File device: drop offset shorts, add stat and delete.
This commit is contained in:
parent
9b15f90008
commit
c970e2c5ef
6
build.sh
6
build.sh
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@ -17,6 +17,8 @@ then
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clang-format -i src/devices/ppu.c
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clang-format -i src/devices/apu.h
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clang-format -i src/devices/apu.c
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clang-format -i src/devices/file.h
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clang-format -i src/devices/file.c
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clang-format -i src/uxnasm.c
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clang-format -i src/uxnemu.c
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clang-format -i src/uxncli.c
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@ -49,8 +51,8 @@ fi
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echo "Building.."
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cc ${CFLAGS} src/uxnasm.c -o bin/uxnasm
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cc ${CFLAGS} ${CORE} src/devices/ppu.c src/devices/apu.c src/uxnemu.c ${UXNEMU_LDFLAGS} -o bin/uxnemu
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cc ${CFLAGS} ${CORE} src/uxncli.c -o bin/uxncli
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cc ${CFLAGS} ${CORE} src/devices/file.c src/devices/ppu.c src/devices/apu.c src/uxnemu.c ${UXNEMU_LDFLAGS} -o bin/uxnemu
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cc ${CFLAGS} ${CORE} src/devices/file.c src/uxncli.c -o bin/uxncli
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if [ -d "$HOME/bin" ]
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then
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@ -21,7 +21,7 @@
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|60 @Audio3 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
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|a0 @File [ &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 ]
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|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
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( variables )
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@ -2,7 +2,7 @@
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|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ]
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|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ]
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|a0 @File [ &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 ]
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( vectors )
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@ -51,7 +51,6 @@
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that will prevent an infinite loop.
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)
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;&dest-file .File/name DEO2
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#0000 .File/offset-ls DEO2
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#ff00 .File/length DEO2
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#0100 .File/load
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LIT DEO2 #00ff STA
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@ -30,7 +30,7 @@
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|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
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|a0 @File [ &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 ]
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( variables )
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@ -12,7 +12,7 @@
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|00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2
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|20 @Screen &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
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|a0 @File &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2
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|a0 @File &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1
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( variables )
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@ -27,7 +27,7 @@
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|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
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|a0 @File [ &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 ]
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( variables )
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@ -4,7 +4,7 @@
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
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|a0 @File [ &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 ]
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( variables )
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@ -3,7 +3,7 @@
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( devices )
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|a0 @File [ &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 ]
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( variables )
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@ -8,7 +8,7 @@
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|10 @Console [ &pad $8 &write $1 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
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|a0 @File [ &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 ]
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( variables )
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@ -7,7 +7,7 @@
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
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|a0 @File [ &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 ]
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( variables )
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@ -196,12 +196,11 @@
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@asma-init-next-pass ( -- )
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;asma/pass LDA INC ;asma/pass STA
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;asma-write-buffer ;asma-output/ptr STA2
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#0000 DUP2k
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;asma-output/offset STA2
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#0000 DUP2
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;asma/addr STA2
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;asma/state STA
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#01 SWP ( 0100 ) ;asma/written-addr STA2
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;&preamble-end ;&preamble SUB2k ,asma-assemble-chunk JSR POP2 POP2
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;&preamble-end ;&preamble SUB2k ;asma-assemble-chunk JSR2 POP2 POP2
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JMP2r
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&preamble
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@ -498,15 +497,14 @@ include projects/library/binary-tree.tal
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NIP2 ( start* )
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,&after-flush JMP
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@asma-output [ &ptr $2 &offset $2 ]
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@asma-output [ &ptr $2 ]
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@asma-flush-ignore ( len* -- )
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POP2
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JMP2r
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@asma-flush-to-file ( len* -- )
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DUP2 .File/length DEO2
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,asma-output/offset LDR2 DUP2 .File/offset-ls DEO2 ADD2 ,asma-output/offset STR2
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.File/length DEO2
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;asma/dest-filename LDA2 .File/name DEO2
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;asma-write-buffer .File/save DEO2
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JMP2r
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@ -2,6 +2,14 @@
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# Summary
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*** CAUTION: this library is deprecated! ***
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Chunked file reads are now possible in the File device directly: just use
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File/load or File/save multiple times. This library exists for compatibility to
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keep asma going until it gets a more substantial rewrite.
