from ++ DUP2 =selection.from ++ =selection.to
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,clamp-selection JSR2 ,follow-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2
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@no-ctrl-right
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( alt )
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,no-alt ~Controller #0f AND #02 NEQ JMP2?
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,no-aup ~Controller #04 SFT #01 NEQ JMP2?
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,no-alt ~Controller #0f AND #02 NEQ JNZ2
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,no-aup ~Controller #04 SFT #01 NEQ JNZ2
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,find-wordstart JSR2 =selection.to
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,clamp-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2
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@no-aup
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,no-adown ~Controller #04 SFT #02 NEQ JMP2?
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,no-adown ~Controller #04 SFT #02 NEQ JNZ2
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,find-wordend JSR2 =selection.to
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,clamp-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2
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@no-adown
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,no-aleft ~Controller #04 SFT #04 NEQ JMP2?
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,no-aleft ~Controller #04 SFT #04 NEQ JNZ2
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~selection.to -- =selection.to
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,clamp-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2
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@no-aleft
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,no-aright ~Controller #04 SFT #08 NEQ JMP2?
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,no-aright ~Controller #04 SFT #08 NEQ JNZ2
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~selection.to ++ =selection.to
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,clamp-selection JSR2 ,redraw JSR2 ,ctrl-end JMP2
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@no-aright
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@no-alt
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( ctrl )
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,no-ctrl ~Controller #0f AND #01 NEQ JMP2?
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,no-cup ~Controller #04 SFT #01 NEQ JMP2?
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,no-ctrl ~Controller #0f AND #01 NEQ JNZ2
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,no-cup ~Controller #04 SFT #01 NEQ JNZ2
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#0004 ,scroll-up JSR2
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,redraw JSR2 ,ctrl-end JMP2
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@no-cup
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,no-cdown ~Controller #04 SFT #02 NEQ JMP2?
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,no-cdown ~Controller #04 SFT #02 NEQ JNZ2
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#0004 ,scroll-down JSR2
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,redraw JSR2 ,ctrl-end JMP2
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@no-cdown
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,no-cleft ~Controller #04 SFT #04 NEQ JMP2?
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,no-cleft ~Controller #04 SFT #04 NEQ JNZ2
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,goto-linestart JSR2 ,redraw JSR2 ,ctrl-end JMP2
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@no-cleft
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,no-cright ~Controller #04 SFT #08 NEQ JMP2?
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,no-cright ~Controller #04 SFT #08 NEQ JNZ2
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,goto-lineend JSR2 ,redraw JSR2 ,ctrl-end JMP2
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@no-cright
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@no-ctrl
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@ -134,11 +133,11 @@ BRK
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( keys )
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,no-keys ~Keys #00 EQU JMP2?
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,no-keys ~Keys #00 EQU JNZ2
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,$no-backspace ~Keys #08 NEQ JMP2?
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,$no-backspace ~Keys #08 NEQ JNZ2
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( erase )
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,$erase-multiple ~selection.to ~selection.from SUB2 #0001 NEQ2 JMP2?
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,$erase-multiple ~selection.to ~selection.from SUB2 #0001 NEQ2 JNZ2
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~selection.to ~selection.from SUB2 ,shift-left JSR2
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,$erase-end JMP2
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$erase-multiple
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@ -163,28 +162,28 @@ BRK
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( mouse )
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,no-change ~Mouse.state ~touch.state EQU JMP2?
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,no-change ~Mouse.state ~touch.state EQU JNZ2
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#0000 =Sprite.x ~Screen.height 8- =Sprite.y
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,mouse00icn =Sprite.addr
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,nobutton1 ~Mouse.state #01 NEQ JMP2? ,mouse01icn =Sprite.addr @nobutton1
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,nobutton2 ~Mouse.state #10 NEQ JMP2? ,mouse10icn =Sprite.addr @nobutton2
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,nobutton3 ~Mouse.state #11 NEQ JMP2? ,mouse11icn =Sprite.addr @nobutton3
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,nobutton1 ~Mouse.state #01 NEQ JNZ2 ,mouse01icn =Sprite.addr @nobutton1
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,nobutton2 ~Mouse.state #10 NEQ JNZ2 ,mouse10icn =Sprite.addr @nobutton2
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,nobutton3 ~Mouse.state #11 NEQ JNZ2 ,mouse11icn =Sprite.addr @nobutton3
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#01 =Sprite.color
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@no-change
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,touch-end ~Mouse.state #00 EQU JMP2?
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,touch-end ~Mouse.state #00 EQU JNZ2
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,touch-linebar ~Mouse.x #0010 LTH2 JMP2?
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,touch-body ~Mouse.x ~Screen.width 8- LTH2 JMP2?
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,touch-linebar ~Mouse.x #0010 LTH2 JNZ2
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,touch-body ~Mouse.x ~Screen.width 8- LTH2 JNZ2
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,touch-scrollbar JMP2
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@touch-end
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~Mouse.state =touch.state
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( unlock ) ,skip-unlock ~lock #00 EQU JMP2? ~lock #01 SUB =lock @skip-unlock
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( unlock ) ,skip-unlock ~lock #00 EQU JNZ2 ~lock #01 SUB =lock @skip-unlock
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,draw-cursor JSR2
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@ -192,11 +191,11 @@ BRK
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@touch-scrollbar
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,$no-up ~Mouse.y #0008 GTH2 JMP2?
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,$no-up ~Mouse.y #0008 GTH2 JNZ2
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( decr ) ~scroll.y #00 ~scroll.y #0000 NEQ2 SUB2 =scroll.y
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^$end JMP
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$no-up
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,$no-down ~Mouse.y ~Screen.height 8- LTH2 JMP2?
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,$no-down ~Mouse.y ~Screen.height 8- LTH2 JNZ2
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( incr ) ~scroll.y ++ =scroll.y
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^$end JMP
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$no-down
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@ -221,20 +220,20 @@ RTN
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~Mouse.y 8/ ~scroll.y ADD2 =position.y
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~Mouse.x ~textarea.x1 SUB2 #0007 ADD2 #0007 DIV2 =position.x
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,$no-chord-cut ~Mouse.chord #01 NEQ JMP2?
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,$no-chord-cut ~Mouse.chord #01 NEQ JNZ2
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,cut JSR2
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( release ) #00 DUP =Mouse.state =Mouse.chord
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^$end JMP
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$no-chord-cut
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,$no-chord-paste ~Mouse.chord #10 NEQ JMP2?
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,$no-chord-paste ~Mouse.chord #10 NEQ JNZ2
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,paste JSR2
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( release ) #00 DUP =Mouse.state =Mouse.chord
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^$end JMP
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$no-chord-paste
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,$end ~Mouse.state #11 EQU JMP2?
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,$end ~Mouse.state #11 EQU JNZ2
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,$no-drag ~Mouse.state ~touch.state NEQ ~Controller #0f AND #02 NEQ #0101 EQU2 JMP2?
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,$no-drag ~Mouse.state ~touch.state NEQ ~Controller #0f AND #02 NEQ #0101 EQU2 JNZ2
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( on drag )
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,find-selection JSR2 ++ =selection.to
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,clamp-selection JSR2
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@ -261,7 +260,7 @@ RTN
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@scroll-up ( length )
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DUP2 ~scroll.y LTH2 ,$clamp ROT JMP2?
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DUP2 ~scroll.y LTH2 ,$clamp ROT JNZ2
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#0000 =scroll.y POP2 RTN
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$clamp
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~scroll.y SWP2 SUB2 =scroll.y
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@ -301,10 +300,10 @@ RTN
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@follow-selection
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,$no-up ~position.y ~scroll.y GTH2 JMP2?
