(uxnemu.c) Cache audio values before POKE2
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3b526bbed6
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cfd29ac511
16
src/uxnemu.c
16
src/uxnemu.c
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@ -69,10 +69,15 @@ clamp(int v, int min, int max)
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static Uint8
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audio_dei(int instance, Uint8 *d, Uint8 port)
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{
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Uint8 *addr;
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Uint16 vu;
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if(!audio_id) return d[port];
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switch(port) {
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case 0x4: return audio_get_vu(instance);
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case 0x2: POKE2(d + 0x2, audio_get_position(instance)); /* fall through */
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case 0x2:
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addr = d + 2;
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vu = audio_get_position(instance);
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POKE2(addr, vu); /* fall through */
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default: return d[port];
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}
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}
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@ -353,8 +358,10 @@ handle_events(Uxn *u)
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SDL_free(event.drop.file);
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}
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/* Audio */
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else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY)
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uxn_eval(u, PEEK2(&u->dev[0x30 + 0x10 * (event.type - audio0_event)]));
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else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY) {
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Uint8 *addr = &u->dev[0x30 + 0x10 * (event.type - audio0_event)];
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uxn_eval(u, PEEK2(addr));
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}
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/* Mouse */
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else if(event.type == SDL_MOUSEMOTION)
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mouse_pos(u, &u->dev[0x90], clamp(event.motion.x - PAD, 0, uxn_screen.width - 1), clamp(event.motion.y - PAD, 0, uxn_screen.height - 1));
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@ -446,6 +453,7 @@ emu_run(Uxn *u, char *rom)
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{
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Uint64 next_refresh = 0;
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Uint64 frame_interval = SDL_GetPerformanceFrequency() / 60;
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Uint8 *vector_addr = &u->dev[0x20];
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window_created = 1;
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emu_window = SDL_CreateWindow(rom, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
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if(emu_window == NULL)
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@ -464,7 +472,7 @@ emu_run(Uxn *u, char *rom)
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exec_deadline = now + deadline_interval;
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if(!handle_events(u))
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return 0;
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screen_vector = PEEK2(&u->dev[0x20]);
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screen_vector = PEEK2(vector_addr);
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if(now >= next_refresh) {
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now = SDL_GetPerformanceCounter();
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next_refresh = now + frame_interval;
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