Fixed issue with emulator colors
This commit is contained in:
parent
0b1d8efb86
commit
d4783214a4
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@ -21,12 +21,12 @@
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@RESET
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RTN
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BRK
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@FRAME
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RTN
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BRK
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@ERROR
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RTN
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BRK
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@ -45,9 +45,10 @@
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;pt1 { x 2 y 2 }
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;pt2 { x 2 y 2 } ( paint-rect )
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;px { x 1 y 1 }
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;document { state 1 edit 1 }
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;document { state 1 edit 1 presentation 1 }
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;path { length 1 name 20 }
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;timer { byte 1 }
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;theme { r0 2 g0 2 b0 2 r1 2 g1 2 b1 2 }
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( devices )
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@ -68,7 +69,10 @@
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@RESET ( -- )
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( theme )
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#e0fd =System.r #30fd =System.g #30fd =System.b
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#e0cd =theme.r0 #30fd =theme.g0 #30fd =theme.b0 ( normal mode )
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#00fe =theme.r1 #00f3 =theme.g1 #00f3 =theme.b1 ( presentation mode )
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~theme.r0 =System.r ~theme.g0 =System.g ~theme.b0 =System.b
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( default canvas )
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#002a =canvas.w #001a =canvas.h
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@ -233,22 +237,26 @@ BRK
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( background interface )
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~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 ^$no-touch-background JNZ
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~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/
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DUP2 #0000 NEQ2 ^$no-clear-button JNZ
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,clear JSR2
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~Mouse.x ~Screen.width #0028 SUB2 SUB2 8/ SWP POP
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DUP #00 NEQ ^$no-eye-button JNZ
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,present JSR2
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( release ) #00 =Mouse.state
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$no-eye-button
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DUP #01 NEQ ^$no-rename-button JNZ
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,rename JSR2
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#01 =document.edit
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( release ) #00 =Mouse.state
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$no-clear-button
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DUP2 #0001 NEQ2 ^$no-load-button JNZ
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$no-rename-button
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DUP #02 NEQ ^$no-load-button JNZ
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,path.name ,load-file JSR2
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,draw-canvas JSR2
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( release ) #00 =Mouse.state
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$no-load-button
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DUP2 #0002 NEQ2 ^$no-save-button JNZ
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DUP #03 NEQ ^$no-save-button JNZ
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,path.name ,save-file JSR2
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( release ) #00 =Mouse.state
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$no-save-button
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POP2
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POP
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$no-touch-background
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( jump label )
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@ -348,12 +356,15 @@ BRK
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RTN
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@clear ( -- )
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@rename
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( new label )
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,untitled_txt ,path.name ,strcpy JSR2
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#00 =path.length
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( erase data )
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RTN
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@clear ( -- )
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,data FILESIZE ,data ADD2
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$loop
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( write ) OVR2 #00 ROT ROT POK2
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@ -364,6 +375,29 @@ RTN
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RTN
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@present
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~document.presentation #00 EQU =document.presentation
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~document.presentation
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DUP #00 NEQ ^$skip0 JNZ
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~theme.r0 =System.r ~theme.g0 =System.g ~theme.b0 =System.b
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$skip0
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DUP #01 NEQ ^$skip1 JNZ
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~theme.r1 =System.r ~theme.g1 =System.g ~theme.b1 =System.b
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$skip1
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POP
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~toolpane.x1 #0002 SUB2 ~toolpane.y1 #0002 SUB2 ~toolpane.x2 ++ ~toolpane.y2 ++ #00 ,fill-rect JSR2