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,$no-up ~position.y ~scroll.y GTH2 JNZ2
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~position.y =scroll.y RTN
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$no-up
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,$no-down ~position.y ~Screen.height #0010 SUB2 8/ ~scroll.y ADD2 LTH2 JMP2?
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,$no-down ~position.y ~Screen.height #0010 SUB2 8/ ~scroll.y ADD2 LTH2 JNZ2
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~position.y ~Screen.height #0010 SUB2 8/ SUB2 =scroll.y RTN
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$no-down
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@ -348,9 +347,9 @@ RTN
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~selection.to =j
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$loop NOP
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( decr ) ~j -- =j
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,$end ~j PEK2 #20 EQU JMP2?
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,$end ~j PEK2 #0a EQU JMP2?
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,$end ~j PEK2 #0d EQU JMP2?
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,$end ~j PEK2 #20 EQU JNZ2
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,$end ~j PEK2 #0a EQU JNZ2
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,$end ~j PEK2 #0d EQU JNZ2
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~j ,document.body GTH2 ^$loop MUL JMP
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$end
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( return ) ~j --
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@ -362,9 +361,9 @@ RTN
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~selection.to =j
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$loop NOP
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( incr ) ~j ++ =j
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,$end ~j PEK2 #20 EQU JMP2?
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,$end ~j PEK2 #0a EQU JMP2?
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,$end ~j PEK2 #0d EQU JMP2?
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,$end ~j PEK2 #20 EQU JNZ2
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,$end ~j PEK2 #0a EQU JNZ2
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,$end ~j PEK2 #0d EQU JNZ2
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~j ,document.body GTH2 ^$loop MUL JMP
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$end
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( return ) ~j ++
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@ -376,8 +375,8 @@ RTN
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#0000 =j
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$loop NOP
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( incr ) ~j ++ =j
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,$end ~selection.from ~j SUB2 PEK2 #0a EQU JMP2?
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,$end ~selection.from ~j SUB2 PEK2 #0d EQU JMP2?
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,$end ~selection.from ~j SUB2 PEK2 #0a EQU JNZ2
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,$end ~selection.from ~j SUB2 PEK2 #0d EQU JNZ2
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~selection.from ~j SUB2 ,document.body GTH2 ^$loop MUL JMP
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$end
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( return ) ~j
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@ -388,8 +387,8 @@ RTN
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,document.body =j #0000 =pt.y
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$loop NOP
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,$end ~pt.y ~position.y -- GTH2 JMP2?
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,$no-space ~j PEK2 #0a NEQ ~j PEK2 #0d NEQ #0101 EQU2 JMP2?
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,$end ~pt.y ~position.y -- GTH2 JNZ2
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,$no-space ~j PEK2 #0a NEQ ~j PEK2 #0d NEQ #0101 EQU2 JNZ2
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( incr ) ~pt.y ++ =pt.y
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$no-space
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( incr ) ~j ++ =j
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@ -404,8 +403,8 @@ RTN
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,find-line JSR2 ( find line )
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#0000 =pt.x
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$loop NOP
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,$end ~j ~pt.x ADD2 PEK2 #0a EQU JMP2?
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,$end ~j ~pt.x ADD2 PEK2 #0d EQU JMP2?
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,$end ~j ~pt.x ADD2 PEK2 #0a EQU JNZ2
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,$end ~j ~pt.x ADD2 PEK2 #0d EQU JNZ2
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( incr ) ~pt.x ++ =pt.x
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~pt.x ~position.x -- LTH2 ^$loop MUL JMP
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$end
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@ -449,17 +448,17 @@ RTN
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,document.body =selection.from #0000 =pt.x #0000 =pt.y
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$loop
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,$no-space ~selection.from PEK2 #0a NEQ ~selection.from PEK2 #0d NEQ #0101 EQU2 JMP2?
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,$no-space ~selection.from PEK2 #0a NEQ ~selection.from PEK2 #0d NEQ #0101 EQU2 JNZ2
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( incr ) ~pt.y ++ =pt.y
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#0000 =pt.x
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$no-space
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,$no-reached ~pt.y ~position.y -- GTH2 ~pt.x ~position.x -- GTH2 #0101 NEQ2 JMP2?
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,$no-reached ~pt.y ~position.y -- GTH2 ~pt.x ~position.x -- GTH2 #0101 NEQ2 JNZ2
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~selection.from ++ =selection.to
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RTN
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$no-reached
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( incr ) ~pt.x ++ =pt.x
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( incr ) ~selection.from ++ =selection.from
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,$loop ~selection.from PEK2 #00 NEQ JMP2?
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,$loop ~selection.from PEK2 #00 NEQ JNZ2
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RTN
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@ -531,8 +530,8 @@ RTN
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( scroll to position )
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#0000 =j ( j is linebreaks )
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$find-offset NOP
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,$find-offset-end ~scroll.y ~j EQU2 JMP2?
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,$no-break ~textarea.addr PEK2 #0a NEQ ~textarea.addr PEK2 #0d NEQ #0101 EQU2 JMP2?
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,$find-offset-end ~scroll.y ~j EQU2 JNZ2
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,$no-break ~textarea.addr PEK2 #0a NEQ ~textarea.addr PEK2 #0d NEQ #0101 EQU2 JNZ2
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( incr ) ~j ++ =j
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$no-break
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( incr ) ~textarea.addr ++ =textarea.addr
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@ -544,7 +543,7 @@ RTN
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$loop
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,$end ~Sprite.y ~Screen.height #0010 SUB2 GTH2 JMP2?
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,$end ~Sprite.y ~Screen.height #0010 SUB2 GTH2 JNZ2
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( get character )
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,font #00 ~i PEK2 #20 SUB 8* ADD2 =Sprite.addr
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@ -554,7 +553,7 @@ RTN
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~i ~selection.to LTH2 #0101 EQU2
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#05 MUL ADD ~i ~selection.from EQU2 ADD =Sprite.color
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,$no-linebreak ~i PEK2 #0a NEQ ~i PEK2 #0d NEQ #0101 EQU2 JMP2?
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,$no-linebreak ~i PEK2 #0a NEQ ~i PEK2 #0d NEQ #0101 EQU2 JNZ2
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( draw linebreak )
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,linebreak_icn =Sprite.addr
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( draw ) #02
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@ -566,7 +565,7 @@ RTN
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( incr ) ~Sprite.x 8+ =Sprite.x
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,font =Sprite.addr
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#01 =Sprite.color
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,$fill-clear ~Sprite.x ~Screen.width 8- LTH2 JMP2?
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,$fill-clear ~Sprite.x ~Screen.width 8- LTH2 JNZ2
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( draw line number )
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@ -586,7 +585,7 @@ RTN
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( incr ) ~i ++ =i
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( incr ) ~Sprite.x #0007 ADD2 =Sprite.x
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,$loop ~i PEK2 #00 NEQ JMP2?
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,$loop ~i PEK2 #00 NEQ JNZ2
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$end
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@ -8,8 +8,7 @@
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)
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%RTN { JMP2r }
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%RTN? { JNZ2r }
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%JMP2? { JNZ2 }
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%RTN? { #00 EQU #02 SWP JNZ STH2r JMP2 }
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%STEP8 { #0033 SFT2 }
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%++ { #0001 ADD2 }
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@ -63,28 +62,28 @@ BRK
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( keyboard controls )
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,no-key ~Keys #00 EQU JMP2?
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,no-key ~Keys #00 EQU JNZ2
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,no-key ~Keys #31 LTH JMP2?
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,no-key ~Keys #33 GTH JMP2?
