Added bresenham to noodle
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parent
195a54c6d6
commit
ac76a7ca8b
2
build.sh
2
build.sh
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@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr
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# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
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# run
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./bin/assembler projects/examples/gui.shapes.usm bin/boot.rom
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./bin/assembler projects/software/noodle.usm bin/boot.rom
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./bin/emulator bin/boot.rom
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@ -8,14 +8,8 @@
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;label { x 2 y 2 color 1 addr 2 }
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;pict { x 2 y 2 width 2 height 2 color 1 addr 2 }
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;rect { x1 2 y1 2 x2 2 y2 2 }
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;line { x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 }
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;color { byte 1 }
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( clean up )
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;a { x 2 y 2 }
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;b { x 2 y 2 }
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;s { x 2 y 2 }
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;d { x 2 y 2 }
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;err { short 2 }
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;err2 { short 2 }
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|0100 @RESET
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@ -43,6 +37,32 @@
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BRK
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@draw-line ( x1 y1 x2 y2 color )
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( load ) =color =Sprite.y =Sprite.x =line.y =line.x
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~Sprite.x ~line.x SUB2 ABS2 =line.dx
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~Sprite.y ~line.y SUB2 ABS2 #0000 SWP2 SUB2 =line.dy
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#ffff #00 ~line.x ~Sprite.x LTS2 #0002 MUL2 ADD2 =line.sx
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#ffff #00 ~line.y ~Sprite.y LTS2 #0002 MUL2 ADD2 =line.sy
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~line.dx ~line.dy ADD2 =line.e1
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$loop
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~line.x =Screen.x ~line.y =Screen.y ~color =Screen.color
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,$end ~line.x ~Sprite.x EQU2 ~line.y ~Sprite.y EQU2 #0101 EQU2 JMP2?
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~line.e1 #0002 MUL2 =line.e2
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,$skipy ~line.e2 ~line.dy LTS2 JMP2?
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~line.e1 ~line.dy ADD2 =line.e1
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~line.x ~line.sx ADD2 =line.x
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$skipy
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,$skipx ~line.e2 ~line.dx GTS2 JMP2?
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~line.e1 ~line.dx ADD2 =line.e1
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~line.y ~line.sy ADD2 =line.y
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$skipx
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,$loop JMP2
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$end
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RTN
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@line-rect ( x1 y1 x2 y2 color )
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( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1
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@ -101,38 +121,6 @@ RTN
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RTN
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@draw-line ( x1 y1 x2 y2 )
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=color
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=b.y =b.x =a.y =a.x
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~b.x ~a.x SUB2 ABS2 =d.x
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~b.y ~a.y SUB2 ABS2 #0000 SWP2 SUB2 =d.y
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#ffff #00 ~a.x ~b.x LTS2 #0002 MUL2 ADD2 =s.x
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#ffff #00 ~a.y ~b.y LTS2 #0002 MUL2 ADD2 =s.y
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~d.x ~d.y ADD2 =err
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$loop
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~a.x =Screen.x ~a.y =Screen.y ~color =Screen.color
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,$end ~a.x ~b.x EQU2 ~a.y ~b.y EQU2 #0101 EQU2 JMP2?
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~err #0002 MUL2 =err2
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,$skipy ~err2 ~d.y LTS2 JMP2?
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~err ~d.y ADD2 =err
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~a.x ~s.x ADD2 =a.x
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$skipy
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,$skipx ~err2 ~d.x GTS2 JMP2?
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~err ~d.x ADD2 =err
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~a.y ~s.y ADD2 =a.y
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$skipx
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,$loop JMP2
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$end
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RTN
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@pict_small [
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ff80 8080 8080 8088 ffff fffc f8f9 f1f4
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@ -23,6 +23,7 @@
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%RTN { JMP2r }
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%RTN? { JMP2r? }
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%ABS2 { DUP2 #000f SFT2 #ffff SWP2 SWP POP MUL2? }
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%++ { #0001 ADD2 } %-- { #0001 SUB2 }
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%2/ { #0001 SFT2 }
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%8/ { #0003 SFT2 } %8* { #0030 SFT2 }
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@ -35,6 +36,7 @@
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;cursor { x 2 y 2 x0 2 y0 2 size 1 patt 1 drag 1 mirror 1 }
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;zoom { active 1 x 2 y 2 }
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;rect { x1 2 y1 2 x2 2 y2 2 }
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;line { x 2 y 2 sx 2 sy 2 dx 2 dy 2 e1 2 e2 2 }
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;origin { x1 2 y1 2 x2 2 y2 2 }
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;color { byte 1 }
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;pt0 { x 2 y 2 }
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@ -125,6 +127,9 @@ BRK
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,$no-touch-canvas ~Mouse.x CLN2r ~canvas.x1 GTH2 STH2r ~canvas.x2 LTH2 #0101 NEQ2 JMP2?
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,$no-touch-canvas ~Mouse.y CLN2r ~canvas.y1 GTH2 STH2r ~canvas.y2 LTH2 #0101 NEQ2 JMP2?
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~cursor.x0 ~canvas.x1 SUB2 ~cursor.y0 ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 #01 ,paint-line JSR2
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~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint JSR2
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,$no-mirror-mode ~cursor.mirror #00 EQU JMP2?
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@ -556,6 +561,32 @@ RTN
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( Generics )
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@paint-line ( x1 y1 x2 y2 color )
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( load ) =color =Sprite.y =Sprite.x =line.y =line.x
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~Sprite.x ~line.x SUB2 ABS2 =line.dx
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~Sprite.y ~line.y SUB2 ABS2 #0000 SWP2 SUB2 =line.dy
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#ffff #00 ~line.x ~Sprite.x LTS2 #0002 MUL2 ADD2 =line.sx
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#ffff #00 ~line.y ~Sprite.y LTS2 #0002 MUL2 ADD2 =line.sy
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~line.dx ~line.dy ADD2 =line.e1
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$loop
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( paint ) ~line.x ~line.y ,add-pixel JSR2
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,$end ~line.x ~Sprite.x EQU2 ~line.y ~Sprite.y EQU2 #0101 EQU2 JMP2?
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~line.e1 #0002 MUL2 =line.e2
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,$skipy ~line.e2 ~line.dy LTS2 JMP2?
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~line.e1 ~line.dy ADD2 =line.e1
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~line.x ~line.sx ADD2 =line.x
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$skipy
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,$skipx ~line.e2 ~line.dx GTS2 JMP2?
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~line.e1 ~line.dx ADD2 =line.e1
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~line.y ~line.sy ADD2 =line.y
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$skipx
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,$loop JMP2
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$end
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RTN
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@line-rect ( x1 y1 x2 y2 color )
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( load ) =color =rect.y2 =rect.x2 DUP2 =Screen.y =rect.y1 DUP2 =Screen.x =rect.x1
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