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***
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Reads a file in chunks - perfect for when you have a small buffer or when you
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don't know the file size. Copes with files up to 4,294,967,295 bytes long.
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@ -17,9 +25,11 @@ don't know the file size. Copes with files up to 4,294,967,295 bytes long.
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&loop
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STH2kr .File/name DEO2 ( F* U* B* OL* OH* SZ* / FN* )
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STH2k .File/length DEO2 ( F* U* B* OL* OH* / FN* SZ* )
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STH2k .File/offset-hs DEO2 ( F* U* B* OL* / FN* SZ* OH* )
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STH2k .File/offset-ls DEO2 ( F* U* B* / FN* SZ* OH* OL* )
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STH2k ,ffwd/length STR2 ( F* U* B* OL* OH* / FN* SZ* )
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STH2 ( F* U* B* OL* / FN* SZ* OH* )
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STH2k ,ffwd/offset STR2 ( F* U* B* / FN* SZ* OH* OL* )
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DUP2 ,ffwd/addr STR2
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,ffwd JSR
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SWP2 ( F* B* U* / FN* SZ* OH* OL* )
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ROT2k NIP2 ( F* B* U* B* F* / FN* SZ* OH* OL* )
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OVR2 .File/load DEO2 ( F* B* U* B* F* / FN* SZ* OH* OL* )
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STH2r STH2r ( F* U'* B* OL'* OH'* SZ* / FN* )
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,&loop JMP
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@ffwd
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LIT2 &length $2
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LIT2 &offset $2
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&coarse ( length* offset* )
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GTH2k ,&fine JCN
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OVR2 .File/length DEO2
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,&addr LDR2 .File/load DEO2
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OVR2 SUB2
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,&coarse JMP
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&fine ( length* offset* )
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.File/length DEO2 ( length* )
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,&addr LDR2 .File/load DEO2
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.File/length DEO2 ( )
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JMP2r
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&addr $2
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(
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# Arguments
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@ -11,8 +11,6 @@
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)
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.File/name DEO2
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#0000 .File/offset-hs DEO2
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#0000 .File/offset-ls DEO2
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( return if file can't be found, or zero length )
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#0001 .File/length DEO2
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@ -2,7 +2,7 @@
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|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ]
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|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ]
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|a0 @File [ &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 ]
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( vectors )
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|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
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|a0 @File [ &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2 ]
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|a0 @File [ &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1 ]
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( variables )
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@ -22,7 +22,7 @@
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|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
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|a0 @File &vector $2 &success $2 &offset-hs $2 &offset-ls $2 &name $2 &length $2 &load $2 &save $2
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|a0 @File &vector $2 &name $2 &length $2 &success $2 &load $2 &save $2 &stat $2 &delete $1
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|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
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( variables )
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@ -0,0 +1,135 @@
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#include "../uxn.h"
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#include "file.h"
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/*
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Copyright (c) 2021 Devine Lu Linvega
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Copyright (c) 2021 Andrew Alderwick
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Permission to use, copy, modify, and distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE.