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~pattpane.x1 #0002 SUB2 ~pattpane.y1 #0002 SUB2 ~pattpane.x2 ++ ~pattpane.y2 ++ #00 ,fill-rect JSR2
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~sizepane.x1 #0002 SUB2 ~sizepane.y1 #0002 SUB2 ~sizepane.x2 ++ ~sizepane.y2 ++ #00 ,fill-rect JSR2
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~viewpane.x1 #0002 SUB2 ~viewpane.y1 #0002 SUB2 ~viewpane.x2 ++ ~viewpane.y2 ++ #00 ,fill-rect JSR2
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( clear panes )
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,redraw JSR2
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RTN
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@load-file ( path -- )
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=File.name FILESIZE =File.length ,data =File.load
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@ -646,7 +680,9 @@ RTN
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RTN
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@draw-toolpane ( -- )
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~document.presentation #00 EQU ^$skip JNZ RTN $skip
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( frame )
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~toolpane.x1 -- ~toolpane.y1 -- ~toolpane.x2 ~toolpane.y2 #00 ,line-rect JSR2
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~toolpane.x1 #0002 SUB2 ~toolpane.y1 #0002 SUB2 ~toolpane.x2 ~toolpane.y2 #01 ,line-rect JSR2
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@ -668,7 +704,9 @@ RTN
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RTN
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@draw-pattpane ( -- )
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~document.presentation #00 EQU ^$skip JNZ RTN $skip
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( frame )
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~pattpane.x1 -- ~pattpane.y1 -- ~pattpane.x2 ~pattpane.y2 #00 ,line-rect JSR2
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~pattpane.x1 #0002 SUB2 ~pattpane.y1 #0002 SUB2 ~pattpane.x2 ~pattpane.y2 #01 ,line-rect JSR2
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@ -684,7 +722,9 @@ RTN
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RTN
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@draw-sizepane ( -- )
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~document.presentation #00 EQU ^$skip JNZ RTN $skip
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( frame )
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~sizepane.x1 -- ~sizepane.y1 -- ~sizepane.x2 ~sizepane.y2 #00 ,line-rect JSR2
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~sizepane.x1 #0002 SUB2 ~sizepane.y1 #0002 SUB2 ~sizepane.x2 ~sizepane.y2 #01 ,line-rect JSR2
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@ -701,6 +741,8 @@ RTN
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@draw-viewpane ( -- )
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~document.presentation #00 EQU ^$skip JNZ RTN $skip
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( frame )
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~viewpane.x1 -- ~viewpane.y1 -- ~viewpane.x2 ~viewpane.y2 #00 ,line-rect JSR2
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~viewpane.x1 #0002 SUB2 ~viewpane.y1 #0002 SUB2 ~viewpane.x2 ~viewpane.y2 #01 ,line-rect JSR2
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@ -727,41 +769,44 @@ RTN
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@draw-background
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( draw hor line )
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#0000 ~Screen.width ~Screen.height #0002 DIV2 ,line-horizontal-dotted JSR2
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#0000 ~Screen.width ~Screen.height #0002 DIV2 ~document.presentation #00 EQU ,line-horizontal-dotted JSR2
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( draw ver line )
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~Screen.width #0002 DIV2 #0000 ~Screen.height ,line-vertical-dotted JSR2
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~Screen.width #0002 DIV2 #0000 ~Screen.height ~document.presentation #00 EQU ,line-vertical-dotted JSR2
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~document.presentation #01 EQU ,$skip-size JNZ2
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( draw size )
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#0010 =Sprite.y
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( draw width )
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~Screen.width #00a0 SUB2 =Sprite.x ,font_hex ~canvas.w #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
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( draw ) #01 =Sprite.color
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~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.w #0f AND #08 MUL ADD2 =Sprite.addr
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( draw ) #01 =Sprite.color
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( draw height )
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~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.h #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
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( draw ) #01 =Sprite.color
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~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.h #0f AND #08 MUL ADD2 =Sprite.addr
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( draw ) #01 =Sprite.color
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$skip-size
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( draw size )
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#0010 =Sprite.y
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( draw width )
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~Screen.width #00a0 SUB2 =Sprite.x ,font_hex ~canvas.w #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
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( draw ) #01 =Sprite.color
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~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.w #0f AND #08 MUL ADD2 =Sprite.addr
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( draw ) #01 =Sprite.color
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( draw height )
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~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.h #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr
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( draw ) #01 =Sprite.color
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~Sprite.x 8+ =Sprite.x ,font_hex ~canvas.h #0f AND #08 MUL ADD2 =Sprite.addr
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( draw ) #01 =Sprite.color
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( draw save/load/guides icons )
