More progress on neralie.

This commit is contained in:
Andrew Alderwick 2021-03-27 22:32:15 +00:00
parent 06e0835c94
commit da54bf506c
1 changed files with 99 additions and 47 deletions

View File

@ -12,9 +12,11 @@
faketime '23:59:42' bin/emulator bin/boot.rom
)
%HCF { #0000 DIV }
;fps { current 1 next 1 second 1 }
;number { started 1 count 1 }
;linee { var 2 }
;lines { x1 2 x2 2 y1 2 y2 2 addr 2 }
;neralie { n6543 2 n21 1 }
|0100 ;Console { pad 8 char 1 byte 1 short 2 }
@ -26,19 +28,32 @@
|0200 @RESET
#3c =fps.current
#000a
DUP2 =lines.x1
DUP2 =lines.y1
DUP2 ~Screen.width SWP2 SUB2 =lines.x2
~Screen.height SWP2 SUB2 =lines.y2
~lines.x1 ~lines.x2 ~lines.y1 ,h JSR2
~lines.x1 ~lines.x2 ~lines.y2 ,h JSR2
~lines.y1 ~lines.y2 ~lines.x1 ,v JSR2
~lines.y1 ~lines.y2 ~lines.x2 ,v JSR2
@ERROR BRK
@FRAME
,update-fps JSR2
,neralie-calc JSR2
,arvelie-text JSR2
,neralie-text JSR2
BRK
,font #00 ~number.count #08 MUL ADD2 =Sprite.addr
#02 =Sprite.color
#0000 #00 ~number.count DUP2 ,h JSR2
~number.count #01 ADD =number.count
@neralie-calc
@neralie-calc ( -- )
( add up fractions of a pulse )
#0120 #00 ~DateTime.hour MUL2
#00c0 #00 ~DateTime.minute MUL2 ADD2
@ -57,38 +72,70 @@
#01a0 #00 ~DateTime.hour MUL2 ADD2
#0006 #00 ~DateTime.minute MUL2 ADD2 =neralie.n6543
~neralie.n6543 ,print-short-decimal JSR2
#20 =Console.char
~neralie.n21 ,print-byte-decimal JSR2
#0a =Console.char
JMP2r
@arvelie-text ( -- )
~Screen.width #0002 DIV2 #0034 SUB2 =Sprite.x
~Screen.height #0008 SUB2 =Sprite.y
~DateTime.year #07d6 SUB2
#000a ,modf JSR2 ,digit JSR2
,digit JSR2
~DateTime.doy
#000e ,modf JSR2 ^letter JSR
#000a ,modf JSR2 ^digit JSR
^digit JSR
JMP2r
@neralie-text ( -- )
~Screen.width #0002 DIV2 #0004 SUB2 =Sprite.x
~neralie.n6543
#03e8 ,modf JSR2 ^digit JSR
#0064 ,modf JSR2 ^digit JSR
#000a ,modf JSR2 ^digit JSR
#000a ^digit JSR ( the colon )
^digit JSR
#00 ~neralie.n21
#000a ,modf JSR2 ^digit JSR
^digit JSR
JMP2r
@letter ( index₂ -- )
#0008 MUL2 ,font-letters ADD2 =Sprite.addr
^digit-middle JMP
@digit ( index₂ -- )
#0008 MUL2 ,font-numbers ADD2 =Sprite.addr
$middle
#02 =Sprite.color
~Sprite.x #0008 ADD2 =Sprite.x
JMP2r
@h ( x1₂ x2₂ y₂ -- )
=Screen.y
,Screen.x =linee.var
^line JMP
,Screen.x =lines.addr
^draw-line JMP
@v ( y1₂ y2₂ x₂ -- )
=Screen.x
,Screen.y =linee.var
( ^line JMP is redundant )
,Screen.y =lines.addr
@line ( v1₂ v2₂ -- )
@draw-line ( v1₂ v2₂ -- )
OVR2 OVR2 LTH2 #01 JNZ SWP2
STH2
$loop
DUP2 DUP2r STH2r GTH2 ^$end JNZ
DUP2 ~linee.var STR2
#03 =Screen.color
#0001 ADD2
^$loop JMP
$end