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,no-key ~Keys #31 LTH JNZ2
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,no-key ~Keys #33 GTH JNZ2
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( select ) ~Keys #31 SUB =bankview.mode
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( release ) #00 =Keys
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,redraw JSR2
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@no-key
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,no-ctrl ~Controller.buttons #00 EQU JMP2?
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,no-ctrl ~Controller.buttons #00 EQU JNZ2
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,no-ctrl-up ~Controller.buttons #10 EQU JMP2?
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,no-ctrl-up ~Controller.buttons #10 EQU JNZ2
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~tileview.addr #0080 ADD2 =tileview.addr
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@no-ctrl-up
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,no-ctrl-down ~Controller.buttons #20 EQU JMP2?
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,no-ctrl-down ~Controller.buttons #20 EQU JNZ2
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~tileview.addr #0080 SUB2 =tileview.addr
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@no-ctrl-down
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,no-ctrl-left ~Controller.buttons #40 EQU JMP2?
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,no-ctrl-left ~Controller.buttons #40 EQU JNZ2
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~tileview.addr 8+ =tileview.addr
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@no-ctrl-left
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,no-ctrl-right ~Controller.buttons #80 EQU JMP2?
|
||||
,no-ctrl-right ~Controller.buttons #80 EQU JNZ2
|
||||
~tileview.addr 8- =tileview.addr
|
||||
@no-ctrl-right
|
||||
~tileview.addr #0800 DIV2 #0800 MUL2 =bankview.addr
|
||||
|
@ -94,27 +93,27 @@ BRK
|
|||
|
||||
( mouse controls )
|
||||
|
||||
,click-end ~Mouse.state #00 EQU JMP2?
|
||||
,click-end ~Mouse.state #00 EQU JNZ2
|
||||
|
||||
( toolbar )
|
||||
|
||||
,no-toolbar-click ~Mouse.y ~bankview.y #0010 SUB2 SUB2 8/ #0000 NEQ2 JMP2?
|
||||
,no-toolbar-click ~Mouse.y ~bankview.y #0010 SUB2 SUB2 8/ #0000 NEQ2 JNZ2
|
||||
|
||||
( brush )
|
||||
,no-brush-click ~Mouse.x ~bankview.x SUB2 8/ #000d LTH2 JMP2?
|
||||
,no-brush-click ~Mouse.x ~bankview.x SUB2 8/ #000f GTH2 JMP2?
|
||||
,no-brush-click ~Mouse.x ~bankview.x SUB2 8/ #000d LTH2 JNZ2
|
||||
,no-brush-click ~Mouse.x ~bankview.x SUB2 8/ #000f GTH2 JNZ2
|
||||
( select ) ~mouse.x ~bankview.x SUB2 8/ #000d SUB2 SWP POP =bankview.mode
|
||||
( release ) #00 =Mouse.state
|
||||
,redraw JSR2 ,click-end JMP2
|
||||
@no-brush-click
|
||||
|
||||
,no-load-click ~Mouse.x ~tileview.x SUB2 8/ #000e NEQU2 JMP2?
|
||||
,no-load-click ~Mouse.x ~tileview.x SUB2 8/ #000e NEQU2 JNZ2
|
||||
( load ) ,filepath =File.name #0800 =File.length ~bankview.addr =File.load
|
||||
( release ) #00 =Mouse.state
|
||||
,redraw JSR2 ,click-end JMP2
|
||||
@no-load-click
|
||||
|
||||
,no-save-click ~Mouse.x ~tileview.x SUB2 8/ #000f NEQU2 JMP2?
|
||||
,no-save-click ~Mouse.x ~tileview.x SUB2 8/ #000f NEQU2 JNZ2
|
||||
( save ) ,filepath =File.name #0800 =File.length ~bankview.addr =File.save
|
||||
( release ) #00 =Mouse.state
|
||||
,redraw JSR2 ,click-end JMP2
|
||||
|
@ -126,9 +125,9 @@ BRK
|
|||
|
||||
~Mouse.x ~bankview.x GTH2 ~Mouse.x ~bankview.x #0080 ADD2 LTH2 #0101 EQU2
|
||||
~Mouse.y ~bankview.y GTH2 ~Mouse.y ~bankview.y #0080 ADD2 LTH2 #0101 EQU2
|
||||
#0101 NEQ2 ,no-bank-click ROT JMP2?
|
||||
#0101 NEQ2 ,no-bank-click ROT JNZ2
|
||||
|
||||
,not-copy-mode ~bankview.mode #01 NEQ JMP2?
|
||||
,not-copy-mode ~bankview.mode #01 NEQ JNZ2
|
||||
#00 =i
|
||||
@copy-loop NOP
|
||||
( load ) ~tileview.addr ~i ADD PEK2
|
||||
|
@ -141,7 +140,7 @@ BRK
|
|||
,redraw JSR2 ,click-end JMP2
|
||||
@not-copy-mode
|
||||
|
||||
,not-erase-mode ~bankview.mode #02 NEQ JMP2?
|
||||
,not-erase-mode ~bankview.mode #02 NEQ JNZ2
|
||||
#00 =i
|
||||
@erase-loop NOP
|
||||
#00
|
||||
|
@ -165,7 +164,7 @@ BRK
|
|||
|
||||
~Mouse.x ~tileview.x GTH2 ~Mouse.x ~tileview.x #0080 ADD2 LTH2 #0101 EQU2
|
||||
~Mouse.y ~tileview.y GTH2 ~Mouse.y ~tileview.y #0080 ADD2 LTH2 #0101 EQU2
|
||||
#0101 NEQ2 ,no-tile-click ROT JMP2?
|
||||
#0101 NEQ2 ,no-tile-click ROT JNZ2
|
||||
|
||||
~Mouse.x ~tileview.x SUB2 STEP8 #0040 DIV2
|
||||
~Mouse.y ~tileview.y SUB2 STEP8 #0040 DIV2 2* ADD2
|
||||
|
@ -173,7 +172,7 @@ BRK
|
|||
~tileview.addr ADD2 =addr ( addr offset )
|
||||
~Mouse.x ~tileview.x SUB2 ~Mouse.x ~tileview.x SUB2 #0040 DIV2 #0040 MUL2 SUB2 =pos.x
|
||||
~Mouse.y ~tileview.y SUB2 ~Mouse.y ~tileview.y SUB2 #0040 DIV2 #0040 MUL2 SUB2 =pos.y
|
||||
,no-erase-mode ~Mouse.state #10 NEQ JMP2?
|
||||
,no-erase-mode ~Mouse.state #10 NEQ JNZ2
|
||||
( load ) ~addr ~pos.y 8/ ADD2 PEK2
|
||||
( mask ) #01 #07 ~pos.x 8/ SWP POP SUB SFL
|
||||
#ff EOR AND
|
||||
|
@ -190,15 +189,15 @@ BRK
|
|||
|
||||
( operations )
|
||||
|
||||
,no-operations ~Mouse.y ~tileview.y SUB2 8/ #000c NEQ2 JMP2?
|
||||
,no-operations ~Mouse.y ~tileview.y SUB2 8/ #000c NEQ2 JNZ2
|
||||
|
||||
,no-move-up ~Mouse.x ~tileview.x SUB2 8/ #0011 NEQ2 JMP2?
|
||||
,no-move-up ~Mouse.x ~tileview.x SUB2 8/ #0011 NEQ2 JNZ2
|
||||
,op_shiftup JSR2
|
||||
( release ) #00 =Mouse.state
|
||||
,redraw JSR2 ,click-end JMP2
|
||||
@no-move-up
|
||||
|
||||
,no-move-down ~Mouse.x ~tileview.x SUB2 8/ #0012 NEQ2 JMP2?
