Rearranged File ports for backwards compatibility.

This commit is contained in:
Andrew Alderwick 2021-11-06 00:51:43 +00:00
parent 3a11945fec
commit a92dd9fd73
14 changed files with 36 additions and 30 deletions

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@ -21,7 +21,7 @@
|60 @Audio3 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1 ]
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
( variables )

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@ -2,7 +2,7 @@
|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ]
|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ]
|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1 ]
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
( vectors )

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@ -30,7 +30,7 @@
|70 @Midi [ &vector $2 &channel $1 &note $1 &velocity $1 ]
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1 ]
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
( variables )

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@ -12,7 +12,7 @@
|00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2
|20 @Screen &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|a0 @File &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1
|a0 @File &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2
( variables )

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@ -27,7 +27,7 @@
|70 @Midi [ &vector $2 &channel $1 &note $1 &velocity $1 ]
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1 ]
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
( variables )

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@ -4,7 +4,7 @@
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1 ]
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
( variables )

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@ -3,7 +3,7 @@
( devices )
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1 ]
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
( variables )

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@ -8,7 +8,7 @@
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|10 @Console [ &pad $8 &write $1 ]
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1 ]
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
( variables )

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@ -7,7 +7,7 @@
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|20 @Screen [ &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1 ]
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
( variables )

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@ -2,7 +2,7 @@
|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ]
|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ]
|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1 ]
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
( vectors )

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@ -35,7 +35,7 @@
|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1 ]
|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2 ]
( variables )

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@ -22,7 +22,7 @@
|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
|a0 @File &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 &append $1
|a0 @File &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &load $2 &save $2
|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
( variables )

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@ -80,20 +80,23 @@ static void
file_deo(Device *d, Uint8 port)
{
switch(port) {
case 0x3:
file_prepare(&d->mem[peek16(d->dat, 0x2)]);
case 0x1:
d->vector = peek16(d->dat, 0x0);
break;
case 0x9:
poke16(d->dat, 0x6, file_read(&d->mem[peek16(d->dat, 0x8)], peek16(d->dat, 0x4)));
break;
case 0xb:
poke16(d->dat, 0x6, file_write(&d->mem[peek16(d->dat, 0xa)], peek16(d->dat, 0x4), d->dat[0xf]));
file_prepare(&d->mem[peek16(d->dat, 0x8)]);
break;
case 0xd:
poke16(d->dat, 0x6, file_stat(&d->mem[peek16(d->dat, 0xc)], peek16(d->dat, 0x4)));
poke16(d->dat, 0x2, file_read(&d->mem[peek16(d->dat, 0xc)], peek16(d->dat, 0xa)));
break;
case 0xe:
poke16(d->dat, 0x6, file_delete());
case 0xf:
poke16(d->dat, 0x2, file_write(&d->mem[peek16(d->dat, 0xe)], peek16(d->dat, 0xa), d->dat[0x7]));
break;
case 0x5:
poke16(d->dat, 0x2, file_stat(&d->mem[peek16(d->dat, 0x4)], peek16(d->dat, 0xa)));
break;
case 0x6:
poke16(d->dat, 0x2, file_delete());
break;
}
}

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@ -372,20 +372,23 @@ static void
file_deo(Device *d, Uint8 port)
{
switch(port) {
case 0x3:
file_prepare(&d->mem[peek16(d->dat, 0x2)]);
case 0x1:
d->vector = peek16(d->dat, 0x0);
break;
case 0x9:
poke16(d->dat, 0x6, file_read(&d->mem[peek16(d->dat, 0x8)], peek16(d->dat, 0x4)));
break;
case 0xb:
poke16(d->dat, 0x6, file_write(&d->mem[peek16(d->dat, 0xa)], peek16(d->dat, 0x4), d->dat[0xf]));
file_prepare(&d->mem[peek16(d->dat, 0x8)]);
break;
case 0xd:
poke16(d->dat, 0x6, file_stat(&d->mem[peek16(d->dat, 0xc)], peek16(d->dat, 0x4)));
poke16(d->dat, 0x2, file_read(&d->mem[peek16(d->dat, 0xc)], peek16(d->dat, 0xa)));
break;
case 0xe:
poke16(d->dat, 0x6, file_delete());
case 0xf:
poke16(d->dat, 0x2, file_write(&d->mem[peek16(d->dat, 0xe)], peek16(d->dat, 0xa), d->dat[0x7]));
break;
case 0x5:
poke16(d->dat, 0x2, file_stat(&d->mem[peek16(d->dat, 0x4)], peek16(d->dat, 0xa)));
break;
case 0x6:
poke16(d->dat, 0x2, file_delete());
break;
}
}