(hilbert) Faster drawing routine
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@ -5,9 +5,9 @@
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@on-reset ( -> )
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( | theme )
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#6f0b .System/r DEO2
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#7f0a .System/g DEO2
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#8e0a .System/b DEO2
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#6fff .System/r DEO2
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#7fff .System/g DEO2
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#8fff .System/b DEO2
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( | screen size )
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#00c0
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( ) DUP2 .Screen/width DEO2
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@ -24,10 +24,24 @@
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[ LIT2 &x1 0020 ] [ LIT2 &y1 0020 ]
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( ) [ LIT2 &f $2 ] INC2 DUP2 ,&f STR2
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d2xy
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( ) DUP2 ,&y1 STR2
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( ) OVR2 ,&x1 STR2
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#01 <draw-line>
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BRK
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( cache y ) DUP2 ,&y1 STR2
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( cache x ) OVR2 ,&x1 STR2
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( | draw line )
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ROT2 SWP2 diff ,&y STR2
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diff ,&x STR2
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#0400
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&l ( -- )
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.Screen/x DEI2k [ LIT2 &x $2 ] ADD2 ROT DEO2
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.Screen/y DEI2k [ LIT2 &y $2 ] ADD2 ROT DEO2
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[ LIT2 01 -Screen/pixel ] DEO
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INC GTHk ?&l
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POP2 BRK
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@diff ( a* b* -- dir* )
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EQU2k ?{
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GTH2 ?{ #0001 JMP2r }
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#ffff JMP2r }
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POP2 POP2 #0000 JMP2r
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@d2xy ( d* -- x* y* )
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,&t STR2
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@ -60,39 +74,3 @@
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( swap ) SWP2 }
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POP2r JMP2r
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@<draw-line> ( x1* y1* x2* y2* color -- )
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,&color STR
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,&y STR2
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,&x STR2
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,&y2 STR2
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,&x2 STR2
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,&x LDR2 ,&x2 LDR2 SUB2 abs2 ,&dx STR2
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#0000 ,&y LDR2 ,&y2 LDR2 SUB2 abs2 SUB2 ,&dy STR2
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#ffff [ LIT2 00 _&x2 ] LDR2 ,&x LDR2 lts2 DUP2 ADD2 ADD2 ,&sx STR2
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#ffff [ LIT2 00 _&y2 ] LDR2 ,&y LDR2 lts2 DUP2 ADD2 ADD2 ,&sy STR2
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[ LIT2 &dx $2 ] [ LIT2 &dy $2 ] ADD2 STH2
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&while ( -- )
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[ LIT2 &x2 $2 ] DUP2 .Screen/x DEO2
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[ LIT2 &x $2 ] EQU2 [ LIT2 &y2 $2 ] DUP2 .Screen/y DEO2
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[ LIT2 &y $2 ] EQU2 [ LIT2 &color $1 -Screen/pixel ] DEO
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AND ?&end
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STH2kr DUP2 ADD2 DUP2 ,&dy LDR2 lts2 ?&skipy
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STH2r ,&dy LDR2 ADD2 STH2
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,&x2 LDR2 [ LIT2 &sx $2 ] ADD2 ,&x2 STR2
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&skipy ( -- )
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,&dx LDR2 gts2 ?&while
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STH2r ,&dx LDR2 ADD2 STH2
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,&y2 LDR2 [ LIT2 &sy $2 ] ADD2 ,&y2 STR2
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!&while
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&end POP2r JMP2r
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@abs2 ( a* -- f )
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DUP2 #0f SFT2 EQU ?{ #0000 SWP2 SUB2 }
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JMP2r
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@lts2 ( a* b* -- f )
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#8000 STH2k ADD2 SWP2 STH2r ADD2 GTH2 JMP2r
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@gts2 ( a* b* -- f )
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#8000 STH2k ADD2 SWP2 STH2r ADD2 LTH2 JMP2r
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