Reworked putpixel
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@ -24,9 +24,9 @@ clear(Ppu *p)
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void
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putpixel(Ppu *p, Uint8 layer, Uint16 x, Uint16 y, Uint8 color)
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{
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Uint8 mask = layer ? 0x3 : 0xc, shift = layer * 2;
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Uint8 *pixel = &p->pixels[y * p->width + x], shift = layer * 2;
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if(x < p->width && y < p->height)
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p->pixels[y * p->width + x] = (p->pixels[y * p->width + x] & mask) | (color << shift);
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*pixel = (*pixel & ~(0x3 << shift)) | (color << shift);
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}
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void
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