|
||||
,no-move-down ~Mouse.x ~tileview.x SUB2 8/ #0012 NEQ2 JNZ2
|
||||
,op_shiftdown JSR2
|
||||
( release ) #00 =Mouse.state
|
||||
,redraw JSR2 ,click-end JMP2
|
||||
|
@ -298,7 +297,7 @@ RTN
|
|||
( draw ) #02 =Sprite.color
|
||||
~Sprite.addr 8+ =Sprite.addr
|
||||
( incr ) ~i #01 ADD =i
|
||||
,$guides ~i #10 LTH JMP2?
|
||||
,$guides ~i #10 LTH JNZ2
|
||||
|
||||
( body )
|
||||
|
||||
|
@ -315,10 +314,10 @@ RTN
|
|||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~Sprite.addr 8+ =Sprite.addr
|
||||
( incr ) ~pt.x #01 ADD =pt.x
|
||||
,$hor ~pt.x #10 LTH JMP2?
|
||||
,$hor ~pt.x #10 LTH JNZ2
|
||||
( incr ) ~pt.y #01 ADD =pt.y
|
||||
( incr ) ~Sprite.y 8+ =Sprite.y
|
||||
,$ver ~pt.y #10 LTH JMP2?
|
||||
,$ver ~pt.y #10 LTH JNZ2
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -365,7 +364,7 @@ RTN
|
|||
$line-hor
|
||||
( draw ) #03 =Screen.color
|
||||
( incr ) ~Screen.x #0002 ADD2 =Screen.x
|
||||
~Screen.x ~tileview.x #0082 ADD2 LTH2 ,$line-hor ROT JMP2?
|
||||
~Screen.x ~tileview.x #0082 ADD2 LTH2 ,$line-hor ROT JNZ2
|
||||
|
||||
( line ver )
|
||||
~tileview.y =Screen.y
|
||||
|
@ -373,7 +372,7 @@ RTN
|
|||
$line-ver
|
||||
( draw ) #03 =Screen.color
|
||||
( incr ) ~Screen.y #0002 ADD2 =Screen.y
|
||||
~Screen.y ~tileview.y #0081 ADD2 LTH2 ,$line-ver ROT JMP2?
|
||||
~Screen.y ~tileview.y #0081 ADD2 LTH2 ,$line-ver ROT JNZ2
|
||||
|
||||
( rewind ) ~tileview.addr #0018 SUB2 =tileview.addr
|
||||
|
||||
|
@ -390,7 +389,7 @@ RTN
|
|||
( draw ) #02 =Sprite.color
|
||||
( incr ) ~i #01 ADD =i
|
||||
( incr ) ~Sprite.y 8+ =Sprite.y
|
||||
,$bytes ~i #08 LTH JMP2?
|
||||
,$bytes ~i #08 LTH JNZ2
|
||||
|
||||
( operations )
|
||||
|
||||
|
@ -413,10 +412,10 @@ RTN
|
|||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~Sprite.addr 8+ =Sprite.addr
|
||||
( incr ) ~pt.x #01 ADD =pt.x
|
||||
,$tiles-hor ~pt.x #02 LTH JMP2?
|
||||
,$tiles-hor ~pt.x #02 LTH JNZ2
|
||||
( incr ) ~pt.y #01 ADD =pt.y
|
||||
( incr ) ~Sprite.y 8+ =Sprite.y
|
||||
,$tiles-ver ~pt.y #02 LTH JMP2?
|
||||
,$tiles-ver ~pt.y #02 LTH JNZ2
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -433,11 +432,11 @@ RTN
|
|||
( draw ) #01 =Sprite.color
|
||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~pt.x #01 ADD =pt.x
|
||||
,$hor ~pt.x #08 LTH JMP2?
|
||||
,$hor ~pt.x #08 LTH JNZ2
|
||||
( incr ) ~Sprite.y 8+ =Sprite.y
|
||||
( incr ) ~pt.y #01 ADD =pt.y
|
||||
~Sprite.x #0040 SUB2 =Sprite.x
|
||||
,$ver ~pt.y #08 LTH JMP2?
|
||||
,$ver ~pt.y #08 LTH JNZ2
|
||||
|
||||
RTN
|
||||
|
||||
|
|
|
@ -17,9 +17,8 @@
|
|||
- Zoom drawing with other tools
|
||||
)
|
||||
|
||||
%JMP? { JNZ }
|
||||
%JMP2? { JNZ2 }
|
||||
%RTN { JMP2r }
|
||||
%RTN? { #00 EQU #02 SWP JNZ STH2r JMP2 }
|
||||
%ABS2 { DUP2 #000f SFT2 EQU #04 SWP JNZ #ffff MUL2 }
|
||||
%STEP8 { #0033 SFT2 }
|
||||
%MOD8 { #0007 AND2 }
|
||||
|
@ -112,7 +111,7 @@ BRK
|
|||
,draw-cursor JSR2
|
||||
|
||||
( release drag )
|
||||
,$no-release ~Mouse.state #00 EQU ~brush.drag #01 EQU #0101 NEQ2 JMP2?
|
||||
,$no-release ~Mouse.state #00 EQU ~brush.drag #01 EQU #0101 NEQ2 JNZ2
|
||||
~origin.x1 #0002 SUB2 ~origin.y1 #0002 SUB2 ~origin.x2 #0002 ADD2 ~origin.y2 #0002 ADD2 #00 ,fill-rect JSR2
|
||||
~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #10 ,line-rect JSR2
|
||||
,draw-background JSR2
|
||||
|
@ -124,32 +123,32 @@ BRK
|
|||
$no-release
|
||||
|
||||
( operations on release line/rect )
|
||||
,$no-touch-change ~Mouse.state ~brush.last EQU JMP2?
|
||||
,$no-touch-change ~Mouse.x CLN2r ~canvas.x1 GTS2 STH2r ~canvas.x2 LTS2 #0101 NEQ2 JMP2?
|
||||
,$no-touch-change ~Mouse.y CLN2r ~canvas.y1 GTS2 STH2r ~canvas.y2 LTS2 #0101 NEQ2 JMP2?
|
||||
,$no-touch-ondown ~Mouse.state #00 EQU JMP2?
|
||||
,$no-touch-change ~Mouse.state ~brush.last EQU JNZ2
|
||||
,$no-touch-change ~Mouse.x CLN2r ~canvas.x1 GTS2 STH2r ~canvas.x2 LTS2 #0101 NEQ2 JNZ2
|
||||
,$no-touch-change ~Mouse.y CLN2r ~canvas.y1 GTS2 STH2r ~canvas.y2 LTS2 #0101 NEQ2 JNZ2
|
||||
,$no-touch-ondown ~Mouse.state #00 EQU JNZ2
|
||||
( on down )
|
||||
~Mouse.x =cursor.dx
|
||||
~Mouse.y =cursor.dy
|
||||
$no-touch-ondown
|
||||
,$no-touch-onup ~Mouse.state #00 NEQ JMP2?
|
||||
,$no-touch-onup ~Mouse.state #00 NEQ JNZ2
|
||||
( on up )
|
||||
,$no-touch-line ~brush.tool #02 NEQ JMP2?
|
||||
,$no-touch-line ~brush.tool #02 NEQ JNZ2
|
||||
~cursor.dx ~canvas.x1 SUB2 ~cursor.dy ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-line JSR2
|
||||
,$touch-end JMP2
|
||||
$no-touch-line
|
||||
,$no-touch-rect ~brush.tool #03 NEQ JMP2?
|
||||
,$no-touch-rect ~brush.tool #03 NEQ JNZ2
|
||||
~cursor.dx ~canvas.x1 SUB2 ~cursor.dy ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-rect JSR2
|
||||
,$touch-end JMP2
|
||||
$no-touch-rect
|
||||
$no-touch-onup
|
||||
$no-touch-change
|
||||
|
||||
,$no-touch ~Mouse.state #00 EQU JMP2?