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*/
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#define _POSIX_C_SOURCE 200809L
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#include <stdio.h>
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#include <dirent.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <unistd.h>
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static FILE *f;
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static DIR *d;
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static int dir_fd;
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static char *current_filename;
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static enum { IDLE,
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FILE_READ,
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FILE_WRITE,
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DIR_READ } state;
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static struct dirent *de;
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static char hex[] = "0123456789abcdef";
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static void
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reset(void)
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{
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if(f != NULL) {
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fclose(f);
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f = NULL;
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}
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if(d != NULL) {
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closedir(d);
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d = NULL;
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}
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de = NULL;
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state = IDLE;
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}
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void
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file_prepare(void *filename)
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{
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reset();
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current_filename = (char *)filename;
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}
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static Uint16
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write_entry(char *p, Uint16 len, const char *filename, struct stat *st)
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{
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if(len < strlen(filename) + 7) return 0;
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memcpy(p, "???? ", 5);
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strcpy(p + 5, filename);
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strcat(p, "\n");
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if(S_ISDIR(st->st_mode)) {
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memcpy(p, "---- ", 5);
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} else if(st->st_size < 0x10000) {
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p[0] = hex[(st->st_size >> 12) & 0xf];
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p[1] = hex[(st->st_size >> 8) & 0xf];
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p[2] = hex[(st->st_size >> 4) & 0xf];
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p[3] = hex[(st->st_size >> 0) & 0xf];
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}
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return strlen(p);
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}
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Uint16
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file_read(void *dest, Uint16 len)
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{
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if(state != FILE_READ && state != DIR_READ) {
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reset();
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if((d = opendir(current_filename)) != NULL) {
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state = DIR_READ;
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dir_fd = dirfd(d);
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} else if((f = fopen(current_filename, "rb")) != NULL)
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state = FILE_READ;
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}
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if(state == FILE_READ)
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return fread(dest, 1, len, f);
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if(state == DIR_READ) {
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char *p = dest;
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if(de == NULL) de = readdir(d);
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for(; de != NULL; de = readdir(d)) {
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struct stat st;
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Uint16 n;
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if(de->d_name[0] == '.' && de->d_name[1] == '\0')
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continue;
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if(fstatat(dir_fd, de->d_name, &st, 0))
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continue;
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n = write_entry(p, len, de->d_name, &st);
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if(!n) break;
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p += n;
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len -= n;
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}
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return p - (char *)dest;
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}
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return 0;
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}
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Uint16
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file_write(void *src, Uint16 len)
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{
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if(state != FILE_WRITE) {
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reset();
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if((f = fopen(current_filename, "ab")) != NULL)
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state = FILE_WRITE;
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}
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if(state == FILE_WRITE)
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return fwrite(src, 1, len, f);
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return 0;
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}
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Uint16
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file_stat(void *dest, Uint16 len)
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{
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struct stat st;
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if(stat(current_filename, &st))
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return 0;
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return write_entry((char *)dest, len, current_filename, &st);
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}
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Uint16
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file_delete(void)
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{
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return unlink(current_filename);
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}
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@ -0,0 +1,17 @@
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/*
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Copyright (c) 2021 Devine Lu Linvega
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||||
Copyright (c) 2021 Andrew Alderwick
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||||
|
||||
Permission to use, copy, modify, and distribute this software for any
|
||||
purpose with or without fee is hereby granted, provided that the above
|
||||
copyright notice and this permission notice appear in all copies.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE.
