Toggle monochromatic mode
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@ -24,6 +24,9 @@ static Uint8 blending[5][16] = {
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{2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2, 2, 3, 1, 2},
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{1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}};
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static Uint32 palette_mono[] = {
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0x0f000000, 0x0fffffff};
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static void
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screen_write(UxnScreen *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color)
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{
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@ -103,8 +106,14 @@ screen_redraw(UxnScreen *p, Uint32 *pixels)
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Uint32 i, size = p->width * p->height, palette[16];
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for(i = 0; i < 16; i++)
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palette[i] = p->palette[(i >> 2) ? (i >> 2) : (i & 3)];
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for(i = 0; i < size; i++)
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pixels[i] = palette[p->fg.pixels[i] << 2 | p->bg.pixels[i]];
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if(p->mono) {
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for(i = 0; i < size; i++)
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pixels[i] = palette_mono[(p->fg.pixels[i] << 2 | p->bg.pixels[i]) & 0x1];
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} else {
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for(i = 0; i < size; i++)
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pixels[i] = palette[p->fg.pixels[i] << 2 | p->bg.pixels[i]];
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}
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p->fg.changed = p->bg.changed = 0;
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}
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@ -114,6 +123,13 @@ clamp(int val, int min, int max)
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return (val >= min) ? (val <= max) ? val : max : min;
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}
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void
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screen_mono(UxnScreen *p, Uint32 *pixels)
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{
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p->mono = !p->mono;
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screen_redraw(p, pixels);
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}
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/* IO */
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Uint8
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@ -20,6 +20,7 @@ typedef struct UxnScreen {
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Uint32 palette[4], *pixels;
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Uint16 width, height;
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Layer fg, bg;
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Uint8 mono;
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} UxnScreen;
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extern UxnScreen uxn_screen;
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@ -28,6 +29,7 @@ void screen_palette(UxnScreen *p, Uint8 *addr);
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void screen_resize(UxnScreen *p, Uint16 width, Uint16 height);
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void screen_clear(UxnScreen *p, Layer *layer);
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void screen_redraw(UxnScreen *p, Uint32 *pixels);
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void screen_mono(UxnScreen *p, Uint32 *pixels);
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Uint8 screen_dei(Device *d, Uint8 port);
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void screen_deo(Device *d, Uint8 port);
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@ -363,6 +363,10 @@ do_shortcut(Uxn *u, SDL_Event *event)
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capture_screen();
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else if(event->key.keysym.sym == SDLK_F4)
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restart(u);
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else if(event->key.keysym.sym == SDLK_F5) {
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screen_mono(&uxn_screen, uxn_screen.pixels);
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redraw();
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}
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}
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static int
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