|
||||
,$no-touch ~Mouse.state #00 EQU JNZ2
|
||||
|
||||
( drag )
|
||||
,$no-drag ~Controller #02 NEQ JMP2?
|
||||
,$no-drag-start ~brush.drag #00 NEQ JMP2?
|
||||
,$no-drag ~Controller #02 NEQ JNZ2
|
||||
,$no-drag-start ~brush.drag #00 NEQ JNZ2
|
||||
~canvas.x1 =origin.x1
|
||||
~canvas.y1 =origin.y1
|
||||
~canvas.x2 =origin.x2
|
||||
|
@ -166,8 +165,8 @@ BRK
|
|||
$no-drag
|
||||
|
||||
( in sizepane )
|
||||
,$no-touch-sizepane ~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 NEQ2 JMP2?
|
||||
,$no-touch-sizepane ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 NEQ2 JMP2?
|
||||
,$no-touch-sizepane ~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 NEQ2 JNZ2
|
||||
,$no-touch-sizepane ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 NEQ2 JNZ2
|
||||
( release ) #00 =Mouse.state
|
||||
#01 =brush.tool
|
||||
~Mouse.x ~sizepane.x1 SUB2 8/ SWP POP =brush.size
|
||||
|
@ -177,8 +176,8 @@ BRK
|
|||
$no-touch-sizepane
|
||||
|
||||
( in pattpane )
|
||||
,$no-touch-pattpane ~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 NEQ2 JMP2?
|
||||
,$no-touch-pattpane ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 NEQ2 JMP2?
|
||||
,$no-touch-pattpane ~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 NEQ2 JNZ2
|
||||
,$no-touch-pattpane ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 NEQ2 JNZ2
|
||||
( release ) #00 =Mouse.state
|
||||
~Mouse.x ~pattpane.x1 SUB2 8/ SWP POP =brush.patt
|
||||
( draw ) ,draw-pattpane JSR2
|
||||
|
@ -186,8 +185,8 @@ BRK
|
|||
$no-touch-pattpane
|
||||
|
||||
( in toolpane )
|
||||
,$no-touch-toolpane ~Mouse.x CLN2r ~toolpane.x1 GTH2 STH2r ~toolpane.x2 LTH2 #0101 NEQ2 JMP2?
|
||||
,$no-touch-toolpane ~Mouse.y CLN2r ~toolpane.y1 GTH2 STH2r ~toolpane.y2 LTH2 #0101 NEQ2 JMP2?
|
||||
,$no-touch-toolpane ~Mouse.x CLN2r ~toolpane.x1 GTH2 STH2r ~toolpane.x2 LTH2 #0101 NEQ2 JNZ2
|
||||
,$no-touch-toolpane ~Mouse.y CLN2r ~toolpane.y1 GTH2 STH2r ~toolpane.y2 LTH2 #0101 NEQ2 JNZ2
|
||||
( release ) #00 =Mouse.state
|
||||
~Mouse.x ~toolpane.x1 SUB2 8/ SWP POP =brush.tool
|
||||
( draw ) ,draw-toolpane JSR2
|
||||
|
@ -195,23 +194,23 @@ BRK
|
|||
$no-touch-toolpane
|
||||
|
||||
( in canvas )
|
||||
,$no-touch-canvas ~Mouse.x CLN2r ~canvas.x1 GTS2 STH2r ~canvas.x2 LTS2 #0101 NEQ2 JMP2?
|
||||
,$no-touch-canvas ~Mouse.y CLN2r ~canvas.y1 GTS2 STH2r ~canvas.y2 LTS2 #0101 NEQ2 JMP2?
|
||||
,$no-touch-canvas ~Mouse.x CLN2r ~canvas.x1 GTS2 STH2r ~canvas.x2 LTS2 #0101 NEQ2 JNZ2
|
||||
,$no-touch-canvas ~Mouse.y CLN2r ~canvas.y1 GTS2 STH2r ~canvas.y2 LTS2 #0101 NEQ2 JNZ2
|
||||
|
||||
( set cursor operation )
|
||||
,add-pixel ,$no-oper ~Mouse.state #01 EQU JMP2? POP2 ,remove-pixel $no-oper =brush.oper
|
||||
,add-pixel ,$no-oper ~Mouse.state #01 EQU JNZ2 POP2 ,remove-pixel $no-oper =brush.oper
|
||||
|
||||
,$no-touch-pen ~brush.tool #00 NEQ JMP2?
|
||||
,$no-touch-pen ~brush.tool #00 NEQ JNZ2
|
||||
~cursor.x0 ~canvas.x1 SUB2 ~cursor.y0 ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-line JSR2
|
||||
,$touch-end JMP2
|
||||
$no-touch-pen
|
||||
|
||||
,$no-touch-brush ~brush.tool #01 NEQ JMP2?
|
||||
,$no-touch-brush ~brush.tool #01 NEQ JNZ2
|
||||
~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-brush JSR2
|
||||
,$touch-end JMP2
|
||||
$no-touch-brush
|
||||
|
||||
,$no-touch-zoom ~brush.tool #04 NEQ JMP2?
|
||||
,$no-touch-zoom ~brush.tool #04 NEQ JNZ2
|
||||
~zoom.active #00 EQU =zoom.active
|
||||
( release ) #00 =Mouse.state
|
||||
~Mouse.x ~canvas.x1 SUB2 ~canvas.w 2/ SUB2 =zoom.x
|
||||
|
@ -223,14 +222,14 @@ BRK
|
|||
$no-touch-canvas
|
||||
|
||||
( background interface )
|
||||
,$no-touch-background ~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 JMP2?
|
||||
,$no-touch-background ~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 JNZ2
|
||||
~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/
|
||||
DUP2 #0001 NEQ2 ,$no-load-button ROT JMP2?
|
||||
DUP2 #0001 NEQ2 ,$no-load-button ROT JNZ2
|
||||
,filepath ,load-file JSR2
|
||||
,draw-canvas JSR2
|
||||
( release ) #00 =Mouse.state
|
||||
$no-load-button
|
||||
DUP2 #0002 NEQ2 ,$no-save-button ROT JMP2?
|
||||
DUP2 #0002 NEQ2 ,$no-save-button ROT JNZ2
|
||||
,filepath ,save-file JSR2
|
||||
( release ) #00 =Mouse.state
|
||||
$no-save-button
|
||||
|
@ -243,34 +242,34 @@ BRK
|
|||
$no-touch
|
||||
|
||||
~Controller.buttons #f0 AND
|
||||
DUP #04 SFT #01 AND #01 NEQ ,$no-up ROT JMP2?
|
||||
DUP #04 SFT #01 AND #01 NEQ ,$no-up ROT JNZ2
|
||||
( move ) ~zoom.y -- =zoom.y $no-up
|
||||
DUP #05 SFT #01 AND #01 NEQ ,$no-down ROT JMP2?
|
||||
DUP #05 SFT #01 AND #01 NEQ ,$no-down ROT JNZ2
|
||||
( move ) ~zoom.y ++ =zoom.y $no-down
|
||||
DUP #06 SFT #01 AND #01 NEQ ,$no-left ROT JMP2?
|
||||
DUP #06 SFT #01 AND #01 NEQ ,$no-left ROT JNZ2
|
||||
( move ) ~zoom.x -- =zoom.x $no-left
|
||||
DUP #07 SFT #01 AND #01 NEQ ,$no-right ROT JMP2?
