Added screenshot functionality, contributed by badd10de, thank you!
This commit is contained in:
parent
064f7745d4
commit
a11cbb458f
|
@ -7,3 +7,4 @@
|
|||
*io.bit
|
||||
*.bak
|
||||
/*-test
|
||||
/screenshot.bmp
|
||||
|
|
16
src/uxnemu.c
16
src/uxnemu.c
|
@ -84,6 +84,18 @@ togglezoom(Uxn *u)
|
|||
redraw(u);
|
||||
}
|
||||
|
||||
void
|
||||
save_screenshot(void)
|
||||
{
|
||||
const Uint32 format = SDL_PIXELFORMAT_ARGB8888;
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormat(0, (ppu.width + PAD * 2) * zoom, (ppu.height + PAD * 2) * zoom, 32, format);
|
||||
SDL_LockSurface(surface);
|
||||
SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch);
|
||||
SDL_UnlockSurface(surface);
|
||||
SDL_SaveBMP(surface, "screenshot.bmp");
|
||||
SDL_FreeSurface(surface);
|
||||
}
|
||||
|
||||
void
|
||||
quit(void)
|
||||
{
|
||||
|
@ -178,7 +190,9 @@ doctrl(Uxn *u, SDL_Event *event, int z)
|
|||
toggledebug(u);
|
||||
if(SDL_GetModState() & KMOD_LALT)
|
||||
togglezoom(u);
|
||||
}
|
||||
} else if(z && event->key.keysym.sym == SDLK_s)
|
||||
if(SDL_GetModState() & KMOD_LCTRL)
|
||||
save_screenshot();
|
||||
switch(event->key.keysym.sym) {
|
||||
case SDLK_LCTRL: flag = 0x01; break;
|
||||
case SDLK_LALT: flag = 0x02; break;
|
||||
|
|
Loading…
Reference in New Issue