DUP2 DUP2r STH2r LTH2 ^$keep-going JNZ
POP2 POP2r
JMP2r
@update-fps
$keep-going
DUP2 ~lines.addr STR2
#02 =Screen.color
^$loop JMP
@update-fps ( -- )
#00 =DateTime.get
~fps.next #01 ADD =fps.next
~DateTime.second ~fps.second NEQ JMP JMP2r
@ -101,22 +148,6 @@
#00 =fps.next
JMP2r
@print-byte-decimal ( byte₁ -- )
#00 =number.started
DUP #64 DIV DUP ^$digit JSR #64 MUL SUB
DUP #0a DIV DUP ^$digit JSR #0a MUL SUB
^$digit JSR
~number.started ^$end JNZ
#30 =Console.char
$end JMP2r
$digit
OVR ~number.started ORA #02 JNZ
POP JMP2r
#30 ADD =Console.char
#01 =number.started
JMP2r
@print-string ( string₂ -- )
DUP2 PEK2 DUP ^$not-end JNZ
@ -127,34 +158,55 @@
=Console.char
#0001 ADD2 ^print-string JMP
@print-byte-decimal ( byte₁ -- )
#00 =number.started
#00 SWP
^print-short-decimal-byte-start JMP
@print-short-decimal ( short₂ -- )
#00 =number.started
DUP2 #2710 DIV2 DUP2 ^$digit JSR #2710 MUL2 SUB2
DUP2 #03e8 DIV2 DUP2 ^$digit JSR #03e8 MUL2 SUB2
DUP2 #0064 DIV2 DUP2 ^$digit JSR #0064 MUL2 SUB2
DUP2 #000a DIV2 DUP2 ^$digit JSR #000a MUL2 SUB2
^$digit JSR
#2710 ^modf JSR ^$digit JSR
#03e8 ^modf JSR ^$digit JSR
$byte-start
#0064 ^modf JSR ^$digit JSR
#000a ^modf JSR ^$digit JSR
^$digit JSR
~number.started ^$end JNZ
#30 =Console.char
$end JMP2r
$digit
SWP POP
OVR ~number.started ORA #02 JNZ
DUP ~number.started ORA #02 JNZ
POP JMP2r
#30 ADD =Console.char
#01 =number.started
JMP2r
@modf ( dividend₂ divisor₂ -- remainder₂ quotient₂ )
OVR2 OVR2 DIV2 DUP2 STH2 MUL2 SUB2 STH2r JMP2r
@strings
$fps [ 20 fps 0a 00 ]
@font
@font-numbers
[
003c 464a 5262 3c00 0018 0808 0808 1c00
003c 4202 3c40 7e00 003c 421c 0242 3c00
000c 1424 447e 0400 007e 407c 0242 3c00
003c 407c 4242 3c00 007e 0204 0810 1000
003c 423c 4242 3c00 003c 4242 3e02 3c00
7cc6 ced6 e6c6 7c00 1838 1818 1818 7e00 3c66 063c 6066 7e00
3c66 061c 0666 3c00 1c3c 6ccc fe0c 1e00 7e62 607c 0666 3c00
3c66 607c 6666 3c00 7e66 060c 1818 1800 3c66 663c 6666 3c00
3c66 663e 0666 3c00 0018 1800 1818 0000
]
@font-letters
[
183c 6666 7e66 6600 fc66 667c 6666 fc00 3c66 c0c0 c066 3c00
f86c 6666 666c f800 fe62 6878 6862 fe00 fe62 6878 6860 f000
3c66 c0c0 ce66 3e00 6666 667e 6666 6600 7e18 1818 1818 7e00
1e0c 0c0c cccc 7800 e666 6c78 6c66 e600 f060 6060 6266 fe00
c6ee fefe d6c6 c600 c6e6 f6de cec6 c600 386c c6c6 c66c 3800
fc66 667c 6060 f000 386c c6c6 dacc 7600 fc66 667c 6c66 e600
3c66 603c 0666 3c00 7e5a 1818 1818 3c00 6666 6666 6666 3c00
6666 6666 663c 1800 c6c6 c6d6 feee c600 c66c 3838 6cc6 c600
6666 663c 1818 3c00 fec6 8c18 3266 fe00 0018 187e 1818 0000
]