|
||||
DUP #07 SFT #01 AND #01 NEQ ,$no-right ROT JNZ2
|
||||
( move ) ~zoom.x ++ =zoom.x $no-right
|
||||
#00 EQU #04 SWP JMP? ,draw-canvas JSR2
|
||||
#00 EQU #04 SWP JNZ ,draw-canvas JSR2
|
||||
|
||||
,$no-keys ~Keys #00 EQU JMP2?
|
||||
,$no-keys ~Keys #00 EQU JNZ2
|
||||
~Keys
|
||||
DUP #20 NEQ ,$no-space ROT JMP2?
|
||||
DUP #20 NEQ ,$no-space ROT JNZ2
|
||||
( toggle zoom ) ~zoom.active #00 EQU =zoom.active ,redraw JSR2 $no-space
|
||||
DUP #08 NEQ ,$no-backspace ROT JMP2?
|
||||
DUP #08 NEQ ,$no-backspace ROT JNZ2
|
||||
( erase ) ,clear JSR2 $no-backspace
|
||||
DUP #71 NEQ ,$no-qkey ROT JMP2?
|
||||
DUP #71 NEQ ,$no-qkey ROT JNZ2
|
||||
( tool0 ) #00 =brush.tool ,draw-toolpane JSR2 $no-qkey
|
||||
DUP #77 NEQ ,$no-wkey ROT JMP2?
|
||||
DUP #77 NEQ ,$no-wkey ROT JNZ2
|
||||
( tool0 ) #01 =brush.tool ,draw-toolpane JSR2 $no-wkey
|
||||
DUP #65 NEQ ,$no-ekey ROT JMP2?
|
||||
DUP #65 NEQ ,$no-ekey ROT JNZ2
|
||||
( tool0 ) #02 =brush.tool ,draw-toolpane JSR2 $no-ekey
|
||||
DUP #72 NEQ ,$no-rkey ROT JMP2?
|
||||
DUP #72 NEQ ,$no-rkey ROT JNZ2
|
||||
( tool0 ) #03 =brush.tool ,draw-toolpane JSR2 $no-rkey
|
||||
DUP #74 NEQ ,$no-tkey ROT JMP2?
|
||||
DUP #74 NEQ ,$no-tkey ROT JNZ2
|
||||
( tool0 ) #04 =brush.tool ,draw-toolpane JSR2 $no-tkey
|
||||
DUP
|
||||
DUP #30 GTH SWP #39 LTH #0101 NEQ2 ,$no-numkey ROT JMP2?
|
||||
DUP #30 GTH SWP #39 LTH #0101 NEQ2 ,$no-numkey ROT JNZ2
|
||||
( size ) ~Keys #31 SUB =brush.size ,draw-sizepane JSR2 $no-numkey
|
||||
POP
|
||||
( release ) #00 =Keys
|
||||
|
@ -289,7 +288,7 @@ BRK
|
|||
$loop NOP
|
||||
OVR2 #00 ROT ROT POK2
|
||||
( incr ) SWP2 #0001 ADD2 SWP2
|
||||
OVR2 OVR2 LTH2 ^$loop SWP JMP?
|
||||
OVR2 OVR2 LTH2 ^$loop SWP JNZ
|
||||
POP2 POP2
|
||||
,redraw JSR2
|
||||
|
||||
|
@ -321,7 +320,7 @@ RTN
|
|||
( load ) =line.y1 =line.x1 =line.y2 =line.x2
|
||||
|
||||
( trim if zoomed )
|
||||
,$no-zoom ~zoom.active #01 NEQ JMP2?
|
||||
,$no-zoom ~zoom.active #01 NEQ JNZ2
|
||||
~line.x1 8/ ~zoom.x ADD2 =line.x1
|
||||
~line.y1 8/ ~zoom.y ADD2 =line.y1
|
||||
~line.x2 8/ ~zoom.x ADD2 =line.x2
|
||||
|
@ -335,13 +334,13 @@ RTN
|
|||
~line.dx ~line.dy ADD2 =line.e1
|
||||
$loop
|
||||
( paint ) ~line.x2 ~line.y2 ~brush.oper JSR2
|
||||
,$end ~line.x2 ~line.x1 EQU2 ~line.y2 ~line.y1 EQU2 #0101 EQU2 JMP2?
|
||||
,$end ~line.x2 ~line.x1 EQU2 ~line.y2 ~line.y1 EQU2 #0101 EQU2 JNZ2
|
||||
~line.e1 #0002 MUL2 =line.e2
|
||||
,$skipy ~line.e2 ~line.dy LTS2 JMP2?
|
||||
,$skipy ~line.e2 ~line.dy LTS2 JNZ2
|
||||
~line.e1 ~line.dy ADD2 =line.e1
|
||||
~line.x2 ~line.sx ADD2 =line.x2
|
||||
$skipy
|
||||
,$skipx ~line.e2 ~line.dx GTS2 JMP2?
|
||||
,$skipx ~line.e2 ~line.dx GTS2 JNZ2
|
||||
~line.e1 ~line.dx ADD2 =line.e1
|
||||
~line.y2 ~line.sy ADD2 =line.y2
|
||||
$skipx
|
||||
|
@ -361,7 +360,7 @@ RTN
|
|||
( load ) =rect.y2 =rect.x2 =rect.y1 =rect.x1
|
||||
|
||||
( trim if zoomed )
|
||||
,$no-zoom ~zoom.active #01 NEQ JMP2?
|
||||
,$no-zoom ~zoom.active #01 NEQ JNZ2
|
||||
~rect.x1 8/ ~zoom.x ADD2 =rect.x1
|
||||
~rect.y1 8/ ~zoom.y ADD2 =rect.y1
|
||||
~rect.x2 8/ ~zoom.x ADD2 #0001 ADD2 =rect.x2
|
||||
|
@ -375,13 +374,13 @@ RTN
|
|||
~rect.x1 =pt2.x
|
||||
$hor
|
||||
~pt2.x SWP POP =px.x ~pt2.y SWP POP =px.y
|
||||
,$no-pixel ,patternize JSR2 #00 EQU JMP2?
|
||||
,$no-pixel ,patternize JSR2 #00 EQU JNZ2
|
||||
( draw ) ~pt2.x ~pt2.y ~brush.oper JSR2
|
||||
$no-pixel
|
||||
( incr ) ~pt2.x ++ =pt2.x
|
||||
,$hor ~pt2.x ~rect.x2 LTS2 JMP2?
|
||||
,$hor ~pt2.x ~rect.x2 LTS2 JNZ2
|
||||
~pt2.y ++ =pt2.y
|
||||
,$ver ~pt2.y ~rect.y2 LTS2 JMP2?
|
||||
,$ver ~pt2.y ~rect.y2 LTS2 JNZ2
|
||||
|
||||
,draw-canvas JSR2
|
||||
,draw-toolpane JSR2
|
||||
|
@ -395,7 +394,7 @@ RTN
|
|||
#0003 SUB2 =pt0.y #0003 SUB2 =pt0.x ( cursor offset )
|
||||
|
||||
( trim if zoomed )
|
||||
,$no-zoom ~zoom.active #01 NEQ JMP2?
|
||||
,$no-zoom ~zoom.active #01 NEQ JNZ2
|
||||
~pt0.x 8/ ~zoom.x ADD2 #0003 SUB2 =pt0.x
|
||||
~pt0.y 8/ ~zoom.y ADD2 #0003 SUB2 =pt0.y
|
||||
$no-zoom
|
||||
|
@ -406,14 +405,14 @@ RTN
|
|||
$hor
|
||||
( addr ) ,size_icn #00 ~brush.size 8* ADD2
|
||||
( byte ) #00 ~px.y ADD2 PEK2 #07 ~px.x SUB SFT #01 AND
|
||||
#00 EQU ,$no-pixel ROT JMP2?
