Fixed issue with screen vector run
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63108c178a
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b894ba4c57
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@ -437,7 +437,7 @@ run(Uxn *u)
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exec_deadline = now + deadline_interval;
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if(!handle_events(u))
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return 0;
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if (((Sint64)(frame_end - SDL_GetPerformanceCounter())) >= 0) {
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if(((Sint64)(frame_end - SDL_GetPerformanceCounter())) <= 0) {
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frame_end = now + frame_interval;
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uxn_eval(u, GETVEC(&u->dev[0x20]));
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}
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