Silent audio example
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build.sh
2
build.sh
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@ -32,7 +32,7 @@ else
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fi
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echo "Assembling.."
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./bin/assembler projects/examples/dev.screen.usm bin/boot.rom
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./bin/assembler projects/examples/dev.audio.usm bin/boot.rom
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echo "Running.."
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if [ "${2}" = '--cli' ];
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@ -29,11 +29,11 @@
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|0100 ;System { vector 2 pad 6 r 2 g 2 b 2 }
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|0110 ;Console { pad 8 char 1 byte 1 short 2 }
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|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
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|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 }
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|0140 ;Controller { vector 2 button 1 }
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|0150 ;Keys { vector 2 key 1 }
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|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
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|0170 ;File { pad 8 name 2 length 2 load 2 save 2 }
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|0130 ;Audio { wave 2 envelope 2 pad 4 volume 1 pitch 1 play 1 value 2 delay 2 finish 1 }
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( vectors )
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@ -278,6 +278,7 @@ RTN
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$loop
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OVR2 SWP POP #02 DIV #0f AND #00 NEQ ^$skip JNZ
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OVR2 ~trkframe.x1 ADD2 =Screen.x
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~trkframe.y1 #0010 SUB2 =Screen.y
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#22 =Screen.color
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~Screen.addr 8+ =Screen.addr
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OVR2 ~trkframe.x1 ADD2 ~trkframe.y1 ++ ~trkframe.y2 #01 ,line-vertical-dotted JSR2
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