|
||||
,$no-pixel ,patternize JSR2 #00 EQU JMP2?
|
||||
#00 EQU ,$no-pixel ROT JNZ2
|
||||
,$no-pixel ,patternize JSR2 #00 EQU JNZ2
|
||||
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ~brush.oper JSR2
|
||||
$no-pixel
|
||||
( incr ) ~px.x #01 ADD =px.x
|
||||
,$hor ~px.x #08 LTH JMP2?
|
||||
,$hor ~px.x #08 LTH JNZ2
|
||||
( incr ) ~px.y #01 ADD =px.y
|
||||
,$ver ~px.y #08 LTH JMP2?
|
||||
,$ver ~px.y #08 LTH JNZ2
|
||||
|
||||
,draw-canvas JSR2
|
||||
,draw-toolpane JSR2
|
||||
|
@ -424,44 +423,44 @@ RTN
|
|||
|
||||
@patternize
|
||||
|
||||
,$noplain ~brush.patt #00 NEQ JMP2?
|
||||
,$noplain ~brush.patt #00 NEQ JNZ2
|
||||
#01 RTN
|
||||
$noplain
|
||||
|
||||
,$notone1 ~brush.patt #01 NEQ JMP2?
|
||||
,$notone1 ~brush.patt #01 NEQ JNZ2
|
||||
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0001 AND2 #0000 EQU2
|
||||
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0001 AND2 #0000 EQU2
|
||||
#0101 EQU2
|
||||
RTN
|
||||
$notone1
|
||||
|
||||
,$notone2 ~brush.patt #02 NEQ JMP2?
|
||||
,$notone2 ~brush.patt #02 NEQ JNZ2
|
||||
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2
|
||||
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2
|
||||
#0101 EQU2
|
||||
RTN
|
||||
$notone2
|
||||
|
||||
,$notone3 ~brush.patt #03 NEQ JMP2?
|
||||
,$notone3 ~brush.patt #03 NEQ JNZ2
|
||||
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0005 AND2 #0000 EQU2
|
||||
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0005 AND2 #0000 EQU2
|
||||
#0101 EQU2
|
||||
RTN
|
||||
$notone3
|
||||
|
||||
,$notone4 ~brush.patt #04 NEQ JMP2?
|
||||
,$notone4 ~brush.patt #04 NEQ JNZ2
|
||||
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2 RTN
|
||||
$notone4
|
||||
|
||||
,$notone5 ~brush.patt #05 NEQ JMP2?
|
||||
,$notone5 ~brush.patt #05 NEQ JNZ2
|
||||
~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2 RTN
|
||||
$notone5
|
||||
|
||||
,$notone6 ~brush.patt #06 NEQ JMP2?
|
||||
,$notone6 ~brush.patt #06 NEQ JNZ2
|
||||
~pt0.x #00 ~px.x ADD2 #0001 AND2 SWP POP RTN
|
||||
$notone6
|
||||
|
||||
,$notone7 ~brush.patt #07 NEQ JMP2?
|
||||
,$notone7 ~brush.patt #07 NEQ JNZ2
|
||||
~pt0.y #00 ~px.y ADD2 #0001 AND2 SWP POP RTN
|
||||
$notone7
|
||||
|
||||
|
@ -513,7 +512,7 @@ RTN
|
|||
|
||||
@draw-canvas
|
||||
|
||||
,draw-canvas-zoom ~zoom.active #01 EQU JMP2?
|
||||
,draw-canvas-zoom ~zoom.active #01 EQU JNZ2
|
||||
|
||||
~canvas.y1 =Sprite.y
|
||||
,data =Sprite.addr
|
||||
|
@ -523,9 +522,9 @@ RTN
|
|||
( draw ) #09 =Sprite.color
|
||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~Sprite.addr 8+ =Sprite.addr
|
||||
,$hor ~Sprite.x ~canvas.x2 NEQ2 JMP2?
|
||||
,$hor ~Sprite.x ~canvas.x2 NEQ2 JNZ2
|
||||
( incr ) ~Sprite.y 8+ =Sprite.y
|
||||
,$ver ~Sprite.y ~canvas.y2 NEQ2 JMP2?
|
||||
,$ver ~Sprite.y ~canvas.y2 NEQ2 JNZ2
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -542,10 +541,10 @@ RTN
|
|||
( draw ) #09 =Sprite.color
|
||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~pt1.x ++ =pt1.x
|
||||
,$hor ~Sprite.x ~canvas.x2 NEQ2 JMP2?
|
||||
,$hor ~Sprite.x ~canvas.x2 NEQ2 JNZ2
|
||||
( incr ) ~Sprite.y 8+ =Sprite.y
|
||||
( incr ) ~pt1.y ++ =pt1.y
|
||||
,$ver ~Sprite.y ~canvas.y2 NEQ2 JMP2?
|
||||
,$ver ~Sprite.y ~canvas.y2 NEQ2 JNZ2
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -556,7 +555,7 @@ RTN
|
|||
#0000 EQU2
|
||||
~Mouse.state
|
||||
#00 NEQ
|
||||
#0101 EQU2 JNZ2r ( Return if unchanged )
|
||||
#0101 EQU2 RTN? ( Return if unchanged )
|
||||
|
||||
,blank_icn =Sprite.addr
|
||||
|
||||
|
@ -575,20 +574,20 @@ RTN
|
|||
~Mouse.y =cursor.y
|
||||
|
||||
( draw size cursor )
|
||||
,$outside-canvas ~brush.tool #01 NEQ JMP2?
|
||||
,$outside-canvas ~Mouse.x CLN2r ~canvas.x1 GTH2 STH2r ~canvas.x2 LTH2 #0101 NEQ2 JMP2?
|
||||
,$outside-canvas ~Mouse.y CLN2r ~canvas.y1 GTH2 STH2r ~canvas.y2 LTH2 #0101 NEQ2 JMP2?
|
||||
,$outside-canvas ~brush.tool #01 NEQ JNZ2
|
||||
,$outside-canvas ~Mouse.x CLN2r ~canvas.x1 GTH2 STH2r ~canvas.x2 LTH2 #0101 NEQ2 JNZ2
|
||||
,$outside-canvas ~Mouse.y CLN2r ~canvas.y1 GTH2 STH2r ~canvas.y2 LTH2 #0101 NEQ2 JNZ2
|
||||
( do not draw size in toolpane )
|
||||
,$outside-canvas ~Mouse.x CLN2r ~toolpane.x1 GTH2 STH2r ~toolpane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~toolpane.y1 GTH2 STH2r ~toolpane.y2 LTH2 #0101 EQU2 #0101 EQU2 JMP2?
|
||||
,$outside-canvas ~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 EQU2 #0101 EQU2 JMP2?
|
||||
,$outside-canvas ~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 EQU2 #0101 EQU2 JMP2?
|
||||
,$outside-canvas ~Mouse.x CLN2r ~toolpane.x1 GTH2 STH2r ~toolpane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~toolpane.y1 GTH2 STH2r ~toolpane.y2 LTH2 #0101 EQU2 #0101 EQU2 JNZ2
|
||||
,$outside-canvas ~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 EQU2 #0101 EQU2 JNZ2
|
||||
,$outside-canvas ~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 EQU2 #0101 EQU2 JNZ2
|
||||
( do not draw size when holding alt )
|
||||
,$outside-canvas ~Controller #02 EQU JMP2?
|
||||
,$outside-canvas ~Controller #02 EQU JNZ2
|
||||
~cursor.x #0003 SUB2 =Sprite.x
|
||||
~cursor.y #0003 SUB2 =Sprite.y
|
||||
,brush_view #00 ~brush.size 8* ADD2 =Sprite.addr
|
||||
#11 ~Mouse.state #02 MUL ADD =Sprite.color
|
||||
,$outside-canvas ~Mouse.state #00 EQU JMP2?