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~Screen.height #0010 SUB2 =Sprite.y
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~Screen.width #0020 SUB2 =Sprite.x
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( TODO: Presentation mode button
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,guides_icn =Sprite.addr
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#01 =Sprite.color
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~Screen.width #0028 SUB2 =Sprite.x
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,eye #00 ~document.presentation #08 MUL ADD2 =Sprite.addr
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#03 =Sprite.color
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~Sprite.x 8+ =Sprite.x
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)
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,filestate_icn =Sprite.addr
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#01 =Sprite.color
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#03 =Sprite.color
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~Sprite.x 8+ =Sprite.x
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,load_icn =Sprite.addr
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#01 =Sprite.color
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#03 =Sprite.color
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~Sprite.x 8+ =Sprite.x
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,save_icn =Sprite.addr
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#01 =Sprite.color
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( filename )
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#0008 =Sprite.x
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,path.name #01 ,draw-label JSR2
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#03 =Sprite.color
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~document.presentation #01 EQU ^$skip-path JNZ
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#0008 =Sprite.x
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,path.name #01 ,draw-label JSR2
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$skip-path
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RTN
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@ -811,22 +856,22 @@ RTN
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RTN
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@line-horizontal-dotted ( x0 x1 y -- )
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@line-horizontal-dotted ( x0 x1 y color -- )
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=Screen.y OVR2 =Screen.x
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=color =Screen.y OVR2 =Screen.x
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$draw-hor
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( draw ) #01 =Screen.color
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( draw ) ~color =Screen.color
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( incr ) SWP2 #0002 ADD2 DUP2 =Screen.x SWP2
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OVR2 OVR2 LTH2 ^$draw-hor JNZ
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POP2 POP2
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RTN
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@line-vertical-dotted ( x y0 y1 -- )
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@line-vertical-dotted ( x y0 y1 color -- )
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STH2 SWP2 =Screen.x STH2r OVR2 =Screen.y
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=color STH2 SWP2 =Screen.x STH2r OVR2 =Screen.y
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$draw-ver
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( draw ) #01 =Screen.color
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( draw ) ~color =Screen.color
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( incr ) SWP2 #0002 ADD2 DUP2 =Screen.y SWP2
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OVR2 OVR2 LTH2 ^$draw-ver JNZ
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POP2 POP2
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@ -898,8 +943,8 @@ RTN
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[ 4040 4070 f8f8 f870 ]
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@eye
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[ 0000 0082 4438 0000 ] ( open )
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[ 0038 4492 2810 0000 ] ( closed )
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[ 0038 4492 2810 0000 ] ( open )
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[ 0000 0082 4438 0000 ] ( closed )
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@load_icn [ feaa d6aa d4aa f400 ]
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@save_icn [ fe82 8282 848a f400 ]
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@ -154,7 +154,7 @@ loadtheme(Uint8 *addr)
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r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f,
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g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f,
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b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f;
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theme[i] = (r << 20) + (g << 12) + (b << 4);
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theme[i] = (r << 20) + (r << 16) + (g << 12) + (g << 8) + (b << 4) + b;
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}
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screen.reqdraw = 1;
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}
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@ -444,6 +444,7 @@ Uint8
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system_poke(Uxn *u, Uint16 ptr, Uint8 b0, Uint8 b1)
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{
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Uint8 *m = u->ram.dat;
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m[PAGE_DEVICE + 0x00f0 + b0] = b1;
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loadtheme(&m[PAGE_DEVICE + 0x00f8]);
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(void)ptr;
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(void)b0;
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@ -466,7 +467,6 @@ start(Uxn *u)
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{
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int ticknext = 0;
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evaluxn(u, PAGE_VECTORS);
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loadtheme(u->ram.dat + PAGE_DEVICE + 0x00f8);
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if(screen.reqdraw)
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redraw(pixels, u);
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while(1) {
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