(screen.blending.tal) Fixed issue with sprite position
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@ -33,23 +33,19 @@
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;circle-chr .Screen/addr DEO2
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DUP .Screen/sprite DEO
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DUP #10 ORA .Screen/sprite DEO
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.Screen/x DEI2k #0010 SUB2 ROT DEO2
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.Screen/y DEI2k #0008 ADD2 ROT DEO2
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DUP #20 ORA .Screen/sprite DEO
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DUP #30 ORA .Screen/sprite DEO
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@<draw-hex> ( color -- )
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.Screen/x DEI2k #000c SUB2 ROT DEO2
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.Screen/y DEI2k #000c ADD2 ROT DEO2
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#00 SWP #30 SFT ;font-icn ADD2 .Screen/addr DEO2
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#05 .Screen/sprite DEO
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#09 .Screen/sprite DEO
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JMP2r
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@check-icn
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[ 0306 0c18 3060 c081 ]
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@check-icn [ 0306 0c18 3060 c081 ]
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@circle-chr
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[
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@circle-chr [
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071f 3c70 60e3 c7c7 0000 030f 1f1f 3f3f ]
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@font-icn ( 0-f )
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