|
||||
,$outside-canvas ~Mouse.state #00 EQU JNZ2
|
||||
RTN
|
||||
$outside-canvas
|
||||
|
||||
|
@ -612,9 +611,9 @@ RTN
|
|||
( draw ) #01 ~Sprite.x ~pattpane.x1 SUB2 8/ SWP POP ~brush.tool EQU #02 MUL ADD =Sprite.color
|
||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~Sprite.addr 8+ =Sprite.addr
|
||||
,$tools ~Sprite.x ~toolpane.x2 LTH2 JMP2?
|
||||
,$tools ~Sprite.x ~toolpane.x2 LTH2 JNZ2
|
||||
|
||||
,$no-zoom ~zoom.active #01 NEQ JMP2?
|
||||
,$no-zoom ~zoom.active #01 NEQ JNZ2
|
||||
~Sprite.x #0008 SUB2 =Sprite.x
|
||||
,tool_icn #0028 ADD2 =Sprite.addr
|
||||
#01 #04 ~brush.tool EQU #02 MUL ADD =Sprite.color
|
||||
|
@ -635,7 +634,7 @@ RTN
|
|||
( draw ) #01 ~Sprite.x ~pattpane.x1 SUB2 8/ SWP POP ~brush.patt EQU #02 MUL ADD =Sprite.color
|
||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~Sprite.addr 8+ =Sprite.addr
|
||||
,$patterns ~Sprite.x ~pattpane.x2 LTH2 JMP2?
|
||||
,$patterns ~Sprite.x ~pattpane.x2 LTH2 JNZ2
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -652,7 +651,7 @@ RTN
|
|||
( draw ) #01 ~Sprite.x ~sizepane.x1 SUB2 8/ SWP POP ~brush.size EQU #02 MUL ADD =Sprite.color
|
||||
( incr ) ~Sprite.x 8+ =Sprite.x
|
||||
( incr ) ~Sprite.addr 8+ =Sprite.addr
|
||||
,$patterns ~Sprite.x ~sizepane.x2 LTH2 JMP2?
|
||||
,$patterns ~Sprite.x ~sizepane.x2 LTH2 JNZ2
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -664,7 +663,7 @@ RTN
|
|||
$draw-hor NOP
|
||||
( draw ) #01 =Screen.color
|
||||
( incr ) SWP2 #0002 ADD2 DUP2 =Screen.x SWP2
|
||||
OVR2 OVR2 LTH2 ^$draw-hor SWP JMP?
|
||||
OVR2 OVR2 LTH2 ^$draw-hor SWP JNZ
|
||||
POP2 POP2
|
||||
|
||||
( draw ver line )
|
||||
|
@ -673,7 +672,7 @@ RTN
|
|||
$draw-ver NOP
|
||||
( draw ) #01 =Screen.color
|
||||
( incr ) SWP2 #0002 ADD2 DUP2 =Screen.y SWP2
|
||||
OVR2 OVR2 LTH2 ^$draw-ver SWP JMP?
|
||||
OVR2 OVR2 LTH2 ^$draw-ver SWP JNZ
|
||||
POP2 POP2
|
||||
|
||||
( draw save/load/guides icons )
|
||||
|
@ -712,13 +711,13 @@ RTN
|
|||
( incr ) ~Screen.x ++ =Screen.x
|
||||
( draw ) ~rect.y1 =Screen.y ~color =Screen.color
|
||||
( draw ) ~rect.y2 =Screen.y ~color =Screen.color
|
||||
,$hor ~Screen.x ~rect.x2 NEQ2 JMP2?
|
||||
,$hor ~Screen.x ~rect.x2 NEQ2 JNZ2
|
||||
~rect.y1 =Screen.y
|
||||
$ver
|
||||
( draw ) ~rect.x1 =Screen.x ~color =Screen.color
|
||||
( draw ) ~rect.x2 =Screen.x ~color =Screen.color
|
||||
( incr ) ~Screen.y ++ =Screen.y
|
||||
,$ver ~Screen.y ~rect.y2 ++ NEQ2 JMP2?
|
||||
,$ver ~Screen.y ~rect.y2 ++ NEQ2 JNZ2
|
||||
|
||||
RTN
|
||||
|
||||
|
@ -730,9 +729,9 @@ RTN
|
|||
$hor
|
||||
( draw ) ~color =Screen.color
|
||||
( incr ) ~Screen.x ++ =Screen.x
|
||||
,$hor ~Screen.x ~rect.x2 NEQ2 JMP2?
|
||||
,$hor ~Screen.x ~rect.x2 NEQ2 JNZ2
|
||||
( incr ) ~Screen.y ++ =Screen.y
|
||||
,$ver ~Screen.y ~rect.y2 NEQ2 JMP2?
|
||||
,$ver ~Screen.y ~rect.y2 NEQ2 JNZ2
|
||||
|
||||
RTN
|
||||
|
||||
|
|
|
@ -1,9 +0,0 @@
|
|||
|0100 ;Console { pad 8 char 1 byte 1 short 2 }
|
||||
|01F0 .RESET .FRAME .ERROR ( vectors )
|
||||
|
||||
@RESET
|
||||
|
||||
BRK
|
||||
|
||||
@FRAME BRK
|
||||
@ERROR BRK
|
|
@ -46,7 +46,7 @@ void op_lth(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, b
|
|||
void op_gts(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, (Sint8)b > (Sint8)a); }
|
||||
void op_lts(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); push8(u->src, (Sint8)b < (Sint8)a); }
|
||||
void op_jmp(Uxn *u) { Uint8 a = pop8(u->src); u->ram.ptr += (Sint8)a; }
|
||||
void op_jnz(Uxn *u) { Uint8 a = pop8(&u->wst), b; if (getflag(&u->status, FLAG_RETURN) && !a) return; b = pop8(u->src); if (a) u->ram.ptr += (Sint8)b; }
|
||||
void op_jnz(Uxn *u) { Uint8 a = pop8(u->src), b = pop8(u->src); if (a) u->ram.ptr += (Sint8)b; }
|
||||
void op_jsr(Uxn *u) { Uint8 a = pop8(u->src); push16(u->dst, u->ram.ptr); u->ram.ptr += (Sint8)a; }
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/* Memory */
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void op_pek(Uxn *u) { Uint8 a = pop8(u->src); push8(u->src, mempeek8(u, a)); }
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@ -80,7 +80,7 @@ void op_lth16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->sr
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void op_gts16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->src, (Sint16)b > (Sint16)a); }
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void op_lts16(Uxn *u) { Uint16 a = pop16(u->src), b = pop16(u->src); push8(u->src, (Sint16)b < (Sint16)a); }
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void op_jmp16(Uxn *u) { u->ram.ptr = pop16(u->src); }
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void op_jnz16(Uxn *u) { Uint8 a = pop8(&u->wst); if (getflag(&u->status, FLAG_RETURN) && !a) return; Uint16 b = pop16(u->src); if (a) u->ram.ptr = b; }
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void op_jnz16(Uxn *u) { Uint8 a = pop8(&u->wst); Uint16 b = pop16(u->src); if (a) u->ram.ptr = b; }
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void op_jsr16(Uxn *u) { push16(u->dst, u->ram.ptr); u->ram.ptr = pop16(u->src); }
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/* Memory(16-bits) */
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void op_pek16(Uxn *u) { Uint16 a = pop16(u->src); push8(u->src, mempeek8(u, a)); }
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Loading…
Reference in New Issue