|
||||
*/
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void file_prepare(void *filename);
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Uint16 file_read(void *dest, Uint16 len);
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Uint16 file_write(void *src, Uint16 len);
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Uint16 file_stat(void *dest, Uint16 len);
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Uint16 file_delete();
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30
src/uxncli.c
30
src/uxncli.c
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@ -2,6 +2,7 @@
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#include <unistd.h>
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#include <time.h>
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||||
#include "uxn.h"
|
||||
#include "devices/file.h"
|
||||
|
||||
/*
|
||||
Copyright (c) 2021 Devine Lu Linvega
|
||||
|
@ -78,19 +79,22 @@ console_deo(Device *d, Uint8 port)
|
|||
static void
|
||||
file_deo(Device *d, Uint8 port)
|
||||
{
|
||||
Uint8 read = port == 0xd;
|
||||
if(read || port == 0xf) {
|
||||
char *name = (char *)&d->mem[peek16(d->dat, 0x8)];
|
||||
Uint16 result = 0, length = peek16(d->dat, 0xa);
|
||||
long offset = (peek16(d->dat, 0x4) << 16) + peek16(d->dat, 0x6);
|
||||
Uint16 addr = peek16(d->dat, port - 1);
|
||||
FILE *f = fopen(name, read ? "rb" : (offset ? "ab" : "wb"));
|
||||
if(f) {
|
||||
if(fseek(f, offset, SEEK_SET) != -1)
|
||||
result = read ? fread(&d->mem[addr], 1, length, f) : fwrite(&d->mem[addr], 1, length, f);
|
||||
fclose(f);
|
||||
}
|
||||
poke16(d->dat, 0x2, result);
|
||||
switch(port) {
|
||||
case 0x3:
|
||||
file_prepare(&d->mem[peek16(d->dat, 0x2)]);
|
||||
break;
|
||||
case 0x9:
|
||||
poke16(d->dat, 0x6, file_read(&d->mem[peek16(d->dat, 0x8)], peek16(d->dat, 0x4)));
|
||||
break;
|
||||
case 0xb:
|
||||
poke16(d->dat, 0x6, file_write(&d->mem[peek16(d->dat, 0xa)], peek16(d->dat, 0x4)));
|
||||
break;
|
||||
case 0xd:
|
||||
poke16(d->dat, 0x6, file_stat(&d->mem[peek16(d->dat, 0xc)], peek16(d->dat, 0x4)));
|
||||
break;
|
||||
case 0xe:
|
||||
poke16(d->dat, 0x6, file_delete());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
30
src/uxnemu.c
30
src/uxnemu.c
|
@ -8,6 +8,7 @@
|
|||
#include <SDL.h>
|
||||
#include "devices/ppu.h"
|
||||
#include "devices/apu.h"
|
||||
#include "devices/file.h"
|
||||
#pragma GCC diagnostic pop
|
||||
|
||||
/*
|
||||
|
@ -370,19 +371,22 @@ screen_deo(Device *d, Uint8 port)
|
|||
static void
|
||||
file_deo(Device *d, Uint8 port)
|
||||
{
|
||||
Uint8 read = port == 0xd;
|
||||
if(read || port == 0xf) {
|
||||
char *name = (char *)&d->mem[peek16(d->dat, 0x8)];
|
||||
Uint16 result = 0, length = peek16(d->dat, 0xa);
|
||||
long offset = (peek16(d->dat, 0x4) << 16) + peek16(d->dat, 0x6);
|
||||
Uint16 addr = peek16(d->dat, port - 1);
|
||||
FILE *f = fopen(name, read ? "rb" : (offset ? "ab" : "wb"));
|
||||
if(f) {
|
||||
if(fseek(f, offset, SEEK_SET) != -1)
|
||||
result = read ? fread(&d->mem[addr], 1, length, f) : fwrite(&d->mem[addr], 1, length, f);
|
||||
fclose(f);
|
||||
}
|
||||
poke16(d->dat, 0x2, result);
|
||||
switch(port) {
|
||||
case 0x3:
|
||||
file_prepare(&d->mem[peek16(d->dat, 0x2)]);
|
||||
break;
|
||||
case 0x9:
|
||||
poke16(d->dat, 0x6, file_read(&d->mem[peek16(d->dat, 0x8)], peek16(d->dat, 0x4)));
|
||||
break;
|
||||
case 0xb:
|
||||
poke16(d->dat, 0x6, file_write(&d->mem[peek16(d->dat, 0xa)], peek16(d->dat, 0x4)));
|
||||
break;
|
||||
case 0xd:
|
||||
poke16(d->dat, 0x6, file_stat(&d->mem[peek16(d->dat, 0xc)], peek16(d->dat, 0x4)));
|
||||
break;
|
||||
case 0xe:
|
||||
poke16(d->dat, 0x6, file_delete());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue