Removed unused assets
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parent
2c415babd9
commit
d5f726e0e7
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@ -4,6 +4,7 @@
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%8+ { #0008 ADD2 } %8- { #0008 SUB2 }
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%++ { #0001 ADD2 }
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%MOD { DUP2 DIV MUL SUB }
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%TRACK { ,track.ch1 #00 ~track.active #0020 MUL2 ADD2 }
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( variables )
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@ -17,7 +18,6 @@
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;knob { x 2 y 2 value 1 }
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;head { pos 1 }
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;track { active 1 ch1 20 ch2 20 ch3 20 ch4 20 }
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;pt { x 1 y 1 }
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( devices )
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@ -41,10 +41,10 @@
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( theme ) #e0fa =System.r #30fa =System.g #30fa =System.b
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~Screen.width #0002 DIV2 #0080 SUB2 =trkframe.x1
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~Screen.height #0002 DIV2 #0038 SUB2 #0010 SUB2 =trkframe.y1
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~Screen.width #0002 DIV2 #0080 ADD2 =trkframe.x2
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~Screen.height #0002 DIV2 #0038 ADD2 #0010 SUB2 =trkframe.y2
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~Screen.width #0002 DIV2 DUP2 #0080 SUB2 =trkframe.x1
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#0080 ADD2 =trkframe.x2
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~Screen.height #0002 DIV2 DUP2 #0038 SUB2 #0010 SUB2 =trkframe.y1
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#0038 ADD2 #0010 SUB2 =trkframe.y2
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~trkframe.x1 =chnframe.x1 ~trkframe.y2 =chnframe.y1
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~chnframe.x1 #0030 ADD2 =chnframe.x2 ~chnframe.y1 #0030 ADD2 =chnframe.y2
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@ -52,6 +52,7 @@
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~chnframe.x2 =ctlframe.x1 ~chnframe.y1 =ctlframe.y1
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~trkframe.x2 =ctlframe.x2 ~chnframe.y2 =ctlframe.y2
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( default envs )
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#048c =Audio.ch1adsr
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#159d =Audio.ch2adsr
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#26ae =Audio.ch3adsr
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@ -94,12 +95,9 @@ BRK
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,clear-notes JSR2
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( get note )
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#0e ~Mouse.y ~trkframe.y1 SUB2 SWP POP #08 DIV SUB
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~Mouse.state #10 NEQ ^$no-erase JNZ
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POP #00
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$no-erase
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( get track )
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,get-track JSR2 #00 ~Mouse.x ~trkframe.x1 SUB2 SWP POP #08 DIV ADD2
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POK2
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~Mouse.state #10 NEQ ^$no-erase JNZ POP #00 $no-erase
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( edit note )
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TRACK #00 ~Mouse.x ~trkframe.x1 SUB2 SWP POP #08 DIV ADD2 POK2
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( release ) #00 =Mouse.state
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,draw-notes JSR2
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@ -108,7 +106,7 @@ BRK
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@touch-chn ( -- )
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,clear-notes JSR2
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~Mouse.y ~chnframe.y1 SUB2 SWP POP #08 DIV #01 SUB =track.active
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( save ) ~Mouse.y ~chnframe.y1 SUB2 SWP POP #08 DIV #01 SUB =track.active
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( release ) #00 =Mouse.state
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,draw-channels JSR2
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,draw-notes JSR2
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@ -118,43 +116,30 @@ BRK
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@touch-ctl ( -- )
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~Mouse.x ~ctlframe.x1 SUB2 #0008 SUB2 #0008 DIV2 SWP POP #02 DIV =pt.x
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~Mouse.y ~ctlframe.y1 SUB2 #0008 SUB2 #0008 DIV2 SWP POP #02 DIV =pt.y
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~pt.x #00 NEQ ^$no-a JNZ
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~Mouse.x ~ctlframe.x1 SUB2 #0008 SUB2 #0008 DIV2 SWP POP #02 DIV
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DUP #00 NEQ ^$no-a JNZ
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,Audio #00 ~track.active #02 MUL ADD2 PEK2
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#10 ADD ,Audio #00 ~track.active #02 MUL ADD2 POK2
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$no-a
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#10 ADD ,Audio #00 ~track.active #02 MUL ADD2 POK2 $no-a
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~pt.x #01 NEQ ^$no-d JNZ
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DUP #01 NEQ ^$no-d JNZ
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,Audio #00 ~track.active #02 MUL ADD2 PEK2
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DUP #f0 AND STH #01 ADD #0f AND STHr ADD
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,Audio #00 ~track.active #02 MUL ADD2 POK2
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$no-d
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,Audio #00 ~track.active #02 MUL ADD2 POK2 $no-d
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~pt.x #02 NEQ ^$no-s JNZ
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DUP #02 NEQ ^$no-s JNZ
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2
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#10 ADD ,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 POK2
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$no-s
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#10 ADD ,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 POK2 $no-s
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~pt.x #03 NEQ ^$no-r JNZ
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DUP #03 NEQ ^$no-r JNZ
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2
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DUP #f0 AND STH #01 ADD #0f AND STHr ADD
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 POK2
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$no-r
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 POK2 $no-r
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POP
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( release ) #00 =Mouse.state
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,draw-controls JSR2
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BRK
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@get-track ( -- track-addr )
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,track.ch1 #00 ~track.active #0020 MUL2 ADD2
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RTN
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@bang ( -- )
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,track.ch1 #00 ~head.pos #08 DIV ADD2 PEK2
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@ -198,13 +183,9 @@ RTN
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,head_icn =Sprite.addr
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#00 =Sprite.color
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( incr ) ~head.pos #01 ADD =head.pos
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( draw )
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~trkframe.x1 #00 ~head.pos ADD2 =Sprite.x
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,head_icn =Sprite.addr
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#01
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( if note ) ,get-track JSR2 #00 ~head.pos #08 DIV ADD2 PEK2 #00 NEQ ADD
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=Sprite.color
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,head_icn =Sprite.addr
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#01 ( if note ) TRACK #00 ~head.pos #08 DIV ADD2 PEK2 #00 NEQ ADD =Sprite.color
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RTN
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@ -212,7 +193,7 @@ RTN
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#00 #20
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$loop
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( load ) OVR #00 SWP ,get-track JSR2 ADD2 PEK2
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( load ) OVR #00 SWP TRACK ADD2 PEK2
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DUP STH #00 SWP #0e SWP SUB #0008 MUL2 ~trkframe.y1 ADD2 =Sprite.y
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OVR #00 SWP #0008 MUL2 ~trkframe.x1 ADD2 =Sprite.x
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STHr #00 EQU ^$skip JNZ
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@ -228,7 +209,7 @@ RTN
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#00 #20
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$notes-loop
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( load ) OVR #00 SWP ,get-track JSR2 ADD2 PEK2
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( load ) OVR #00 SWP TRACK ADD2 PEK2
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DUP STH #00 SWP #0e SWP SUB #0008 MUL2 ~trkframe.y1 ADD2 =Sprite.y
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OVR #00 SWP #0008 MUL2 ~trkframe.x1 ADD2 =Sprite.x
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,note_icn =Sprite.addr
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@ -272,7 +253,6 @@ RTN
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=Sprite.y
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=Sprite.x
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,octave_icn =Sprite.addr
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~Sprite.y ~Sprite.y #0038 ADD2
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$loop
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OVR2 =Sprite.y
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@ -291,8 +271,8 @@ RTN
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@draw-octaves ( -- )
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~trkframe.x1 #0018 SUB2 ~trkframe.y1 ,draw-octave JSR2
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~trkframe.x1 #0018 SUB2 ~trkframe.y1 #0038 ADD2 ,draw-octave JSR2
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~trkframe.x1 #0018 SUB2 DUP2 ~trkframe.y1 ,draw-octave JSR2
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~trkframe.y1 #0038 ADD2 ,draw-octave JSR2
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~trkframe.x1 #0028 SUB2 =Sprite.x
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~trkframe.y1 =Sprite.y
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,font_hex #0060 ADD2 =Sprite.addr
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@ -319,21 +299,16 @@ RTN
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@draw-knob ( x* y* value -- )
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=knob.value
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=knob.y
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=knob.x
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( load ) =knob.value =knob.y =knob.x
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~knob.x =Sprite.x
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~knob.y =Sprite.y ,knob_icns =Sprite.addr #01 =Sprite.color
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~knob.x 8+ =Sprite.x ,knob_icns 8+ =Sprite.addr #01 =Sprite.color
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~knob.y 8+ =Sprite.y ,knob_icns #0018 ADD2 =Sprite.addr #01 =Sprite.color
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~knob.x =Sprite.x ,knob_icns #0010 ADD2 =Sprite.addr #01 =Sprite.color
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~knob.x #00 #00 ~knob.value ,knob_offsetx ADD2 PEK2 ADD2 =Sprite.x
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~knob.y #00 #00 ~knob.value ,knob_offsety ADD2 PEK2 ADD2 =Sprite.y
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,knob_icns #0020 ADD2 =Sprite.addr
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#05 =Sprite.color
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~knob.x #0004 ADD2 =Sprite.x
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~knob.y #0010 ADD2 =Sprite.y
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,font_hex #00 ~knob.value #08 MUL ADD2 =Sprite.addr
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@ -344,26 +319,20 @@ RTN
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@draw-controls ( -- )
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~ctlframe.x1 ~ctlframe.y1 ~ctlframe.x2 ~ctlframe.y2 #01 ,line-rect JSR2
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~ctlframe.x1 #0008 ADD2 ~ctlframe.y1 #0008 ADD2 #02 ,env_txt ,draw-label JSR2
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~ctlframe.x1 #0008 ADD2 ~ctlframe.y1 #0010 ADD2
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,Audio #00 ~track.active #02 MUL ADD2 PEK2 #04 SFT
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,draw-knob JSR2
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,draw-knob JSR2
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~ctlframe.x1 #0018 ADD2 ~ctlframe.y1 #0010 ADD2
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,Audio #00 ~track.active #02 MUL ADD2 PEK2 #0f AND
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,draw-knob JSR2
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,draw-knob JSR2
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~ctlframe.x1 #0028 ADD2 ~ctlframe.y1 #0010 ADD2
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2 #04 SFT
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,draw-knob JSR2
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,draw-knob JSR2
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~ctlframe.x1 #0038 ADD2 ~ctlframe.y1 #0010 ADD2
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,Audio #00 ~track.active #02 MUL ADD2 #0001 ADD2 PEK2 #0f AND
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,draw-knob JSR2
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,draw-knob JSR2
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~ctlframe.x1 #0050 ADD2 ~ctlframe.y1 #0008 ADD2 #02 ,vol_txt ,draw-label JSR2
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~ctlframe.x1 #0050 ADD2 ~ctlframe.y1 #0010 ADD2 #00 ,draw-knob JSR2
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~ctlframe.x1 #0060 ADD2 ~ctlframe.y1 #0010 ADD2 #0f ,draw-knob JSR2
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@ -386,10 +355,8 @@ RTN
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~pointer.x =Sprite.x
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~pointer.y =Sprite.y
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#10 =Sprite.color
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( record pointer positions )
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~Mouse.x =pointer.x ~Mouse.y =pointer.y
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( draw new cursor )
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,cursor_icn =Sprite.addr
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~pointer.x =Sprite.x
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@ -452,12 +419,6 @@ RTN
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RTN
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@clear_icn [ 0000 0000 0000 0000 ]
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@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
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@note_icn [ 0000 1c3e 3e3e 1c00 ]
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@head_icn [ 0018 1818 7e3c 1800 ]
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@ch1_txt [ CHN0 00 ]
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@ch2_txt [ CHN1 00 ]
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@ch3_txt [ CHN2 00 ]
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@ -465,6 +426,11 @@ RTN
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@env_txt [ Envelope 00 ]
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@vol_txt [ Volume 00 ]
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@clear_icn [ 0000 0000 0000 0000 ]
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@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
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@note_icn [ 0000 1c3e 3e3e 1c00 ]
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@head_icn [ 0018 1818 7e3c 1800 ]
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@notes [
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60 62 64 65 67 69 71
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72 74 76 77 79 81 83
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@ -478,16 +444,6 @@ RTN
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0000 183c 3c18 0000
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]
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@piano-white [
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ffc0 8080 80c0 ff00
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fc02 0202 0202 fc00
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]
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@piano-black [
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ffff fefe feff ff00
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f008 0808 0808 f000
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]
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@octave_icn [
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ff00 0000 fefe fffe
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ff01 0101 0102 fc00
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@ -505,14 +461,14 @@ RTN
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ff01 0101 0102 fc00
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]
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@knob_offsetx
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[
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04 05 06 07 08 07 06 05 04 04 03 02 01 00 01 02 03
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@knob_offsetx [
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04 05 06 07 08 07 06 05
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04 04 03 02 01 00 01 02
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]
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@knob_offsety
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[
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00 01 02 03 04 05 06 07 08 07 06 05 04 04 03 02 01
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@knob_offsety [
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00 01 02 03 04 05 06 07
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08 07 06 05 04 04 03 02
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]
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@font_hex ( 0-F )
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